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    RolfLarsson

    @RolfLarsson

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    Latest posts made by RolfLarsson

    • RE: If anyone is interested in making a TripleA module of this….

      Don´t know what the problem is with finding the map:

      Use the one from triplea:

      ignum.dl.sourceforge.net/project/tripleamaps/developer resources/other/deaths_head_world_map.jpg

      Of course you can not use the Axis and Allies logo.

      or use the original map for those Global War maps:

      axisdomain.0catch.com/Supreme_Command_WWII.gif

      btw, Total World War map was at start “inspired” by this one, too.

      posted in Global War
      R
      RolfLarsson
    • RE: Feudal Japan 17 Players FFA

      Addition:

      I have no idea if it works with pdf, cause normally the ai places units for MinorClans(Ronin+Castles), so I will take the Asai clan and MinorClans. Asai is the pink one, located in the center and most difficult. I will do the placement for MinorClans too, in alphabetical order for all territories with Ronin and Castles, while Castles will be placed in highest valued territories first. There is an overall maximum for units beeing placed by MinorClans, so if maximum (~15) is reached, I will just continue with next territory in list.

      Politics require to be confirmed, there is WAR, NEUTRAL and ALLIED, from war to neutral and from neutral to allied there is a confirmation required. After posting turn a player should log in here and post the name of the clan/clans he does not want to be neutral or allied with, all none listed will be considered to be allowed for a relation change.

      With this settings it should be possible to play by forum I think.

      Banzai!

      posted in Play Boardgames
      R
      RolfLarsson
    • Feudal Japan 17 Players FFA

      Hi everyone,

      remember good old Shogun/SamuraiSwords or new Ikusa? I made a map similar to those long ago, but kept updating it. Feudal Japan is normally beeing played with the ai included and allows for a lot of boni to be given to ai, so even a 1 player game is challenging.
      Of course Triplea does not fully support all the rules for those boardgames, therefore the map has been made A&A style with ships and cavalry for max 17 players with politics.
      Impossible to get 17 players together live, so I thought it would be nice to do at least 1 pdf game with 17 players.
      Some clans have a better starting position like Shimazu and Chosokabe, so if you want to join here- open for everyone -please say something about your experience with A&A overall and if or how many games of this map you had played already. So for very new players there can given a slight boost by choosing a clan with slightly better starting position.

      The unitstructure is really simple, D12, building everywhere up to territory value, no factories…

      So, politics, alliances, betrayal and a lot of cold steel fighting.

      The discussion thread can be found here:
      tripleadev.1671093.n2.nabble.com/Feudal-Japan-td4794285.html      (check last posts for screenshots up to date)

      The map is available from Triplea map repository.

      Startup.png

      posted in Play Boardgames
      R
      RolfLarsson
    • Total World War : December 1941

      Can�t upload images here, so check here:

      wargamer.com/forums/posts.asp?t=583619

      and here:

      tripleadev.1671093.n2.nabble.com/Total-World-War-December-1941-Version-2-5-td7581632.html

      not really A&A customization, more a complete new game.

      posted in TripleA Support
      R
      RolfLarsson
    • RE: Pbem test

      TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.4

      Game History

      Round :1

      Bid Purchase - Germany
                  Note to player Germany:  Total World War      The following options are available by purchasing and placing them under the logo within Greenland:  - No Notifications  Play ….
                  Germany buy 1 NoNotifications; 4 PU unused
                  Germany retains 4 PUS not spent in bid phase

      Bid Placement - Germany
                  1 NoNotifications placed in Optionsland

      Digging Trenches - Germany
                  Germany collect 0 PUs; end with 39 PUs total
                  Objective GermanBidsaver1: Germany met a national objective for an additional -39 PUs; end with 0 PUs
                  ResearchCenter in Berlin creates 3 techTokens; Germany end with 3 techTokens
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer

      Reconnaissance Missions - Finland
                  Finland collect 0 PUs; end with 8 PUs total
                  Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer

      Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 11 PUs total

      Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 11 PUs total
                  Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer

