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    Posts made by rgp44

    • RE: Looking for a axis player

      happy to play Axis if you haven’t found other opponents yet

      rgp44

      posted in Find Online Players
      R
      rgp44
    • RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION

      Garg,

      you missed the game reported just above your update, do we need to send an e-mail or something?

      posted in Tournaments
      R
      rgp44
    • RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION

      14. Speedo Hares (Vold) vs 22. Atlanta Axis (JeffM + rgp44)

      Atlanta Axis wins as Allies.

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      thanks Vold, good luck in the rest of the tournament.

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :11

      Purchase Units - Russians
                  Russians buy 3 armour, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  Giving bonus movement to units
                  2 fighters moved from Novgorod to Germany
                  2 infantry moved from Poland to Germany
                  1 artillery moved from Poland to Germany
                  1 tactical_bomber moved from Eastern Poland to Germany
                  2 armour moved from Slovakia Hungary to Germany
                  2 mech_infantrys moved from Slovakia Hungary to Germany
                  12 artilleries moved from Slovakia Hungary to Germany
                  2 artilleries moved from Slovakia Hungary to Germany
                  3 mech_infantrys moved from Eastern Poland to Germany
                  1 infantry moved from Romania to Yugoslavia
                        Russians take Yugoslavia from Germans
                  1 infantry moved from Siberia to Amur
                        Russians take Amur from Japanese
                  1 infantry moved from Buyant-Uhaa to Manchuria
                  1 infantry moved from Buyant-Uhaa to Jehol
                        Chinese take Jehol from Japanese
                  1 infantry moved from Buyant-Uhaa to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Novosibirsk to Kansu
                        Chinese take Kansu from Japanese
                  3 mech_infantrys moved from Novosibirsk to Shensi
                  2 armour moved from Novosibirsk to Shensi
                  1 tactical_bomber moved from Russia to Bulgaria
                  1 fighter moved from Russia to Bulgaria
                  2 infantry moved from Romania to Bulgaria
                  1 bomber moved from Russia to Germany

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Shensi
                      Russians attack with 2 armour and 3 mech_infantrys
                      Japanese defend with 1 armour
                          Russians roll dice for 2 armour and 3 mech_infantrys in Shensi, round 1 :  0/5 hits
                          Japanese roll dice for 1 armour in Shensi, round 1 :  0/1 hits
                          Russians roll dice for 2 armour and 3 mech_infantrys in Shensi, round 2 :  0/5 hits
                          Japanese roll dice for 1 armour in Shensi, round 2 :  0/1 hits
                          Russians roll dice for 2 armour and 3 mech_infantrys in Shensi, round 3 :  1/5 hits
                          Japanese roll dice for 1 armour in Shensi, round 3 :  0/1 hits
                          1 armour owned by the Japanese lost in Shensi
                      Russians win, taking Shensi from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
                      Russians win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
                  Battle in Manchuria
                      Russians attack with 1 infantry
                      Japanese defend with 1 aaGun
                          Russians roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                          1 aaGun owned by the Japanese lost in Manchuria
                      Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 aaGun
                      Russians win with 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 aaGun
                  Battle in Bulgaria
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 2 armour
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 1 :  3/4 hits
                          Germans roll dice for 2 armour in Bulgaria, round 1 :  0/2 hits
                          2 armour owned by the Germans lost in Bulgaria
                      Russians win, taking Bulgaria from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 armour
                      Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 armour
                  Battle in Germany
                      Russians attack with 2 armour, 15 artilleries, 1 bomber, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 armour, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
                          Russians roll dice for 2 armour, 15 artilleries, 1 bomber, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Germany, round 1 :  12/28 hits
                          Germans roll dice for 1 armour, 2 fighters, 9 infantry and 1 tactical_bomber in Germany, round 1 :  6/13 hits
                          2 infantry owned by the Russians , 9 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans , 4 mech_infantrys owned by the Russians and 1 fighter owned by the Germans lost in Germany
                          Russians roll dice for 2 armour, 15 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Germany, round 2 :  10/22 hits
                          Germans roll dice for 1 fighter in Germany, round 2 :  1/1 hits
                          1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Germany
                      Russians captures 26PUs while taking Germans capital
                      Russians converts factory_major into different units
                      Russians win, taking Germany from Germans with 2 armour, 15 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                      Casualties for Germans: 1 armour, 2 fighters, 9 infantry and 1 tactical_bomber
                      Casualties for Russians: 2 infantry and 5 mech_infantrys
                      Russians win with 2 armour, 15 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                      Casualties for Germans: 1 armour, 2 fighters, 9 infantry and 1 tactical_bomber
                      Casualties for Russians: 2 infantry and 5 mech_infantrys
                  Recording Battle Statistics
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                  Setting uses for triggers used this phase.

