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    Posts made by rgp44

    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      i ran through the turn and TripleA does not query for scramble orders in this instance, bug that needs to be fixed

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      On the US to Norway move you only had 2 HBs in WG, there were no fighters or tac bombers to scramble, go ahead and run it by Garg but i’ve seen him state this rule on the boards as well so i know he is going to confirm the scramble order.

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      It flagged my last post as spam for linking to a posting from this very site!  Anyway, if you search “scramble” on the site you’ll see a discussion about the Novgorod sea zone that covers this topic.  Planes can scramble against an amphibious invasion even if there are no ships in the sz, if it did not offer you the scramble option then this is a glitch we should report to whoever is editing the game

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      there doesn’t have to be combat in the sea zone, an amphibious landing can be scrambled against unless they have changed that rule in the last month, see:

      http://www.axisandallies.org/forums/index.php?topic=26858.0

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      Shouldn’t we have had the option to scramble against the Gibraltar landing??

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :8

      Place Units - UK_Pacific
                  1 artillery, 2 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                      Some units change owners in territory India
                      Some units change owners in territory Kwangtung

      Territory Summary for UK_Pacific :

      Siam : 1 flag,    India : 1 factory_major
          Kwangtung : 1 factory_minor
          French Indo China : 1 flag,
      Production/PUs Summary :

      Germans : 43 / 51
          Russians : 31 / 34
          Japanese : 43 / 46
          Americans : 62 / 80
          Chinese : 5 / 4
          British : 33 / 57
          UK_Pacific : 17 / 14
          Italians : 9 / 15
          ANZAC : 17 / 23
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :8

      Combat Move - British
                  Giving bonus movement to units
                  1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                  1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                  1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  1 tactical_bomber moved from Trans-Jordan to Italian Somaliland
                  2 infantry moved from Siam to Shan State
                  4 infantry moved from Burma to Shan State
                  1 artillery moved from Burma to Shan State
                  1 armour moved from India to Shan State
                  1 mech_infantry moved from India to Shan State
                  1 fighter moved from Yunnan to Shan State
                  1 tactical_bomber moved from Yunnan to Shan State
                  1 infantry moved from Hunan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  1 infantry moved from Yunnan to Shan State
                  1 artillery moved from Yunnan to Shan State
                  1 armour moved from Yunnan to Kwangtung
                        UK_Pacific take Kwangtung from Japanese

      Combat - British
                  Battle in Shan State
                      British attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 3 artilleries and 4 infantry
                          British roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 :  3/13 hits
                          Japanese roll dice for 3 artilleries and 4 infantry in Shan State, round 1 :  1/7 hits
                          1 infantry owned by the British and 3 infantry owned by the Japanese lost in Shan State
                          British roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  5/12 hits
                          Japanese roll dice for 3 artilleries and 1 infantry in Shan State, round 2 :  2/4 hits
                          2 infantry owned by the British , 1 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for Japanese: 3 artilleries and 4 infantry
                      Casualties for British: 3 infantry
                      British win with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for Japanese: 3 artilleries and 4 infantry
                      Casualties for British: 3 infantry
                  Battle in Italian Somaliland
                      British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      Italians defend with 1 infantry
                          British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Italian Somaliland, round 1 :  1/4 hits
                          Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  0/1 hits
                          1 infantry owned by the Italians lost in Italian Somaliland
                      British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                      British win with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  1 tactical_bomber moved from Italian Somaliland to Ethiopia
                  1 infantry moved from Trans-Jordan to Egypt
                  1 mech_infantry moved from Alexandria to Egypt
                  1 artillery moved from Trans-Jordan to Egypt
                  2 fighters moved from Iraq to Egypt
                  1 artillery moved from Eastern Persia to West India
                  1 infantry moved from Eastern Persia to West India
                  1 aaGun moved from Burma to Shan State
                  1 tactical_bomber moved from Shan State to Yunnan
                  1 fighter moved from Shan State to Yunnan
                  1 artillery moved from Hunan to Yunnan
                  3 infantry moved from Hunan to Yunnan
                  2 aaGuns moved from Hunan to Yunnan
                  3 infantry moved from India to Burma
                  1 mech_infantry moved from Persia to Turkmenistan
                  1 infantry moved from Northwest Persia to Persia

