TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 armour, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
1 cruiser moved from 89 Sea Zone to 106 Sea Zone
1 battleship moved from 89 Sea Zone to 106 Sea Zone
1 carrier moved from 89 Sea Zone to 102 Sea Zone
1 carrier moved from 102 Sea Zone to 103 Sea Zone
1 battleship moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to Eastern United States
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 106 Sea Zone to 103 Sea Zone
1 bomber moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to West Indies
1 tactical_bomber moved from Eastern United States to West Indies
1 destroyer and 1 submarine moved from 41 Sea Zone to 75 Sea Zone
1 fighter moved from Philippines to Northern Territory
2 fighters moved from Hawaiian Islands to 28 Sea Zone
2 fighters moved from 28 Sea Zone to Central America
Place Units - Americans
4 transports placed in 101 Sea Zone
2 armour and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs