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    Posts made by RangerLugi

    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuan to Chahar
                    Chinese take Chahar from Japanese
              3 artilleries and 8 infantry moved from Anhwe to Jehol
              2 infantry moved from Hopei to Anhwe
              1 infantry moved from Kiangsi to Anhwe
              1 fighter moved from Yunnan to Anhwe
              1 infantry moved from Kiangsi to Anhwe
      
          Combat - Chinese
              Battle in Jehol
                  Chinese attack with 3 artilleries and 8 infantry
                  Japanese defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
                      Chinese roll dice for 3 artilleries and 8 infantry in Jehol, round 2 : 4/11 hits, 2.83 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Jehol, round 2 : 1/4 hits, 1.50 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                  Chinese win, taking Jehol from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 13
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Jehol
              6 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.17
      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 6 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Midway to 25 Sea Zone
              1 cruiser, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
              3 artilleries moved from Hawaiian Islands to 26 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              4 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 26 Sea Zone to 6 Sea Zone
              1 mech_infantry moved from 6 Sea Zone to Korea
              4 infantry moved from 6 Sea Zone to Korea
              1 armour moved from 6 Sea Zone to Korea
              3 artilleries moved from 6 Sea Zone to Korea
              2 artilleries moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,1
                  Units damaged: 1 carrier owned by the Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                  Units damaged: 1 carrier owned by the Americans
              Battle in 6 Sea Zone
                  Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
                  Japanese defend with 2 carriers, 3 fighters and 4 tactical_bombers
                      Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
                      Japanese roll dice for 2 carriers, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 2 battleships, 1 cruiser, 2 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 3 : 7/7 hits, 4.17 expected hits
                      Japanese roll dice for 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                      2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 cruiser, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 23
                  Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Casualties for Japanese: 2 carriers, 3 fighters and 4 tactical_bombers
              Battle in Korea
      
          Non Combat Move - Americans
              1 tactical_bomber could not land in 6 Sea Zone and was removed
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 artilleries moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 cruiser and 3 transports placed in 10 Sea Zone
              3 armour and 3 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 21 PUs; end with 27 PUs
              Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 67 PUs
              Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans : 3.83
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Northern Territory to 55 Sea Zone
              2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
              1 submarine moved from 35 Sea Zone to 19 Sea Zone
                    ANZAC take 20 Sea Zone from Japanese
              1 fighter moved from Philippines to 19 Sea Zone
              1 tactical_bomber moved from Queensland to Philippines
              1 fighter moved from Caroline Islands to Philippines
              1 artillery moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 artillery moved from Philippines to 35 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 armour moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              1 fighter moved from Caroline Islands to Philippines
              1 destroyer moved from 33 Sea Zone to 35 Sea Zone
      
          Combat - ANZAC
              Battle in 19 Sea Zone
                  ANZAC attack with 1 fighter and 1 submarine
                  Japanese defend with 1 cruiser and 2 transports
                      ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser and 2 transports in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Japanese lost in 19 Sea Zone
                      2 transports owned by the Japanese lost in 19 Sea Zone
                      ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                  ANZAC win, taking 19 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 26
                  Casualties for Japanese: 1 cruiser and 2 transports
      
          Non Combat Move - ANZAC
              1 fighter moved from 19 Sea Zone to Kiangsi
              2 artilleries moved from 35 Sea Zone to Philippines
              4 infantry moved from 35 Sea Zone to Philippines
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 21 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.83
      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: British round 6

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 6
      
          Purchase Units - British
              British buy 1 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Non Combat Move - British
              1 infantry moved from Kwangtung to Kiangsi
              2 aaGuns, 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Kiangsi
              1 mech_infantry moved from Yunnan to Kiangsi
              1 infantry moved from Yunnan to Hunan
              1 armour moved from Yunnan to Kiangsi
              1 artillery and 1 infantry moved from Burma to Yunnan
              4 mech_infantrys moved from India to Yunnan
      
          Place Units - British
              1 armour, 3 mech_infantrys and 1 tactical_bomber placed in India
      