      Non Combat Move - Russians
                  3 infantry moved from Eastern Poland to Slovakia Hungary
                  1 tactical_bomber moved from Germany to Slovakia Hungary
                  2 fighters moved from Germany to Slovakia Hungary
                  1 tactical_bomber moved from Bulgaria to Romania
                  1 fighter moved from Bulgaria to Romania
                  2 infantry moved from Western Ukraine to Eastern Poland
                  1 artillery moved from Western Ukraine to Eastern Poland
                  3 infantry moved from Ukraine to Bessarabia
                  2 infantry moved from Kazakhstan to Tsinghai
                  1 mech_infantry moved from Russia to Western Ukraine
                  1 armour moved from Novgorod to Poland
                  2 mech_infantrys moved from Novgorod to Poland
                  1 aaGun moved from Buyant-Uhaa to Chahar
                  4 infantry moved from Buyant-Uhaa to Chahar
                  1 infantry moved from Yakut S.S.R. to Dzavhan
                  1 bomber moved from Germany to Poland

      Place Units - Russians
                  2 armour and 1 mech_infantry placed in Ukraine
                  2 mech_infantrys placed in Novgorod
                  1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
                  4 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 53 PUs (2 lost to blockades); end with 79 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 97 PUs
                  Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 107 PUs

      Territory Summary for Russians :

      Jehol : 1 infantry
          Manchuria : 1 infantry
          Shensi : 2 armour and 3 mech_infantrys
          Kansu : 1 infantry
          Tsinghai : 2 infantry
          Chahar : 1 aaGun and 5 infantry
          Amur : 1 infantry
          Olgiy : 1 flag,    Dzavhan : 1 flag, 1 infantry
          Buyant-Uhaa : 1 flag,    Ulaanbaatar : 1 flag,    Tsagaan Olom : 1 flag,    Egypt : 1 mech_infantry
          Slovakia Hungary : 1 flag, 2 fighters, 3 infantry and 1 tactical_bomber
          Romania : 1 flag, 1 fighter and 1 tactical_bomber
          Poland : 1 flag, 1 armour, 1 bomber and 2 mech_infantrys
          Germany : 1 flag, 2 armour, 15 artilleries and 1 factory_minor
          Eastern Poland : 1 artillery and 2 infantry
          Bessarabia : 3 infantry
          Russia : 1 aaGun, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
          Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
          Western Ukraine : 1 mech_infantry
          Volgograd : 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
          Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :10

      Combat Move - French
                  Giving bonus movement to units

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 2 infantry
          Morocco : 1 fighter
          81 Sea Zone : 1 destroyer
          91 Sea Zone : 1 cruiser and 1 destroyer

      Production/PUs Summary :

      Germans : 26 / 47
          Russians : 46 / 60
          Japanese : 37 / 39
          Americans : 68 / 85
          Chinese : 6 / 11
          British : 35 / 40
          UK_Pacific : 17 / 14
          Italians : 8 / 13
          ANZAC : 17 / 27
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :10

      Purchase Units - ANZAC
                  ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 bomber moved from Queensland to 41 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 43 Sea Zone

