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    Posts made by reif_reads

    • RE: Guam Gamers YGTE

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Yunnan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Guam Gamers YGTE

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
      
          Politics - British
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
      
          Combat Move - British
              1 infantry moved from Union of South Africa to Rhodesia
              1 fighter moved from Egypt to Rhodesia
      
          Non Combat Move - British
              1 infantry moved from Union of South Africa to Mozambique
                    British take Mozambique from Neutral_True
      
          Place Units - British
              1 armour and 2 infantry placed in Egypt
              2 infantry placed in United Kingdom
              1 fighter placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
              British collect 23 PUs (3 lost to blockades); end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Guam Gamers YGTE

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 3
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - UK_Pacific
              2 fighters moved from Malaya to Yunnan
              1 fighter and 1 tactical_bomber moved from India to Malaya
              3 infantry moved from Burma to Yunnan
              1 artillery moved from Burma to Yunnan
              3 infantry moved from India to Burma
              1 transport moved from 80 Sea Zone to 39 Sea Zone
              2 infantry moved from Egypt to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
      
          Combat - UK_Pacific
      
          Non Combat Move - UK_Pacific
              3 infantry moved from Persia to Eastern Persia
                    UK_Pacific take Eastern Persia from Neutral_Allies
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in Kwangtung
              2 armour and 1 mech_infantry placed in India
              1 infantry placed in New South Wales
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Guam Gamers YGTE

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              EDIT: Turning off Edit Mode
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              2 infantry moved from Shensi to Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries and 3 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Guam Gamers YGTE

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 destroyer moved from 81 Sea Zone to 99 Sea Zone
              1 artillery moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 armour moved from Alexandria to Egypt
              1 bomber and 1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from Quebec to New Brunswick Nova Scotia
              1 artillery and 1 infantry moved from Ontario to Quebec
      
          Combat - British
              Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 97 Sea Zone
                  British attack with 1 bomber and 1 fighter
                  Italians defend with 1 cruiser and 1 fighter
                      British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Italians roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      1 cruiser owned by the Italians, 1 bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                  Italians win with no units remaining. Battle score for attacker is 0
                  Casualties for British: 1 bomber and 1 fighter
                  Casualties for Italians: 1 cruiser and 1 fighter
              Battle in 99 Sea Zone
                  British attack with 1 destroyer
                  Italians defend with 1 submarine
                      British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Italians lost in 99 Sea Zone
                  British win, taking 99 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - British
      
          Place Units - British
              1 armour, 1 fighter and 1 infantry placed in Egypt
              1 artillery and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
              British collect 23 PUs (3 lost to blockades); end with 25 PUs
              Objective British Mediterranean Theater: British met a national objective for an additional 5 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      British regular : 1.50
      

      Savegame

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    • RE: Guam Gamers YGTE

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 2
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - UK_Pacific
              1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 fighter moved from India to Yunnan
              1 infantry moved from Burma to Yunnan
              1 fighter moved from Burma to Yunnan
              1 infantry moved from Burma to Yunnan
              2 armour moved from India to Yunnan
              1 artillery moved from India to Burma
              3 infantry moved from India to Burma
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              1 infantry moved from West India to India
              3 fighters moved from Queensland to Malaya
      
          Non Combat Move - UK_Pacific
              1 infantry moved from 80 Sea Zone to Persia
                    UK_Pacific take Persia from Neutral_Allies
      
          Place Units - UK_Pacific
              1 fighter and 2 infantry placed in India
              2 artilleries and 1 infantry placed in New South Wales
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Guam Gamers YGTE

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuyan to Shensi
              2 infantry moved from Kweichow to Yunnan
              1 fighter and 6 infantry moved from Szechwan to Yunnan
              1 infantry moved from Shensi to Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Guam Gamers YGTE

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 infantry moved from Egypt to 98 Sea Zone
              1 artillery moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 battleship and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
              1 cruiser moved from 111 Sea Zone to 112 Sea Zone
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                  Casualties for British: 1 destroyer and 1 fighter
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in 110 Sea Zone
                  British attack with 1 battleship and 1 destroyer
                  Germans defend with 1 battleship
                      British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans lost in 110 Sea Zone
                  British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 battleship
              Battle in 112 Sea Zone
                  British attack with 1 cruiser
                  Germans defend with 1 cruiser and 1 transport
                      British roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
                  Germans win with 1 transport remaining. Battle score for attacker is 0
                  Casualties for British: 1 cruiser
                  Casualties for Germans: 1 cruiser
      
