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    Posts made by Randmacts

    • RE: Void (Axis) Vs Randmacts (Allies) Global

      No probs Mate

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      Just a quick, probably stupid question, but if I attack a zone that has 3 AA guns, do they all get to fire?

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :3

      Combat Move - French
                  1 fighter moved from French Central Africa to Kenya
                  1 infantry moved from French Central Africa to French Equatorial Africa

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :3

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from New South Wales to South Australia
                  4 infantry moved from Northern Territory to Western Australia
                  1 artillery moved from Northern Territory to Western Australia
                  3 fighters moved from Northern Territory to Western Australia

      Place Units - ANZAC
                  1 carrier and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :5

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Purchase Units - Germans
                  Germans buy 3 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 transport moved from 114 Sea Zone to 113 Sea Zone
                  2 infantry moved from Western Germany to 113 Sea Zone
                  2 infantry moved from 113 Sea Zone to Sweden
                  1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                  3 tactical_bombers moved from Western Germany to Sweden
                  2 infantry moved from Eastern Poland to Belarus
                  1 infantry moved from Turkey to Iraq
                        Germans take Iraq from British
                  1 armour, 2 artilleries and 7 infantry moved from Turkey to Syria
                        Germans take Syria from French
                  1 armour moved from Caucasus to Syria
                  8 armour, 6 artilleries and 24 infantry moved from Eastern Poland to Baltic States
                  1 armour and 5 infantry moved from Slovakia Hungary to Romania
                  2 fighters moved from Germany to Romania
                  2 bombers moved from Western Germany to Belarus
                  1 infantry moved from France to Normandy Bordeaux
                  2 armour moved from France to Germany
                  4 infantry moved from Western Germany to Germany

      Combat - Germans
                  Battle in Belarus
                      Germans attack with 2 bombers and 2 infantry
                      Russians defend with 1 infantry
                      Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Romania
                      Germans attack with 1 armour, 2 fighters and 5 infantry
                      Russians defend with 1 infantry
                      Germans win, taking Romania from Russians with 1 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Baltic States
                      Germans attack with 8 armour, 6 artilleries and 24 infantry
                      Russians defend with 1 artillery
                      Germans win, taking Baltic States from Russians with 8 armour, 6 artilleries and 24 infantry remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 artillery
                  Battle in Sweden
                      Germans attack with 2 infantry and 3 tactical_bombers
                      Neutral_True defend with 1 infantry
                      Germans win, taking Sweden from Neutral_True with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Neutral_True: 1 infantry

      Non Combat Move - Germans
                  3 tactical_bombers moved from Sweden to Germany
                  2 bombers moved from Belarus to Poland
                  2 fighters moved from Romania to Poland
                  1 aaGun moved from Eastern Poland to Poland

      Place Units - Germans
                  3 infantry placed in France
                  3 armour, 4 artilleries and 2 infantry placed in Western Germany
                  Germans undo move 2.
                  3 armour and 2 infantry placed in Western Germany
                  4 artilleries placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,2
                  Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      Your guess is as good as mine Vold, this is the third time I’ve played this version ( Currently in another game at the moment ) and have been in the past able to attack neutral zones I think when you declare war on them.

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :3

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,5,6,2,3,6,6,3,6,6,5,1,5,2,2,4,4,5
                  UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                  Some Units in India change ownership: 1 artillery and 2 infantry

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :3

      Combat Move - British
                  1 bomber moved from United Kingdom to Southern France
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  1 mech_infantry moved from United Kingdom to 110 Sea Zone
                  1 artillery moved from United Kingdom to 110 Sea Zone
                  1 armour moved from Anglo Egyptian Sudan to Ethiopia
                        British take Ethiopia from Italians
                  1 armour moved from Ethiopia to Kenya
                  2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya

      Combat - British
                  Battle in Kenya
                      British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                      Italians defend with 1 infantry
                      British win, taking Kenya from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Strategic bombing raid in Southern France
                      Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                      Bombing raid in Southern France causes 5 damage total.