      Combat - ANZAC
                  Battle in 41 Sea Zone
                      ANZAC attack with 1 bomber and 1 destroyer
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                          ANZAC roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 1 :  0/2 hits
                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                          ANZAC roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 :  1/2 hits
                          1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
                      ANZAC win with 1 bomber remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 submarine
                      Casualties for ANZAC: 1 destroyer
                      ANZAC win with 1 bomber remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 submarine
                      Casualties for ANZAC: 1 destroyer
                  Battle in 43 Sea Zone
                      ANZAC attack with 1 destroyer
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                          ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                          ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                      Japanese win with no units remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 submarine
                      Casualties for ANZAC: 1 destroyer
                      ANZAC win with no units remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 submarine
                      Casualties for ANZAC: 1 destroyer
                  Recording Battle Statistics

      Non Combat Move - ANZAC
                  1 bomber moved from 41 Sea Zone to Yunnan

      Place Units - ANZAC
                  1 submarine placed in 54 Sea Zone
                  2 bombers placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 17 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      Territory Summary for ANZAC :

      Yunnan : 1 bomber
          Queensland : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
          New Guinea : 1 infantry
          Celebes : 1 flag, 1 infantry
          Java : 1 flag, 1 artillery
          Dutch New Guinea : 1 flag,

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :10

      Place Units - UK_Pacific
                  1 bomber placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 13 PUs (4 lost to blockades); end with 14 PUs total
                      Some units change owners in territory India

      Territory Summary for UK_Pacific :

      Siam : 1 flag,    India : 1 factory_major
          French Indo China : 1 flag,
      Production/PUs Summary :

      Germans : 26 / 47
          Russians : 46 / 60
          Japanese : 37 / 39
          Americans : 68 / 85
          Chinese : 6 / 11
          British : 35 / 40
          UK_Pacific : 17 / 14
          Italians : 8 / 13
          ANZAC : 17 / 30
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :10

      Combat Move - British
                  Giving bonus movement to units
                  1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                  2 fighters moved from United Kingdom to 119 Sea Zone
                  1 fighter moved from United Kingdom to 119 Sea Zone
                  1 armour moved from Morocco to 91 Sea Zone
                  1 artillery moved from Morocco to 91 Sea Zone
                  1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                  1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from 112 Sea Zone to Denmark
                        British take Denmark from Germans
                  1 armour moved from Yunnan to Kwangsi
                  2 infantry moved from Yunnan to Kwangsi
                  2 mech_infantrys moved from Yunnan to Kwangsi
                  1 artillery moved from Yunnan to Kwangsi
                  1 fighter moved from Yunnan to Kwangsi
                  1 tactical_bomber moved from Yunnan to Kwangsi

      Combat - British
                  Battle in 119 Sea Zone
                      British attack with 1 destroyer and 3 fighters
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 1 :  1/4 hits
                          1 submarine owned by the Germans lost in 119 Sea Zone
                      British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                      British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Kwangsi
                      British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 6 armour
                          British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 1 :  3/8 hits
                          Japanese roll dice for 6 armour in Kwangsi, round 1 :  4/6 hits
                          2 infantry owned by the British , 3 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangsi
                          British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 :  3/4 hits
                          Japanese roll dice for 3 armour in Kwangsi, round 2 :  1/3 hits
                          3 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                      British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                      Casualties for Japanese: 6 armour
                      Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
                      British win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                      Casualties for Japanese: 6 armour
                      Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
                  Recording Battle Statistics

      Non Combat Move - British
                  1 tactical_bomber moved from Kwangsi to Yunnan
                  1 fighter moved from Kwangsi to Yunnan
                  1 infantry moved from Shan State to Yunnan
                  2 infantry moved from Burma to Yunnan
                  1 artillery moved from Burma to Yunnan
                  1 mech_infantry moved from Sikang to Yunnan
                  1 mech_infantry moved from Tsinghai to Szechwan
                  1 mech_infantry moved from Turkmenistan to Tsinghai
                  1 mech_infantry moved from Persia to Turkmenistan
                  1 armour moved from Persia to Turkmenistan
                  1 armour moved from India to Yunnan
                  1 infantry moved from India to Burma
                  3 artilleries moved from India to Burma
                  1 infantry moved from Siam to Shan State
                  2 infantry moved from Malaya to Shan State
                  1 artillery moved from Malaya to Shan State
                  1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                  2 mech_infantrys moved from Tobruk to Egypt
                  2 mech_infantrys moved from Caucasus to Tsinghai
                  1 fighter moved from 119 Sea Zone to 91 Sea Zone
                  1 fighter moved from 119 Sea Zone to 109 Sea Zone
                  1 fighter moved from 109 Sea Zone to Scotland
                  1 fighter moved from 119 Sea Zone to United Kingdom

