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    Posts made by rgp44

    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3

      Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 1 fighter and 2 infantry
          80 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 41 / 48
          Russians : 35 / 45
          Japanese : 49 / 59
          Americans : 56 / 76
          Chinese : 12 / 14
          British : 28 / 36
          UK_Pacific : 6 / 9
          Italians : 20 / 30
          ANZAC : 10 / 20
          French : 1 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 7 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_38870_Fre3.tsvg

      posted in League
      R
      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 7 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 63 Sea Zone
                  1 fighter moved from New Zealand to South Australia

      Place Units - ANZAC
                  3 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 17 PUs total
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

      Territory Summary for ANZAC :

      India : 3 fighters
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
          South Australia : 1 aaGun, 1 artillery, 1 fighter and 3 infantry
          63 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 41 / 48
          Russians : 35 / 45
          Japanese : 49 / 59
          Americans : 56 / 76
          Chinese : 12 / 14
          British : 28 / 36
          UK_Pacific : 6 / 9
          Italians : 20 / 30
          ANZAC : 10 / 20
          French : 1 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 7 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_38870_ANZ3.tsvg

      posted in League
      R
      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      assumed you didn’t want to scramble sz 6 1 v 3

      posted in League
      R
      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by UK_Pacific from West India: 1 artillery and 1 infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to West India: 1 artillery and 1 infantry
                  EDIT: Turning off Edit Mode
                  1 transport moved from 80 Sea Zone to 79 Sea Zone
                  1 artillery and 1 infantry moved from West India to 79 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                  1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
                  2 fighters and 1 tactical_bomber moved from India to Iraq
                  1 armour moved from Anglo Egyptian Sudan to Ethiopia
                        British take Ethiopia from Italians
                  1 armour moved from Ethiopia to Italian Somaliland
                        British take Italian Somaliland from Italians
                  1 infantry moved from Anglo Egyptian Sudan to Kenya
                        British take Kenya from Italians
                  1 fighter moved from Belgian Congo to Tanganyika Territory
                  2 infantry moved from Belgian Congo to Tanganyika Territory
                  1 armour moved from Belgian Congo to Tanganyika Territory
                  1 mech_infantry moved from Belgian Congo to Tanganyika Territory
                  1 bomber moved from United Kingdom to 125 Sea Zone
                  1 submarine moved from 109 Sea Zone to 125 Sea Zone

      Combat - British
                  British creates battle in territory 106 Sea Zone
                  Battle in Iraq
                      British attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
                      Italians defend with 1 armour and 5 infantry
                          British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 :  1/3 hits
                          British roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 :  4/9 hits
                          Italians roll dice for 1 armour and 5 infantry in Iraq, round 2 :  1/6 hits
                          1 infantry owned by the British and 5 infantry owned by the Italians lost in Iraq
                          British roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 :  7/8 hits
                          Italians roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                          1 armour owned by the Italians lost in Iraq
                      British win, taking Iraq from Italians with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 armour and 5 infantry
                  Battle in 125 Sea Zone
                      British attack with 1 bomber and 1 submarine
                      Germans defend with 1 destroyer
                          British roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 bomber in 125 Sea Zone, round 2 :  1/1 hits
                          Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 125 Sea Zone
                      British win, taking 125 Sea Zone from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Tanganyika Territory
                      British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  1/5 hits
                          Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                      British win, taking Tanganyika Territory from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 artillery moved from Anglo Egyptian Sudan to Kenya
                  1 fighter moved from Tanganyika Territory to 80 Sea Zone
                  1 fighter moved from Iraq to 80 Sea Zone
                  2 fighters moved from Iraq to Persia
                  2 tactical_bombers moved from Iraq to Persia
                  1 artillery and 1 infantry moved from India to West India
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                  1 transport moved from 91 Sea Zone to 106 Sea Zone
                  1 bomber moved from 125 Sea Zone to United Kingdom

