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    Posts made by RogerCooper

    • RE: "East & West" by Imp Games - Discussion

      @The_Good_Captain said in "East & West" by Imp Games - Discussion:

      @RogerCooper this sounds so fkn awesome. Post a link once you’ve got it dialed in and ready. My intent will be to acquaint myself with it and then release a video on my YouTube channel announcing it. I’ll throw as much credit as I can your way. You rock man.

      I am not sure I can live up to those expectations. I posted this at East and West. I still need to fix the neutrals, create the derivative scenarios and due a little cleanup.

      posted in Other Axis & Allies Variants
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      RogerCooper
    • RE: "East & West" by Imp Games - Discussion

      @RogerCooper I have a functioning game. I am working on getting neutral units to change ownership through diplomacy.

      There will be 4 scenarios in the mod.

      East and West-Automated-7 Player
      East and West-Automated-4 Player
      East and West-Manual
      East and West-Standard

      In the automated version, the complex tech and diplomacy rules are replace with random events. In the manual version, the player will need to edit the results.

      The standard version will do everything using the Axis & Allies 1942-2nd edition rules (with Anniversay edition AA rules).

      posted in Other Axis & Allies Variants
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      RogerCooper
    • RE: "East & West" by Imp Games - Discussion

      53c99b24-b7a9-4972-b31e-98d1bb248dbf-image.png

      posted in Other Axis & Allies Variants
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      RogerCooper
    • RE: "East & West" by Imp Games - Discussion

      I almost done with East & Wst for TripleA

      c7671480-c1a2-4a82-966c-e9245639b57f-image.png

      posted in Other Axis & Allies Variants
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      RogerCooper
    • RE: Playing 1941 with Zombies Board

      @Overkill said in Playing 1941 with Zombies Board:

      We’re planning to play through all A&A games in 2026… 1941 is the only version of A&A that we don’t have (and nobody is interested in buying). The 1941 looks very similar to the zombies board…

      • Are the territories/boarders for 1941 identical to Zombies?
      • Are the Industrial Complex location/types identical?
      • Are all the territory values the same?

      There are some small differences between the boards. The most important is the recruitment centers (infantry only factories) in India and Sinkiang.

      You can just play the game without the Zombies. You can download on TripleA with the map, “Zombies-World War 2” and then play World War 2 v7.

      posted in Axis & Allies 1941
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      RogerCooper
    • Axis & Allies Wiki

      I want to invite everyone to post their mods and scenarios at the Axis & Allies Wiki. Most of the material there is for TripleA but it would be a good place for non-TripleA material as well.

      Don’t worry about categories, I can add them in later. As always, add don’t subtract. Don’t change other people’s material except to correct typos and duplications.

      Post here if you have any questions.

      Roger Cooper

      posted in Customizations
      R
      RogerCooper
    • RE: "East & West" by Imp Games - Discussion

      @The_Good_Captain I will do so. Here is where I am on the map. Note that red lines will be used as the actual boundaries.

      45c0e01d-d118-4104-9ffe-a9362e114df1-image.png

      posted in Other Axis & Allies Variants
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      RogerCooper
    • RE: "East & West" by Imp Games - Discussion

      I found another map error. South of Mexico are the “Christmas Islands”. I assume that the Galapagos Islands were actually meant.

      posted in Other Axis & Allies Variants
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      RogerCooper
    • RE: What do you think is the most/least realistic about A&A?

      @Feldmarshall-Hartmann said in What do you think is the most/least realistic about A&A?:

      I’d like to play a 10 times more complicated Axis And Allies. And the stuka is a bomber, not a fighter.

      There are plenty of games out there which are more complicated and more realistic than A&A.

      A big problem with any game is that the European and Pacific theaters were very different places. Any game which covers both will be complicated to reflect the differences or simple and ignore the differences.

      For the European theater, my favorite games are https://boardgamegeek.com/boardgame/197439/the-fog-of-war and https://boardgamegeek.com/boardgame/130960/triumph-and-tragedy-european-balance-of-power-1936. For the Pacific, my favorite is https://boardgamegeek.com/boardgame/251364/pacific-victory-pacific-theater-of-ww2-second-edit.

      posted in Axis & Allies Revised Edition
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      RogerCooper
    • RE: 1941 Second Edition

      @Faramir Please try posting this on https://axisandallies.fandom.com/wiki/Axis_%26_Allies_Wikipedia

      posted in House Rules
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      RogerCooper
    • RE: Balanced?

      @jim010 I had no problem as the Germans getting into Stalingrad, despite some bad die rolling. Every unit near Stalingrad needs to attack every turn pushing towards Stalingrad. The Soviets just run out of units.

      posted in Axis & Allies Stalingrad
      R
      RogerCooper
    • RE: Balanced?

      @FranceNeedsMorePower I just played a game with a friend (for 7 turns). As the Germans I was able to take most of Stalingrad, but I had committed almost all German units (the Romanians were used for defense). It is hard to say how it would have turned out if we had finished.

      The income from Stalingrad is a rather gamey mechanism but it does encourage the Germans to press hard.

      We liked the game and will try the Operation Uranus scenario next. I would like to have a Case Blue scneario just covering the first 7 turns as well.

      For those have trouble as the Germans, I suggest just attack hard and don’t forget to focus you air power. Remember that the Soviets have to counterattack in contested areas. It is often worthwhile to take an AT gun or artillery as loss to benefit from the force multiplier rule.

      posted in Axis & Allies Stalingrad
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      RogerCooper
    • RE: [Global 1940] House Rule For AAA Guns

      @jacobg I think that makes airplanes too vulnerable. You would need to make them cheaper.

      Cheaper airplanes and more effective AA might well be more realistic, but be careful about shifting the balance.

      posted in House Rules
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      RogerCooper
    • Axis & Allies Wiki

      I want to invite the creators of house rules, scenarios and other variants to contribute them to https://axisandallies.fandom.com/wiki/Axis_%26_Allies_Wikipedia. This provides a wiki style reference so everyone can see your variants.

      You can enter the variant directly or attach a PDF. If you are not sure about categories, leave them blank and I will add them.

      As with all wikis, add don’t subtract. Don’t change other people’s work except to fix obvious errors. Don’t worry about correcting duplications. If you don’t like what someone has done, create your own article and do it better.

      posted in Customizations
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      RogerCooper
    • RE: "East & West" by Imp Games - Discussion

      @The_Good_Captain said in "East & West" by Imp Games - Discussion:

      @RogerCooper

      @The-Janus yikes…I can’t tell.

      I will extend the boundary for the sea zone to the East to Mexico.

      posted in Other Axis & Allies Variants
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      RogerCooper
    • RE: "East & West" by Imp Games - Discussion

      How does Mexico connect to the sea zones to its east? Is there a separate small sea zone that connects to Mexico & Western United States or does connect to sea zones off the Eastern United States and/or containing the West Indies?

      posted in Other Axis & Allies Variants
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      RogerCooper
    • RE: Triple a Western Front Question

      @FranceNeedsMorePower Start with https://axisandallies.fandom.com/wiki/Category:1939 and see if there are any scenarios you like. You will download them from the in-game downloader or the TripleA site.

      posted in TripleA Support
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      RogerCooper
    • RE: Triple a Western Front Question

      @FranceNeedsMorePower said in Triple a Western Front Question:

      @RogerCooper @barnee I mean ww2

      I don’t know if any scenarios covering the Western Front as a whole, but there are scenarios covering the Normandy Invasion and Operation Market-Garden. You can check the categories for the war years.

      posted in TripleA Support
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      RogerCooper
    • RE: Triple a Western Front Question

      @barnee I don’t know of any West Front only scenarios. Check my wiki under https://axisandallies.fandom.com/wiki/Category:1914 and the other war years for WW1 related content.

      posted in TripleA Support
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      RogerCooper
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