      Place Units - British
                  1 artillery, 1 bomber, 1 fighter and 1 infantry placed in United Kingdom
                  2 destroyers and 2 transports placed in 109 Sea Zone

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

      Territory Summary for British :

      Kwangsi : 1 armour
          Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
          Tsinghai : 3 mech_infantrys
          Szechwan : 1 mech_infantry
          Shan State : 1 artillery and 3 infantry
          Burma : 3 artilleries and 1 infantry
          India : 1 airfield and 1 harbour
          Malaya : 1 harbour
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 3 artilleries, 2 fighters, 1 harbour, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield and 1 fighter
          Malta : 1 aaGun
          United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
          Morocco : 1 fighter
          Western Germany : 1 artillery and 1 infantry
          Denmark : 1 flag, 1 armour and 1 infantry
          Tobruk : 1 flag,    Italian Somaliland : 1 flag,    Ethiopia : 1 flag,    Turkmenistan : 1 armour and 1 mech_infantry
          112 Sea Zone : 2 transports

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :10

      Purchase Units - Russians
                  Russians buy 1 armour, 1 bomber, 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

      Combat Move - Russians
                  Giving bonus movement to units
                  1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                        Russians take Buyant-Uhaa from Japanese
                  1 armour moved from Novosibirsk to Timguska
                        Russians take Timguska from Japanese
                  1 armour moved from Timguska to Novosibirsk
                  1 infantry moved from Sakha to Siberia
                        Russians take Siberia from Japanese
                  1 infantry moved from Bessarabia to Romania
                  1 infantry moved from Eastern Poland to Romania
                  1 tactical_bomber moved from Novgorod to Romania
                  1 fighter moved from Novgorod to Poland
                  1 infantry moved from Eastern Poland to Romania
                  2 infantry moved from Eastern Poland to Poland
                  1 artillery moved from Eastern Poland to Poland
                  2 armour, 14 artilleries, 9 infantry and 9 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                  1 mech_infantry moved from Belarus to Slovakia Hungary