      Place Units - British
                  1 infantry and 1 mech_infantry placed in Quebec
                  2 mech_infantrys placed in Union of South Africa
                  1 submarine placed in 106 Sea Zone
                  1 factory_minor placed in Persia

      Turn Complete - British
                  British collect 30 PUs; end with 30 PUs total
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

      Place Units - UK_Pacific
                  2 artilleries and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                  Some Units in India change ownership: 2 artilleries and 2 infantry

      Territory Summary for British and UK_Pacific :

      India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 3 mech_infantrys
          West India : 1 artillery and 1 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor, 1 infantry and 1 mech_infantry
          Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
          Scotland : 1 airfield
          Kenya : 1 artillery and 1 infantry
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
          Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
          Morocco : 1 armour and 1 infantry
          Italian Somaliland : 1 flag, 1 armour
          Ethiopia : 1 flag
          125 Sea Zone : 1 flag, 1 submarine
          80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
          106 Sea Zone : 1 submarine and 1 transport
          Iraq : 1 flag, 2 artilleries and 1 infantry
          Persia : 1 flag, 1 factory_minor, 2 fighters and 2 tactical_bombers
          91 Sea Zone : 1 transport
          105 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 41 / 48
          Russians : 35 / 45
          Japanese : 49 / 59
          Americans : 56 / 76
          Chinese : 12 / 14
          British : 30 / 36
          UK_Pacific : 6 / 9
          Italians : 18 / 33
          ANZAC : 10 / 16
          French : 1 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 7 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_38870_UK_3.tsvg

      posted in League
      R
      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                  Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe

      Combat - Chinese
                  Chinese creates battle in territory Kweichow
                  Chinese creates battle in territory Anhwe

      Non Combat Move - Chinese
                  1 fighter and 14 infantry moved from Shensi to Hopei

      Place Units - Chinese
                  2 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 12 PUs; end with 14 PUs total

      Territory Summary for Chinese :

      Kweichow : 1 infantry
          Hopei : 1 fighter and 16 infantry
          Anhwe : 1 infantry

      Production/PUs Summary :

      Germans : 41 / 48
          Russians : 35 / 45
          Japanese : 49 / 59
          Americans : 56 / 76
          Chinese : 12 / 14
          British : 25 / 33
          UK_Pacific : 6 / 14
          Italians : 23 / 33
          ANZAC : 10 / 16
          French : 1 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 7 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_38870_Chi3.tsvg

      posted in League
      R
      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  2 fighters moved from Midway to Korea
                  1 fighter moved from 26 Sea Zone to 6 Sea Zone
                  2 fighters moved from Hawaiian Islands to 6 Sea Zone
                  1 infantry moved from Morocco to Algeria
                  1 bomber moved from Gibraltar to Algeria
                  1 fighter and 1 tactical_bomber moved from Gibraltar to Algeria
                  1 artillery and 1 infantry moved from 6 Sea Zone to Korea

      Combat - Americans
                  Americans creates battle in territory 22 Sea Zone
                  Battle in 6 Sea Zone
                      Americans attack with 3 fighters and 1 transport
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 6 Sea Zone
                      Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Korea
                      Americans attack with 1 artillery, 2 fighters and 1 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 :  1/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Korea
                          Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 3 :  2/4 hits
                          Japanese roll dice for 1 artillery in Korea, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Korea
                      Americans win, taking Korea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Algeria
                      Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 1 infantry
                          Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 :  2/4 hits
                          Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                          1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                      Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Neutral_Axis: 1 infantry

      Non Combat Move - Americans
                  1 bomber moved from Algeria to Gibraltar
                  1 marine moved from Morocco to 91 Sea Zone
                  1 cruiser and 1 marine moved from 91 Sea Zone to 86 Sea Zone
                  1 marine moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry moved from Central United States to 101 Sea Zone
                  2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                  1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                  2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                  1 carrier moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 fighter moved from Algeria to Gibraltar
                  1 tactical_bomber moved from Algeria to Morocco
                  1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  3 fighters moved from 6 Sea Zone to 16 Sea Zone
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 submarine moved from 22 Sea Zone to 16 Sea Zone
                  1 fighter moved from New Zealand to South Australia
                  2 fighters moved from Korea to Amur
                  1 fighter moved from Western United States to Hawaiian Islands

