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    Posts made by reif_reads

    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 7 PUs; 
      
          Combat Move - ANZAC
              1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 62 Sea Zone to New South Wales
              2 infantry moved from 37 Sea Zone to Malaya
              3 fighters moved from India to British Somaliland
              1 infantry moved from India to West India
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 artillery and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 20 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
      
          Combat Move - French
              1 infantry moved from Belgian Congo to Kenya
                    French take Kenya from Italians
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      reif_reads
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 7 PUs; 
      
          Combat Move - ANZAC
              1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 62 Sea Zone to New South Wales
              2 infantry moved from 37 Sea Zone to Malaya
              3 fighters moved from India to British Somaliland
              1 infantry moved from India to West India
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 artillery and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 20 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 battleships, 1 carrier, 1 cruiser and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 battleships moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 33 Sea Zone to 31 Sea Zone
              1 transport moved from 33 Sea Zone to 31 Sea Zone
              1 transport moved from 33 Sea Zone to 31 Sea Zone
              1 battleship moved from 26 Sea Zone to 31 Sea Zone
              1 battleship moved from 26 Sea Zone to 31 Sea Zone
              1 tactical_bomber moved from Western United States to 31 Sea Zone
              1 bomber moved from Western United States to 31 Sea Zone
              1 armour moved from Western United States to Eastern United States
              1 armour moved from Western United States to Eastern United States
              1 bomber moved from Iceland to Scotland
      
          Combat - Americans
              Strategic bombing raid in Scotland
                      Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
                  Bombing raid in Scotland rolls: 3 and causes: 3 damage to unit: airfield
                  Bombing raid in Scotland causes 3 damage total. 
              Battle in 31 Sea Zone
                  Americans attack with 2 battleships, 1 bomber, 1 tactical_bomber and 3 transports
                  Japanese defend with 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
                      Americans roll dice for 2 battleships, 1 bomber, 1 tactical_bomber and 3 transports in 31 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                      Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/8 hits, 4.33 expected hits
                      1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 transports owned by the Americans, 1 bomber owned by the Americans and 2 battleships owned by the Americans lost in 31 Sea Zone
                      Japanese roll dice for 2 battleships, 3 cruisers, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 3 : 2/7 hits, 4.00 expected hits
                      1 transport owned by the Americans lost in 31 Sea Zone
                  Japanese win with 2 battleships, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -68
                  Casualties for Americans: 2 battleships, 1 bomber, 1 tactical_bomber and 3 transports
                  Casualties for Japanese: 1 carrier
                  1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
      
          Non Combat Move - Americans
              1 bomber moved from Scotland to Iceland
      
          Place Units - Americans
              2 battleships, 1 carrier and 1 cruiser placed in 10 Sea Zone
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Himalayas
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Malaya
              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                    UK_Pacific take 35 Sea Zone from Japanese
              1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to Malaya
      
          Combat - British
              Battle in Malaya
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 harbour and 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Malaya
                  British win, taking Malaya from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Malaya to 37 Sea Zone
              1 tactical_bomber moved from Malaya to 37 Sea Zone
              1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Place Units - UK_Pacific
              2 armour and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 20 PUs
              Some Units in India change ownership: 2 armour and 3 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : 1.33
      Germans AA : -0.17
      British regular : -0.17
      

      Savegame

      posted in Play Boardgames
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      reif_reads
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Himalayas
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 transports; Remaining resources: 6 PUs; 
      
          Combat Move - ANZAC
              1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
              3 fighters moved from Sumatra to India
      
          Non Combat Move - ANZAC
              2 infantry moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 battleships, 1 bomber, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
              1 battleship, 1 carrier and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              1 artillery, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 31 Sea Zone
      
          Combat - Americans
              Battle in Morocco
                  Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
                  Italians defend with 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Caroline Islands
                  Americans attack with 1 artillery and 1 mech_infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 artillery and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                      1 aaGun owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
                  Japanese win with 2 infantry remaining. Battle score for attacker is -3
                  Casualties for Americans: 1 artillery and 1 mech_infantry
                  Casualties for Japanese: 1 aaGun
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 bomber and 1 tactical_bomber placed in Western United States
              2 battleships placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 fighters and 1 tactical_bomber moved from Egypt to Kenya
              1 armour moved from Egypt to Kenya
                    British take Anglo Egyptian Sudan from Italians
              3 infantry moved from Burma to India
              2 infantry moved from Sumatra to 41 Sea Zone
              1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
      
          Combat - British
              Battle in Kenya
                  British attack with 1 armour, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 2.17 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians and 2 fighters owned by the British lost in Kenya
                      British roll dice for 1 armour and 1 tactical_bomber in Kenya, round 3 : 2/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Kenya
                  British win with 1 tactical_bomber remaining. Battle score for attacker is -16
                  Casualties for British: 1 armour and 2 fighters
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Kenya to Egypt
              2 infantry moved from 42 Sea Zone to Java
                    UK_Pacific take Java from Dutch
      
