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    Posts made by reif_reads

    • RE: Guam Solo vs. Son

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 5 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Korea
              1 infantry moved from 6 Sea Zone to Korea
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Battle in Korea
      
          Non Combat Move - Americans
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 4 infantry, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              1 infantry moved from Central United States to Eastern United States
              1 aaGun moved from Central United States to Eastern United States
              1 aaGun moved from Central United States to Western United States
              2 bombers moved from Eastern United States to Gibraltar
              1 bomber moved from Central United States to Gibraltar
              1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              2 artilleries and 4 infantry placed in Eastern United States
              5 transports placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 10 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 artillery and 5 infantry moved from Greece to Albania
              4 armour, 2 infantry and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
              2 fighters and 1 tactical_bomber moved from Persia to India
              1 infantry moved from Sumatra to 41 Sea Zone
              1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 destroyer moved from 41 Sea Zone to 39 Sea Zone
              3 infantry moved from Shan State to Burma
              1 destroyer moved from 79 Sea Zone to 39 Sea Zone
              1 transport moved from 109 Sea Zone to 110 Sea Zone
              3 infantry moved from Iraq to Persia
      
          Combat - British
              Battle in Albania
                  British attack with 1 artillery and 5 infantry
                  Italians defend with 1 armour
                      British roll dice for 1 artillery and 5 infantry in Albania, round 2 : 2/6 hits, 1.33 expected hits
                      Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Albania
                  British win, taking Albania from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
              Battle in Belgian Congo
                  British attack with 4 armour, 2 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 4 armour, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/7 hits, 2.50 expected hits
                      Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Belgian Congo
                  British win, taking Belgian Congo from Italians with 4 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 infantry moved from 42 Sea Zone to Java
                    UK_Pacific take Java from Dutch
      
          Place Units - British
              1 factory_minor placed in Persia
              1 transport placed in 110 Sea Zone
              1 armour and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5,5,3,6,3
              British collect 31 PUs (1 lost to blockades); end with 33 PUs
      
          Place Units - UK_Pacific
              1 armour, 2 artilleries and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 22 PUs; end with 23 PUs
              Some Units in India change ownership: 1 armour, 2 artilleries and 2 infantry
      

      Combat Hit Differential Summary :

      Italians regular : -0.83
      British regular : 1.17
      

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 bomber, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Western United States to Hawaiian Islands
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 bomber moved from Western United States to Eastern United States
      
          Non Combat Move - Americans
              1 aaGun moved from Eastern United States to Central United States
              1 aaGun moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 battleship and 1 tactical_bomber placed in 101 Sea Zone
              1 infantry placed in Eastern United States
              1 infantry placed in Western United States
              1 bomber and 1 infantry placed in Central United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 artilleries, 1 fighter and 1 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 3 artilleries, 1 fighter and 1 infantry
                  Japanese defend with 1 armour, 1 artillery and 2 infantry
                      Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Shensi, round 2 : 0/5 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shensi, round 2 : 0/4 hits, 1.50 expected hits
                      Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Shensi, round 3 : 2/5 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shensi, round 3 : 1/4 hits, 1.50 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 3 artilleries and 1 fighter in Shensi, round 4 : 0/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 armour and 1 artillery in Shensi, round 4 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the Chinese lost in Shensi
                      Chinese roll dice for 2 artilleries and 1 fighter in Shensi, round 5 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour and 1 artillery in Shensi, round 5 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 artillery and 1 fighter in Shensi, round 6 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Shensi, round 6 : 0/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 artillery and 1 fighter in Shensi, round 7 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Shensi, round 7 : 1/1 hits, 0.50 expected hits
                      1 artillery owned by the Chinese lost in Shensi
                   retreated to Shensi
                  Japanese win with 1 armour remaining. Battle score for attacker is -5
                  Casualties for Chinese: 3 artilleries and 1 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Yunnan
      
          Place Units - Chinese
              2 artilleries and 1 infantry placed in Yunnan
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 4 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 2 infantry and 1 mech_infantry moved from Rhodesia to Tanganyika Territory
              3 armour moved from Union of South Africa to Tanganyika Territory
              4 infantry moved from Persia to Iraq
              1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              1 destroyer moved from 76 Sea Zone to 79 Sea Zone
              1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
              1 artillery and 5 infantry moved from Albania to Greece
              2 fighters and 1 tactical_bomber moved from India to Iraq
              1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
      
          Combat - British
              Battle in Iraq
                  British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.33 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 2.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Iraq to Persia
              1 infantry moved from 98 Sea Zone to Egypt
              1 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
              1 transport moved from 109 Sea Zone to 110 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
      