      Place Units - Americans
                  1 infantry placed in Western United States
                  1 transport placed in 10 Sea Zone
                  3 submarines placed in 10 Sea Zone
                  2 fighters and 1 tactical_bomber placed in Western United States
                  1 submarine placed in 101 Sea Zone
                  2 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      Territory Summary for Americans :

      Korea : 1 flag, 1 artillery and 1 infantry
          South Australia : 1 fighter
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
          Midway : 1 airfield
          Amur : 2 fighters
          26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
          22 Sea Zone : 1 flag
          10 Sea Zone : 3 submarines and 1 transport
          16 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
          6 Sea Zone : 1 transport
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
          Gibraltar : 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
          Morocco : 1 flag, 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          86 Sea Zone : 1 cruiser
          101 Sea Zone : 1 submarine
          Brazil : 1 flag, 3 infantry and 1 marine
          91 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 4 transports

      Production/PUs Summary :

      Germans : 41 / 48
          Russians : 35 / 45
          Japanese : 51 / 59
          Americans : 56 / 76
          Chinese : 10 / 8
          British : 25 / 33
          UK_Pacific : 6 / 14
          Italians : 23 / 33
          ANZAC : 10 / 16
          French : 1 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 7 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_38870_Ame3.tsvg

      posted in League
      R
      rgp44
    • RE: 16L G40 rgp44 (Axis) vs Patryn (allies) BM

      ok, then roll one die for the cruiser and if it hits i’ll take off the DD

      posted in League
      R
      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 2 armour, 1 artillery, 1 bomber, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Combat Move - Russians
                  Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                  1 infantry moved from Amur to Korea
                        Russians take Korea from Japanese
                  11 infantry moved from Amur to Manchuria
                  1 armour moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  1 armour moved from Western Ukraine to Bryansk
                  1 armour moved from Novgorod to Belarus
                        Russians take Belarus from Germans
                  1 armour moved from Novgorod to Baltic States
                        Russians take Baltic States from Germans
                  1 armour moved from Baltic States to Novgorod
                  1 armour moved from Belarus to Novgorod
                  1 infantry moved from Novgorod to Karelia
                  2 fighters and 1 tactical_bomber moved from Novgorod to Karelia

      Combat - Russians
                  Battle in Karelia
                      Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  1/4 hits
                          Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                      Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Manchuria
                      Russians attack with 11 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Russians roll dice for 11 infantry in Manchuria, round 2 :  0/11 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  0/2 hits
                          Russians roll dice for 11 infantry in Manchuria, round 3 :  1/11 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                          Russians roll dice for 10 infantry in Manchuria, round 4 :  0/10 hits
                          Japanese roll dice for 1 artillery in Manchuria, round 4 :  0/1 hits
                          Russians roll dice for 10 infantry in Manchuria, round 5 :  2/10 hits
                          Japanese roll dice for 1 artillery in Manchuria, round 5 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                      Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 1
                      Casualties for Russians: 2 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Amur to Manchuria
                  6 infantry moved from Yenisey to Timguska
                  4 artilleries moved from Russia to Bryansk
                  1 mech_infantry moved from Ukraine to Bryansk
                  3 infantry moved from Ukraine to Bryansk
                  1 tactical_bomber moved from Karelia to Novgorod
                  2 fighters moved from Karelia to Novgorod

      Place Units - Russians
                  1 marine and 2 mech_infantrys placed in Novgorod
                  2 armour, 1 artillery, 1 bomber and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 38 PUs; end with 38 PUs total
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs

      Territory Summary for Russians :

