Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. RangerLugi
    R
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 211
    • Best 0
    • Controversial 0
    • Groups 0

    RangerLugi

    @RangerLugi

    0
    Reputation
    6
    Profile views
    211
    Posts
    0
    Followers
    0
    Following
    Joined Last Online

    RangerLugi Unfollow Follow

    Latest posts made by RangerLugi

    • RE: Pain in the pacific

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7.0

      Game History

      Round: 2
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Americans and French from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Americans and Dutch from Neutrality to Friendly
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 bombers moved from Kiangsi to Malaya
              1 fighter moved from Kwangsi to Malaya
              1 fighter moved from 20 Sea Zone to Malaya
              1 fighter moved from Kiangsi to 37 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 artillery moved from 35 Sea Zone to Philippines
              2 infantry moved from French Indo China to Yunnan
              1 artillery moved from Hunan to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 armour moved from Kiangsi to Yunnan
              2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
              1 artillery and 1 infantry moved from Chahar to Hopei
              1 mech_infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Kweichow
              1 fighter moved from Kiangsi to Kweichow
              1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to Philippines
              1 artillery and 3 infantry moved from Kiangsi to Kwangtung
              3 transports moved from 20 Sea Zone to 6 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
              1 fighter moved from Kiangsi to Kwangtung
              1 tactical_bomber moved from Kiangsi to Kwangtung
              1 fighter moved from Kiangsi to Yunnan
              1 tactical_bomber moved from Kiangsi to Yunnan
              1 tactical_bomber moved from Kiangsi to Hopei
              1 fighter moved from Kiangsi to Kweichow
      
          Combat - Japanese
              Air Battle in Malaya
                  Japanese attacks with 5 units heading to Malaya
                  British launches 4 interceptors out of Malaya
                      Attackers Fire,  : 0/2 hits, 0.33 expected hits
                      Defenders Fire,  : 3/4 hits, 1.33 expected hits
                      2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in Malaya
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Malaya
                      British roll AA dice in Malaya : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Malaya rolls: 1 and causes: 1 damage to unit: airfield
                  Bombing raid in Malaya causes 1 damage total. 
              Battle in 37 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                  Casualties for Japanese: 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in Kweichow
                  Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 1 harbour and 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
                      British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Philippines
                  Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 fighter and 1 harbour
                      Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 0/3 hits, 1.17 expected hits
                      Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                      Japanese roll dice for 1 artillery and 1 tactical_bomber in Philippines, round 3 : 1/2 hits, 0.83 expected hits
                      Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits
                      1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 infantry and 1 tactical_bomber
                  Casualties for Americans: 1 fighter
              Battle in Hopei
                  Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
                  Chinese defend with 9 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits, 5.00 expected hits
                      Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 3.00 expected hits
                      3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers in Yunnan, round 3 : 4/8 hits, 4.33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 artillery, 3 infantry and 1 tactical_bomber
                  Casualties for Chinese: 9 infantry
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              1 bomber moved from Malaya to French Indo China
              3 infantry moved from Kiangsi to Kwangsi
              3 fighters moved from Yunnan to Kwangsi
              2 tactical_bombers moved from Yunnan to Kwangsi
              2 fighters moved from Kweichow to Kwangsi
              1 tactical_bomber moved from Kwangtung to Kwangsi
              1 fighter moved from Kwangtung to Kwangsi
              3 infantry moved from Jehol to Anhwe
              1 aaGun moved from Jehol to Anhwe
              1 tactical_bomber moved from Hopei to Anhwe
      
          Place Units - Japanese
              1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : 0.67
      Japanese regular : -2.00
      British AA : 0.67
      Defenders Fire,  : 1.67
      Attackers Fire,  : -0.33
      British regular : -0.17
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: Pain in the pacific