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Poland
                      Russians attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 1 artillery and 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 1 :  3/4 hits
                          Germans roll dice for 1 artillery and 1 infantry in Poland, round 1 :  0/2 hits
                          1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
                      Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 1 infantry
                      Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 1 infantry
                  Battle in Slovakia Hungary
                      Russians attack with 2 armour, 14 artilleries, 9 infantry and 10 mech_infantrys
                      Germans defend with 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                          Russians roll dice for 2 armour, 14 artilleries, 9 infantry and 10 mech_infantrys in Slovakia Hungary, round 1 :  9/35 hits
                          Germans roll dice for 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Slovakia Hungary, round 1 :  6/21 hits
                          6 infantry owned by the Russians , 6 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Slovakia Hungary
                          Russians roll dice for 2 armour, 14 artilleries, 3 infantry and 10 mech_infantrys in Slovakia Hungary, round 2 :  12/29 hits
                          Germans roll dice for 6 armour, 5 artilleries, 2 fighters and 2 tactical_bombers in Slovakia Hungary, round 2 :  9/15 hits
                          3 infantry owned by the Russians , 1 tactical_bomber owned by the Germans , 6 armour owned by the Germans , 6 mech_infantrys owned by the Russians and 5 artilleries owned by the Germans lost in Slovakia Hungary
                          Russians roll dice for 2 armour, 14 artilleries and 4 mech_infantrys in Slovakia Hungary, round 3 :  7/20 hits
                          Germans roll dice for 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 3 :  2/3 hits
                          1 tactical_bomber owned by the Germans , 2 mech_infantrys owned by the Russians and 2 fighters owned by the Germans lost in Slovakia Hungary
                      Russians win, taking Slovakia Hungary from Germans with 2 armour, 14 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 72
                      Casualties for Germans: 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                      Casualties for Russians: 9 infantry and 8 mech_infantrys
                      Russians win with 2 armour, 14 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 72
                      Casualties for Germans: 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                      Casualties for Russians: 9 infantry and 8 mech_infantrys
                  Battle in Romania
                      Russians attack with 3 infantry and 1 tactical_bomber
                      Germans defend with 1 artillery and 1 infantry
                          Russians roll dice for 3 infantry and 1 tactical_bomber in Romania, round 1 :  2/4 hits
                          Germans roll dice for 1 artillery and 1 infantry in Romania, round 1 :  0/2 hits
                          1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Romania
                      Russians win, taking Romania from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 1 infantry
                      Russians win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  1 artillery moved from Bryansk to Western Ukraine
                  2 infantry moved from Bryansk to Western Ukraine
                  3 infantry moved from Belarus to Eastern Poland
                  2 mech_infantrys moved from Ukraine to Eastern Poland
                  1 tactical_bomber moved from Romania to Eastern Poland
                  1 fighter moved from Poland to Novgorod
                  1 mech_infantry moved from Novgorod to Eastern Poland
                  1 armour moved from Volgograd to Novosibirsk
                  2 mech_infantrys moved from Russia to Novosibirsk
                  1 infantry moved from Kazakhstan to Novosibirsk
                  2 infantry moved from Volgograd to Kazakhstan
                  1 fighter moved from Russia to Novgorod
                  6 infantry moved from Ulaanbaatar to Buyant-Uhaa
                  1 aaGun moved from Ulaanbaatar to Buyant-Uhaa
                  1 infantry moved from Yenisey to Yakut S.S.R.

      Place Units - Russians
                  1 mech_infantry placed in Russia
                  1 infantry placed in Volgograd
                  1 bomber placed in Russia
                  3 infantry placed in Ukraine
                  1 armour and 2 mech_infantrys placed in Novgorod
                  3 infantry placed in Russia
                  1 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 46 PUs; end with 48 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs

      Territory Summary for Russians :

      Yakut S.S.R. : 1 infantry
          Siberia : 1 infantry
          Kazakhstan : 2 infantry
          Olgiy : 1 flag,    Dzavhan : 1 flag,    Buyant-Uhaa : 1 flag, 1 aaGun and 7 infantry
          Ulaanbaatar : 1 flag,    Tsagaan Olom : 1 flag,    Egypt : 1 mech_infantry
          Slovakia Hungary : 1 flag, 2 armour, 14 artilleries and 2 mech_infantrys
          Romania : 1 flag, 3 infantry
          Poland : 1 flag, 1 artillery and 2 infantry
          Eastern Poland : 3 infantry, 3 mech_infantrys and 1 tactical_bomber
          Russia : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
          Ukraine : 1 factory_minor and 3 infantry
          Western Ukraine : 1 artillery and 2 infantry
          Novosibirsk : 2 armour, 1 infantry and 3 mech_infantrys
          Volgograd : 1 factory_minor and 2 infantry
          Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys

      posted in Tournaments
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      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :9

      Combat Move - French
                  Giving bonus movement to units

      Non Combat Move - French
                  1 fighter moved from 91 Sea Zone to Morocco

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 2 infantry
          Morocco : 1 fighter
          81 Sea Zone : 1 destroyer
          91 Sea Zone : 1 cruiser and 1 destroyer

      Production/PUs Summary :

      Germans : 33 / 43
          Russians : 44 / 56
          Japanese : 36 / 46
          Americans : 63 / 81
          Chinese : 9 / 13
          British : 33 / 59
          UK_Pacific : 17 / 13
          Italians : 8 / 13
          ANZAC : 17 / 30
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
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      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :9

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 destroyer moved from 42 Sea Zone to 36 Sea Zone