          Non Combat Move - British
              1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                    British take Greece from Neutral_Allies
              1 fighter moved from 96 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 artillery and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,5,3
              British collect 24 PUs (6 lost to blockades); end with 24 PUs
              Objective British Colonies: British met a national objective for an additional 5 PUs; end with 29 PUs
              Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.50
      Germans regular : -0.17
      British regular : 2.33
      

      Savegame

      posted in Play Boardgames
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    • RE: Guam Gamers YGTE

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 1
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - UK_Pacific
              2 fighters moved from New Zealand to Queensland
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
      
          Non Combat Move - UK_Pacific
      
          Place Units - UK_Pacific
              2 armour and 1 infantry placed in India
              1 factory_minor placed in Kwangtung
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 7
      
          Combat Move - French
              1 infantry moved from France to Southern France
                    French take Southern France from Italians
              2 infantry moved from Alexandria to Tobruk
              1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                    French take 19 Sea Zone from Japanese
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
              French collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 armour, 3 artilleries, 1 cruiser, 3 destroyers and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to France
              2 bombers moved from United Kingdom to France
              3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
              5 transports moved from 110 Sea Zone to 104 Sea Zone
              3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              5 transports moved from 104 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 battleship, 1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Johnston Island to 26 Sea Zone
      
          Combat - Americans
              Battle in France
                  Americans attack with 1 armour, 2 artilleries, 2 bombers and 5 infantry
                  Germans defend with 1 airfield, 1 armour, 1 factory_minor and 3 infantry
                      Americans roll dice for 1 armour, 2 artilleries, 2 bombers and 5 infantry in France, round 2 : 6/10 hits, 3.67 expected hits
                      Germans roll dice for 1 armour and 3 infantry in France, round 2 : 1/4 hits, 1.50 expected hits
                      3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France
                  Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from British, taking Algeria from Americans, taking Tunisia from UK_Pacific with 1 armour, 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 12
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 armour and 3 infantry
              Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers have liberated Paris.
              Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
              Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
      
          Non Combat Move - Americans
              2 bombers moved from France to United Kingdom
              3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
              1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 cruiser and 3 destroyers placed in 10 Sea Zone
              2 armour, 3 artilleries and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.33
      Germans regular : -0.50
      

      Savegame

      posted in Play Boardgames
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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 6
      
          Combat Move - French
              2 infantry moved from Egypt to Alexandria
              1 destroyer moved from 41 Sea Zone to 36 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      reif_reads
    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
              4 infantry moved from Morocco to Algeria
                    Americans take Algeria from Italians
              1 bomber moved from United Kingdom to France
              1 bomber moved from Eastern United States to United Kingdom
              1 transport moved from 91 Sea Zone to 89 Sea Zone
              5 infantry moved from Morocco to 91 Sea Zone
              1 artillery moved from Gibraltar to 91 Sea Zone
              1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              1 transport moved from 101 Sea Zone to 89 Sea Zone
              3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
              3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              2 transports moved from 89 Sea Zone to 101 Sea Zone
              1 fighter and 1 tactical_bomber moved from New Guinea to Johnston Island
              1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in France
                      Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in France causes 4 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from France to United Kingdom
              1 armour, 2 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
              3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 artillery and 3 infantry placed in Eastern United States
              1 battleship, 1 carrier and 3 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Germans AA : -0.17
      

      Savegame

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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery and 8 infantry moved from Kiangsi to Hunan
              1 fighter moved from Kwangtung to Hunan
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              2 infantry moved from Hunan to Anhwe
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Hunan
              1 artillery and 1 infantry placed in Anhwe
              Chinese undo move 2.
              1 artillery and 1 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 5
      
          Politics - French
              French takes Political Action: Political Action French To War With Japanese
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - French
              1 destroyer moved from 39 Sea Zone to 41 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Trans-Jordan to Egypt
      
          Combat - French
              Battle in 41 Sea Zone
                  French attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 cruiser, 2 destroyers, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 transports moved from 91 Sea Zone to 88 Sea Zone
              3 infantry moved from French Guiana to 88 Sea Zone
              3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
              3 infantry moved from 91 Sea Zone to Morocco
              2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry moved from Gibraltar to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              4 infantry moved from Eastern United States to 101 Sea Zone
              4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Morocco
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
              2 carriers moved from 26 Sea Zone to 46 Sea Zone
              2 fighters moved from Hawaiian Islands to 46 Sea Zone
              1 fighter moved from Midway to 46 Sea Zone
              1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
              1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from Midway to 25 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone
              1 battleship moved from 26 Sea Zone to 46 Sea Zone
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 30 Sea Zone
      