          Turn Complete - British
              British collect 19 PUs; end with 19 PUs
              Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 24 PUs
              Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 infantry moved from Hunan to Anhwe
              2 artilleries, 1 fighter and 3 infantry moved from Kweichow to Anhwe
              1 infantry moved from Kansu to Suiyuan
                    Chinese take Suiyuan from Japanese
              1 infantry moved from Kansu to Suiyuan
              3 infantry moved from Hopei to Anhwe
              1 infantry moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 2 artilleries, 1 fighter and 7 infantry
                  Japanese defend with 4 infantry
                      Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Anhwe, round 2 : 3/10 hits, 2.67 expected hits
                      Japanese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
                      3 infantry owned by the Japanese lost in Anhwe
                      Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Anhwe, round 3 : 2/10 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 12
                  Casualties for Japanese: 4 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Anhwe to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Hopei
              1 infantry placed in Kiangsi
              1 artillery and 1 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 15 PUs
              Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : -1.67
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              3 artilleries moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              4 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
              1 armour moved from 17 Sea Zone to Iwo Jima
              1 artillery moved from 17 Sea Zone to Iwo Jima
              2 infantry moved from 17 Sea Zone to Iwo Jima
              1 cruiser moved from 26 Sea Zone to 17 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 destroyer moved from 26 Sea Zone to 17 Sea Zone
              1 destroyer moved from 26 Sea Zone to 17 Sea Zone
              1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
              1 mech_infantry moved from 25 Sea Zone to Midway
              1 cruiser moved from 26 Sea Zone to 25 Sea Zone
              1 armour, 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits.  Rolls: 2,2
              Battle in Midway
              Battle in Iwo Jima
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                  Americans win, taking Midway from Japanese, taking Iwo Jima from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 aaGun moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
              1 aaGun moved from 17 Sea Zone to Iwo Jima
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              4 infantry moved from 26 Sea Zone to Hawaiian Islands
              3 artilleries moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 cruiser, 3 destroyers and 2 transports placed in 10 Sea Zone
              2 artilleries and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 18 PUs; end with 21 PUs
              Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 61 PUs
              Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 tactical_bomber moved from New South Wales to Queensland
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
              1 infantry moved from Celebes to 44 Sea Zone
              1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
      
          Combat - ANZAC
              Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1
      
          Non Combat Move - ANZAC
              1 artillery moved from 35 Sea Zone to Philippines
              1 infantry moved from 35 Sea Zone to Philippines
              1 infantry moved from 55 Sea Zone to Northern Territory
      
          Place Units - ANZAC
              1 armour and 1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 21 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 tactical_bomber moved from Yunnan to 36 Sea Zone
              4 fighters moved from Yunnan to 36 Sea Zone
              1 infantry moved from Kwangsi to Kwangtung
                    British take Kwangtung from Japanese
              1 armour moved from India to Yunnan
              1 mech_infantry moved from India to Yunnan
              1 armour moved from Yunnan to Kwangsi
              1 infantry moved from India to Burma
              1 artillery moved from India to Burma
              1 infantry moved from Shan State to Yunnan
      
          Combat - British
              Battle in 36 Sea Zone
                  British attack with 4 fighters and 1 tactical_bomber
                  Japanese defend with 2 carriers and 2 destroyers
                      British roll dice for 4 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                      Japanese roll dice for 2 carriers and 2 destroyers in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                      2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the British lost in 36 Sea Zone
                  British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                  Casualties for British: 1 fighter
                  Casualties for Japanese: 2 carriers and 2 destroyers
      
          Non Combat Move - British
              3 fighters moved from 36 Sea Zone to Kwangsi
              1 tactical_bomber moved from 36 Sea Zone to Kwangsi
              1 aaGun moved from Yunnan to Kwangsi
              1 aaGun moved from Yunnan to Kwangsi
      
          Place Units - British
              4 mech_infantrys placed in India
      
          Turn Complete - British
              British collect 19 PUs; end with 19 PUs
              Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 24 PUs
              Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      British : 1.33
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hopei
              2 infantry moved from Shensi to Hopei
              1 fighter moved from Yunnan to Hopei
              1 infantry moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              1 artillery and 2 infantry moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Kweichow
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Hunan
              1 artillery and 1 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs
              Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.83
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 infantry and 3 transports; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
              2 battleships moved from 1 Sea Zone to 10 Sea Zone
              1 cruiser moved from 1 Sea Zone to 10 Sea Zone
              1 transport moved from 1 Sea Zone to 10 Sea Zone
              1 armour moved from British Columbia to Western United States
              1 artillery and 1 mech_infantry moved from British Columbia to Western United States
              2 fighters moved from Western United States to 10 Sea Zone
              2 tactical_bombers moved from Western United States to 10 Sea Zone
              2 bombers moved from Caroline Islands to 36 Sea Zone
              2 cruisers moved from 10 Sea Zone to 26 Sea Zone
                    Americans take 26 Sea Zone from Japanese
              2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
      