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 1 infantry moved from Kiangsi to Hunan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 bomber moved from Kiangsu to Yunnan
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 tactical_bomber moved from Kiangsu to Hunan
              1 bomber moved from Manchuria to Yunnan
              1 fighter moved from Formosa to Hunan
              1 fighter moved from Kiangsu to Yunnan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Yunnan, round 2 : 4/7 hits, 2.83 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Yunnan to Kwangsi
              1 bomber moved from Yunnan to Kiangsi
              1 bomber moved from Yunnan to Kiangsi
              1 fighter moved from Hunan to Kiangsi
              1 tactical_bomber moved from Hunan to Kiangsi
              1 infantry moved from Kiangsu to Kiangsi
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
              1 transport moved from 33 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Kiangsi
              1 destroyer moved from 19 Sea Zone to 6 Sea Zone
              1 cruiser moved from 19 Sea Zone to 6 Sea Zone
              1 submarine moved from 19 Sea Zone to 6 Sea Zone
              2 fighters moved from Japan to Kiangsi
              2 tactical_bombers moved from Japan to Kiangsi
              1 bomber moved from Japan to Kiangsi
              3 fighters moved from Manchuria to Kiangsi
              2 tactical_bombers moved from Manchuria to Kiangsi
              1 mech_infantry moved from Manchuria to Anhwe
              1 armour moved from Japan to 6 Sea Zone
              1 armour and 2 transports moved from 6 Sea Zone to 19 Sea Zone
              1 artillery moved from Manchuria to 19 Sea Zone
              1 infantry moved from Manchuria to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
              1 armour moved from 20 Sea Zone to Kiangsi
              2 infantry moved from 20 Sea Zone to Kiangsi
              1 artillery moved from 20 Sea Zone to Kiangsi
              1 fighter moved from Okinawa to Kiangsi
              1 aaGun moved from Manchuria to Jehol
              3 infantry moved from Manchuria to Jehol
              2 fighters moved from Japan to Caroline Islands
              2 tactical_bombers moved from Japan to Caroline Islands
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              1 transport placed in 6 Sea Zone
              1 artillery and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 1.33
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: Pain in the pacific

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 12:24:08 AM
      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4(X) vs Rangerlugi(A) Global40

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Volgograd to Caucasus
              2 infantry moved from Tambov to Rostov
              1 armour moved from Russia to Rostov
              1 armour moved from Russia to Rostov
              2 mech_infantrys moved from Russia to Archangel
              1 armour moved from Russia to Archangel
              1 infantry moved from Vologda to Archangel
              1 artillery and 2 infantry moved from Russia to Smolensk
              2 armour moved from Russia to Bryansk
              5 artilleries and 5 infantry moved from Russia to Bryansk
              1 tactical_bomber moved from Russia to Archangel
              1 fighter moved from Russia to Rostov
              1 fighter moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 armour, 5 artilleries and 5 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 armour, 5 artilleries and 5 infantry in Bryansk, round 2 : 5/12 hits, 4.33 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits
                      Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Smolensk
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 2 armour, 1 fighter and 2 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 2 armour, 1 fighter and 2 infantry in Rostov, round 2 : 4/5 hits, 1.83 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Rostov to Russia
              1 fighter moved from Smolensk to Russia
              1 tactical_bomber moved from Archangel to Russia
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Volgograd
              1 armour, 2 artilleries and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.00
      Russians regular : 2.83
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4(X) vs Rangerlugi(A) Global40

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
              1 fighter moved from Philippines to Caroline Islands
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              3 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              1 cruiser and 1 destroyer placed in 62 Sea Zone
              1 marine placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
      
          Combat Move - French
              1 infantry moved from Tunisia to Libya
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4(X) vs Rangerlugi(A) Global40

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
              1 fighter moved from Philippines to Caroline Islands
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              3 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              1 cruiser and 1 destroyer placed in 62 Sea Zone
              1 marine placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4(X) vs Rangerlugi(A) Global40

