Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Rasmustb
    3. Posts
    R
    • Profile
    • Following 0
    • Followers 0
    • Topics 16
    • Posts 1,909
    • Best 0
    • Controversial 0
    • Groups 1

    Posts made by Rasmustb

    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 tactical_bomber moved from India to 37 Sea Zone
                  2 infantry moved from Burma to Yunnan
                  1 fighter moved from India to Yunnan
                  1 fighter moved from India to 41 Sea Zone

      Combat - British
                  Battle in 41 Sea Zone
                      British attack with 1 fighter
                      Japanese defend with 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 37 Sea Zone
                      British attack with 1 tactical_bomber
                      Japanese defend with 1 transport
                      British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Yunnan
                      British attack with 1 fighter and 2 infantry
                      Japanese defend with 1 armour
                      retreated to Yunnan
                      Japanese win with 1 armour remaining. Battle score for attacker is -6
                      Casualties for British: 2 infantry

      Non Combat Move - British
                  1 fighter moved from Yunnan to Burma
                  2 aaGuns, 4 artilleries, 14 infantry and 1 mech_infantry moved from India to Burma
                  1 tactical_bomber moved from 37 Sea Zone to Burma
                  1 fighter moved from 41 Sea Zone to Burma
                  2 fighters and 1 tactical_bomber moved from Cyprus to Persia
                  1 bomber moved from Trans-Jordan to Burma
                  2 infantry moved from Greece to 99 Sea Zone
                  2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  1 infantry moved from Kenya to Anglo Egyptian Sudan

      Place Units - UK_Pacific
                  1 artillery, 2 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                  UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                  Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Turning on Edit Mode
                  EDIT: Changing PUs for Chinese from 8 to 9
                  EDIT: Turning off Edit Mode
                  Chinese buy nothing; Remaining resources: 9 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 1 PU; end with 10 PUs total

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 fighters, 6 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Wake Island to 22 Sea Zone
                  2 fighters moved from 26 Sea Zone to 22 Sea Zone
                  1 submarine moved from 33 Sea Zone to 22 Sea Zone
                  1 submarine moved from 33 Sea Zone to 34 Sea Zone
                  1 submarine moved from 33 Sea Zone to 45 Sea Zone
                  3 fighters moved from 33 Sea Zone to 34 Sea Zone
                  1 fighter moved from 33 Sea Zone to 45 Sea Zone
                  1 tactical_bomber moved from Queensland to 45 Sea Zone

      Combat - Americans
                  Battle in 45 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                      Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 34 Sea Zone
                      Americans attack with 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 22 Sea Zone
                      Americans attack with 1 bomber, 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 bomber and 2 fighters moved from 22 Sea Zone to 33 Sea Zone
                  1 bomber moved from 33 Sea Zone to Caroline Islands
                  3 fighters moved from 34 Sea Zone to 33 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                  3 carriers moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                  1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                  3 fighters moved from Western United States to Wake Island
                  1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Western United States

      Place Units - Americans
                  6 submarines and 2 transports placed in 10 Sea Zone
                  2 fighters placed in Western United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Allies +10) vs. rasmustb (Axis)

      Hi whack

      I took the liberty to presume you wouldn’t scramble in the battle for India. I Hope thats ok since your odds were terrible…

      cheers

      Also sry I havent posted in a while. Ive been busy with christmas stuff, familiy etc…

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Allies +10) vs. rasmustb (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Japanese
                  Japanese buy 2 destroyers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 infantry moved from Szechwan to Sikang
                        Japanese take Sikang from Chinese
                  3 artilleries and 1 infantry moved from Yunnan to Burma
                  1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                  1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                  1 artillery and 1 infantry moved from 39 Sea Zone to India
                  2 artilleries moved from Sumatra to 41 Sea Zone
                  2 artilleries, 1 battleship, 1 cruiser and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                  2 artilleries moved from 39 Sea Zone to India
                  4 fighters moved from 41 Sea Zone to India
                  2 fighters moved from 37 Sea Zone to India
                  2 bombers, 5 fighters and 8 tactical_bombers moved from French Indo China to India
                  1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
                  1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                  1 infantry moved from Siberia to Sakha
                        Japanese take Sakha from Russians
                  1 infantry moved from Siberia to Soviet Far East
                        Japanese take Soviet Far East from Russians