          Combat - Americans
              Battle in Hawaiian Islands
              Battle in 36 Sea Zone
                  Americans attack with 2 bombers
                  Japanese defend with 2 carriers and 3 destroyers
                      Americans roll dice for 2 bombers in 36 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 2 carriers and 3 destroyers in 36 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                      1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 36 Sea Zone
                  Japanese win, taking Hawaiian Islands from Japanese with 2 carriers and 2 destroyers remaining. Battle score for attacker is -16
                  Casualties for Americans: 2 bombers
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 carriers and 3 transports placed in 10 Sea Zone
              3 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 17 PUs; end with 22 PUs
              Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 62 PUs
              Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              2 fighters moved from Queensland to Philippines
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
      
          Combat - ANZAC
              ANZAC creates battle in territory 35 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
      
          Place Units - ANZAC
              1 tactical_bomber placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 21 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from India to Yunnan
              1 transport moved from 39 Sea Zone to 38 Sea Zone
              1 infantry moved from Burma to 38 Sea Zone
              1 artillery moved from Burma to 38 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to Kwangsi
              1 artillery moved from 36 Sea Zone to Kwangsi
              1 cruiser moved from 35 Sea Zone to 36 Sea Zone
              1 destroyer moved from 35 Sea Zone to 36 Sea Zone
              1 fighter moved from Yunnan to Kwangsi
              1 armour, 3 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Hunan
      
          Combat - British
              Battle in Kwangsi
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 armour
                      British roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Kwangsi
                  British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Battle in Hunan
                  British attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      British roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 5/7 hits, 3.00 expected hits
                      Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in Hunan
                  British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                  Casualties for British: 1 armour and 2 infantry
                  Casualties for Japanese: 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
      
          Non Combat Move - British
              1 fighter moved from Kwangsi to Yunnan
              3 fighters moved from Hunan to Yunnan
              1 tactical_bomber moved from Hunan to Yunnan
              1 aaGun moved from Burma to Yunnan
              1 infantry moved from French Indo China to Kwangsi
              1 infantry moved from Malaya to Shan State
      
          Place Units - British
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - British
              British collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      British : 1.33
      Japanese : 0.00
      

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      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Kweichow to Hunan
              1 fighter and 4 infantry moved from Yunnan to Hunan
              1 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 7 infantry
                  Japanese defend with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                      Chinese roll dice for 1 fighter and 7 infantry in Hunan, round 2 : 1/8 hits, 1.67 expected hits
                      Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 2.83 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 3/5 hits, 2.50 expected hits
                      3 infantry owned by the Chinese lost in Hunan
                  1 infantry owned by the Chinese retreated to Yunnan
                  Japanese win with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
                  Casualties for Chinese: 6 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Kweichow
              1 artillery and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1.83
      Japanese : 0.67
      

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      RangerLugi
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      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 armour, 3 artilleries, 3 infantry and 3 transports; Remaining resources: 6 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              2 battleships moved from 14 Sea Zone to 1 Sea Zone
              1 cruiser moved from 14 Sea Zone to 1 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 artillery moved from 1 Sea Zone to British Columbia
              1 infantry moved from 1 Sea Zone to British Columbia
              1 armour, 2 infantry and 1 mech_infantry moved from Western United States to British Columbia
              2 tactical_bombers moved from Aleutian Islands to British Columbia
              2 fighters moved from Aleutian Islands to British Columbia
      
          Combat - Americans
              Battle in 1 Sea Zone
                  Americans attack with 2 battleships, 1 cruiser and 1 transport
                  Japanese defend with 3 transports
                      3 transports owned by the Japanese lost in 1 Sea Zone
                  Americans win, taking 1 Sea Zone from Neutral with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 21
                  Casualties for Japanese: 3 transports
              Battle in British Columbia
                  Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                  Japanese defend with 1 armour and 5 infantry
                      Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in British Columbia, round 2 : 4/10 hits, 4.00 expected hits
                      Japanese roll dice for 1 armour and 5 infantry in British Columbia, round 2 : 3/6 hits, 2.17 expected hits
                      4 infantry owned by the Japanese and 3 infantry owned by the Americans lost in British Columbia
                      Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in British Columbia, round 3 : 4/7 hits, 3.50 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in British Columbia, round 3 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in British Columbia
                  Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Americans: 3 infantry
                  Casualties for Japanese: 1 armour and 5 infantry
      
          Non Combat Move - Americans
              2 fighters moved from British Columbia to Western United States
              2 tactical_bombers moved from British Columbia to Western United States
      
          Place Units - Americans
              3 transports placed in 10 Sea Zone
              1 armour, 3 artilleries and 3 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 16 PUs; end with 22 PUs
              Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 62 PUs
              Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.50
      Japanese : 0.00
      

