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    Posts made by Randmacts

    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :2

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 2 armour, 4 infantry and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                  1 cruiser moved from 89 Sea Zone to 106 Sea Zone
                  1 battleship moved from 89 Sea Zone to 106 Sea Zone
                  1 carrier moved from 89 Sea Zone to 102 Sea Zone
                  1 carrier moved from 102 Sea Zone to 103 Sea Zone
                  1 battleship moved from 101 Sea Zone to 103 Sea Zone
                  2 fighters moved from Eastern United States to 106 Sea Zone
                  1 cruiser moved from 101 Sea Zone to 103 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Central United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 armour moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
                  1 bomber moved from Eastern United States to 106 Sea Zone
                  1 transport moved from 89 Sea Zone to 101 Sea Zone
                  1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 89 Sea Zone
                  1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                  1 artillery moved from Central United States to Eastern United States

      Combat - Americans
                  Battle in 106 Sea Zone
                      Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                      Germans defend with 1 submarine
                      Americans win, taking 106 Sea Zone from Germans with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - Americans
                  2 fighters moved from 106 Sea Zone to 103 Sea Zone
                  1 bomber moved from 106 Sea Zone to 109 Sea Zone
                  1 bomber moved from 109 Sea Zone to United Kingdom
                  2 fighters moved from Eastern United States to West Indies
                  1 tactical_bomber moved from Eastern United States to West Indies
                  1 destroyer and 1 submarine moved from 41 Sea Zone to 75 Sea Zone
                  1 fighter moved from Philippines to Northern Territory
                  2 fighters moved from Hawaiian Islands to 28 Sea Zone
                  2 fighters moved from 28 Sea Zone to Central America

      Place Units - Americans
                  4 transports placed in 101 Sea Zone
                  2 armour and 4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      To be honest I’m not sure what they defend at, if they defend at 4 scramble them, if not no  Also do you have the link for all the rules and objectives for this Global game, that would be apreciated

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      Yes please on the scramble all 3 fighters

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :3

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Purchase Units - Japanese
                  Japanese buy 5 armour and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 artillery moved from Kiangsi to 20 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                  1 artillery moved from 44 Sea Zone to Celebes
                  1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 transport moved from 20 Sea Zone to 19 Sea Zone
                  2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 20 Sea Zone to 44 Sea Zone
                  3 infantry moved from Kiangsi to Kwangtung
                  1 fighter moved from Kiangsi to Kwangtung
                  1 tactical_bomber moved from Kiangsi to 35 Sea Zone
                  1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                  1 infantry moved from Jehol to Anhwe
                  1 artillery moved from Chahar to Anhwe
                  2 fighters moved from Shantung to Anhwe
                  1 artillery moved from Manchuria to Amur
                  1 infantry moved from Sakha to Amur
                  1 armour, 1 artillery and 11 infantry moved from Buryatia to Yakut S.S.R.
                        Japanese take Yakut S.S.R. from Russians
                  1 bomber moved from Hunan to Jehol
                  1 bomber moved from Jehol to Amur
                  2 infantry moved from Hunan to Kweichow
                  6 infantry moved from Hunan to Yunnan
                  4 artilleries moved from Hunan to Yunnan
                  1 mech_infantry moved from Hunan to Yunnan
                  2 infantry moved from Kwangsi to Yunnan
                  7 tactical_bombers moved from Hunan to Kwangtung
                  8 fighters moved from Hunan to Kweichow
                  1 bomber moved from Hunan to Anhwe
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                  2 infantry moved from 20 Sea Zone to Kwangtung

      Combat - Japanese
                  Battle in 45 Sea Zone
                      Japanese attack with 1 tactical_bomber
                      ANZAC defend with 1 transport
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 44 Sea Zone
                      Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport
                      British defend with 1 transport
                      Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Borneo
                  Battle in Kwangtung
                      Japanese attack with 1 fighter, 5 infantry and 7 tactical_bombers
                      British defend with 1 harbour and 2 infantry
                      Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 5 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry
                  Battle in Anhwe
                      Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Kweichow
                      Japanese attack with 8 fighters and 2 infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Kweichow from Chinese with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 4 artilleries, 8 infantry and 1 mech_infantry
                      Chinese defend with 1 artillery and 2 infantry
                      Japanese win, taking Yunnan from Chinese with 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 1 artillery and 2 infantry
                  Battle in Celebes
                      Japanese attack with 1 artillery and 1 infantry
                      British defend with 1 infantry
                      Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Amur
                      Japanese attack with 1 artillery, 1 bomber and 1 infantry
                      Russians defend with 1 infantry
                      Japanese win, taking Amur from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  1 bomber moved from Amur to Manchuria
                  1 transport moved from 19 Sea Zone to 6 Sea Zone
                  1 transport moved from 19 Sea Zone to 6 Sea Zone
                  4 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  2 infantry moved from 19 Sea Zone to Jehol
                  2 infantry moved from 6 Sea Zone to Korea
                  2 fighters moved from Anhwe to 6 Sea Zone
                  8 fighters moved from Kweichow to Hunan
                  1 fighter moved from Kwangtung to 44 Sea Zone
                  1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
                  7 tactical_bombers moved from Kwangtung to Hunan
                  1 bomber moved from Anhwe to Hunan
                  1 aaGun moved from Manchuria to Jehol
                  1 aaGun moved from Korea to Manchuria

      Place Units - Japanese
                  3 armour placed in Kiangsu
                  2 armour and 3 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 49 PUs; end with 49 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      Alright Mate I have exhausted all options, I will redo Japans turn, there is no major battles so the outcome should be fairly similar

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :2

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Purchase Units - Russians
                  Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 submarine moved from 111 Sea Zone to 110 Sea Zone
                  2 infantry moved from Kazakhstan to Tsinghai
                  1 armour moved from Novosibirsk to Tsinghai
                  18 infantry moved from Buryatia to Amur
                  1 aaGun moved from Buryatia to Amur
                  1 aaGun moved from Buryatia to Yakut S.S.R.
                  1 aaGun moved from Bryansk to Ukraine
                  1 artillery moved from Bryansk to Western Ukraine
                  1 infantry moved from Smolensk to Belarus
                  3 infantry moved from Russia to Smolensk
                  1 tactical_bomber moved from Western Ukraine to Novosibirsk

      Place Units - Russians
                  2 armour and 1 artillery placed in Ukraine
                  3 infantry placed in Novgorod
                  4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :1

      Combat Move - French
                  1 infantry moved from French West Africa to French Central Africa
                  1 infantry moved from Algeria to Morocco
                  1 artillery moved from Southern France to Normandy Bordeaux
                  1 infantry moved from Southern France to Normandy Bordeaux
                  1 infantry moved from Syria to Trans-Jordan
                  1 destroyer moved from 72 Sea Zone to 76 Sea Zone

      Non Combat Move - French
                  1 fighter moved from United Kingdom to 105 Sea Zone
                  1 fighter moved from 105 Sea Zone to Gibraltar

      Turn Complete - French

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Queensland to Northern Territory
                  1 artillery moved from Queensland to Northern Territory
                  1 infantry moved from Queensland to Northern Territory
                  1 fighter moved from Queensland to Northern Territory
                  2 infantry moved from New South Wales to Queensland
                  1 transport moved from 62 Sea Zone to 55 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                  2 fighters moved from New Zealand to Queensland

      Non Combat Move - ANZAC
                  1 aaGun moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 13 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      N i thats going to work, any idea how to post the file so you can read it from a saved copy

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      Hey Mike, when I finished Japans turn for some reason it didnt post on this site, I have attached a saved version of it so see if this works

      xml_2012_09_01_World War II Global 1940 Alpha 3 Final_round_3.xml

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :1

      Place Units - UK_Pacific
                  2 artilleries and 3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Some Units in India change ownership: 2 artilleries and 3 infantry

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery and 1 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan
                  2 infantry moved from Kweichow to Szechwan
                  2 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  2 infantry placed in Shensi
                  2 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :1

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                  2 infantry moved from Western United States to Central United States
                  1 mech_infantry moved from Western United States to Eastern United States
                  1 artillery moved from Western United States to Central United States
                  1 aaGun moved from Western United States to Central United States
                  1 fighter moved from Western United States to Eastern United States
                  1 fighter moved from 10 Sea Zone to Eastern United States
                  1 tactical_bomber moved from 10 Sea Zone to Eastern United States
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                  1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 28 Sea Zone
                  1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 28 Sea Zone to 64 Sea Zone
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                  1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone

      Place Units - Americans
                  1 destroyer and 2 transports placed in 101 Sea Zone
                  1 battleship placed in 101 Sea Zone
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :3

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Purchase Units - Germans
                  Germans buy 8 armour; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  1 infantry moved from Poland to Eastern Poland
                        Germans take Eastern Poland from Russians
                  1 armour moved from Albania to Greece
                  1 armour moved from Greece to Albania
                  1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                  3 fighters moved from Poland to 115 Sea Zone
                  2 tactical_bombers moved from Western Germany to 114 Sea Zone
                  1 tactical_bomber moved from Western Germany to 115 Sea Zone
                  4 artilleries and 17 infantry moved from Germany to Poland
                  2 bombers moved from Western Germany to 112 Sea Zone
                  1 bomber moved from 112 Sea Zone to 125 Sea Zone
                  1 bomber moved from 112 Sea Zone to 125 Sea Zone
                  1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 110 Sea Zone

      Combat - Germans
                  Battle in 114 Sea Zone
                      Germans attack with 1 cruiser and 2 tactical_bombers
                      Russians defend with 1 submarine
                      1 submarine owned by the Russians Submerged
                  Battle in 125 Sea Zone
                      Germans attack with 2 bombers
                      Russians defend with 1 submarine
                      1 submarine owned by the Russians Submerged
                  Battle in 110 Sea Zone
                      Germans attack with 2 tactical_bombers
                      British defend with 1 submarine
                      1 submarine owned by the British Submerged
                  Battle in 115 Sea Zone
                      Germans attack with 3 fighters and 1 tactical_bomber
                      Russians defend with 1 cruiser
                      Germans winGermans winGermans winGermans win with 1 cruiser and 2 tactical_bombers remaining with 2 bombers remaining with 2 tactical_bombers remaining with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 fighter
                      Casualties for Russians: 1 cruiser

