Posts made by Rasmustb
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RE: 14L G40 bonusbent (axis) - Rasmustb (allies bid 7)
Hva! Ser at Kejserens reaktion p� de allieredes bekymring og trusler er kommet ud paa youtube!
Verdenssamfundet forarges yderligere over denne barbariske adf�rd! I krogene findes ogs� noget bekymring over japanernes teknologiske form�en… Bambus og samuraisv�rd OG h�jkvalitets vidoer i farver.
I endnu mere m�rke og afsidesliggende kroge, kan man s�gar h�re udtalelser a la “De skal bombes godt og grundigt, f�r dette er ovre, s� Verden ikke i fremtiden kommer til at l�gge under for kejserens digitale landvindinger!”
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RE: 14L G40 bonusbent (axis) - Rasmustb (allies bid 7)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 0 to 1
EDIT: Turning off Edit Mode
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone -
RE: 14L G40 bonusbent (axis) - Rasmustb (allies bid 7)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
RE: 14L G40 bonusbent (axis) - Rasmustb (allies bid 7)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Western United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Mexico
1 fighter moved from Mexico to Western United States
1 cruiser and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 infantry moved from Central United States to Western United States
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
RE: 14L G40 bonusbent (axis) - Rasmustb (allies bid 7)
Japanerne haenger tydeligvis stadig fast i gamle traditioner. Samuraisvaerd og bambus er bare ikke at sammeligne med staalpanser og kanoner. M�ske Japan skulle begynde at tilbede Dicey!
Hah! Mon ikke snarere det skyldes den lave moral, der uundgåeligt følger af brutal nedslagtning af de stakkels fredelige kinesiske bønder? Kejseren skal vide, at verdenssamfundet betragter udviklingen i Asien med stigende bekymring, og en egentlig militær intervention i fredens interesse er en fortsat diskuteret strategi…
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RE: 14L G40 bonusbent (axis) - Rasmustb (allies bid 7)
2 andre danskere??!
Challenge accepted 8-)Jeg tager gerne udfordringen op, n�r et af mine nuv�rende spil er f�rdige.
Også her :D
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RE: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)
Hi
Need scram decision for sz 110
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RE: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Western Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Tambov
2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Smolensk to Ukraine
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone -
RE: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)
You misplaced your australian tranny when doing edits. I’ll correct it
cheers
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RE: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 mech_infantry moved from Western Ukraine to Bryansk
2 armour moved from Smolensk to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Northern Italy
1 infantry moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
RE: 14L G40 bonusbent (axis) - Rasmustb (allies bid 7)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
1 fighter moved from Belarus to Novgorod
1 infantry moved from Archangel to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
RE: 14L G40 bonusbent (axis) - Rasmustb (allies bid 7)
Held & Lykke!
Ubekræftede rygter vil vide, at Churchill sidst er set i nærheden af Stonehenge, hvor han har betragtet særlige skyformationer og stenudsmykninger. Anonyme tilhører mener desuden, at denne mumlede usammenhængende bønner rettet til en gammel hedensk afgud kaldet “dicey”. …
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RE: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Chinese to Russians
EDIT: Changing PUs for Russians from 45 to 46
EDIT: Turning off Edit Mode
Japanese buy 3 artilleries, 1 bomber, 1 carrier, 4 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
3 artilleries, 4 fighters, 8 infantry and 4 tactical_bombers moved from Shensi to Kansu
1 armour moved from Korea to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 bomber moved from French Indo China to 42 Sea Zone
2 mech_infantrys moved from Szechwan to Kazakhstan
1 fighter moved from Shensi to KazakhstanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 3 artilleries, 4 fighters, 8 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 14 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery and 8 infantry
Casualties for Chinese: 1 fighter and 14 infantry
Battle in Persia
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from Kazakhstan to Turkmenistan
1 fighter and 1 tactical_bomber moved from Kansu to Turkmenistan
1 infantry moved from Szechwan to Sikang
1 aaGun and 1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Jehol
2 fighters and 2 tactical_bombers moved from Kansu to Jehol
1 fighter and 1 tactical_bomber moved from Kansu to Yunnan
1 mech_infantry moved from Szechwan to Shensi
2 mech_infantrys moved from French Indo China to Szechwan
1 artillery and 2 infantry moved from India to West India
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from French Indo China to Caroline Islands
3 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 infantry, 3 submarines, 4 tactical_bombers and 6 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 7 infantry, 3 submarines, 4 tactical_bombers and 6 transports moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 7 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone
3 artilleries and 9 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 44 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Japan
1 artillery placed in Malaya
2 infantry placed in Malaya
1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
RE: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)
A lot to process.
On the first combat move, forgot the Russian attacks in Africa (which will soon be the Soviets major source of IPCs). The Ukraine battle came out the same; in any case, I would have taken the hit on the one Russian infantry.
In my initial NCM, I moved the 3 MIs from the Caucasus and the 3 infantry from Volgograd to Tambov, because I wanted to avoid an attack by the 9 Japanese aircraft in Shensi. After doing so, I realized that there are 2 Italian troops in W. Ukraine that might well take out the blocking Russian infantry in Bryansk. (On my screen the Italian troops are nearly invisible against the dark brown background.) So I re-routed the retreating troops toSamara but needed to use 1 infantry from Volgograd to take Kazakhstan so the Japanese air units have no place to land. I also just realized that I need to move 1 infantry from Volgograd to Tambov, because Bryansk will probably fall and German tanks and the MI plus air could (perhaps unwisely) attack Samara. I also noticed that I put 5 infantry in Samara, which needs to adjusted to 1. Will send the corrected map momentarily.
Sorry for the confusion.Ok. No problem… Kazakhstan is russian territory though but Ill just correct this. Japan coming up shortly
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RE: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Belarus to Archangel
2 artilleries moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 aaGuns, 1 armour, 10 artilleries and 16 infantry moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Belarus
8 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
1 aaGun, 4 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
14 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Finland to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 submarines moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
2 bombers moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Greece to Smolensk
1 fighter and 1 tactical_bomber moved from Syria to Eastern Poland
1 fighter and 1 tactical_bomber moved from Syria to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
4 mech_infantrys placed in Western Germany
2 infantry and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
RE: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)
Im taking my chances… I doubt French movement can alter my plans anyhow
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RE: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 bomber and 1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
2 armour moved from Baltic States to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Ukraine to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 battleship, 1 cruiser and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from British Somaliland to Italian SomalilandPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total