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    Posts made by Robert

    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Iraq to Northwest Persia
      
          Combat - ANZAC
              Battle in Northwest Persia
                  ANZAC attack with 2 infantry
                  Italians defend with 1 mech_infantry
                      ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,33 expected hits
                      Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the ANZAC lost in Northwest Persia
                  ANZAC win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 1 infantry
                  Casualties for Italians: 1 mech_infantry
      
          Non Combat Move - ANZAC
              2 artilleries moved from Java to 42 Sea Zone
              2 infantry moved from Java to 42 Sea Zone
              2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 33 Sea Zone
              2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from Libya to Tobruk
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Iraq to Northwest Persia
              1 destroyer moved from 41 Sea Zone to 37 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : 0,67
      ANZAC : 0,67
      

      Savegame

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Java to 42 Sea Zone
              1 artillery moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 artillery moved from 37 Sea Zone to Malaya
      
          Combat - Americans
              Battle in Malaya
      
          Non Combat Move - Americans
              1 armour moved from Alexandria to Trans-Jordan
              1 infantry moved from Finland to Norway
              1 cruiser moved from 110 Sea Zone to 92 Sea Zone
              3 transports moved from 110 Sea Zone to 92 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              2 fighters moved from Gibraltar to United Kingdom
              2 bombers moved from Western United States to United Kingdom
              2 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from Java to 42 Sea Zone
              1 artillery moved from Java to 42 Sea Zone
              1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              4 submarines moved from 26 Sea Zone to 33 Sea Zone
              4 infantry moved from Western United States to 10 Sea Zone
              4 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
              4 infantry moved from 30 Sea Zone to Johnston Island
              3 transports moved from 110 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 fighter and 1 tactical_bomber placed in Western United States
              1 destroyer placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
              3 armour placed in Norway
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
              Americans collect 58 PUs (1 lost to blockades); end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 7 infantry moved from Shensi to Suiyuyan
      
          Place Units - Chinese
              3 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
              UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
              1 destroyer moved from 110 Sea Zone to 125 Sea Zone
              1 fighter moved from Norway to 125 Sea Zone
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              2 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Germans
              1 mech_infantry moved from Eastern Persia to Kazakhstan
                    Russians take Kazakhstan from Germans
              1 bomber moved from Persia to Volgograd
      
          Combat - British
              Battle in 125 Sea Zone
                  British attack with 1 destroyer and 1 fighter
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 125 Sea Zone
                  British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Holland Belgium
                  British attack with 2 fighters and 2 infantry
                  Germans defend with 1 artillery and 1 mech_infantry
                      British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                      1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 artillery and 1 mech_infantry
              Battle in Volgograd
                  British attack with 1 bomber
                  Germans defend with 1 armour and 1 factory_minor
                      British roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0,67 expected hits
                      Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 bomber in Volgograd, round 3 : 1/1 hits, 0,67 expected hits
                      Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Volgograd
                  British win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - British
              1 bomber moved from Volgograd to Russia
              4 fighters and 2 tactical_bombers moved from Persia to Russia
              1 mech_infantry moved from Egypt to Iraq
              1 artillery moved from Egypt to Trans-Jordan
              2 fighters moved from Egypt to Eastern Persia
              1 mech_infantry moved from Persia to Turkmenistan
              1 mech_infantry moved from Eastern Persia to Turkmenistan
              2 armour moved from Persia to Turkmenistan
              1 artillery moved from Burma to India
              1 infantry moved from India to Burma
              1 destroyer moved from 38 Sea Zone to 37 Sea Zone
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 transport moved from 110 Sea Zone to 88 Sea Zone
              1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Holland Belgium to United Kingdom
              1 fighter moved from 125 Sea Zone to United Kingdom
              1 infantry moved from West India to Eastern Persia
              1 armour moved from India to Eastern Persia
              1 fighter moved from India to Eastern Persia
              1 infantry moved from Tunisia to Libya
              1 battleship and 1 cruiser moved from 42 Sea Zone to 33 Sea Zone
      
          Place Units - British
              1 fighter and 5 infantry placed in United Kingdom
              1 armour and 2 mech_infantrys placed in Persia
      
          Turn Complete - British
              British collect 37 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
      
          Place Units - UK_Pacific
              3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Some Units in India change ownership: 3 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : -1,83
      British : 1,50
      

      Savegame

      posted in Play Boardgames
      R
      Robert
    • RE: Can submarine go through a contested seazone?