      Non Combat Move - British
                  1 bomber moved from Southern France to United Kingdom
                  1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
                  2 infantry moved from 104 Sea Zone to Spain
                  1 mech_infantry moved from 104 Sea Zone to Spain
                  1 artillery moved from 104 Sea Zone to Spain
                  2 infantry moved from Scotland to United Kingdom
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  1 infantry moved from Rhodesia to Tanganyika Territory

      Place Units - British
                  2 transports placed in 110 Sea Zone
                  1 artillery and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 26 PUs; end with 27 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  2 infantry moved from Suiyuyan to Hopei
                  1 fighter moved from Sikang to Hopei
                  8 infantry moved from Sikang to Shensi
                  7 infantry moved from Suiyuyan to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 15 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Shensi from Japanese with 15 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Hopei
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hopei to Shensi
                  1 fighter moved from Shensi to Kansu

      Place Units - Chinese
                  2 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :3

      Politics - Americans
                  Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

      Purchase Units - Americans
                  Americans buy 8 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 infantry moved from Eastern United States to 101 Sea Zone
                  2 armour moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
                  2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 102 Sea Zone to 104 Sea Zone
                  4 infantry moved from 104 Sea Zone to Spain
                  1 artillery moved from 104 Sea Zone to Spain
                  2 armour moved from 104 Sea Zone to Spain
                  1 mech_infantry moved from 104 Sea Zone to Spain
                  1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 103 Sea Zone to 104 Sea Zone
                  4 infantry moved from 104 Sea Zone to Spain
                  1 artillery moved from 104 Sea Zone to Spain
                  2 fighters moved from 104 Sea Zone to Spain
                  1 armour moved from 104 Sea Zone to Spain
                  1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                  1 cruiser moved from 101 Sea Zone to 104 Sea Zone
                  1 submarine moved from 101 Sea Zone to 104 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                  1 bomber moved from United Kingdom to Normandy Bordeaux

      Combat - Americans
                  Battle in Spain
                      Americans attack with 3 armour, 2 artilleries, 2 fighters, 8 infantry and 1 mech_infantry
                      Neutral_True defend with 6 infantry
                      Americans win, taking Spain from Neutral_True with 3 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                      Casualties for Neutral_True: 6 infantry
                      Casualties for Americans: 1 infantry
                  Strategic bombing raid in Normandy Bordeaux
                      Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Normandy Bordeaux causes 6 damage total.

      Non Combat Move - Americans
                  1 bomber moved from Normandy Bordeaux to United Kingdom
                  2 fighters moved from Spain to 104 Sea Zone
                  1 aaGun moved from Eastern United States to 101 Sea Zone
                  1 aaGun and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                  1 aaGun and 1 transport moved from 102 Sea Zone to 104 Sea Zone
                  1 aaGun moved from 104 Sea Zone to Spain
                  1 destroyer and 1 submarine moved from 75 Sea Zone to 79 Sea Zone

      Place Units - Americans
                  7 armour and 2 infantry placed in Western United States
                  1 armour, 2 artilleries and 5 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :4

      Politics - Italians
                  Italians takes Political Action: Political Action Italians To War With Chinese
                      Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

      Purchase Units - Italians
                  Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Alexandria to Egypt
                  1 armour moved from Turkey to Northwest Persia
                        Italians take Northwest Persia from Russians
                  1 armour moved from Northwest Persia to Persia
                        Italians take Persia from British
                  1 armour moved from Northern Italy to Spain
                  1 artillery moved from Tobruk to Alexandria

      Combat - Italians
                  Battle in Egypt
                      Italians attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
                      ANZAC defend with 2 infantry; British defend with 1 harbour
                      Italians win, taking Egypt from British with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 2 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - Italians
                  1 fighter moved from Greece to Southern Italy