          Place Units - British
              3 transports placed in 110 Sea Zone
              4 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,5,3,1
              British collect 30 PUs (3 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
              1 destroyer placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Units Change Ownership
                  Some Units in India change ownership: 3 infantry
                  Some Units in 39 Sea Zone change ownership: 1 destroyer
      

      Combat Hit Differential Summary :

      Chinese regular : -5.00
      Japanese regular : -1.67
      Neutral_Axis regular : -0.33
      British regular : -1.50
      

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
              1 submarine moved from 48 Sea Zone to 26 Sea Zone
              1 destroyer moved from 48 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Western United States to Hawaiian Islands
      
          Non Combat Move - Americans
              1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 fighter placed in 101 Sea Zone
              3 infantry placed in Eastern United States
              2 transports placed in 101 Sea Zone
              Americans undo move 3.
              Americans undo move 2.
              Americans undo move 1.
              1 fighter placed in Western United States
              3 transports placed in 101 Sea Zone
              3 infantry placed in Eastern United States
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 5 infantry moved from Shensi to Kweichow
              2 artilleries, 1 fighter and 10 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 3 artilleries, 1 fighter and 15 infantry
                  Japanese defend with 4 artilleries and 11 infantry
                      Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Kweichow, round 2 : 1/19 hits, 4.50 expected hits
                      Japanese roll dice for 4 artilleries and 11 infantry in Kweichow, round 2 : 6/15 hits, 5.00 expected hits
                      1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 3 : 5/13 hits, 3.50 expected hits
                      Japanese roll dice for 4 artilleries and 10 infantry in Kweichow, round 3 : 3/14 hits, 4.67 expected hits
                      5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kweichow, round 4 : 4/10 hits, 3.00 expected hits
                      Japanese roll dice for 4 artilleries and 5 infantry in Kweichow, round 4 : 4/9 hits, 3.00 expected hits
                      4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kweichow, round 5 : 3/6 hits, 2.17 expected hits
                      Japanese roll dice for 4 artilleries and 1 infantry in Kweichow, round 5 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 6 : 2/5 hits, 1.83 expected hits
                      Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Chinese: 14 infantry
                  Casualties for Japanese: 4 artilleries and 11 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Tsinghai
      
          Place Units - Chinese
              3 artilleries and 1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 5 infantry moved from Greece to Albania
                    British take Albania from Italians
              1 cruiser moved from 97 Sea Zone to 98 Sea Zone
              1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              2 infantry moved from India to 39 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              1 artillery and 10 infantry moved from India to Burma
              1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 artillery moved from Quebec to New Brunswick Nova Scotia
              1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
      
          Combat - British
      
          Non Combat Move - British
              2 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
      
          Place Units - British
              3 armour placed in Union of South Africa
              3 infantry placed in United Kingdom
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in India
              1 transport placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 artillery and 2 infantry
                  Some Units in 39 Sea Zone change ownership: 1 transport
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : -1.00
      

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from New Zealand to Queensland
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              1 infantry moved from Malaya to Shan State
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Solo vs. Son

      TripleA Move Summary: ANZAC round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              2 fighters moved from New Zealand to Queensland
      

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier moved from 10 Sea Zone to 30 Sea Zone
              1 fighter moved from Philippines to 30 Sea Zone
              1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 fighter moved from Western United States to 101 Sea Zone
              1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
              1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
              1 fighter moved from Hawaiian Islands to Western United States
              1 fighter moved from Hawaiian Islands to Western United States
              1 fighter moved from 10 Sea Zone to 30 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 battleship and 2 carriers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Shensi
              4 infantry moved from Yunnan to Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries placed in Szechwan
              1 artillery placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 cruiser, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 cruiser moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from Gibraltar to 110 Sea Zone
              1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
              1 armour and 1 infantry moved from Alexandria to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              3 infantry moved from Malaya to Shan State
              1 fighter moved from Burma to India
              1 infantry moved from West India to India
              2 infantry moved from Burma to India
      
          Combat - British
              Battle in 97 Sea Zone
                  British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                      British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                      Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for British: 1 carrier and 1 destroyer
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in 110 Sea Zone
                  British attack with 1 cruiser, 1 destroyer and 1 fighter
                  Germans defend with 1 battleship and 1 submarine
                      British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 cruiser in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                      British roll dice for 1 cruiser in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                  Germans win with no units remaining. Battle score for attacker is -4
                  Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
                  Casualties for Germans: 1 battleship and 1 submarine
      