      Korea : 1 flag, 1 infantry
          Manchuria : 2 aaGuns and 9 infantry
          Timguska : 6 infantry
          Bryansk : 2 aaGuns, 1 armour, 6 artilleries, 30 infantry and 1 mech_infantry
          Russia : 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_major and 1 mech_infantry
          Ukraine : 1 factory_minor
          Volgograd : 1 factory_minor
          Novgorod : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 41 / 48
          Russians : 38 / 45
          Japanese : 29 / 37
          Americans : 51 / 71
          Chinese : 12 / 8
          British : 25 / 33
          UK_Pacific : 17 / 14
          Italians : 23 / 33
          ANZAC : 14 / 16
          French : 1 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 9 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      triplea_38870_Rus3.tsvg

      posted in League
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      rgp44
    • RE: 16L G40 rgp44 (Axis) vs Patryn (allies) BM

      took the sub hit on your cruiser because if i hit CV it would a retreat splashdown, ended up not mattering because dice were so good, but if you think you would have taken the CV hit then you’be due a roll for your cruiser.

      posted in League
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      rgp44
    • RE: 16L G40 rgp44 (Axis) vs Patryn (allies) BM

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 10 PUs;

      Combat Move - Italians
                  1 bomber moved from Northern Italy to 97 Sea Zone
                  2 fighters moved from Southern Italy to 97 Sea Zone
                  1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  2 infantry moved from 92 Sea Zone to Gibraltar
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British

      Combat - Italians
                  Battle in Gibraltar
                  Battle in 97 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                      British defend with 1 carrier, 1 cruiser and 2 fighters
                          Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the British lost in 97 Sea Zone
                          Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  4/5 hits
                          British roll dice for 2 fighters in 97 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 1 carrier in 97 Sea Zone, round 2 :  1/1 hits
                          1 carrier owned by the British, 1 submarine owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                      Italians win, taking Gibraltar from British, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 42
                      Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                      Casualties for Italians: 1 submarine
                  Battle in Tunisia
                      Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  2/4 hits
                          French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                          1 infantry owned by the French lost in Tunisia
                      Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Southern France
                      Italians attack with 1 armour, 2 artilleries and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 infantry
                          Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 :  3/5 hits
                          French roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                          1 infantry owned by the French, 1 artillery owned by the French and 1 infantry owned by the British lost in Southern France
                      Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                      Casualties for French: 1 artillery and 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - Italians
                  Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                  1 fighter moved from 97 Sea Zone to Southern Italy
                  1 fighter moved from 97 Sea Zone to Southern Italy
                  1 bomber moved from 97 Sea Zone to Southern Italy
                  1 artillery and 3 infantry moved from Tobruk to Libya
                  1 artillery and 2 infantry moved from Ethiopia to Kenya
                  2 infantry moved from Albania to Bulgaria
                  1 armour moved from Albania to Slovakia Hungary
                  1 aaGun moved from Northern Italy to Yugoslavia
                  1 aaGun moved from Northern Italy to Southern France

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                  Italians collect 11 PUs (4 lost to blockades); end with 21 PUs total

      Territory Summary for Italians :

      Gibraltar : 1 flag, 1 harbour and 2 infantry
          Kenya : 1 flag, 1 artillery and 3 infantry
          Southern France : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
          Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
          Slovakia Hungary : 1 armour
          Northern Italy : 1 factory_major
          Libya : 1 artillery and 3 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
          Bulgaria : 2 infantry
          97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
          92 Sea Zone : 1 transport
          Yugoslavia : 1 aaGun

      Production/PUs Summary :

      Germans : 41 / 70
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 53
          Chinese : 9 / 12
          British : 27 / 29
          UK_Pacific : 21 / 21
          Italians : 15 / 21
          ANZAC : 10 / 10
          French : 9 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      triplea_38874_Ita1.tsvg

      posted in League
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      rgp44
    • RE: Rgp44 (Axis) vs alexgreat (Allies + 23) 2015 playoff final