      Thank you for the clarifications!

      posted in Axis & Allies Global 1940
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      The British dices waited all game for this moment heh

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 carrier, 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Norway to Finland
                    Americans take Finland from Germans
              1 infantry moved from Norway to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 cruiser moved from 112 Sea Zone to 110 Sea Zone
              2 destroyers moved from 112 Sea Zone to 110 Sea Zone
              3 transports moved from 112 Sea Zone to 110 Sea Zone
              2 infantry moved from Gibraltar to 91 Sea Zone
              2 infantry moved from Morocco to 91 Sea Zone
              4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              4 infantry moved from 110 Sea Zone to Holland Belgium
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              2 infantry moved from Queensland to 54 Sea Zone
              2 artilleries moved from Queensland to 54 Sea Zone
              2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 19 Sea Zone
              Americans creates battle in territory 6 Sea Zone
              Battle in Holland Belgium
              Battle in Philippines
              Battle in 19 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                      Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                      1 submarine owned by the Americans lost in 19 Sea Zone
                  Japanese win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans, taking Philippines from Japanese with 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
              Battle in 42 Sea Zone
                  Americans attack with 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
                  Japanese defend with 1 cruiser
                      Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                      1 cruiser owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - Americans
              2 infantry moved from 42 Sea Zone to Java
              2 artilleries moved from 42 Sea Zone to Java
              1 submarine moved from 23 Sea Zone to 33 Sea Zone
              1 destroyer moved from 22 Sea Zone to 33 Sea Zone
              2 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from 54 Sea Zone to Queensland
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Hawaiian Islands to Caroline Islands
              1 submarine moved from 6 Sea Zone to 22 Sea Zone
              4 submarines moved from 10 Sea Zone to 26 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              3 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
              1 armour moved from Libya to Alexandria
              1 fighter moved from 112 Sea Zone to Gibraltar
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              2 fighters moved from Eastern United States to Gibraltar
      
          Place Units - Americans
              4 infantry placed in Western United States
              1 factory_minor placed in Norway
              1 carrier and 1 transport placed in 101 Sea Zone
              2 bombers and 2 infantry placed in Eastern United States
              Americans undo move 4.
              2 bombers placed in Western United States
              2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hopei to Kweichow
              1 infantry moved from Shensi to Kweichow
              1 fighter moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Shensi
      
          Place Units - Chinese
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 2x factory_major; Remaining resources: 16 PUs; 
              UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Norway to 115 Sea Zone
              2 infantry moved from India to Burma
              1 artillery moved from India to Burma
              2 infantry moved from Iraq to Northwest Persia
              2 infantry moved from Persia to Northwest Persia
              6 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
              1 bomber moved from Russia to Northwest Persia
      
          Combat - British
              Battle in 115 Sea Zone
                  British attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 115 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Burma
                  British attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Northwest Persia
                  British attack with 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers
                  Germans defend with 10 armour and 1 mech_infantry
                      British roll dice for 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 8/13 hits, 5,67 expected hits
                      Germans roll dice for 10 armour and 1 mech_infantry in Northwest Persia, round 2 : 6/11 hits, 5,33 expected hits
                      7 armour owned by the Germans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 4 infantry owned by the British lost in Northwest Persia
                      British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 4/7 hits, 4,00 expected hits
                      Germans roll dice for 3 armour in Northwest Persia, round 3 : 0/3 hits, 1,50 expected hits
                      3 armour owned by the Germans lost in Northwest Persia
                  British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                  Casualties for British: 2 fighters and 4 infantry
                  Casualties for Germans: 10 armour and 1 mech_infantry
      