      Combat - Japanese
                  Battle in Burma
                      Japanese attack with 3 artilleries and 1 infantry
                      British defend with 1 infantry
                      Japanese win, taking Burma from UK_Pacific with 3 artilleries remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Northern Territory
                  Battle in India
                      Japanese attack with 3 artilleries, 2 bombers, 11 fighters, 1 infantry and 8 tactical_bombers
                      British defend with 4 aaGuns, 1 airfield, 2 armour, 1 fighter, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                      Japanese captures 6PUs while taking UK_Pacific capital
                      Japanese converts factory_major into different units
                      Japanese win, taking Northern Territory from ANZAC, taking India from UK_Pacific with 2 bombers, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 5
                      Casualties for Japanese: 3 artilleries, 5 fighters and 1 tactical_bomber
                      Casualties for British: 4 aaGuns, 2 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber

      Non Combat Move - Japanese
                  1 artillery and 4 infantry moved from Hopei to Shensi
                  1 aaGun moved from Kweichow to Shensi
                  2 fighters moved from French Indo China to Japan
                  1 transport moved from 5 Sea Zone to 6 Sea Zone
                  4 submarines moved from 6 Sea Zone to 35 Sea Zone
                  2 carriers and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                  1 submarine moved from 37 Sea Zone to 39 Sea Zone
                  1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 55 Sea Zone
                  2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                  2 bombers moved from India to French Indo China
                  1 armour and 1 mech_infantry moved from Yunnan to India
                  4 fighters and 5 tactical_bombers moved from India to Yunnan

      Place Units - Japanese
                  2 fighters and 8 infantry placed in Japan
                  2 destroyers and 1 submarine placed in 36 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 70 PUs; end with 76 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Allies +10) vs. rasmustb (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 1 armour, 2 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Novgorod to Archangel
                  2 tactical_bombers moved from Romania to Archangel
                  2 armour moved from Novgorod to Finland
                        Germans take Karelia from Russians
                  1 tactical_bomber moved from 112 Sea Zone to Finland
                  1 fighter moved from 112 Sea Zone to 115 Sea Zone
                  3 tactical_bombers moved from Western Germany to 115 Sea Zone
                  1 submarine moved from 112 Sea Zone to 115 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                  1 submarine moved from 125 Sea Zone to 112 Sea Zone
                  1 infantry moved from Belarus to Bryansk
                        Germans take Bryansk from Russians
                  1 infantry moved from Belarus to Eastern Poland
                  6 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Romania to Bessarabia
                  1 mech_infantry moved from Germany to Eastern Poland
                  10 artilleries moved from Poland to Eastern Poland
                  1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                  1 artillery and 1 infantry moved from 112 Sea Zone to Norway

      Combat - Germans
                  Battle in Archangel
                      Germans attack with 2 infantry and 2 tactical_bombers
                      Russians defend with 1 infantry
                      Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Eastern Poland
                      Germans attack with 10 artilleries, 1 infantry and 1 mech_infantry
                      Russians defend with 1 artillery and 2 infantry
                      Germans win, taking Eastern Poland from Russians with 10 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                      Casualties for Russians: 1 artillery and 2 infantry
                  Battle in Finland
                      Germans attack with 2 armour and 1 tactical_bomber
                      Russians defend with 1 armour
                      Germans win, taking Finland from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 armour
                  Battle in Bessarabia
                      Germans attack with 6 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                      Russians defend with 3 infantry
                      Germans win, taking Bessarabia from Russians with 6 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Norway
                  Battle in 115 Sea Zone
                      Germans attack with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
                      Russians defend with 1 cruiser and 1 submarine
                      Germans win, taking Norway from Russians with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 18
                      Casualties for Russians: 1 cruiser and 1 submarine