      Place Units - Italians
                  1 artillery and 2 infantry placed in Southern France
                  7 infantry placed in Northern Italy
                  Italians undo move 2.
                  3 infantry placed in Southern Italy
                  4 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 22 PUs; end with 22 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :3

      Purchase Units - Russians
                  Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  2 artilleries, 3 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                  1 infantry moved from Belarus to Novgorod
                  3 infantry moved from Smolensk to Belarus
                  4 infantry moved from Russia to Bryansk
                  1 tactical_bomber moved from Novosibirsk to Ukraine
                  1 armour moved from Tsinghai to Suiyuyan
                  1 infantry moved from Tsinghai to Sikang
                  1 infantry moved from Tsinghai to Sikang

      Place Units - Russians
                  3 infantry placed in Ukraine
                  3 infantry placed in Volgograd
                  1 artillery and 2 infantry placed in Novgorod
                  1 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :4

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  2 infantry moved from Jehol to Chahar
                  1 artillery and 1 infantry moved from Anhwe to Kweichow
                  3 armour moved from Kiangsu to Kweichow
                  1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                  1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                  1 fighter moved from 44 Sea Zone to 43 Sea Zone
                  5 infantry moved from Kwangtung to Kwangsi
                  1 armour moved from Yakut S.S.R. to Yenisey
                        Japanese take Yenisey from Russians
                  1 armour moved from Yenisey to Evenkiyskiy
                        Japanese take Evenkiyskiy from Russians
                  1 artillery and 11 infantry moved from Yakut S.S.R. to Ulaanbaatar
                        Japanese take Ulaanbaatar from Russians
                  1 artillery and 1 infantry moved from Amur to Ulaanbaatar
                  1 artillery moved from Celebes to 44 Sea Zone
                  1 infantry moved from Celebes to 44 Sea Zone
                  1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                  2 fighters moved from Hunan to Kweichow
                  7 tactical_bombers moved from Hunan to Chahar
                  1 bomber moved from Manchuria to Chahar
                  1 infantry moved from Soviet Far East to Siberia
                  2 infantry moved from Korea to Manchuria
                  1 bomber moved from Hunan to Chahar
                  6 fighters moved from Hunan to Kweichow

      Combat - Japanese
                  Battle in Chahar
                      Japanese attack with 2 bombers, 2 infantry and 7 tactical_bombers
                      Russians defend with 1 mech_infantry
                      Japanese win, taking Chahar from Chinese with 2 bombers, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 mech_infantry
                  Battle in Kweichow
                      Japanese attack with 3 armour, 1 artillery, 8 fighters and 1 infantry
                      Russians defend with 1 mech_infantry
                      Japanese win, taking Kweichow from Chinese with 3 armour, 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry
                  Battle in 43 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 submarine
                      Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine

      Non Combat Move - Japanese
                  1 fighter moved from 43 Sea Zone to 20 Sea Zone
                  1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                  2 fighters moved from Kweichow to 20 Sea Zone
                  6 fighters moved from Kweichow to Kwangtung
                  1 aaGun moved from Manchuria to 19 Sea Zone
                  1 aaGun and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                  1 aaGun moved from 20 Sea Zone to Kwangtung
                  1 infantry moved from 20 Sea Zone to Kwangtung
                  1 artillery moved from 20 Sea Zone to Kwangtung
                  1 aaGun moved from Jehol to Shantung
                  7 tactical_bombers moved from Chahar to Kiangsu
                  2 bombers moved from Chahar to Kiangsi
                  2 bombers moved from Kiangsi to Kwangtung
                  1 destroyer moved from 43 Sea Zone to 36 Sea Zone

      Place Units - Japanese
                  3 armour placed in Kiangsu
                  1 factory_minor placed in Kwangtung
                  3 submarines placed in 6 Sea Zone
                  Japanese undo move 3.
                  3 submarines placed in 6 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,6,5,2
                  Japanese collect 42 PUs (8 lost to blockades); end with 43 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :2