          Non Combat Move - British
              1 bomber, 4 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
              1 transport moved from 80 Sea Zone to 79 Sea Zone
              2 infantry moved from West India to 79 Sea Zone
              2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Persia
              2 mech_infantrys moved from India to Eastern Persia
              1 infantry moved from India to West India
              1 destroyer moved from 39 Sea Zone to 38 Sea Zone
              1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
              1 mech_infantry moved from Tobruk to Egypt
              1 artillery moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Algeria to Tunisia
              2 fighters moved from Gibraltar to Egypt
              1 carrier, 2 destroyers, 1 fighter and 5 transports moved from 112 Sea Zone to 110 Sea Zone
              5 infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun moved from United Kingdom to 110 Sea Zone
              1 artillery moved from United Kingdom to 110 Sea Zone
              1 aaGun moved from United Kingdom to 110 Sea Zone
              2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from United Kingdom to 110 Sea Zone
              1 destroyer moved from 109 Sea Zone to 92 Sea Zone
              1 fighter moved from 115 Sea Zone to Norway
      
          Place Units - British
              2 armour and 1 mech_infantry placed in Persia
              2 artilleries and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 armour and 1 fighter placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 13 PUs; end with 13 PUs
              Some Units in India change ownership: 1 armour and 1 fighter
      

      Combat Hit Differential Summary :

      Germans : -0,83
      British : 2,50
      Americans : 1,00
      Chinese : 0,17
      Japanese : -0,17
      

      Savegame

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      TripleA Move Summary: British round 6

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Combat Move - British
              1 fighter moved from Norway to 115 Sea Zone
              2 infantry moved from India to Burma
              1 artillery moved from India to Burma
              2 infantry moved from Iraq to Northwest Persia
              2 infantry moved from Persia to Northwest Persia
              6 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
              1 bomber moved from Russia to Northwest Persia
      

      Savegame

      posted in Play Boardgames
      R
      Robert
    • Can submarine go through a contested seazone?

      Hey everyone

      Suppose 3 connected seazones, let’s name them A - B - C. The only way to go from A to C is through B. And inversely, the only way to go from C to A is through B.

      Suppose the American has its navy in A and Japan has its navy in C. Japan blocked seazon B with a ship (not a destroyer, so it doesn’t block sub).

      Are you allowed to move subs from A to attack C IN THE SAME TURN you are attacking B? I’m guessing no but needed confirmation

      posted in Axis & Allies Global 1940
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      Drunk Soviet AA operators will take care of the defense of Moscow. No interception

      posted in Play Boardgames
      R
      Robert
    • RE: Question : Best calculator out there?

      @DoManMacgee Thank you for your reply!
      I do remember Monte Carlo from one of my Programming-algorithm class (bad memories!)

      I don’t see any 1940/global option. Does it matter?

      posted in Axis & Allies Global 1940
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      We considered a safer normandy dropping but when the calculator gave us those odds for Western Germany, we thought it was our best possible move to damage Germany!

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      @Makalakalane : Since our first TripleA game, we’ve been using this calculator https://www.aatoolkit.com/conflict

      Our background in stats/probability is rather limited (i took 1 class in University, not sure about @Basile_01 if his field demands knowledge in them) so we rely on external tools. Like @Basile_01 said, even with only 63% odds, I think we would have attempted it if we thought it was the best move (risks/rewards) considering other options. Us seeing 93% victory definitely made the attack a no-brainer.

      It may sound like an excuse, but that’s really how we planned our turn. If the odds would have been unfavourable, maybe we would have done things differently.

      Anyway, luck and back luck are part of the game!

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      Indeed, my latest british rolls were pretty frustrating.
      We can keep the game going if everyone want to. Maybe the Axis will get diced later on, who knows!