          Non Combat Move - British
              1 tactical_bomber moved from 97 Sea Zone to Malta
              1 fighter moved from 97 Sea Zone to Malta
              1 infantry moved from 99 Sea Zone to Greece
                    British take Greece from Neutral_Allies
              1 artillery moved from 99 Sea Zone to Greece
              1 armour moved from Quebec to New Brunswick Nova Scotia
              1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 infantry moved from Ontario to Quebec
              1 artillery moved from Ontario to Quebec
      
          Place Units - British
              1 cruiser and 1 submarine placed in 110 Sea Zone
              1 armour and 1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 destroyer placed in 39 Sea Zone
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in India change ownership: 3 infantry
                  Some Units in 39 Sea Zone change ownership: 1 destroyer
      

      Combat Hit Differential Summary :

      Italians regular : 1.17
      Germans regular : 0.67
      British regular : 0.67
      

      Territory Summary for Americans, British, Chinese and UK_Pacific :

      Shensi : 1 artillery and 5 infantry
      Szechwan : 2 artilleries, 1 fighter and 10 infantry
      Shan State : 3 infantry
      India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
      Malaya : 1 harbour
      Kwangtung : 1 harbour and 2 infantry
      Philippines : 1 airfield, 1 harbour and 2 infantry
      Guam : 1 airfield
      Wake Island : 1 airfield
      Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
      Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
      Midway : 1 airfield
      48 Sea Zone : 1 destroyer and 1 submarine
      30 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
      39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
      10 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
      Central United States : 1 factory_minor
      Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
      Iceland : 1 airfield
      Quebec : 1 artillery, 1 factory_minor and 1 infantry
      Gibraltar : 1 harbour
      New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
      Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
      Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
      Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
      Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
      United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
      106 Sea Zone : 1 destroyer and 2 transports
      Greece : 1 flag, 1 artillery and 5 infantry
      99 Sea Zone : 1 transport
      97 Sea Zone : 1 flag, 1 cruiser
      101 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
      71 Sea Zone : 1 destroyer
      110 Sea Zone : 1 cruiser and 1 submarine
      

      Production/PUs Summary :

      Germans : 37 / 66
      Russians : 37 / 38
      Japanese : 29 / 39
      Americans : 52 / 52
      Chinese : 9 / 15
      British : 30 / 35
      UK_Pacific : 17 / 17
      Italians : 10 / 10
      ANZAC : 10 / 10
      French : 15 / 0
      Dutch : 11 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 2 / 0
      Neutral_Allies : 6 / 0
      Neutral_True : 18 / 0
      

      Dice Statistics:

      Total
              1 was rolled 18 times
              2 was rolled 32 times
              3 was rolled 15 times
              4 was rolled 30 times
              5 was rolled 26 times
              6 was rolled 28 times
          Average roll : 3.658
          Median : 4.000
          Variance : 1.573
          Standard Deviation : 1.254
          Total rolls : 149
      
      Germans Combat
              1 was rolled 14 times
              2 was rolled 17 times
              3 was rolled 6 times
              4 was rolled 16 times
              5 was rolled 15 times
              6 was rolled 14 times
          Average roll : 3.524
          Median : 4.000
          Variance : 0.955
          Standard Deviation : 0.977
          Total rolls : 82
      
      British Combat
              1 was rolled 1 times
              2 was rolled 6 times
              3 was rolled 4 times
              4 was rolled 4 times
              5 was rolled 2 times
              6 was rolled 5 times
          Average roll : 3.682
          Median : 3.500
          Variance : 0.825
          Standard Deviation : 0.909
          Total rolls : 22
      
      Italians Combat
              2 was rolled 1 times
              4 was rolled 2 times
          Average roll : 3.333
          Median : 4.000
          Variance : 1.750
          Standard Deviation : 1.323
          Total rolls : 3
      
      French Combat
              1 was rolled 2 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 3 times
              5 was rolled 5 times
              6 was rolled 6 times
          Average roll : 4.250
          Median : 5.000
          Variance : 0.807
          Standard Deviation : 0.898
          Total rolls : 20
      
      Neutral_Allies Combat
              2 was rolled 2 times
              4 was rolled 2 times
              5 was rolled 1 times
          Average roll : 3.400
          Median : 4.000
          Variance : 1.208
          Standard Deviation : 1.099
          Total rolls : 5
      
      Chinese Combat
              5 was rolled 2 times
          Average roll : 5.000
          Median : 5.000
          Variance : 3.333
          Standard Deviation : 1.826
          Total rolls : 2
      
      Japanese Combat
              1 was rolled 1 times
              2 was rolled 4 times
              3 was rolled 3 times
              4 was rolled 3 times
              5 was rolled 1 times
              6 was rolled 3 times
          Average roll : 3.533
          Median : 3.000
          Variance : 0.536
          Standard Deviation : 0.732
          Total rolls : 15
      