          Combat - Americans
              Battle in Morocco
              Battle in 46 Sea Zone
                  Americans attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
                  Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports
                      Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
                  Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                      Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 5/10 hits, 4.50 expected hits
                  Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                      1 destroyer owned by the Japanese, 2 submarines owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 46 Sea Zone
                      Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 3 : 8/11 hits, 5.83 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 3 : 6/9 hits, 4.17 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 tactical_bomber owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 46 Sea Zone
                      Americans roll dice for 2 battleships, 1 cruiser, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 4 : 2/7 hits, 4.00 expected hits
                      Japanese roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                      1 transport owned by the Japanese lost in 46 Sea Zone
                  Americans win, taking Morocco from Italians with 2 battleships, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
                  Casualties for Americans: 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
                  Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports
      
          Non Combat Move - Americans
              1 fighter could not land in 46 Sea Zone and was removed
              1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Guinea
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 cruiser and 2 destroyers placed in 10 Sea Zone
              4 transports placed in 101 Sea Zone
              1 bomber and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.83
      Japanese regular : 2.33
      

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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Yunnan to Hunan
              5 infantry moved from Kwangsi to Hunan
              1 artillery and 8 infantry moved from Kwangtung to Kiangsi
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 2 armour
                      Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 armour in Hunan, round 2 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                  Casualties for Japanese: 2 armour
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Kwangtung
      
          Place Units - Chinese
              4 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : -1.00
      

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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              99 infantry moved from Shantung to Kiangsu
              1 armour moved from Shantung to Kiangsi
              98 armour moved from Shantung to Kiangsi
              99 infantry moved from Tsinghai to Shensi
              99 artilleries moved from Tsinghai to Shensi
              99 armour moved from Tsinghai to Suiyuyan
      
          Combat - Chinese
              Chinese creates battle in territory Yunnan
              Chinese creates battle in territory Kwangtung
              Battle in Kiangsu
                  Chinese attack with 99 infantry
                  Japanese defend with 3 aaGuns and 1 factory_minor
                      3 aaGuns owned by the Japanese lost in Kiangsu
                  Chinese win, taking Kwangtung from UK_Pacific, taking Kiangsu from Japanese with 99 infantry remaining. Battle score for attacker is 15
                  Casualties for Japanese: 3 aaGuns
              Battle in Shensi
                  Chinese attack with 99 artilleries and 99 infantry
                  Russians defend with 2 armour and 1 mech_infantry
                      Chinese roll dice for 99 artilleries and 99 infantry in Shensi, round 2 : 56/198 hits, 66.00 expected hits
                      Russians roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
                      1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win with 99 artilleries and 98 infantry remaining. Battle score for attacker is 13
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 2 armour and 1 mech_infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter
                  UK_Pacific defend with 1 armour
                      Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the UK_Pacific and 1 fighter owned by the Chinese lost in Yunnan
                  UK_Pacific win with no units remaining. Battle score for attacker is -4
                  Casualties for Chinese: 1 fighter
                  Casualties for UK_Pacific: 1 armour
              Battle in Kiangsi
                  Chinese attack with 99 armour
                  Japanese defend with 2 armour
                      Chinese roll dice for 99 armour in Kiangsi, round 2 : 55/99 hits, 49.50 expected hits
                      Japanese roll dice for 2 armour in Kiangsi, round 2 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 99 armour remaining. Battle score for attacker is 12
                  Casualties for Japanese: 2 armour
              Battle in Suiyuyan
                  Chinese attack with 99 armour
                  Russians defend with 1 aaGun, 1 artillery and 1 infantry
                      Chinese roll dice for 99 armour in Suiyuyan, round 2 : 49/99 hits, 49.50 expected hits
                      Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Suiyuyan
                  Chinese win with 99 armour remaining. Battle score for attacker is 12
                  Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
              Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Kwangtung
      
          Turn Complete - Chinese
              Chinese collect 32 PUs; end with 34 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -4.50
      Japanese regular : -1.00
      UK_Pacific regular : 0.50
      Russians regular : -1.00
      

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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 4
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

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    • RE: Guam Group YGTE 2nd trial

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 cruiser, 3 destroyers, 2 infantry and 4 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Marshall Islands to 32 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              1 cruiser and 1 destroyer moved from 108 Sea Zone to 110 Sea Zone
              1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in 110 Sea Zone
                  Americans attack with 1 cruiser and 1 destroyer
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                  Americans win with 1 cruiser remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 destroyer
              Battle in Caroline Islands
                  Americans attack with 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                      Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Caroline Islands
                  Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Americans: 2 infantry
              Battle in Gibraltar
                  Americans attack with 1 artillery and 2 infantry
                  Italians defend with 1 harbour and 1 infantry
                      Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 cruiser and 2 destroyers placed in 10 Sea Zone
              2 transports placed in 101 Sea Zone
              2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Italians regular : -0.33
      Japanese regular : 1.00
      Germans regular : 0.67
      

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