          Place Units - UK_Pacific
              1 armour, 1 artillery and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : 0.67
      Italians regular : 1.00
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
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      reif_reads
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              3 fighters moved from Queensland to Sumatra
              1 infantry moved from Burma to India
              2 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              3 fighters moved from Queensland to Sumatra
              1 infantry moved from Burma to India
              2 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 fighter moved from Guam to 44 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              1 bomber moved from Central United States to Iceland
              1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys and 3 transports moved from 102 Sea Zone to 106 Sea Zone
                    Americans take 106 Sea Zone from Germans
              2 fighters moved from Eastern United States to Iceland
              1 armour moved from Central United States to Western United States
              1 armour moved from Central United States to Western United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 infantry moved from Central United States to Eastern United States
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 16 Sea Zone
              1 artillery, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 31 Sea Zone
              1 fighter moved from Hawaiian Islands to Wake Island
              1 fighter moved from Hawaiian Islands to Wake Island
      
          Combat - Americans
              Strategic bombing raid in United Kingdom
                      Germans roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in United Kingdom causes 5 damage total. 
              Battle in 16 Sea Zone
                  Americans attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 16 Sea Zone, round 2 : 7/8 hits, 4.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 44 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 carrier and 2 transports
                      Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 carrier and 2 transports in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
                  Japanese win with 2 transports remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 carrier
      
          Non Combat Move - Americans
              1 bomber moved from United Kingdom to Scotland
      
          Place Units - Americans
              1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
              2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
              Chinese undo move 1.
              1 infantry placed in Tsinghai
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from Rhodesia to Belgian Congo
              1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
              2 infantry moved from India to 39 Sea Zone
              1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              1 destroyer moved from 39 Sea Zone to 44 Sea Zone
      
          Combat - British
              Battle in 44 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 44 Sea Zone
                  British win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in Belgian Congo
                  British attack with 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Belgian Congo
                      British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Belgian Congo
                  Italians win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for British: 2 infantry
      
          Non Combat Move - British
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
      
          Place Units - UK_Pacific
              1 fighter and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 18 PUs; end with 19 PUs
              Some Units in India change ownership: 1 fighter and 2 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 3.00
      Italians regular : 1.33
      Japanese regular : 0.33
      Germans AA : -0.17
      British regular : -0.50
      

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
              1 infantry moved from Shan State to Burma
      
          Non Combat Move - ANZAC
              2 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      reif_reads
    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 bomber, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Philippines to Guam
              1 infantry moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 armour moved from Central United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 102 Sea Zone
              1 fighter moved from Western United States to Eastern United States
              1 bomber moved from Central United States to Eastern United States
      
          Non Combat Move - Americans
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              3 transports placed in 10 Sea Zone
              3 infantry placed in Central United States
              Americans undo move 2.
              3 infantry placed in Eastern United States
              2 armour and 1 bomber placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Szechwan to Shensi
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              5 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British repair damage of 3x factory_major; Remaining resources: 32 PUs; 
              British buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              4 infantry moved from Persia to 80 Sea Zone
              4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
              1 fighter moved from Malta to Egypt
              1 tactical_bomber moved from 80 Sea Zone to Egypt
              1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
              3 infantry moved from Shan State to Burma
      
          Non Combat Move - British
              4 infantry moved from 81 Sea Zone to Egypt
      
          Place Units - British
              1 artillery and 2 infantry placed in Egypt
              2 armour and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
              British collect 26 PUs (2 lost to blockades); end with 27 PUs
      
          Place Units - UK_Pacific
              1 transport placed in 39 Sea Zone
              1 armour and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 armour and 2 infantry
                  Some Units in 39 Sea Zone change ownership: 1 transport
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 fighters moved from New Zealand to Queensland
              1 cruiser moved from 63 Sea Zone to 45 Sea Zone
              1 destroyer moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from Malaya to Shan State
      
          Non Combat Move - ANZAC
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship, 2 destroyers and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Place Units - Americans
              1 battleship placed in 10 Sea Zone
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              6 infantry moved from Szechwan to Yunnan
              2 infantry moved from Suiyuyan to Shensi
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 6 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Chinese attack with 6 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Szechwan
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              1 infantry placed in Shensi
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
              1 fighter moved from Scotland to 110 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              3 infantry moved from Malaya to Shan State
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 fighter moved from Burma to India
              2 infantry moved from Burma to India
              1 infantry moved from West India to India
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 80 Sea Zone
              1 armour moved from Alexandria to Egypt
              2 infantry moved from Alexandria to Egypt
              1 artillery moved from Alexandria to Egypt
              1 fighter moved from Malta to Egypt
              1 fighter moved from Gibraltar to Malta
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 cruiser moved from 91 Sea Zone to 110 Sea Zone
              1 transport moved from 109 Sea Zone to 110 Sea Zone
      
          Combat - British
              Battle in 110 Sea Zone
                  British attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                  Germans defend with 1 battleship and 1 submarine
                      British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                      British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                  British win with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer and 1 fighter
                  Casualties for Germans: 1 battleship and 1 submarine
      