      Savegame

      posted in Play Boardgames
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      reif_reads
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Shensi
              4 infantry moved from Yunnan to Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries placed in Szechwan
              1 artillery placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Territory Summary for Chinese :

      Shensi : 1 artillery and 5 infantry
      Szechwan : 2 artilleries, 1 fighter and 10 infantry
      

      Production/PUs Summary :

      Germans : 37 / 66
      Russians : 37 / 38
      Japanese : 29 / 39
      Americans : 52 / 52
      Chinese : 9 / 15
      British : 28 / 28
      UK_Pacific : 17 / 17
      Italians : 10 / 10
      ANZAC : 10 / 10
      French : 15 / 0
      Dutch : 11 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 2 / 0
      Neutral_Allies : 8 / 0
      Neutral_True : 18 / 0
      

      Dice Statistics:

      Total
              1 was rolled 16 times
              2 was rolled 27 times
              3 was rolled 13 times
              4 was rolled 24 times
              5 was rolled 24 times
              6 was rolled 24 times
          Average roll : 3.664
          Median : 4.000
          Variance : 1.192
          Standard Deviation : 1.092
          Total rolls : 128
      
      Germans Combat
              1 was rolled 12 times
              2 was rolled 17 times
              3 was rolled 6 times
              4 was rolled 15 times
              5 was rolled 14 times
              6 was rolled 13 times
          Average roll : 3.532
          Median : 4.000
          Variance : 0.932
          Standard Deviation : 0.965
          Total rolls : 77
      
      British Combat
              1 was rolled 1 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 1 times
              5 was rolled 1 times
              6 was rolled 2 times
          Average roll : 3.556
          Median : 3.000
          Variance : 0.188
          Standard Deviation : 0.433
          Total rolls : 9
      
      French Combat
              1 was rolled 2 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 3 times
              5 was rolled 5 times
              6 was rolled 6 times
          Average roll : 4.250
          Median : 5.000
          Variance : 0.807
          Standard Deviation : 0.898
          Total rolls : 20
      
      Neutral_Allies Combat
              2 was rolled 2 times
              4 was rolled 2 times
              5 was rolled 1 times
          Average roll : 3.400
          Median : 4.000
          Variance : 1.208
          Standard Deviation : 1.099
          Total rolls : 5
      
      Chinese Combat
              5 was rolled 2 times
          Average roll : 5.000
          Median : 5.000
          Variance : 3.333
          Standard Deviation : 1.826
          Total rolls : 2
      
      Japanese Combat
              1 was rolled 1 times
              2 was rolled 4 times
              3 was rolled 3 times
              4 was rolled 3 times
              5 was rolled 1 times
              6 was rolled 3 times
          Average roll : 3.533
          Median : 3.000
          Variance : 0.536
          Standard Deviation : 0.732
          Total rolls : 15
      

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Solo vs. Son

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier moved from 10 Sea Zone to 30 Sea Zone
              1 fighter moved from Philippines to 30 Sea Zone
              1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 fighter moved from Western United States to 101 Sea Zone
              1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
              1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
              1 fighter moved from Hawaiian Islands to Western United States
              1 fighter moved from Hawaiian Islands to Western United States
              1 fighter moved from 10 Sea Zone to 30 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 battleship and 2 carriers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Shensi
              4 infantry moved from Yunnan to Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries placed in Szechwan
              1 artillery placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 cruiser, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 cruiser moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 infantry moved from Alexandria to Egypt
              1 armour moved from Alexandria to Egypt
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the British lost in 96 Sea Zone
                  Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                  Casualties for British: 1 fighter
              Battle in 97 Sea Zone
                  British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 carrier owned by the British
                      1 cruiser owned by the Italians lost in 97 Sea Zone
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                      Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                      1 transport owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                  Casualties for British: 1 destroyer
              Battle in 110 Sea Zone
                  British attack with 1 cruiser and 1 destroyer
                  Germans defend with 1 battleship and 1 submarine
                      British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                      British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                  British win with 1 cruiser remaining. Battle score for attacker is 18
                  Casualties for Germans: 1 battleship and 1 submarine
                  Casualties for British: 1 destroyer
      
          Non Combat Move - British
              1 infantry moved from 99 Sea Zone to Greece
                    British take Greece from Neutral_Allies
              1 artillery moved from 99 Sea Zone to Greece
              1 artillery moved from Ontario to Quebec
              1 tactical_bomber moved from 97 Sea Zone to Greece
              1 fighter moved from 97 Sea Zone to Greece
      