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans repair damage of 4x factory_minor; Remaining resources: 52 PUs;
                  Germans buy 1 aaGun, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 infantry moved from Baltic States to Novgorod
                  2 bombers moved from Baltic States to Novgorod
                  1 bomber moved from France to Novgorod

      Combat - Germans
                  Battle in Novgorod
                      Germans attack with 3 bombers and 3 infantry
                      Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                          Germans roll dice for 3 bombers and 3 infantry in Novgorod, round 2 :  3/6 hits
                          Russians roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                          3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                      Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 3 infantry

      Non Combat Move - Germans
                  2 bombers moved from Novgorod to France
                  1 infantry moved from Western Germany to France
                  1 tactical_bomber moved from Western Germany to United Kingdom
                  1 fighter moved from Romania to Holland Belgium
                  1 mech_infantry moved from Western Germany to Holland Belgium
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  1 fighter moved from Southern Italy to United Kingdom
                  1 tactical_bomber moved from Southern Italy to Holland Belgium
                  1 artillery and 1 infantry moved from Poland to Baltic States
                  6 mech_infantrys moved from Germany to Baltic States
                  3 artilleries and 1 infantry moved from Germany to Poland
                  1 infantry moved from Vyborg to Finland
                  1 bomber moved from Novgorod to Finland

      Place Units - Germans
                  1 artillery placed in France
                  3 infantry and 1 mech_infantry placed in Germany
                  1 aaGun and 1 fighter placed in United Kingdom
                  1 destroyer and 2 submarines placed in 110 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,3,5,4,2,5,5
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                  Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

      Territory Summary for Germans :

      United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
          Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 2 infantry
          Western Germany : 1 airfield, 1 factory_major and 1 harbour
          Poland : 3 artilleries and 1 infantry
          Germany : 1 factory_major, 3 infantry and 1 mech_infantry
          Holland Belgium : 1 aaGun, 1 airfield, 1 fighter, 1 mech_infantry and 1 tactical_bomber
          Karelia : 1 flag
          Baltic States : 3 aaGuns, 9 armour, 10 artilleries, 13 infantry and 11 mech_infantrys
          Vyborg : 1 flag
          Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
          125 Sea Zone : 1 submarine
          106 Sea Zone : 1 flag
          Bulgaria : 1 flag
          Greece : 1 flag
          97 Sea Zone : 1 infantry
          Yugoslavia : 1 flag
          Finland : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 1 infantry
          110 Sea Zone : 1 destroyer and 2 submarines

      Production/PUs Summary :

      Germans : 52 / 55
          Russians : 34 / 34
          Japanese : 34 / 38
          Americans : 55 / 77
          Chinese : 12 / 12
          British : 15 / 0
          UK_Pacific : 15 / 11
          Italians : 26 / 35
          ANZAC : 14 / 24
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      triplea_38683_Ger7.tsvg

      posted in League
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      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      no intercept

      posted in League
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      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      Apologies, i was in a hurry this morning and attacked Shan w/o noticing ANZ planes couldn’t get to India.  I won the combat w/o taking a hit but i would not have done that had i realized that, i posted the edited turn with them in India and your Shan State guy back in place.  It was my mistake and I understand if you don’t want to take the edit since dice were rolled, if you don’t just please take off your SS INF and land the 3 planes in Burma,

      rgp

      posted in League
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      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 2

      Combat Move - French
                  1 destroyer moved from 79 Sea Zone to 80 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 1 fighter and 2 infantry
          80 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 40 / 48
          Russians : 36 / 45
          Japanese : 35 / 37
          Americans : 51 / 71
          Chinese : 9 / 8
          British : 25 / 33
          UK_Pacific : 17 / 14
          Italians : 23 / 33
          ANZAC : 14 / 16
          French : 1 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 9 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      triplea_38870_Fre2.tsvg

      posted in League
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      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 airfield, 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                  1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                  1 infantry moved from Persia to Iraq
                  1 fighter moved from Nigeria to Anglo Egyptian Sudan
                  1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
                  3 infantry moved from Egypt to Anglo Egyptian Sudan
                  1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
                  1 fighter moved from 81 Sea Zone to Iraq
                  1 infantry moved from Malaya to Shan State
                  1 tactical_bomber moved from Burma to Yunnan
                  3 infantry moved from Burma to Yunnan
                  1 artillery moved from Burma to Yunnan
                  2 fighters moved from India to Yunnan

