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    Richard I

    @Richard I

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    Latest posts made by Richard I

    • RE: Witt (Axis)plays Richard I (Bid 20 allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 infantry moved from Rostov to Ukraine
                  1 infantry moved from Rostov to Ukraine
                  1 aaGun moved from Bryansk to Ukraine
                  1 artillery moved from Bryansk to Ukraine
                  1 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Russia to Bryansk
                  2 infantry moved from Russia to Bryansk
                  3 infantry moved from Novgorod to Karelia
                  1 fighter moved from Russia to Bryansk

      Place Units - Russians
                  3 infantry placed in Novgorod
                  1 artillery and 1 infantry placed in Ukraine
                  1 fighter and 1 tactical_bomber placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs

      triplea_40883_Rus2.tsvg

      posted in Play Boardgames
      R
      Richard I
    • RE: Witt (Axis)plays Richard I (Bid 20 allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        French take Holland Belgium from Germans
                  1 artillery and 1 infantry moved from Southern France to Northern Italy

      Combat - French
                  Battle in Northern Italy
                      French attack with 1 artillery and 1 infantry
                      Italians defend with 2 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
                          French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  1/2 hits
                          Italians roll dice for 2 aaGuns, 3 infantry and 1 mech_infantry in Northern Italy, round 2 :  1/4 hits
                          1 aaGun owned by the Italians and 1 infantry owned by the French lost in Northern Italy
                      1 artillery owned by the French retreated to Southern France
                      Italians win with 1 aaGun, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 aaGun

      Non Combat Move - French
                  1 fighter moved from United Kingdom to Gibraltar
                  1 infantry moved from French West Africa to French Central Africa
                  1 infantry moved from Algeria to Morocco

      Turn Complete - French

      triplea_40883_Fre1.tsvg

      posted in Play Boardgames
      R
      Richard I
    • RE: Witt (Axis)plays Richard I (Bid 20 allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  1 aaGun moved from New South Wales to Queensland
                  2 fighters moved from New Zealand to Queensland

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs

      triplea_40883_ANZ1.tsvg

      posted in Play Boardgames
      R
      Richard I
    • RE: Witt (Axis)plays Richard I (Bid 20 allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from United Kingdom to Gibraltar
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 80 Sea Zone

      Turn Complete - French

      triplea_40883_Fre1.tsvg

      posted in Play Boardgames
      R
      Richard I
    • RE: Witt (Axis)plays Richard I (Bid 20 allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 transport; Remaining resources: 3 PUs;

      Politics - ANZAC
                  ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                  1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland
                  1 aaGun moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 13 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      triplea_40883_ANZ1.tsvg

      posted in Play Boardgames
      R
      Richard I
    • RE: Witt (Axis)plays Richard I (Bid 20 allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 fighter moved from Gibraltar to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from United Kingdom to 110 Sea Zone
                  1 fighter moved from United Kingdom to 110 Sea Zone
                  1 submarine moved from 91 Sea Zone to 95 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 armour moved from Alexandria to 98 Sea Zone
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 armour moved from 76 Sea Zone to Ethiopia

      Combat - British
                  Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                  Battle in 110 Sea Zone
                      British attack with 2 fighters
                      Germans defend with 1 battleship
                          British roll dice for 2 fighters in 110 Sea Zone, round 2 :  1/2 hits
                          Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                          1 battleship owned by the Germans lost in 110 Sea Zone
                      British win with 2 fighters remaining. Battle score for attacker is 20
                      Casualties for Germans: 1 battleship
                  Battle in Ethiopia
                      British attack with 1 armour, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 2 infantry
                          British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  0/4 hits
                          Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                          1 infantry owned by the British lost in Ethiopia
                          British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  1/3 hits
                          Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 :  1/3 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                          British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 :  1/2 hits
                          Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 :  1/2 hits
                          1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                          British roll dice for 1 armour in Ethiopia, round 5 :  1/1 hits
                          Italians roll dice for 1 artillery in Ethiopia, round 5 :  0/1 hits
                          1 artillery owned by the Italians lost in Ethiopia
                      British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
                      Casualties for British: 2 infantry and 1 mech_infantry
                      Casualties for Italians: 1 artillery and 2 infantry
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                      Italians defend with 1 battleship, 1 cruiser and 1 transport
                          British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  4/6 hits
                          Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  2/2 hits
                      Units damaged: 1 carrier owned by the British
                          1 battleship owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                      British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31
                      Casualties for British: 1 destroyer
                      Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                  Battle in 95 Sea Zone
                      British attack with 1 cruiser and 1 submarine
                      Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                          Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 cruiser in 95 Sea Zone, round 2 :  0/1 hits
                          Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 :  2/5 hits
                          1 submarine owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone
                      Italians win with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -18
                      Casualties for British: 1 cruiser and 1 submarine
                  Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                  Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                  Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