          Place Units - British
              1 armour and 1 mech_infantry placed in Union of South Africa
              2 infantry placed in United Kingdom
              1 cruiser placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 artillery and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 18 PUs
              Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      Italians regular : 0.50
      Germans regular : -0.50
      British regular : -0.67
      

      Territory Summary for Americans, British, Chinese and UK_Pacific :

      Shensi : 1 artillery and 5 infantry
      Szechwan : 2 artilleries, 1 fighter and 10 infantry
      Burma : 1 fighter and 2 infantry
      India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
      Malaya : 1 harbour and 3 infantry
      Kwangtung : 1 harbour and 2 infantry
      Philippines : 1 airfield, 1 harbour and 2 infantry
      Guam : 1 airfield
      Wake Island : 1 airfield
      Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
      Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
      Midway : 1 airfield
      48 Sea Zone : 1 destroyer and 1 submarine
      30 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
      37 Sea Zone : 1 battleship
      39 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
      10 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
      Central United States : 1 factory_minor
      Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
      West India : 1 infantry
      Iceland : 1 airfield
      Quebec : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
      Gibraltar : 1 harbour
      New Brunswick Nova Scotia : 1 harbour
      Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
      Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
      Ontario : 1 infantry
      Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
      Malta : 1 aaGun and 1 infantry
      United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
      Rhodesia : 2 infantry
      106 Sea Zone : 1 destroyer and 2 transports
      Greece : 1 flag, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
      99 Sea Zone : 1 transport
      97 Sea Zone : 1 flag, 1 carrier and 1 cruiser
      101 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
      71 Sea Zone : 1 destroyer
      110 Sea Zone : 2 cruisers
      

      Production/PUs Summary :

      Germans : 37 / 66
      Russians : 37 / 38
      Japanese : 29 / 39
      Americans : 52 / 52
      Chinese : 9 / 15
      British : 30 / 35
      UK_Pacific : 17 / 18
      Italians : 10 / 10
      ANZAC : 10 / 10
      French : 15 / 0
      Dutch : 11 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 2 / 0
      Neutral_Allies : 6 / 0
      Neutral_True : 18 / 0
      

      Dice Statistics:

      Total
              1 was rolled 21 times
              2 was rolled 29 times
              3 was rolled 16 times
              4 was rolled 29 times
              5 was rolled 26 times
              6 was rolled 29 times
          Average roll : 3.647
          Median : 4.000
          Variance : 0.980
          Standard Deviation : 0.990
          Total rolls : 150
      
      Germans Combat
              1 was rolled 13 times
              2 was rolled 18 times
              3 was rolled 6 times
              4 was rolled 15 times
              5 was rolled 14 times
              6 was rolled 14 times
          Average roll : 3.513
          Median : 4.000
          Variance : 1.004
          Standard Deviation : 1.002
          Total rolls : 80
      
      British Combat
              1 was rolled 4 times
              2 was rolled 2 times
              3 was rolled 4 times
              4 was rolled 5 times
              5 was rolled 3 times
              6 was rolled 5 times
          Average roll : 3.696
          Median : 4.000
          Variance : 0.311
          Standard Deviation : 0.557
          Total rolls : 23
      
      Italians Combat
              1 was rolled 1 times
              2 was rolled 1 times
              3 was rolled 1 times
              4 was rolled 1 times
              6 was rolled 1 times
          Average roll : 3.200
          Median : 3.000
          Variance : 0.208
          Standard Deviation : 0.456
          Total rolls : 5
      
      French Combat
              1 was rolled 2 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 3 times
              5 was rolled 5 times
              6 was rolled 6 times
          Average roll : 4.250
          Median : 5.000
          Variance : 0.807
          Standard Deviation : 0.898
          Total rolls : 20
      
      Neutral_Allies Combat
              2 was rolled 2 times
              4 was rolled 2 times
              5 was rolled 1 times
          Average roll : 3.400
          Median : 4.000
          Variance : 1.208
          Standard Deviation : 1.099
          Total rolls : 5
      
      Chinese Combat
              5 was rolled 2 times
          Average roll : 5.000
          Median : 5.000
          Variance : 3.333
          Standard Deviation : 1.826
          Total rolls : 2
      
      Japanese Combat
              1 was rolled 1 times
              2 was rolled 4 times
              3 was rolled 3 times
              4 was rolled 3 times
              5 was rolled 1 times
              6 was rolled 3 times
          Average roll : 3.533
          Median : 3.000
          Variance : 0.536
          Standard Deviation : 0.732
          Total rolls : 15
      

      Savegame

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