      Combat - British
                  British creates battle in territory 106 Sea Zone
                  Battle in Iraq
                      British attack with 1 artillery, 1 fighter and 2 infantry
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  0/2 hits
                          British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 :  1/4 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                          1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                          British roll dice for 1 artillery and 1 fighter in Iraq, round 3 :  0/2 hits
                          Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                          1 artillery owned by the British lost in Iraq
                      Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -7
                      Casualties for British: 1 artillery and 2 infantry
                      Casualties for Neutral_Axis: 1 infantry
                      1 fighter owned by the British retreated
                  Battle in Anglo Egyptian Sudan
                      British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 2 infantry
                          British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  3/7 hits
                          Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                          1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 artillery and 2 infantry
                  Battle in Yunnan
                      British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                      Japanese defend with 2 artilleries and 3 infantry
                          British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                          Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 :  1/5 hits
                          3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                          British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/6 hits
                          Japanese roll dice for 2 artilleries in Yunnan, round 3 :  1/2 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                          British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 4 :  4/5 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                          1 artillery owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 2 artilleries and 3 infantry
                  Battle in Shan State
                      British attack with 1 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                          1 infantry owned by the British lost in Shan State
                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  4 infantry moved from Burma to India
                  3 aaGuns moved from Burma to India
                  1 infantry moved from Burma to India
                  2 fighters moved from Yunnan to India
                  1 tactical_bomber moved from Yunnan to India
                  1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                  1 fighter moved from Iraq to 80 Sea Zone
                  1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                  2 destroyers moved from 81 Sea Zone to 80 Sea Zone
                  1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  2 fighters moved from United Kingdom to Gibraltar
                  1 submarine moved from 109 Sea Zone to 105 Sea Zone
                  1 fighter moved from Anglo Egyptian Sudan to Belgian Congo

      Place Units - British
                  1 airfield placed in Gibraltar
                  1 transport placed in 106 Sea Zone
                  1 submarine placed in 109 Sea Zone
                  1 artillery placed in Union of South Africa
                  1 transport placed in 71 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,5
                  British collect 27 PUs (1 lost to blockades); end with 27 PUs total
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

      Place Units - UK_Pacific
                  3 infantry and 3 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,3,5,3,6
                  UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                  Some Units in India change ownership: 3 infantry and 3 mech_infantrys
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from India: 1 artillery and 1 infantry
                  EDIT: Adding units owned by UK_Pacific to West India: 1 artillery and 1 infantry
                  EDIT: Turning off Edit Mode

      Territory Summary for British and UK_Pacific :

      Yunnan : 1 artillery and 1 infantry
          India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
          Malaya : 1 harbour
          Sumatra : 1 flag, 1 infantry
          West India : 1 artillery and 1 infantry
          Belgian Congo : 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
          Iceland : 1 airfield
          Quebec : 1 armour, 1 factory_minor and 1 infantry
          Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 harbour
          Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
          Anglo Egyptian Sudan : 1 armour, 1 artillery and 1 infantry
          80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
          106 Sea Zone : 1 transport
          109 Sea Zone : 1 submarine
          71 Sea Zone : 1 transport
          Persia : 1 flag
          91 Sea Zone : 1 transport
          105 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 40 / 48
          Russians : 36 / 45
          Japanese : 35 / 37
          Americans : 51 / 71
          Chinese : 9 / 8
          British : 28 / 33
          UK_Pacific : 17 / 14
          Italians : 15 / 16
          ANZAC : 14 / 14
          French : 1 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 12 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      triplea_38870_UK_2.tsvg

      posted in League
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      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                  1 infantry moved from Shensi to Kweichow
                  1 fighter moved from Shensi to Kweichow