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Algeria to Libya
                    Americans take Libya from Italians
              1 destroyer moved from 110 Sea Zone to 112 Sea Zone
              1 cruiser moved from 110 Sea Zone to 112 Sea Zone
              1 destroyer moved from 91 Sea Zone to 112 Sea Zone
              1 fighter moved from 110 Sea Zone to 112 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Norway
              1 mech_infantry moved from 112 Sea Zone to Norway
              1 infantry moved from Morocco to 91 Sea Zone
              1 mech_infantry moved from Morocco to 91 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Denmark
              1 mech_infantry moved from 112 Sea Zone to Denmark
              1 submarine moved from 26 Sea Zone to 23 Sea Zone
              2 fighters moved from 33 Sea Zone to 23 Sea Zone
              1 fighter moved from 33 Sea Zone to 22 Sea Zone
              1 fighter moved from 33 Sea Zone to 22 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
              1 destroyer moved from 33 Sea Zone to 22 Sea Zone
      
          Combat - Americans
              Battle in Norway
              Battle in Denmark
              Battle in 22 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 22 Sea Zone
                  Americans win, taking Norway from Germans, taking Denmark from Germans, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 23 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 23 Sea Zone
                  Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 transports moved from 33 Sea Zone to 26 Sea Zone
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 artilleries moved from Caroline Islands to 33 Sea Zone
              2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
              2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
              2 fighters moved from 23 Sea Zone to 54 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              4 infantry moved from 54 Sea Zone to Queensland
              2 artilleries moved from 54 Sea Zone to Queensland
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Hawaiian Islands
              1 aaGun, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
              1 mech_infantry moved from 112 Sea Zone to Norway
              1 infantry moved from 112 Sea Zone to Norway
              1 aaGun moved from 112 Sea Zone to Norway
              1 fighter moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from Algeria to Morocco
              1 destroyer moved from 92 Sea Zone to 91 Sea Zone
              4 infantry moved from Eastern United States to 101 Sea Zone
              1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 artillery, 2 fighters and 3 infantry placed in Eastern United States
              4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Hopei
              3 infantry moved from Shensi to Kweichow
              1 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 3 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1,00 expected hits
                      Japanese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 3 infantry
              Battle in Kweichow
                  Chinese attack with 4 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                      Chinese roll dice for 4 infantry in Kweichow, round 3 : 0/4 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                      Chinese roll dice for 4 infantry in Kweichow, round 4 : 0/4 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 3 infantry in Kweichow, round 5 : 1/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                      Chinese roll dice for 3 infantry in Kweichow, round 6 : 2/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 artillery in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Shensi
      
          Place Units - Chinese
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 6x factory_major; Remaining resources: 14 PUs; 
              UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 91 Sea Zone to 112 Sea Zone
              1 destroyer moved from 110 Sea Zone to 112 Sea Zone
              1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
              1 fighter moved from Gibraltar to 112 Sea Zone
              1 fighter moved from United Kingdom to 112 Sea Zone
              2 infantry moved from Morocco to 91 Sea Zone
              1 artillery moved from Morocco to 91 Sea Zone
              1 armour moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
              6 infantry moved from United Kingdom to 110 Sea Zone
              6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
              1 armour, 1 artillery and 8 infantry moved from 112 Sea Zone to Western Germany
              2 fighters moved from United Kingdom to Western Germany
              1 bomber moved from Egypt to Ukraine
      