      Combat Move - French
                  1 fighter moved from Gibraltar to 91 Sea Zone
                  1 fighter moved from 91 Sea Zone to French Central Africa
                  1 destroyer moved from 76 Sea Zone to 79 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :2

      Purchase Units - ANZAC
                  ANZAC buy nothing; Remaining resources:

      Combat Move - ANZAC
                  1 transport moved from 55 Sea Zone to 62 Sea Zone
                  2 fighters moved from Queensland to Northern Territory
                  2 infantry moved from Queensland to Northern Territory
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from 62 Sea Zone to New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 23 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :4

      Purchase Units - Germans
                  Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  4 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
                  2 bombers moved from Western Germany to Spain
                  1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                  1 infantry moved from Germany to 114 Sea Zone
                  1 artillery moved from Poland to 114 Sea Zone
                  1 infantry moved from 114 Sea Zone to Sweden
                  1 artillery moved from 114 Sea Zone to Sweden
                  5 infantry moved from Norway to Sweden
                  2 fighters moved from Poland to Sweden
                  2 infantry moved from Poland to Baltic States
                  3 tactical_bombers moved from Poland to Baltic States
                  6 artilleries and 27 infantry moved from Poland to Eastern Poland
                  8 armour moved from Germany to Eastern Poland
                  1 armour moved from Greece to Turkey
                  1 armour moved from Turkey to Caucasus
                        Germans take Caucasus from Russians
                  1 armour moved from Albania to Slovakia Hungary
                  5 infantry moved from Germany to Slovakia Hungary
                  1 armour, 2 artilleries and 8 infantry moved from Greece to Turkey

      Combat - Germans
                  Battle in Eastern Poland
                      Germans attack with 8 armour, 6 artilleries and 27 infantry
                      Russians defend with 3 infantry
                      Germans win, taking Eastern Poland from Russians with 8 armour, 6 artilleries and 26 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Spain
                      Germans attack with 4 armour, 1 artillery, 2 bombers and 2 infantry
                      Neutral_True defend with 6 infantry
                      Germans win, taking Spain from Neutral_True with 4 armour and 2 bombers remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for Neutral_True: 6 infantry
                  Battle in Baltic States
                      Germans attack with 2 infantry and 3 tactical_bombers
                      Russians defend with 2 infantry
                      Germans win, taking Baltic States from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Sweden
                      Germans attack with 1 artillery, 2 fighters and 6 infantry
                      Neutral_True defend with 6 infantry
                      Neutral_True win with 1 infantry remaining. Battle score for attacker is -7
                      Casualties for Germans: 1 artillery and 6 infantry
                      Casualties for Neutral_True: 5 infantry
                      2 fighters owned by the Germans retreated

      Non Combat Move - Germans
                  2 fighters moved from Sweden to Germany
                  3 tactical_bombers moved from Baltic States to Germany
                  1 aaGun moved from Poland to Eastern Poland
                  1 aaGun moved from France to Normandy Bordeaux
                  1 aaGun moved from Western Germany to France
                  1 aaGun moved from Germany to Western Germany
                  1 aaGun moved from Poland to Germany
                  2 bombers moved from Spain to Western Germany
                  2 tactical_bombers moved from Germany to Western Germany
                  1 tactical_bomber moved from Germany to Western Germany

      Place Units - Germans
                  3 infantry placed in Normandy Bordeaux
                  2 armour placed in France
                  1 infantry placed in France
                  6 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 44 PUs; end with 44 PUs total
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      I have to read the rule book, I’m still unsure of movement values and the such, is there a link in here with the rules for this Global variant? I didnt think that you could reach my fleet in Japan, thats pretty much screwed me lol.