      Place Units - British
                  2 infantry and 1 mech_infantry placed in Iraq
                  1 mech_infantry placed in Persia
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 33 PUs; end with 52 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs

      Territory Summary for British :

      Kwangsi : 1 infantry
          Yunnan : 2 aaGuns, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
          Shan State : 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
          Burma : 3 infantry
          India : 1 airfield and 1 harbour
          Kwangtung : 1 armour
          West India : 1 artillery and 1 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 2 artilleries, 2 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Malta : 1 aaGun
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
          Morocco : 1 armour and 1 artillery
          Italian Somaliland : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
          Ethiopia : 1 flag, 1 tactical_bomber
          Turkmenistan : 1 mech_infantry
          76 Sea Zone : 1 transport
          Iraq : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
          Eastern Persia : 1 flag,    Persia : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :8

      Purchase Units - Russians
                  Russians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  Giving bonus movement to units
                  6 infantry moved from Western Ukraine to Eastern Poland
                  4 artilleries moved from Western Ukraine to Eastern Poland
                  2 infantry moved from Western Ukraine to Eastern Poland
                  3 artilleries moved from Baltic States to Eastern Poland
                  4 infantry moved from Baltic States to Eastern Poland
                  4 infantry moved from Novgorod to Karelia
                  2 fighters moved from Novgorod to Karelia
                  2 tactical_bombers moved from Novgorod to Karelia
                  8 infantry moved from Ulaanbaatar to Buryatia
                  3 armour moved from Baltic States to Eastern Poland
                  3 mech_infantrys moved from Baltic States to Eastern Poland
                  5 artilleries moved from Baltic States to Eastern Poland
                  2 infantry moved from Baltic States to Eastern Poland

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Eastern Poland
                      Russians attack with 3 armour, 12 artilleries, 14 infantry and 3 mech_infantrys
                      Germans defend with 3 infantry
                          Russians roll dice for 3 armour, 12 artilleries, 14 infantry and 3 mech_infantrys in Eastern Poland, round 1 :  10/32 hits
                          Germans roll dice for 3 infantry in Eastern Poland, round 1 :  1/3 hits
                          1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                      Russians win, taking Eastern Poland from Germans with 3 armour, 12 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 1 infantry
                      Russians win with 3 armour, 12 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Karelia
                      Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                      Germans defend with 2 artilleries
                          Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 1 :  3/8 hits
                          Germans roll dice for 2 artilleries in Karelia, round 1 :  0/2 hits
                          2 artilleries owned by the Germans lost in Karelia
                      Russians win, taking Karelia from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 artilleries
                      Russians win with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 artilleries
                  Battle in Buryatia
                      Russians attack with 8 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Russians roll dice for 8 infantry in Buryatia, round 1 :  2/8 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 1 :  0/2 hits
                          1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Buryatia
                      Russians win, taking Buryatia from Japanese with 8 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Russians win with 8 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  1 aaGun moved from Ulaanbaatar to Buryatia
                  1 infantry moved from Dzavhan to Yenisey
                  1 armour moved from Volgograd to Kazakhstan
                  3 mech_infantrys moved from Ukraine to Volgograd
                  1 aaGun moved from Western Ukraine to Eastern Poland
                  2 aaGuns moved from Baltic States to Eastern Poland
                  2 tactical_bombers moved from Karelia to Novgorod
                  2 fighters moved from Karelia to Novgorod
                  1 artillery moved from Novgorod to Belarus
                  1 mech_infantry moved from Baltic States to Novgorod
                  2 infantry moved from Novgorod to Belarus
                  5 infantry moved from Archangel to Belarus
                  2 infantry moved from Archangel to Novgorod
                  2 infantry moved from Archangel to Belarus
                  1 aaGun moved from Archangel to Belarus
                  3 mech_infantrys moved from Baltic States to Eastern Poland
                  2 artilleries moved from Bryansk to Western Ukraine
                  4 infantry moved from Bryansk to Western Ukraine
                  1 armour moved from Ukraine to Eastern Poland
                  1 mech_infantry moved from Baltic States to Belarus
                  1 fighter moved from Novgorod to Russia
                  1 tactical_bomber moved from Novgorod to Russia
                  1 infantry moved from Novgorod to Baltic States