          Non Combat Move - British
              1 bomber moved from 110 Sea Zone to United Kingdom
              2 fighters moved from 110 Sea Zone to United Kingdom
              2 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 artillery and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
              British collect 30 PUs; end with 30 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 armour and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 19 PUs
              Some Units in India change ownership: 1 armour and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -2.67
      Japanese regular : -3.67
      Germans regular : 0.50
      British regular : -1.67
      

      Savegame

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    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              6 infantry moved from Szechwan to Yunnan
              2 infantry moved from Suiyuyan to Shensi
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 6 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Chinese attack with 6 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Szechwan
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              1 infantry placed in Shensi
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.67
      Japanese regular : -3.67
      

      Savegame

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    • RE: Guam Elwells vs Guam Local Boys

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship, 2 destroyers and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Place Units - Americans
              1 battleship placed in 10 Sea Zone
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 3 armour and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              18 infantry moved from Siberia to Soviet Far East
              2 armour moved from Bryansk to Ukraine
              2 armour moved from Russia to Volgograd
              2 fighters moved from Russia to Volgograd
              1 fighter and 1 tactical_bomber moved from Russia to Ukraine
              1 artillery and 5 infantry moved from Novgorod to Baltic States
                    Russians take Baltic States from Germans
              1 infantry moved from Karelia to Finland
                    Russians take Finland from Germans
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Russia to Tambov
                    Russians take Tambov from Germans
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 2 armour, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 3 mech_infantrys
                      Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 2.17 expected hits
                      Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 2.17 expected hits
                      Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                      1 fighter owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Russians: 1 armour and 1 fighter
              Battle in Volgograd
                  Russians attack with 2 armour and 2 fighters
                  Germans defend with 3 armour and 1 factory_minor
                      Russians roll dice for 2 armour and 2 fighters in Volgograd, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1.50 expected hits
                      1 armour owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                      Russians roll dice for 1 armour and 2 fighters in Volgograd, round 3 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 armour and 1 fighter
                  Casualties for Germans: 3 armour
      
          Non Combat Move - Russians
              1 fighter moved from Volgograd to Russia
              1 tactical_bomber moved from Ukraine to Russia
      
          Place Units - Russians
              3 armour and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 33 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -0.83
      

      Savegame

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    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from Eastern Persia to Russia
              1 fighter moved from Eastern Persia to India
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 armour and 1 infantry placed in New South Wales
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 2 armour and 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              2 armour moved from Western Ukraine to Bryansk
              8 armour, 3 artilleries, 3 fighters and 1 tactical_bomber moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber
                  Germans defend with 7 armour
                      Russians roll dice for 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 2 : 10/17 hits, 8.17 expected hits
                      Germans roll dice for 7 armour in Bryansk, round 2 : 6/7 hits, 3.50 expected hits
                      3 armour owned by the Russians, 3 artilleries owned by the Russians and 7 armour owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 7 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Russians: 3 armour and 3 artilleries
                  Casualties for Germans: 7 armour
      
          Non Combat Move - Russians
              2 infantry moved from Novgorod to Karelia
              1 tactical_bomber moved from Bryansk to Russia
              3 fighters moved from Bryansk to Russia
      
          Place Units - Russians
              2 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 2.50
      Russians regular : 1.83
      

      Savegame

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    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 2 armour and 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              2 armour moved from Western Ukraine to Bryansk
              8 armour, 3 artilleries, 3 fighters and 1 tactical_bomber moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber
                  Germans defend with 7 armour
                      Russians roll dice for 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 2 : 10/17 hits, 8.17 expected hits
                      Germans roll dice for 7 armour in Bryansk, round 2 : 6/7 hits, 3.50 expected hits
                      3 armour owned by the Russians, 3 artilleries owned by the Russians and 7 armour owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 7 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Russians: 3 armour and 3 artilleries
                  Casualties for Germans: 7 armour
      
          Non Combat Move - Russians
              2 infantry moved from Novgorod to Karelia
              1 tactical_bomber moved from Bryansk to Russia
              3 fighters moved from Bryansk to Russia
      
          Place Units - Russians
              2 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 2.50
      Russians regular : 1.83
      

      Savegame

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    • RE: Guam Solo's Allies vs. Gojira's Axis

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 2 armour and 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              2 armour moved from Western Ukraine to Bryansk
              8 armour, 3 artilleries, 3 fighters and 1 tactical_bomber moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber
                  Germans defend with 7 armour
                      Russians roll dice for 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 2 : 10/17 hits, 8.17 expected hits
                      Germans roll dice for 7 armour in Bryansk, round 2 : 6/7 hits, 3.50 expected hits
                      3 armour owned by the Russians, 3 artilleries owned by the Russians and 7 armour owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 7 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Russians: 3 armour and 3 artilleries
                  Casualties for Germans: 7 armour
      
          Non Combat Move - Russians
              2 infantry moved from Novgorod to Karelia
              1 tactical_bomber moved from Bryansk to Russia
              3 fighters moved from Bryansk to Russia
      
          Place Units - Russians
              2 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 2.50
      Russians regular : 1.83
      

      Savegame

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