      Non Combat Move - British
                  1 fighter could not land in 97 Sea Zone and was removed
                  1 infantry moved from Alexandria to Egypt
                  1 artillery moved from Alexandria to Egypt
                  1 infantry moved from Alexandria to Egypt
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 infantry moved from Quebec to 106 Sea Zone
                  1 armour moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 armour moved from 91 Sea Zone to Gibraltar
                  1 transport moved from 109 Sea Zone to 106 Sea Zone
                  1 artillery moved from Ontario to Quebec
                  1 infantry moved from Ontario to Quebec
                  1 fighter moved from 110 Sea Zone to United Kingdom
                  1 fighter moved from 110 Sea Zone to United Kingdom
                  1 infantry moved from United Kingdom to Scotland
                  1 infantry moved from United Kingdom to Scotland
                  1 fighter moved from 97 Sea Zone to Malta
                  1 bomber moved from 97 Sea Zone to Malta
                  1 tactical_bomber moved from 97 Sea Zone to Malta
                  2 infantry moved from India to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 infantry moved from 41 Sea Zone to Sumatra
                  2 infantry moved from Burma to Shan State
                  4 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  1 aaGun moved from India to Burma
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  1 fighter moved from Burma to India

      Place Units - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier and 1 submarine
                  EDIT: Adding units owned by British to 97 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
                  EDIT: Turning off Edit Mode
                  1 factory_minor placed in Egypt
                  1 submarine placed in 109 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

      Place Units - UK_Pacific
                  1 fighter placed in India
                  1 transport placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 21 PUs
                  Units Change Ownership
                      Some Units in India change ownership: 1 fighter
                      Some Units in 39 Sea Zone change ownership: 1 transport

      triplea_40883_UK_1.tsvg

      posted in Play Boardgames
      R
      Richard I
    • RE: Witt (Axis)plays Richard I (Bid 20 allies)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Combat Move - British
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 fighter moved from Gibraltar to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from United Kingdom to 110 Sea Zone
                  1 fighter moved from United Kingdom to 110 Sea Zone
                  1 submarine moved from 91 Sea Zone to 95 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 armour moved from Alexandria to 98 Sea Zone
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 armour moved from 76 Sea Zone to Ethiopia

      triplea_40883_Bri1.tsvg

      posted in Play Boardgames
      R
      Richard I
    • RE: Witt (Axis)plays Richard I (Bid 20 allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kweichow to Yunnan
                  6 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 8 infantry
                      Japanese defend with 1 artillery and 2 infantry
                          Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  4/9 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                          2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery and 2 infantry

      Non Combat Move - Chinese
                  1 infantry moved from Shensi to Suiyuyan
                  1 fighter moved from Yunnan to Suiyuyan

      Place Units - Chinese
                  1 infantry placed in Suiyuyan
                  3 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      triplea_40883_Chi1.tsvg

      posted in Play Boardgames
      R
      Richard I
    • RE: Witt (Axis)plays Richard I (Bid 20 allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Americans
                  Americans spend 10 on tech rolls
                      Americans roll 6,4 and gets 1 hit
                  Americans removing all Technology Tokens after successful research.
                  Americans discover Heavy Bomber

      Activate Technology - Americans
                  Americans activating Heavy Bomber

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 carrier and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Americans

      Non Combat Move - Americans
                  3 mech_infantrys moved from Central United States to Eastern United States
                  1 armour moved from Central United States to Eastern United States
                  1 infantry moved from Central United States to Eastern United States
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 fighter moved from Philippines to Guam
                  1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                  1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone
                  1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from 10 Sea Zone to 26 Sea Zone
                  1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 bomber moved from Central United States to Eastern United States

      Place Units - Americans
                  1 carrier placed in 10 Sea Zone
                  1 transport placed in 101 Sea Zone
                  1 transport placed in 101 Sea Zone
                  1 bomber placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs

      triplea_40883_Ame1.tsvg

      posted in Play Boardgames
      R
      Richard I
    • RE: Witt (Axis)plays Richard I (Bid 20 allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  6 infantry moved from Amur to Buryatia
                  3 infantry moved from Novgorod to Karelia
                  3 infantry moved from Vyborg to Karelia
                  3 infantry moved from Novgorod to Belarus
                  1 infantry moved from Archangel to Belarus
                  2 infantry moved from Baltic States to Belarus
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 submarine moved from 115 Sea Zone to 113 Sea Zone
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 artillery moved from Novgorod to Belarus
                  1 infantry moved from Bessarabia to Western Ukraine
                  3 infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Caucasus to Rostov
                  1 armour moved from Volgograd to Bryansk
                  1 mech_infantry moved from Volgograd to Bryansk
                  1 infantry moved from Russia to Bryansk
                  1 mech_infantry moved from Russia to Bryansk
                  1 armour moved from Russia to Bryansk
                  1 artillery moved from Russia to Bryansk
                  1 aaGun moved from Russia to Bryansk
                  1 fighter moved from Russia to Novgorod
                  1 tactical_bomber moved from Russia to Novgorod

      Place Units - Russians
                  3 infantry placed in Novgorod
                  3 infantry placed in Ukraine
                  1 fighter and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs

      triplea_40883_Rus1.tsvg

      posted in Play Boardgames
      R
      Richard I