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Yunnan to Philippines
              3 artilleries moved from Eastern United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 artilleries moved from 91 Sea Zone to Gibraltar
              3 infantry moved from 91 Sea Zone to Gibraltar
              2 transports moved from 110 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in Gibraltar
                  Americans attack with 3 artilleries and 3 infantry
                  Italians defend with 1 artillery and 1 harbour
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - Americans
              1 cruiser moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier and 1 transport placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
              2 fighters placed in 101 Sea Zone
              1 battleship and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
              1 infantry moved from Kweichow to Hunan
              1 infantry moved from Yunnan to Hunan
              1 artillery moved from Yunnan to Hunan
              1 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Chinese creates battle in territory Shensi
              Chinese creates battle in territory Suiyuyan
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              3 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour moved from India to Eastern Persia
              1 infantry moved from Shan State to Siam
                    UK_Pacific take Siam from Japanese
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 artillery and 2 infantry moved from Kwangsi to Kwangtung
              2 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
              1 armour moved from Hunan to Kwangtung
              1 mech_infantry moved from Hunan to Kwangtung
              1 tactical_bomber moved from Yunnan to Kwangtung
              2 armour moved from Belgian Congo to Anglo Egyptian Sudan
              3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 infantry and 1 mech_infantry moved from Libya to Tobruk
                    British take Tobruk from Italians
              2 artilleries moved from United Kingdom to 110 Sea Zone
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              3 fighters moved from United Kingdom to Normandy Bordeaux
              1 bomber moved from United Kingdom to France
              1 transport moved from 107 Sea Zone to 106 Sea Zone
              1 mech_infantry moved from India to Eastern Persia
              2 armour and 1 mech_infantry moved from India to Yunnan
      
          Combat - British
              Strategic bombing raid in France
                      Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in France causes 6 damage total. 
              Battle in Kwangtung
                  British attack with 3 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                      British roll dice for 3 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/11 hits, 3.67 expected hits
                      Japanese roll dice for 2 artilleries and 4 infantry in Kwangtung, round 2 : 2/6 hits, 2.00 expected hits
                      3 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                      British roll dice for 3 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 3/9 hits, 3.33 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                  British win, taking Kwangtung from Japanese with 3 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for British: 2 infantry and 1 mech_infantry
                  Casualties for Japanese: 2 artilleries and 4 infantry
              Battle in Normandy Bordeaux
                  British attack with 2 artilleries, 3 fighters and 2 infantry
                  Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                      British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/7 hits, 2.83 expected hits
                      Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                      British roll dice for 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.83 expected hits
                      Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                  British win, taking Normandy Bordeaux from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - British
              1 bomber moved from France to United Kingdom
              2 fighters moved from Normandy Bordeaux to United Kingdom
              1 fighter moved from Normandy Bordeaux to United Kingdom
              1 tactical_bomber moved from Kwangtung to Yunnan
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
      
          Place Units - British
              1 armour and 1 mech_infantry placed in Union of South Africa
              1 transport placed in 110 Sea Zone
              3 artilleries and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              4 armour and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 28 PUs; end with 29 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
              Some Units in India change ownership: 4 armour and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : 0.00
      Italians regular : 0.67
      Germans AA : -0.17
      Germans regular : -1.00
      British regular : -5.17
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4(X) vs Rangerlugi(A) Global40

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
              1 infantry moved from Kweichow to Hunan
              1 infantry moved from Yunnan to Hunan
              1 artillery moved from Yunnan to Hunan
              1 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Chinese creates battle in territory Shensi
              Chinese creates battle in territory Suiyuyan
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              3 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4(X) vs Rangerlugi(A) Global40

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Yunnan to Philippines
              3 artilleries moved from Eastern United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 artilleries moved from 91 Sea Zone to Gibraltar
              3 infantry moved from 91 Sea Zone to Gibraltar
              2 transports moved from 110 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in Gibraltar
                  Americans attack with 3 artilleries and 3 infantry
                  Italians defend with 1 artillery and 1 harbour
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - Americans
              1 cruiser moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier and 1 transport placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
              2 fighters placed in 101 Sea Zone
              1 battleship and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Italians regular : 0.67
      

      Savegame

      posted in Play Boardgames
      R
      RangerLugi
    • RE: waxenhen4(X) vs Rangerlugi(A) Global40

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour and 10 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Vologda
      
          Place Units - Russians
              1 infantry placed in Volgograd
              1 armour and 9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 24 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      RangerLugi