      Non Combat Move - Germans
                  1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                  1 infantry moved from Western Germany to 113 Sea Zone
                  1 infantry moved from Western Germany to 113 Sea Zone
                  2 infantry moved from 113 Sea Zone to Norway
                  2 tactical_bombers moved from 110 Sea Zone to Western Germany
                  2 bombers moved from 125 Sea Zone to Western Germany
                  2 tactical_bombers moved from 114 Sea Zone to Poland
                  2 fighters moved from 115 Sea Zone to Poland
                  1 tactical_bomber moved from 115 Sea Zone to Poland
                  1 artillery and 2 infantry moved from France to Normandy Bordeaux
                  2 armour, 2 artilleries and 8 infantry moved from Albania to Greece
                  1 aaGun moved from France to Southern France
                  1 aaGun moved from Western Germany to France
                  1 aaGun moved from Germany to Poland
                  6 infantry moved from Western Germany to Germany

      Place Units - Germans
                  8 armour placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                  Germans collect 37 PUs (3 lost to blockades); end with 37 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      I’ve gone to attack your russian sub in 110 SZ and forgot that they can scramble fighters from the UK, do you mind if I dont go forward with that, if not thats cool.

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :1

      Politics - Russians

      Purchase Units - Russians
                  Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Sakha to Buryatia
                  6 infantry moved from Amur to Buryatia
                  6 infantry moved from Sakha to Buryatia
                  2 infantry moved from Eastern Poland to Western Ukraine
                  2 infantry moved from Bessarabia to Ukraine
                  3 infantry moved from Baltic States to Novgorod
                  3 infantry moved from Vyborg to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  1 infantry moved from Belarus to Novgorod
                  1 infantry moved from Russia to Smolensk
                  1 armour moved from Russia to Novosibirsk
                  1 armour moved from Volgograd to Ukraine
                  1 mech_infantry moved from Volgograd to Ukraine
                  1 submarine moved from 127 Sea Zone to 111 Sea Zone
                  1 infantry moved from Caucasus to Kazakhstan
                  1 infantry moved from Caucasus to Kazakhstan
                  1 mech_infantry moved from Russia to Western Ukraine
                  1 artillery moved from Russia to Bryansk
                  1 fighter moved from Russia to Novgorod
                  1 tactical_bomber moved from Russia to Western Ukraine
                  1 aaGun moved from Russia to Bryansk

      Place Units - Russians
                  3 infantry placed in Ukraine
                  1 armour, 1 fighter and 1 infantry placed in Novgorod
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      Sorry mate had  to edit so my fighters would land on my newly aquired ac carrier, it didnt ask me for that option as I thought it would

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Purchase Units - Italians
                  Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 armour and 2 infantry moved from Albania to Greece
                  1 fighter moved from Southern Italy to Greece
                  1 bomber moved from Southern Italy to Greece
                  1 infantry moved from Tobruk to Alexandria
                  1 fighter moved from Libya to Alexandria
                  1 infantry moved from Tunisia to Algeria
                        Italians take Algeria from French
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British
                  1 battleship, 1 cruiser and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                  2 infantry moved from Southern Italy to 97 Sea Zone
                  1 armour moved from Northern Italy to 97 Sea Zone
                  1 artillery moved from Northern Italy to 97 Sea Zone
                  2 infantry moved from 97 Sea Zone to Greece
                  1 armour moved from 97 Sea Zone to Greece
                  1 artillery moved from 97 Sea Zone to Greece
                  1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  4 infantry moved from Libya to Tobruk
                  1 artillery moved from Tunisia to Libya
                  2 artilleries and 1 infantry moved from Southern France to Northern Italy

      Combat - Italians
                  Battle in Greece
                      Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
                      Neutral_Allies defend with 4 infantry
                      Italians win, taking Greece from Neutral_Allies with 3 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Italians: 2 infantry
                  Battle in Alexandria
                      Italians attack with 1 fighter and 1 infantry
                      British defend with 1 infantry
                      Italians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - Italians
                  1 fighter moved from Alexandria to Tobruk
                  1 fighter moved from Greece to Southern Italy
                  1 bomber moved from Greece to Southern Italy

      Place Units - Italians
                  1 carrier placed in 97 Sea Zone
                  1 infantry placed in Southern Italy
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier
                  EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                  EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
                  EDIT: Adding units owned by Italians to 97 Sea Zone: 1 carrier
                  EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter and 1 tactical_bomber
                  EDIT: Turning off Edit Mode

      Turn Complete - Italians
                  Italians collect 17 PUs; end with 17 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      Guess I never thought of that, but I guess a level of trust is in order I suppose

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      However many fighters I can to sz111 other than that none

      posted in Play Boardgames
      RandmactsR
      Randmacts
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