      Combat - ANZAC
                  Battle in 36 Sea Zone
                      ANZAC attack with 1 destroyer
                      Japanese defend with 2 submarines
                          Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 :  1/2 hits
                          ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the ANZAC lost in 36 Sea Zone
                      Japanese win with 2 submarines remaining. Battle score for attacker is -8
                      Casualties for ANZAC: 1 destroyer
                  Recording Battle Statistics

      Non Combat Move - ANZAC
                  2 submarines moved from 54 Sea Zone to 26 Sea Zone
                  1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery moved from New South Wales to Queensland

      Place Units - ANZAC
                  2 submarines placed in 54 Sea Zone
                  1 bomber placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 20 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

      Territory Summary for ANZAC :

      Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
          New Guinea : 1 infantry
          Celebes : 1 flag, 1 infantry
          Java : 1 flag, 1 artillery
          Dutch New Guinea : 1 flag,

      posted in Tournaments
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      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :9

      Place Units - UK_Pacific
                  1 armour and 2 artilleries placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
                      Some units change owners in territory India
                      Some units change owners in territory Malaya

      Territory Summary for UK_Pacific :

      Siam : 1 flag,    India : 1 factory_major
          French Indo China : 1 flag,
      Production/PUs Summary :

      Germans : 33 / 43
          Russians : 44 / 56
          Japanese : 36 / 46
          Americans : 63 / 81
          Chinese : 9 / 13
          British : 33 / 59
          UK_Pacific : 17 / 13
          Italians : 8 / 19
          ANZAC : 17 / 27
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
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      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :9

      Combat Move - British
                  Giving bonus movement to units
                  1 mech_infantry moved from Turkmenistan to Tsinghai
                        Chinese take Tsinghai from Japanese
                  1 mech_infantry moved from Yunnan to Sikang
                        Chinese take Sikang from Japanese
                  2 infantry moved from Yunnan to Kwangsi
                  1 artillery moved from Yunnan to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                  2 infantry moved from Shan State to Malaya
                  1 artillery moved from Shan State to Malaya
                  1 infantry moved from Shan State to Malaya
                  1 infantry moved from Yunnan to Kwangsi
                  2 mech_infantrys moved from Egypt to Tobruk
                  2 fighters moved from Egypt to Tobruk

      Combat - British
                  Battle in Malaya
                      British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Japanese defend with 2 artilleries, 1 harbour and 1 infantry
                          British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 :  5/6 hits
                          Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 1 :  1/3 hits
                          1 infantry owned by the British , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Malaya
                      British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 2 artilleries and 1 infantry
                      Casualties for British: 1 infantry
                      British win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 2 artilleries and 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Tobruk
                      British attack with 2 fighters and 2 mech_infantrys
                      Italians defend with 1 artillery
                          British roll dice for 2 fighters and 2 mech_infantrys in Tobruk, round 1 :  1/4 hits
                          Italians roll dice for 1 artillery in Tobruk, round 1 :  0/1 hits
                          1 artillery owned by the Italians lost in Tobruk
                      British win, taking Tobruk from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 artillery
                      British win with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 artillery
                  Battle in Kwangsi
                      British attack with 1 artillery and 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 :  2/4 hits
                          Japanese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kwangsi
                      British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  1 mech_infantry moved from Shan State to Yunnan
                  1 armour moved from Shan State to Yunnan
                  1 artillery moved from Shan State to Yunnan
                  1 aaGun moved from Shan State to Yunnan
                  1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                  2 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  1 infantry moved from Shan State to Siam
                  1 mech_infantry moved from India to Yunnan
                  1 infantry moved from Burma to Shan State
                  2 infantry moved from Burma to Yunnan
                  1 artillery moved from West India to India
                  1 infantry moved from West India to India
                  1 mech_infantry moved from Persia to Turkmenistan
                  2 mech_infantrys moved from Iraq to Caucasus
                  1 infantry moved from Persia to Iraq
                  1 tactical_bomber moved from Ethiopia to Egypt
                  1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                  1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                  2 fighters moved from Tobruk to Egypt
                  1 fighter moved from United Kingdom to Morocco

      Place Units - British
                  1 armour, 1 infantry and 1 mech_infantry placed in Persia
                  1 infantry placed in Iraq
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 33 PUs; end with 54 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs

      Territory Summary for British :

      Kwangsi : 1 artillery and 3 infantry
          Siam : 1 infantry
          Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
          Tsinghai : 1 mech_infantry
          Sikang : 1 mech_infantry
          Shan State : 1 infantry
          Burma : 1 artillery and 2 infantry
          India : 1 airfield, 1 artillery, 1 harbour and 1 infantry
          Malaya : 1 artillery and 2 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 3 artilleries, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Malta : 1 aaGun
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
          Anglo Egyptian Sudan : 1 mech_infantry
          Morocco : 1 armour, 1 artillery and 1 fighter
          Tobruk : 1 flag, 2 mech_infantrys
          Italian Somaliland : 1 flag,    Ethiopia : 1 flag,    Turkmenistan : 1 mech_infantry
          Caucasus : 2 mech_infantrys
          Iraq : 1 flag, 1 factory_minor and 4 infantry
          Eastern Persia : 1 flag,    81 Sea Zone : 1 transport
          Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry

      posted in Tournaments
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      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :8

      Combat Move - French
                  Giving bonus movement to units

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 2 infantry
          81 Sea Zone : 1 destroyer
          91 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter

      Production/PUs Summary :

      Germans : 43 / 51
          Russians : 31 / 34
          Japanese : 40 / 46
          Americans : 62 / 80
          Chinese : 5 / 4
          British : 33 / 57
          UK_Pacific : 20 / 14
          Italians : 9 / 19
          ANZAC : 17 / 27
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
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      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :8

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                  1 infantry moved from 37 Sea Zone to Malaya
                        UK_Pacific take Malaya from Japanese
                  1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                  2 fighters moved from 54 Sea Zone to 42 Sea Zone
                  1 fighter moved from Queensland to 42 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 destroyer and 3 fighters
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                          ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 1 :  3/4 hits
                          1 submarine owned by the Japanese lost in 42 Sea Zone
                      ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                      ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Recording Battle Statistics

      Non Combat Move - ANZAC
                  1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  3 fighters moved from 42 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 factory_minor placed in Queensland
                  1 transport placed in 62 Sea Zone
                  1 artillery placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 17 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      Territory Summary for ANZAC :

      Malaya : 1 infantry
          Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          New Guinea : 1 infantry
          Celebes : 1 flag, 1 infantry
          Java : 1 flag, 1 artillery
          Dutch New Guinea : 1 flag,

      posted in Tournaments
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      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      The difference is that the attacker must make all moves first and scramble decision  comes after, it forces the attacker to deploy forces against a possible scramble even if there isn’t one thereby preventing them from attacking elsewhere on the same turn.  In the original move the bomber was used to sink the US transports off Norway, so it is incorrect for the bomber to be able to deter our scramble and sink the transports.  Haven’t looked yet but i believe this was not done in the revised turn which would be correct

      posted in Tournaments
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      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      whoa that should read, if you’re doing that you need to run the turn without the scramble.

      posted in Tournaments
      R
      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      wow, back up if you’re bringing the bomber we don’t want to scramble because then its 12-12 and you have 6 hits and we have 3.

      posted in Tournaments
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      rgp44
    • RE: XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

      Not sure how to do that, but if you see the dice i just rolled we can use that and just run the combat “manually” and then edit the results.  You just roll your 3 dice in order DD, Ftg, Ftg; i’ll take casualties, then i’ll roll my three dice all fighters so no order necessary and you’ll take your casualties and so on.  You just need to be in some version of our game, doesn’t need to be the current one and use the “roll dice” option under the “game” menu.  Remember you are attacking so the carrier doesn’t get a roll and your fighters are at 3 and ours are at 4.  If you would rather withdraw the attack because you didn’t know about the scramble feel free to re-do the Italian turn since there was no other combat.

      rgp44

      posted in Tournaments
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      rgp44
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