      Non Combat Move - Germans
                  1 aaGun, 1 armour and 2 infantry moved from Novgorod to Belarus
                  2 aaGuns moved from Baltic States to Belarus
                  1 mech_infantry moved from Poland to Belarus
                  1 armour and 4 mech_infantrys moved from Poland to Bessarabia
                  2 artilleries moved from Germany to Poland
                  2 tactical_bombers moved from Archangel to Belarus
                  1 tactical_bomber moved from Finland to 112 Sea Zone
                  1 fighter and 3 tactical_bombers moved from 115 Sea Zone to Novgorod
                  1 fighter moved from Southern Italy to 112 Sea Zone
                  2 infantry moved from Greece to Bulgaria

      Place Units - Germans
                  1 armour and 2 artilleries placed in Novgorod
                  10 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Germans collect 47 PUs; end with 47 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Allies +10) vs. rasmustb (Axis)

      So the 3 british fighters are still meant for moscow?

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      Actually they can’t… Just found this in the rulebook for pacific

      “China is not subject to convoy disruptions” <-- its on page 10 and has to do with the whole China is not industrialized, has a rural economy and can mobilize forces in any territory they occupy…

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      @Rasmustb:

      Are the chinese subject to convoy disruption as the other powers?

      The chinese lost an ipc tp blockade in chi3. Do you know if thats actually possible or if its just tripA?

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      Yea I know but Im pretty sure I did it the right way and that the little popup windows when you are battle in pbem mode also appeared  even though your scenario seems probable…

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Allies +10) vs. rasmustb (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Italians
                  Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians

      Combat - Italians

      Non Combat Move - Italians
                  2 infantry moved from Yugoslavia to Romania
                  3 mech_infantrys moved from Northern Italy to Romania
                  1 fighter moved from Northern Italy to Southern Italy
                  1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                  1 mech_infantry moved from Southern Italy to Yugoslavia
                  1 artillery moved from Normandy Bordeaux to France
                  1 infantry moved from Italian Somaliland to Ethiopia

      Place Units - Italians
                  1 fighter and 1 infantry placed in Southern Italy
                  1 artillery and 2 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 18 PUs; end with 18 PUs total

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      hmmm I did russias turn but havent recieved any MARTI mails and couldnt post the summary and save game… odd

      Do you want me to redo the turn? It didnt go very well for the russians as they werent able to retake finland…

      Let me know what you decide.

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      np :P

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Allies +10) vs. rasmustb (Axis)

      While we’re add it… Are you also aware that you still have 3 uk figs hanging out in Finland?

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      ehemm which second file? :)

      Also the 2 german mech currently in N.ita came from Normandy…

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      Hi whack

      Sry to interrupt the game but are you aware that the brits have a 70% chance of conquering Rome?

      Actually Im not sure what happens if a power with no capital conquers a hostile capital but seems tempting assuming I get the IPC’s to spend…

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Allies +10) vs. rasmustb (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Japanese
                  Japanese buy 1 airfield, 1 factory_minor and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  2 fighters moved from 42 Sea Zone to Sumatra
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                  1 artillery moved from Java to 42 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                  1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                  1 artillery moved from Philippines to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                  1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                  1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                  1 infantry moved from Paulau Island to 34 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  1 infantry moved from Malaya to Shan State
                        Japanese take Shan State from UK_Pacific
                  1 artillery moved from Kweichow to Hopei
                  1 infantry moved from Kweichow to Shensi
                        Japanese take Shensi from Chinese
                  1 infantry moved from Kweichow to Szechwan
                        Japanese take Szechwan from Chinese
                  3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                  1 bomber moved from Kwangsi to Hopei
                  4 infantry moved from Anhwe to Hopei
                  4 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 armour moved from Kwangtung to Yunnan
                  1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                  3 fighters and 3 tactical_bombers moved from Siam to Yunnan
                  1 fighter and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
                  1 battleship moved from 35 Sea Zone to 41 Sea Zone
                  1 submarine moved from 38 Sea Zone to 37 Sea Zone
                  1 submarine moved from 35 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                  1 battleship moved from 35 Sea Zone to 37 Sea Zone
                  1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  2 infantry moved from 5 Sea Zone to Siberia
                  1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 37 Sea Zone