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      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry moved from Northern Territory to Queensland
              1 artillery moved from New South Wales to Queensland
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 artillery moved from 35 Sea Zone to Philippines
              1 infantry moved from Sumatra to 41 Sea Zone
              1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in Philippines
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 airfield, 1 artillery and 1 harbour
                      ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Philippines
                  ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - ANZAC
              1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.33
      Japanese : -0.33
      

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      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 armour and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Siam to French Indo China
                    British take French Indo China from Japanese
              4 fighters moved from India to Kwangsi
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
              1 armour moved from India to Yunnan
              2 infantry moved from Shan State to Yunnan
              1 artillery moved from India to Burma
              1 infantry moved from India to Burma
              1 tactical_bomber moved from India to Kwangsi
      
          Combat - British
              Battle in Kwangsi
                  British attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 3 fighters, 3 infantry and 1 tactical_bomber
                      British roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 5/11 hits, 4.33 expected hits
                      Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 3 infantry owned by the British lost in Kwangsi
                      British roll dice for 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 4/7 hits, 3.50 expected hits
                      Japanese roll dice for 2 fighters in Kwangsi, round 3 : 2/2 hits, 1.33 expected hits
                      2 fighters owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Kwangsi
                  British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                  Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  Casualties for Japanese: 3 fighters, 3 infantry and 1 tactical_bomber
      
          Non Combat Move - British
              4 fighters moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kwangsi to Yunnan
              1 aaGun moved from India to Burma
              1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
      
          Place Units - British
              1 armour placed in India
              1 transport placed in 39 Sea Zone
      
          Turn Complete - British
              British collect 16 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      British : 1.17
      Japanese : 1.17
      

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      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Szechwan to Kweichow
              1 fighter and 3 infantry moved from Szechwan to Yunnan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Kansu
              Chinese undo move 1.
              1 infantry placed in Kansu
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 cruisers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 units repaired.
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Mexico: 2 fighters and 2 tactical_bombers
              EDIT: Adding units owned by Americans to Western United States: 2 fighters and 2 tactical_bombers
              EDIT: Turning off Edit Mode
              2 tactical_bombers moved from Western United States to 14 Sea Zone
              2 fighters moved from Western United States to 14 Sea Zone
              2 battleships moved from 10 Sea Zone to 14 Sea Zone
              1 cruiser moved from 10 Sea Zone to 14 Sea Zone
              2 bombers moved from Queensland to Caroline Islands
              1 transport moved from 54 Sea Zone to 33 Sea Zone
      
          Combat - Americans
              Battle in 14 Sea Zone
                  Americans attack with 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers
                  Japanese defend with 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports
                      Americans roll dice for 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers in 14 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
                      Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 14 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 14 Sea Zone
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 transports owned by the Japanese and 1 armour owned by the Japanese lost in 14 Sea Zone
                  Americans win with 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78
                  Casualties for Japanese: 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports
      
          Non Combat Move - Americans
              2 tactical_bombers moved from 14 Sea Zone to Aleutian Islands
              2 fighters moved from 14 Sea Zone to Aleutian Islands
      
          Place Units - Americans
              2 cruisers, 3 destroyers and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 14 PUs; end with 14 PUs
              Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.83
      Japanese : -1.50
      

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      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              1 fighter moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from Caroline Islands to 33 Sea Zone
              1 artillery moved from Northern Territory to Queensland
      
          Combat - ANZAC
              Battle in 33 Sea Zone
                  ANZAC attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 33 Sea Zone
                  ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              2 fighters moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      Japanese : -0.17
      

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      RangerLugi
    • RE: waxenhen4 Vs RangerLugi

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Shan State to Siam
                    British take Siam from Japanese
              1 infantry moved from Malaya to Shan State
              1 infantry moved from Shan State to Yunnan
              1 mech_infantry moved from India to Yunnan
              1 armour moved from India to Yunnan
              4 infantry moved from Burma to Yunnan
              2 fighters moved from Burma to Yunnan
              1 tactical_bomber moved from Burma to Yunnan
              1 artillery moved from Burma to Yunnan
              2 fighters moved from India to Yunnan
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 2 artilleries and 4 infantry
                      British roll dice for 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 8/13 hits, 4.67 expected hits
                      Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
                      4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 artilleries and 4 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Yunnan to India
              4 fighters moved from Yunnan to India
              1 aaGun moved from Burma to Yunnan
              1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
      
          Place Units - British
              1 armour, 1 artillery and 1 infantry placed in India
      
          Turn Complete - British
              British collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      British : 3.33
      Japanese : 0.00
      

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