👋 Hello, I am long-term player of various Axis and Allies games. Currently me and my friend are playing North Africa and Guadalacanal and the Anniversary Edition 1942
Best posts made by Ramstark
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RE: 👋 Introduce or Re-Introduce Yourself (Current)
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RE: Defense value of German AAA
The Anti-Tank capability is 5 and the Attack capability is 3. In the rulebook under AAA it states that AAA guns hits on 1 and 2. With the German 88 thus being both an Anti-tank and an AAA I interpret its capability against Air target to be in line with the other AAA and hits on 1 and 2. To have hits of 1 to 5 is not very realistic even though the 88 was clearly the best gun of WW2. To have only hits of 1-2 is also to low but 5 is to high. Maybe a house rule Should come into play making it AAA of 3 maximums 4. Open for comments…
Latest posts made by Ramstark
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RE: Defense value of German AAA
The Anti-Tank capability is 5 and the Attack capability is 3. In the rulebook under AAA it states that AAA guns hits on 1 and 2. With the German 88 thus being both an Anti-tank and an AAA I interpret its capability against Air target to be in line with the other AAA and hits on 1 and 2. To have hits of 1 to 5 is not very realistic even though the 88 was clearly the best gun of WW2. To have only hits of 1-2 is also to low but 5 is to high. Maybe a house rule Should come into play making it AAA of 3 maximums 4. Open for comments…
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Defense value of German AAA
Does German AAA have the same defense values as all other AAA, e g hits on 1 and 2 ? Or do they have the same defense value as for Anti-Tank operationns ?
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RE: 👋 Introduce or Re-Introduce Yourself (Current)
👋 Hello, I am long-term player of various Axis and Allies games. Currently me and my friend are playing North Africa and Guadalacanal and the Anniversary Edition 1942
-
Axis Bombers attacking Malta Convoy zone
If an Italian bomber attacks the Malta Convoy zone in where you have 3 Supply Tokens and 1 UK Fighter, his attack value is technically 6 with the Fighter having a defense value of 5. This is of course quite absurd that a slow bomber would be able to attack a Spitfire and have a stronger attack value. Has there been a complimentary rule on this in order to reduce the bomber attack value to well below the Fighters value to reflect the very slim chance of success
?