      Combat - Japanese
                  Battle in 41 Sea Zone
                      Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                      British defend with 1 destroyer and 1 transport
                      Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in Siberia
                  Battle in Sumatra
                      Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                      British defend with 2 infantry
                      Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 2 infantry
                  Battle in Hopei
                      Japanese attack with 1 artillery, 1 bomber and 4 infantry
                      Chinese defend with 2 infantry
                      Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 armour, 3 artilleries, 1 bomber, 8 fighters, 5 infantry, 1 mech_infantry and 8 tactical_bombers
                      Chinese defend with 3 artilleries and 11 infantry
                      Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 1 bomber, 8 fighters, 1 infantry, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 33
                      Casualties for Japanese: 4 infantry
                      Casualties for Chinese: 3 artilleries and 11 infantry
                  Battle in 37 Sea Zone
                      Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
                      British defend with 1 cruiser
                      Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                  Battle in Celebes

      Non Combat Move - Japanese
                  1 artillery moved from French Indo China to Shan State
                  1 transport moved from 42 Sea Zone to 37 Sea Zone
                  1 carrier moved from 42 Sea Zone to 41 Sea Zone
                  1 carrier moved from 35 Sea Zone to 37 Sea Zone
                  1 carrier moved from 35 Sea Zone to 41 Sea Zone
                  2 fighters moved from Sumatra to 41 Sea Zone
                  2 fighters moved from Yunnan to 41 Sea Zone
                  1 bomber, 6 fighters and 8 tactical_bombers moved from Yunnan to French Indo China
                  1 bomber moved from Hopei to French Indo China
                  2 fighters moved from French Indo China to 37 Sea Zone
                  3 fighters moved from Japan to French Indo China
                  1 aaGun moved from Anhwe to Kweichow
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone

      Place Units - Japanese
                  4 submarines placed in 6 Sea Zone
                  1 airfield and 1 factory_minor placed in French Indo China

      Turn Complete - Japanese
                  Japanese collect 61 PUs; end with 61 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Allies +10) vs. rasmustb (Axis)

      @Whackamatt:

      That’s because you can’t do that.  Factories prevent you from blitzing.  You cannot blitz through territories containing them.  I will edit your move back out and place the tank in Novgorod

      I see… Thanks for pointing that out to me

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Combat Move - French
                  1 destroyer moved from 39 Sea Zone to 43 Sea Zone

      Combat - French
                  Battle in 43 Sea Zone
                      French attack with 1 destroyer
                      Japanese defend with 1 transport
                      French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 infantry moved from Syria to Trans-Jordan

      Turn Complete - French

      posted in League
      R
      Rasmustb
    • RE: 14L Whackamatt (Axis) vs. rasmustb (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 3 submarines; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 55 Sea Zone
                  3 fighters moved from Queensland to 55 Sea Zone

      Combat - ANZAC
                  Battle in 55 Sea Zone
                      ANZAC attack with 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  3 fighters moved from 55 Sea Zone to Caroline Islands
                  1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                  1 cruiser moved from 46 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                  1 infantry moved from 63 Sea Zone to New Zealand
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 infantry moved from New Guinea to 46 Sea Zone
                  1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
                  1 infantry moved from 62 Sea Zone to New South Wales
                  1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  3 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      posted in League
      R
      Rasmustb
    • 1
    • 2
    • 77
    • 78
    • 79
    • 80
    • 81
    • 95
    • 96
    • 79 / 96