      Research Technology - Germany
                  Trigger StartPUs: Germany met a national objective for an additional 35 PUs; end with 35 PUs
                  Trigger Starttechtokens: Germany met a national objective for an additional 2 techTokens; end with 5 techTokens
                  Germany spend 0 on tech rolls

      Combat Move - Germany
                  Trigger GermanProduction: Germany has their production frontier changed to: germanProduction
                  1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry moved from Cyrenaica to Tobruk
                  1 germanAntiTankGun, 2 germanInfantrys and 1 germanTank moved from Al Kufrah to Tobruk
                  1 germanFighter, 1 germanMech.Infantry and 1 germanTank moved from Tripolitania to Tobruk

      Combat - Germany
                  Battle in Tobruk
                      Germany attack with 1 germanAntiTankGun, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks
                      Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
                      Some non-combat units are destroyed:
                      Germany win, taking Tobruk from Britain with 1 germanArtillery, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks remaining. Battle score for attacker is 5
                      Casualties for Britain: 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
                      Casualties for Germany: 1 germanAntiTankGun and 1 germanInfantry

      Non Combat Move - Germany
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttatchment attached to germanMech.Infantry
                  Trigger GermanySpring1: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Germany
                  Trigger IncomeRegulation1: Setting switch to true for conditionAttachmentYesNo attached to VichyFrance
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttatchment attached to germanMech.Infantry
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Ukraine
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lithuania
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pskov
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Western Karelia
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Belorussia
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Finland
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Finland
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pinsk Marshes
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Norway
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Smolensk
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Novgorod
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lativa Estonia
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Kharkov
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Orel Kursk
                  1 germanFighter could not land in Tobruk and was removed

      Purchase Units - Germany
                  Germany buy 1 germanTank; Remaining resources: 29 PUs; 5 techTokens;

      Place Units - Germany
                  1 germanTank placed in Eastern Germany

      Turn Complete - Germany
                  Germany collect 71 PUs; end with 100 PUs total
                  ResearchCenter in Berlin creates 3 techTokens; Germany end with 8 techTokens
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer

      Purchase Units - VichyFrance
                  VichyFrance buy 1 germanFighter; Remaining resources: 1 PUs;

      Place Units - VichyFrance
                  1 germanFighter placed in Vichy France

      Turn Complete - VichyFrance
                  VichyFrance collect 18 PUs; end with 19 PUs total
                  Objective Fics1: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in Vichy France change ownership: 1 germanFighter

      Purchase Units - DanubeAxis
                  DanubeAxis buy 1 germanAntiAirGun; Remaining resources: 7 PUs;

      Place Units - DanubeAxis
                  1 germanAntiAirGun placed in Hungary Slovakia

      Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 19 PUs total
                  Some Units in Hungary Slovakia change ownership: 1 germanAntiAirGun

      Purchase Units - Finland
                  Finland buy 1 germanArtillery and 1 germanEntrenchment; Remaining resources: 3 PUs;

      Place Units - Finland
                  Units in Finland being upgraded or consumed: 1 Material
                  1 germanArtillery and 1 germanEntrenchment placed in Finland

      Turn Complete - Finland
                  Finland collect 8 PUs; end with 11 PUs total
                  Some Units in Finland change ownership: 1 germanArtillery and 1 germanCombatEngineer

      Production/PUs Summary :

      Germany : 71 / 100
          VichyFrance : 18 / 17
          DanubeAxis : 12 / 19
          Finland : 8 / 11
          Russia : 64 / 43
          Brazil : 7 / 1
          Japan : 39 / 34
          Manchuria : 7 / 11
          Thailand : 5 / 8
          China : 31 / 19
          Spain : 8 / 1
          Britain : 44 / 36
          Canada : 15 / 14
          ExiledAllies : 25 / 5
          Egypt : 9 / 7
          SouthAfrica : 7 / 6
          India : 13 / 9
          Australia : 17 / 15
          Sweden : 7 / 1
          Italy : 26 / 25
          Usa : 71 / 38
          Turkey : 7 / 1

      posted in Play Boardgames
      R
      RolfLarsson
    • RE: Pbem test

      Test summary from TripleA, engine version: 1.6.1.3, time: 19:26:54

      posted in Play Boardgames
      R
      RolfLarsson