      Combat - Chinese
                  Chinese creates battle in territory Chahar
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Shensi

      Place Units - Chinese
                  4 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 8 PUs total

      Territory Summary for Chinese :

      Shensi : 1 fighter and 14 infantry
          Chahar : 1 infantry

      Production/PUs Summary :

      Germans : 40 / 48
          Russians : 36 / 45
          Japanese : 36 / 37
          Americans : 51 / 71
          Chinese : 8 / 8
          British : 27 / 39
          UK_Pacific : 17 / 21
          Italians : 16 / 16
          ANZAC : 14 / 14
          French : 1 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 12 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      triplea_38870_Chi2.tsvg

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      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 marine moved from Eastern United States to 101 Sea Zone
                  1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
                  1 bomber moved from Eastern United States to Morocco

      Combat - Americans
                  Battle in Morocco
                      Americans attack with 1 armour, 1 bomber, 1 infantry and 1 marine
                      Neutral_Axis defend with 1 infantry
                          Americans roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                          Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 marine in Morocco, round 2 :  1/4 hits
                          Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                          1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                      Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber and 1 marine remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Neutral_Axis: 1 infantry

      Non Combat Move - Americans
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  1 bomber moved from Morocco to Gibraltar
                  1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                  1 fighter moved from Eastern United States to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 submarine moved from 48 Sea Zone to 22 Sea Zone
                  2 fighters moved from 26 Sea Zone to 25 Sea Zone
                  2 fighters moved from 25 Sea Zone to Midway
                  1 fighter moved from Hawaiian Islands to New Zealand

      Place Units - Americans
                  1 carrier and 2 transports placed in 101 Sea Zone
                  2 infantry placed in Eastern United States
                  1 fighter placed in Western United States
                  1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 51 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      Territory Summary for Americans :

      New Zealand : 1 fighter
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
          Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
          Midway : 1 airfield and 2 fighters
          26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 2 transports
          22 Sea Zone : 1 submarine
          10 Sea Zone : 1 submarine
          Central United States : 1 factory_major and 1 mech_infantry
          Southeast Mexico : 1 mech_infantry
          Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
          Gibraltar : 1 bomber, 1 fighter and 1 tactical_bomber
          Morocco : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 marine
          101 Sea Zone : 1 carrier and 2 transports
          91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports

      Production/PUs Summary :

      Germans : 40 / 48
          Russians : 36 / 45
          Japanese : 37 / 37
          Americans : 51 / 71
          Chinese : 7 / 12
          British : 27 / 39
          UK_Pacific : 17 / 21
          Italians : 16 / 16
          ANZAC : 14 / 14
          French : 1 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 12 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      triplea_38870_Ame2.tsvg

      posted in League
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      rgp44
    • RE: 16L G40 rgp44 (Axis) vs Patryn (allies) BM

      no scramble

      posted in League
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      rgp44
    • RE: Rgp44 (Axis) vs alexgreat (Allies + 23) 2015 playoff final

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour moved from Trans-Jordan to Persia
                        Italians take Iraq from British
                        Italians take Persia from British
                  1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                        Italians take Anglo Egyptian Sudan from British
                  1 infantry moved from Tanganyika Territory to Rhodesia
                        Italians take Rhodesia from British

      Combat - Italians

      Non Combat Move - Italians
                  1 artillery moved from Libya to Tobruk
                  1 fighter moved from Egypt to Romania
                  3 fighters moved from Egypt to Southern Italy
                  1 bomber moved from Egypt to Southern Italy
                  1 aaGun moved from Slovakia Hungary to Romania
                  2 mech_infantrys moved from Slovakia Hungary to Romania
                  1 armour moved from Northern Italy to Romania
                  1 mech_infantry moved from Baltic States to Romania
                  1 infantry moved from Baltic States to Eastern Poland
                  1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                  2 infantry moved from Northern Italy to Western Germany