          Combat - British
              Strategic bombing raid in Ukraine
                      AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                  Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 3 damage total. 
              Battle in Western Germany
                  British attack with 1 armour, 1 artillery, 2 fighters and 8 infantry
                  Germans defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
                      AA fire in Western Germany : 1/2 hits, 0,33 expected hits
                      1 fighter owned by the British lost in Western Germany
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 8 infantry in Western Germany, round 2 : 2/11 hits, 2,83 expected hits
                      Germans roll dice for 3 aaGuns, 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 3/7 hits, 3,00 expected hits
                      2 aaGuns owned by the Germans and 3 infantry owned by the British lost in Western Germany
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Western Germany, round 3 : 1/8 hits, 2,33 expected hits
                      Germans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 3 : 2/7 hits, 3,00 expected hits
                      1 aaGun owned by the Germans and 2 infantry owned by the British lost in Western Germany
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Western Germany, round 4 : 1/6 hits, 2,00 expected hits
                      Germans roll dice for 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 4 : 2/7 hits, 3,00 expected hits
                      1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Western Germany, round 5 : 1/4 hits, 1,67 expected hits
                      Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 5 : 3/6 hits, 2,67 expected hits
                      1 mech_infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Western Germany
                      British roll dice for 1 fighter in Western Germany, round 6 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Western Germany, round 6 : 4/5 hits, 2,33 expected hits
                      1 fighter owned by the British lost in Western Germany
                  Germans win with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -31
                  Casualties for British: 1 armour, 1 artillery, 2 fighters and 8 infantry
                  Casualties for Germans: 3 aaGuns and 2 mech_infantrys
      
          Non Combat Move - British
              1 bomber moved from Ukraine to Russia
              2 fighters and 1 tactical_bomber moved from Egypt to Persia
              2 infantry moved from Trans-Jordan to Iraq
              2 infantry moved from West India to 79 Sea Zone
              2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Persia
              4 fighters and 1 tactical_bomber moved from India to Eastern Persia
              2 fighters moved from Persia to Eastern Persia
              1 tactical_bomber moved from Persia to Eastern Persia
              2 infantry moved from India to West India
              1 mech_infantry moved from Tunisia to Tobruk
              1 artillery moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Morocco to Algeria
              1 fighter moved from 112 Sea Zone to United Kingdom
              1 fighter moved from 112 Sea Zone to Norway
      
          Place Units - British
              1 artillery, 1 fighter and 3 infantry placed in United Kingdom
              1 factory_minor placed in Persia
              1 destroyer placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              2 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 18 PUs; end with 18 PUs
              Some Units in India change ownership: 2 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : 0,00
      British : -4,33
      Americans : 0,67
      AA fire in Western Germany : : 0,67
      Chinese : 2,33
      AA fire in Ukraine : : -0,17
      Japanese : -1,00
      

      Savegame

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      @Maxiheimer
      Yeah, Allies surrender after British crushing defeat in West Germany!

      posted in Play Boardgames
      R
      Robert
    • Question : Best calculator out there?

      Anyone with solid math/stats background can vouch for one of the calculator out there? Which one do you generally use?

      I’ve tried these two :
      https://www.aatoolkit.com/conflict
      https://aacalc.freezingblue.com/

      Results show enormous difference for the same battle.

      posted in Axis & Allies Global 1940
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      UK can’t catch a break huh

      Game is yours, gg!

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      @Maxiheimer : Let me know if the Germans fighters scramble!

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      TripleA Move Summary: British round 5

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Combat Move - British
              1 destroyer moved from 91 Sea Zone to 112 Sea Zone
              1 destroyer moved from 110 Sea Zone to 112 Sea Zone
              1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
              1 fighter moved from Gibraltar to 112 Sea Zone
              1 fighter moved from United Kingdom to 112 Sea Zone
              2 infantry moved from Morocco to 91 Sea Zone
              1 artillery moved from Morocco to 91 Sea Zone
              1 armour moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
              6 infantry moved from United Kingdom to 110 Sea Zone
              6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
              1 armour, 1 artillery and 8 infantry moved from 112 Sea Zone to Western Germany
              2 fighters moved from United Kingdom to Western Germany
              1 bomber moved from Egypt to Ukraine
      

      Savegame

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      I think he wanted to tag @Makalakalane !

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      @Maxiheimer said in 2v2 Robert and friend vs Makalakalane and Maxiheimer:

      Ouch… your aa’s got 2 of my bombers, and the remaining 2 only did 3 damage each (lowest they can do)…

      Soviet’s AA operators secret? Drink and spray!

      posted in Play Boardgames
      R
      Robert
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