      Place Units - Russians
                  1 armour and 2 infantry placed in Volgograd
                  1 fighter, 2 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs total

      Territory Summary for Russians :

      Yenisey : 1 infantry
          Kazakhstan : 1 armour
          Buryatia : 1 aaGun and 8 infantry
          Olgiy : 1 flag,    Dzavhan : 1 flag,    Ulaanbaatar : 1 flag,    Tsagaan Olom : 1 flag,    Trans-Jordan : 1 mech_infantry
          Belarus : 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
          Karelia : 4 infantry
          Baltic States : 1 infantry
          Eastern Poland : 3 aaGuns, 4 armour, 12 artilleries, 13 infantry and 6 mech_infantrys
          Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
          Ukraine : 1 factory_minor, 1 infantry and 1 mech_infantry
          Western Ukraine : 2 artilleries and 4 infantry
          Volgograd : 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
          Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :7

      Combat Move - French
                  Giving bonus movement to units

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 2 infantry
          81 Sea Zone : 1 destroyer
          91 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter

      Production/PUs Summary :

      Germans : 48 / 52
          Russians : 31 / 32
          Japanese : 43 / 54
          Americans : 58 / 78
          Chinese : 6 / 12
          British : 33 / 53
          UK_Pacific : 14 / 14
          Italians : 10 / 15
          ANZAC : 17 / 23
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :7

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 infantry moved from Java to 42 Sea Zone
                  1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                        ANZAC take Celebes from Japanese

      Combat - ANZAC
                  Recording Battle Statistics

      Non Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                  1 infantry moved from 62 Sea Zone to New South Wales

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone
                  1 fighter placed in 62 Sea Zone
                  ANZAC undo move 2.
                  1 fighter placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 18 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      Territory Summary for ANZAC :

      Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
          New Guinea : 1 infantry
          Celebes : 1 flag, 1 infantry
          Java : 1 flag, 1 artillery
          Dutch New Guinea : 1 flag,    44 Sea Zone : 1 transport
          54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport
          62 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 transport

      Production/PUs Summary :

      Germans : 48 / 52
          Russians : 31 / 32
          Japanese : 43 / 54
          Americans : 58 / 78
          Chinese : 6 / 12
          British : 33 / 53
          UK_Pacific : 14 / 14
          Italians : 10 / 15
          ANZAC : 17 / 23
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :7

      Place Units - UK_Pacific
                  1 armour, 1 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 14 PUs; end with 14 PUs total
                      Some units change owners in territory India

      Territory Summary for UK_Pacific :

      Siam : 1 flag,    India : 1 factory_major
          French Indo China : 1 flag,
      Production/PUs Summary :

      Germans : 48 / 52
          Russians : 31 / 32
          Japanese : 46 / 54
          Americans : 58 / 78
          Chinese : 6 / 12
          British : 33 / 53
          UK_Pacific : 14 / 14
          Italians : 10 / 16
          ANZAC : 14 / 27
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :7

      Combat Move - British
                  Giving bonus movement to units
                  1 mech_infantry moved from Egypt to Alexandria
                        British take Alexandria from Italians
                  1 battleship moved from 81 Sea Zone to 98 Sea Zone
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  1 fighter moved from Iraq to 98 Sea Zone
                  1 tactical_bomber moved from Persia to 98 Sea Zone
                  1 infantry moved from Hunan to Kiangsi
                        Chinese take Kiangsi from Japanese

      Combat - British
                  Battle in 98 Sea Zone
                      British attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 carrier, 3 submarines and 2 transports
                          Germans roll dice for 3 submarines in 98 Sea Zone, round 1 :  0/3 hits
                          British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  1/4 hits
                      Units damaged: 1 carrier owned by the Germans
                          Germans roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 3 submarines in 98 Sea Zone, round 2 :  1/3 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/4 hits
                          Germans roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 2 :  0/1 hits
                          3 submarines owned by the Germans lost in 98 Sea Zone
                          British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  2/4 hits
                          Germans roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 3 :  0/1 hits
                          1 transport owned by the Germans and 1 carrier owned by the Germans lost in 98 Sea Zone
                          1 transport owned by the Germans lost in 98 Sea Zone
                      British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                      Casualties for Germans: 1 carrier, 3 submarines and 2 transports
                      British win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                      Casualties for Germans: 1 carrier, 3 submarines and 2 transports
                  Recording Battle Statistics

      Non Combat Move - British
                  1 artillery moved from Trans-Jordan to Egypt
                  1 armour moved from Trans-Jordan to Egypt
                  1 mech_infantry moved from Trans-Jordan to Egypt
                  1 mech_infantry moved from Iraq to Egypt
                  2 artilleries moved from Iraq to Trans-Jordan
                  4 infantry moved from Yunnan to Hunan
                  1 artillery moved from Yunnan to Hunan
                  1 mech_infantry moved from India to Yunnan
                  1 armour moved from India to Yunnan
                  1 aaGun moved from Yunnan to Hunan
                  1 aaGun moved from India to Burma
                  4 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  1 infantry moved from French Indo China to Siam
                  1 aaGun moved from Yunnan to Hunan
                  2 infantry moved from Iraq to Trans-Jordan
                  1 infantry moved from Iraq to Northwest Persia
                  1 infantry moved from Persia to Eastern Persia
                  1 artillery moved from Persia to Eastern Persia
                  1 fighter moved from 98 Sea Zone to Iraq
                  1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                  1 mech_infantry moved from Belgian Congo to Egypt
                  1 mech_infantry moved from Union of South Africa to Belgian Congo

      Place Units - British
                  1 fighter and 1 mech_infantry placed in Iraq
                  1 mech_infantry placed in Persia

      Turn Complete - British
                  British collect 33 PUs; end with 48 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

      Territory Summary for British :

      Kiangsi : 1 infantry
          Siam : 2 infantry
          Yunnan : 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Hunan : 2 aaGuns, 1 artillery and 4 infantry
          Burma : 1 aaGun, 1 artillery and 4 infantry
          India : 1 airfield, 1 harbour and 2 infantry
          Belgian Congo : 1 mech_infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Trans-Jordan : 2 artilleries, 2 infantry and 1 tactical_bomber
          Alexandria : 1 mech_infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 1 artillery, 1 harbour and 4 mech_infantrys
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Malta : 1 aaGun
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
          Morocco : 1 armour and 1 artillery
          Ethiopia : 1 flag,    Iraq : 1 flag, 1 factory_minor, 2 fighters and 1 mech_infantry
          Eastern Persia : 1 flag, 1 artillery and 1 infantry
          81 Sea Zone : 1 transport
          Northwest Persia : 1 infantry
          Persia : 1 flag, 1 factory_minor and 1 mech_infantry

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      I don’t think the Great Bunny can help you, the Great Pumpkin maybe.

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :7

      Purchase Units - Russians
                  Russians buy 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  Giving bonus movement to units
                  3 armour, 8 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Belarus to Baltic States
                  6 infantry moved from Novgorod to Baltic States
                  3 mech_infantrys moved from Bryansk to Baltic States

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Baltic States
                      Russians attack with 3 armour, 8 artilleries, 2 fighters, 14 infantry, 8 mech_infantrys and 2 tactical_bombers
                      Germans defend with 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
                          Russians roll dice for 3 armour, 8 artilleries, 2 fighters, 14 infantry, 8 mech_infantrys and 2 tactical_bombers in Baltic States, round 1 :  16/37 hits
                          Germans roll dice for 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in Baltic States, round 1 :  7/18 hits
                          7 infantry owned by the Russians , 3 infantry owned by the Germans , 7 armour owned by the Germans , 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                          Russians roll dice for 3 armour, 8 artilleries, 2 fighters, 7 infantry, 8 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 :  8/30 hits
                          Germans roll dice for 2 armour in Baltic States, round 2 :  1/2 hits
                          1 infantry owned by the Russians and 2 armour owned by the Germans lost in Baltic States
                      Russians win, taking Baltic States from Germans with 3 armour, 8 artilleries, 2 fighters, 6 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 63
                      Casualties for Germans: 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
                      Casualties for Russians: 8 infantry
                      Russians win with 3 armour, 8 artilleries, 2 fighters, 6 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 63
                      Casualties for Germans: 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
                      Casualties for Russians: 8 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  6 infantry moved from Archangel to Novgorod
                  2 aaGuns moved from Belarus to Baltic States
                  1 infantry moved from Bessarabia to Western Ukraine
                  4 artilleries moved from Bryansk to Western Ukraine
                  6 infantry moved from Bryansk to Western Ukraine
                  1 aaGun moved from Bryansk to Western Ukraine
                  4 infantry moved from Russia to Bryansk
                  2 artilleries moved from Russia to Bryansk
                  8 infantry moved from Vologda to Archangel
                  1 infantry moved from Vologda to Archangel
                  1 aaGun moved from Vologda to Archangel
                  1 armour moved from Volgograd to Ukraine
                  1 mech_infantry moved from Volgograd to Ukraine
                  1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  1 aaGun moved from Dzavhan to Ulaanbaatar
                  2 infantry moved from Dzavhan to Ulaanbaatar
                  2 fighters moved from Baltic States to Novgorod
                  2 tactical_bombers moved from Baltic States to Novgorod

      Place Units - Russians
                  1 armour placed in Volgograd
                  1 infantry and 2 mech_infantrys placed in Ukraine
                  1 artillery and 2 infantry placed in Novgorod
                  1 artillery placed in Russia

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs total

      Territory Summary for Russians :

      Olgiy : 1 flag,    Dzavhan : 1 flag, 1 infantry
          Central Mongolia : 1 flag,    Ulaanbaatar : 1 flag, 1 aaGun and 8 infantry
          Tsagaan Olom : 1 flag,    Trans-Jordan : 1 mech_infantry
          Baltic States : 2 aaGuns, 3 armour, 8 artilleries, 6 infantry and 8 mech_infantrys
          Bryansk : 2 artilleries and 4 infantry
          Archangel : 1 aaGun and 9 infantry
          Russia : 1 aaGun, 1 airfield, 1 artillery and 1 factory_major
          Ukraine : 1 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys
          Western Ukraine : 1 aaGun, 4 artilleries and 8 infantry
          Volgograd : 1 armour and 1 factory_minor
          Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      Vold, did you mean to make no moves on the Eastern Front?  just making sure before i move the Red Menace.

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      I prefer opinionated to pissed off!

      I’ve looked at that thread post 3 times and the rules stop at 6, did you hide it somewhere?

      I don’t like any one absurdly lucky roll to determine the outcome of a game either, which is why i play a lot of low luck on gametable but in this game i really don’t see that.

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      I have looked and it seems that rule 7 is some unwritten rule where Garg just places new units on the board wherever he chooses to redress the balance created by unlucky rolls.  Assuming this is correct, i am against it in general but specifically because we wanted to play low luck and our opponents said absolutely not.  Jeff is the team captain and maybe he has a different view but to me if you are playing luck, you have to live with the bad luck.

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      What is this tournament rule 7 you speak of?

      If its some deal where Axis gets to roll for nukes you can forget it.

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :6

      Combat Move - French
                  Giving bonus movement to units

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 2 infantry
          81 Sea Zone : 1 destroyer
          91 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter

      Production/PUs Summary :

      Germans : 49 / 60
          Russians : 31 / 31
          Japanese : 45 / 55
          Americans : 57 / 77
          Chinese : 7 / 13
          British : 33 / 33
          UK_Pacific : 13 / 13
          Italians : 11 / 16
          ANZAC : 14 / 27
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :6

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units

      Non Combat Move - ANZAC
                  2 transports moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from New South Wales to Queensland
                  1 infantry moved from New South Wales to Queensland
                  1 artillery moved from New South Wales to Queensland
                  1 infantry moved from New South Wales to Queensland
                  1 fighter moved from New Guinea to Queensland
                  1 infantry moved from Dutch New Guinea to New Guinea

      Place Units - ANZAC
                  1 submarine and 1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      Territory Summary for ANZAC :

      Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
          New Guinea : 1 infantry
          Java : 1 flag, 1 artillery and 1 infantry
          Dutch New Guinea : 1 flag,    54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 transports
          62 Sea Zone : 1 submarine and 1 transport

      Production/PUs Summary :

      Germans : 49 / 60
          Russians : 31 / 31
          Japanese : 45 / 55
          Americans : 57 / 77
          Chinese : 7 / 13
          British : 33 / 33
          UK_Pacific : 13 / 13
          Italians : 11 / 16
          ANZAC : 14 / 27
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      R
      rgp44
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