      Place Units - Italians
                  2 infantry and 1 mech_infantry placed in Egypt
                  1 submarine placed in 95 Sea Zone
                  1 transport placed in 97 Sea Zone
                  1 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 26 PUs; end with 26 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs

      Territory Summary for Italians :

      Trans-Jordan : 1 flag
          British Somaliland : 1 flag
          Alexandria : 1 flag
          Egypt : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
          Kenya : 1 flag
          Anglo Egyptian Sudan : 1 flag, 1 artillery
          Rhodesia : 1 flag, 1 infantry
          Tanganyika Territory : 1 flag
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          Western Germany : 2 infantry
          Romania : 1 aaGun, 1 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys
          Tobruk : 1 artillery
          Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
          Baltic States : 1 flag, 1 armour and 1 mech_infantry
          Eastern Poland : 1 flag, 1 infantry
          95 Sea Zone : 1 submarine
          97 Sea Zone : 1 transport
          Iraq : 1 flag
          Persia : 1 flag, 1 armour
          Yugoslavia : 1 artillery and 1 infantry

      Production/PUs Summary :

      Germans : 50 / 56
          Russians : 36 / 34
          Japanese : 38 / 38
          Americans : 55 / 77
          Chinese : 12 / 12
          British : 15 / 0
          UK_Pacific : 11 / 11
          Italians : 26 / 35
          ANZAC : 14 / 14
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      triplea_38683_Ita6.tsvg

      posted in League
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      rgp44
    • RE: 16L BM2 rpg44 (Allies) vs simon33 (Axis+3)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 5 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Combat Move - Russians
                  1 infantry moved from Novgorod to Karelia
                  2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
                  1 armour moved from Novgorod to Baltic States
                        Russians take Baltic States from Germans
                  1 armour moved from Baltic States to Novgorod

      Combat - Russians
                  Battle in Karelia
                      Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  2/4 hits
                          Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Karelia
                      Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Karelia to Novgorod
                  1 tactical_bomber moved from Karelia to Novgorod
                  1 mech_infantry moved from Belarus to Novgorod
                  1 armour moved from Belarus to Novgorod
                  1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                  3 infantry moved from Ukraine to Bryansk
                  2 infantry moved from Rostov to Bryansk
                  5 infantry moved from Russia to Bryansk
                  2 infantry moved from Belarus to Novgorod
                  10 infantry moved from Belarus to Bryansk
                  1 submarine moved from 111 Sea Zone to 125 Sea Zone
                  6 infantry moved from Yakut S.S.R. to Yenisey
                  1 aaGun and 4 infantry moved from Sakha to Amur
                  1 aaGun and 8 infantry moved from Buryatia to Amur
                  1 armour moved from Ukraine to Bryansk

      Place Units - Russians
                  1 artillery and 2 mech_infantrys placed in Novgorod
                  3 infantry placed in Ukraine
                  4 artilleries placed in Russia

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 36 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs

      Territory Summary for Russians :

      Yenisey : 6 infantry
          Amur : 2 aaGuns and 12 infantry
          Karelia : 1 infantry
          Bryansk : 2 aaGuns, 1 armour, 2 artilleries and 27 infantry
          Russia : 1 airfield, 4 artilleries and 1 factory_major
          Ukraine : 1 factory_minor, 3 infantry and 1 mech_infantry
          Volgograd : 1 factory_minor
          Novgorod : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
          125 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 40 / 48
          Russians : 36 / 45
          Japanese : 29 / 40
          Americans : 52 / 52
          Chinese : 9 / 12
          British : 27 / 39
          UK_Pacific : 21 / 21
          Italians : 16 / 16
          ANZAC : 14 / 14
          French : 1 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 13 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      triplea_38870_Rus2.tsvg

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