hehehehehehe thanks for that, it made my morning.
Posts made by robert t
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RE: I Think Joshua From "War Games" Said It Best….posted in Axis & Allies & Zombies
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RE: I Think Joshua From "War Games" Said It Best….posted in Axis & Allies & Zombies
there are places to expand A&A which could/should have been tried before Zombies, that is for sure.
Different eras/revisiting WWI/individual battles/campaign modes/even going to space.
It will be interesting to see how well it sells from now till the end of the year. (X-mas and boxing day will see huge spikes)
I think a large map, say anniversary size, of Stalingrad would be really cool. You would have inf./tanks/art./mech inf./planes/transports all fighting throughout the city.
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RE: I Think Joshua From "War Games" Said It Best….posted in Axis & Allies & Zombies
by public, I meant the general public, not event goers who for the most part are well versed in playing A&A.
I am looking for reviews of have little to no experience with A&A as they will rate the game on its own merits and not compared to other A&A games they’ve played.
I’m on the fence about the theme. It is a high risk move which will either be great for A&A by selling very well or it will bomb and Hasborg will shelve the series for 10-15 years.
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RE: I Think Joshua From "War Games" Said It Best….posted in Axis & Allies & Zombies
the licencing of Oprah would be too high…
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RE: Sired's Map project - Updated- 4/16 - files available see first postposted in Customizations
Spinal Tap suddenly comes to mind along with the number 11. :-D
I figure since his bloodbath, he has seen areas to tweak/enlarge/clarify on the map.
I know from experience, coming back to a project after a break, you see things that were missed before.
OR
he just likes to tinker with something which he enjoys… 8-)
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RE: I Think Joshua From "War Games" Said It Best….posted in Axis & Allies & Zombies
my point was that A&AZ has, by the looks of it, a better map with more territories.
Hence the better 1941 game comment.
Besides, if it can hook younger people in with the zombie theme, you can then take the zombies out and get them interested in straight A&A.
This hatred of an unreleased game is so short sighted and narrow minded.
It is coming, fact.
Therefore maybe try and think of ways to make it into an advantage for the A&A community. (like a better 1941 intro game)
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RE: I Think Joshua From "War Games" Said It Best….posted in Axis & Allies & Zombies
agreed, until the general public gets the game and takes it for a test drive, no one knows what it is really like.
Take the zombies out and I believe you have a better A&A 1941 intro game at the very least.
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RE: Where WOTC got the idea for this game…posted in Axis & Allies & Zombies
sure, why not, and then we can bin the zombies and play a regular A&A game.
win-win situation
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RE: Where WOTC got the idea for this game…posted in Axis & Allies & Zombies
makes sense. TWD was a huge success both in comics and TV series.
The trick now is to get the creators to joke about an A&A Mediterranean game :-D :mrgreen:
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RE: Where WOTC got the idea for this game…posted in Axis & Allies & Zombies
my point was that zombies/occult/sci-fi and WWII is nothing new. Been a theme for a long time.
Overlord is just another in a long line of movies.
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RE: Where WOTC got the idea for this game…posted in Axis & Allies & Zombies
well… not quite. Here is the blurb from wikipedia:
On the eve of D-Day during World War II, American paratroopers are caught behind enemy lines after their plane crashes on a mission to destroy a German Radio Tower in a small town outside of Normandy. After reaching their target, the paratroopers come to realize that besides fighting off Nazi soldiers, they also must face off against horrifying, bloody, and violent creatures that are a result of a secret Nazi experiment.
This follows the long standing sci-fi/fantasy theme that Hitler was trying to create an unstoppable army.
Rumour has it he was deep into the occult and was looking for ways to wield its power.
Indiana Jones is another movie based off this rumour as is Hellboy. -
RE: The Chainsaw Tank, kept forgetting to use it…posted in Axis & Allies & Zombies
ok, so I guess it comes down to :
is A&A a wargame or a sci-fi/fantasy?
I put it in the fantasy category as you buy whatever you need and plop it down. Wargames generally limit you to whatever was available/could be produced at the time. Also take into account there is no real time scale in A&A.
Realistically, no country could “buy” what most people do in a turn. (except Russia and its infantry) :-D
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RE: The Chainsaw Tank, kept forgetting to use it…posted in Axis & Allies & Zombies
not trying to start an argument here but how is A&AZ a slap to the face of WWII veterans?
the very nature of this game is a slap to the face.
lives are not valued and neither is the sacrifice they made.
people just buy more infantry to reinforce territories with n regard to cost in lives.
also, the whole game is set up to be a game not a recreation of the actual war.
it is set up to be fun, which it is, instead of factual.
A wargame is more in keeping with the recreation of events and portraying of sacrifices of the war.
set troops, representing actual combatants, and terrain/weather/logistics/etc do more to convey the difficulties faced and outcome achieved.
I’m just curious how A&A is supposed to represent this when it is so/too abstracted?
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RE: The Chainsaw Tank, kept forgetting to use it…posted in Axis & Allies & Zombies
that is until you are facing a hoard of zombies… :-D
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RE: The Chainsaw Tank, kept forgetting to use it…posted in Axis & Allies & Zombies
too bad they don’t have pieces on spues any more. You could cut a few down and glue them on the front of A&A Classic tanks.
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RE: Axis and allies classic enhanced 2.0posted in Customizations
great job.
I really like the original map. Knowing it was hand produced and not computer generated.
Many fun hours playing this game back in the day.
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RE: Cold War 1962 and Zombies, how it should have beenposted in Axis & Allies & Zombies
yes, I’ve been waiting for a Med theatre game since Guadelcanal.
I think the battles, Stalingrad/Kursk/Cassino/etc, would do great using the A&A system. Sculpts are done so it would be the map, special rules and VC to do.
Porting the system to other eras would be the next logical step now that WWII is completely covered and fairly balanced.
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RE: Cold War 1962 and Zombies, how it should have beenposted in Axis & Allies & Zombies
You nuke a territory, it would become neutral/unusable as radiation levels would be too high. They would become zombie territories/strongholds.
Hitler was messing around with human experiments and had an interest in the occult/supernatural. This is where comics and fiction draws from when putting zombies in WWII.
No one knows the depths the Nazis went with their medical experimentation to build “super soldiers” and a pure arian race. -
RE: Purchase and Collect, the missed opportunity.posted in Axis & Allies & Zombies
atomic zombies? wow, they hard to kill.
zombies in WWII concept has been around for a long time now. It all stems from Hitlers interest in the occult/supernatural.
comics jumped on this way back and had a lot of fun with it.
cold war A&A could be really cool. USSR and China against UK, USA, and Japan. They would definitely need to make Europe larger than it is now and reduce Africa.
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RE: New inside the box video for this gameposted in Axis & Allies & Zombies
hmmm… okay then, just hang on a minute while I heat up this tar and dig out my stash of feathers.