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :3

      Politics - Italians
                  Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                      Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

      Purchase Units - Italians
                  Italians buy 1 armour and 3 infantry; Remaining resources: 2 PUs;

      Combat Move - Italians
                  3 armour moved from Greece to Turkey
                  2 infantry moved from Greece to Turkey
                  1 artillery moved from Greece to Turkey
                  6 infantry moved from Tobruk to Alexandria
                  1 artillery moved from Tobruk to Alexandria
                  1 mech_infantry moved from Tobruk to Alexandria
                  1 armour moved from Tobruk to Alexandria
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  2 artilleries moved from Northern Italy to 97 Sea Zone
                  1 infantry moved from Southern Italy to 97 Sea Zone
                  1 infantry moved from Algeria to Morocco
                        Italians take Morocco from French
                  1 fighter moved from 97 Sea Zone to Turkey
                  1 tactical_bomber moved from 97 Sea Zone to Turkey
                  1 fighter moved from Tobruk to Alexandria
                  2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                  2 infantry moved from 98 Sea Zone to Alexandria
                  2 artilleries moved from 98 Sea Zone to Alexandria
                  1 artillery moved from Libya to Tobruk

      Combat - Italians
                  Battle in Alexandria
                      Italians attack with 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
                      British defend with 1 infantry
                      Italians win, taking Alexandria from British with 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Turkey
                      Italians attack with 3 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Neutral_True defend with 8 infantry
                      Italians win, taking Turkey from Neutral_True with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Neutral_True: 8 infantry
                      Casualties for Italians: 2 armour, 1 artillery and 2 infantry

      Non Combat Move - Italians
                  1 tactical_bomber moved from Turkey to 98 Sea Zone
                  1 fighter moved from Turkey to 98 Sea Zone
                  1 fighter moved from Alexandria to Greece

      Place Units - Italians
                  3 infantry placed in Southern Italy
                  1 armour placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 19 PUs; end with 21 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :2

      Combat Move - British
                  1 unit repaired.
                  1 bomber moved from United Kingdom to Normandy Bordeaux
                  3 infantry moved from Egypt to Anglo Egyptian Sudan
                  2 artilleries moved from Egypt to Anglo Egyptian Sudan
                  1 armour moved from Egypt to Anglo Egyptian Sudan
                  1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  2 infantry moved from Burma to Shan State
                  1 fighter moved from India to Shan State
                  1 tactical_bomber moved from India to Shan State
                  1 tactical_bomber moved from 76 Sea Zone to India
                  1 fighter moved from Egypt to Anglo Egyptian Sudan

      Combat - British
                  Battle in Shan State
                      British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Japanese defend with 2 infantry
                      British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 infantry
                  Battle in Anglo Egyptian Sudan
                      British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 1 infantry
                      British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 1 infantry
                  Strategic bombing raid in Normandy Bordeaux
                      Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in Normandy Bordeaux causes 4 damage total.

      Non Combat Move - British
                  1 bomber moved from Normandy Bordeaux to United Kingdom
                  2 fighters moved from United Kingdom to 110 Sea Zone
                  1 fighter moved from Anglo Egyptian Sudan to 76 Sea Zone
                  1 battleship moved from 79 Sea Zone to 80 Sea Zone
                  1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                  1 tactical_bomber moved from Shan State to India
                  1 fighter moved from Shan State to 79 Sea Zone
                  2 fighters moved from 110 Sea Zone to United Kingdom

      Place Units - British
                  1 carrier and 1 transport placed in 110 Sea Zone
                  2 infantry placed in United Kingdom
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                  EDIT: Removing units owned by British from United Kingdom: 2 fighters
                  EDIT: Turning off Edit Mode

      Turn Complete - British
                  British collect 27 PUs; end with 28 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
    • RE: Void (Axis) Vs Randmacts (Allies) Global

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  5 infantry moved from Shensi to Suiyuyan
                  1 fighter moved from Szechwan to Suiyuyan
                  8 infantry moved from Szechwan to Sikang

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 5 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Sikang

      Place Units - Chinese
                  5 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      posted in Play Boardgames
      RandmactsR
      Randmacts
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