Sorry about the casualties for the British. I hit accept faster than I read it and didn’t realize it would take a fighter before the infantry on the casualty bar. I edited away an extra inf and gave you back the fighters in Sevastopol.
Posts made by Ragnell804
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RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
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RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
Game History
Round: 4 Puchase Units - Germans Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction Germans buy 2 artilleries, 2 fighters, 6 infantry and 1 tank; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Nigeria to Togoland 2 artilleries and 5 infantry moved from Ukraine to Sevastopol 1 infantry moved from Poland to Belarus Germans take Belarus from Russians 8 artilleries, 1 fighter and 23 infantry moved from Poland to Livonia 1 artillery and 3 infantry moved from Silesia to Poland 1 artillery and 2 infantry moved from Munich to Tyrolia 1 artillery and 2 infantry moved from Munich to Alsace 1 infantry moved from Ruhr to Alsace 1 infantry moved from Munich to Tyrolia 12 artilleries, 1 fighter and 17 infantry moved from Munich to Ruhr 2 artilleries and 4 infantry moved from Hanover to Ruhr 2 fighters moved from Berlin to Ruhr 3 infantry moved from Berlin to Silesia 2 artilleries and 4 infantry moved from Berlin to Hanover Combat - Germans Battle in Tyrolia Germans attack with 1 artillery and 3 infantry; AustroHungarians loiter and taunt Italians defend with 1 infantry Germans win, taking Tyrolia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alsace Germans attack with 1 artillery and 3 infantry French defend with 1 infantry Germans win, taking Alsace from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Livonia Germans attack with 8 artilleries, 1 fighter and 23 infantry Russians defend with 2 artilleries and 20 infantry Russians and Germans reach a stalemate . Battle score for attacker is 30 Casualties for Germans: 7 infantry Casualties for Russians: 17 infantry Battle in Sevastopol Germans attack with 2 artilleries and 5 infantry British defend with 2 artilleries, 2 fighters and 7 infantry; Russians defend with 1 port Russians and Germans reach a stalemate . Battle score for attacker is -5 Casualties for Germans: 2 artilleries and 4 infantry Casualties for British: 1 fighter and 3 infantry Battle in Togoland Germans attack with 1 infantry French defend with 1 infantry French win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from Sevastopol: 1 infantry EDIT: Adding units owned by British to Sevastopol: 1 fighter EDIT: Turning off Edit Mode Place Units - Germans 2 artilleries, 2 fighters, 6 infantry and 1 tank placed in Berlin Turn Complete - Germans Germans collect 40 PUs; end with 42 PUs -
RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
Game History
Round: 4 Puchase Units - AustroHungarians Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction AustroHungarians buy 1 artillery, 1 fighter, 5 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - AustroHungarians 3 infantry moved from Galicia to Romania 1 artillery and 2 infantry moved from Vienna to Galicia 3 infantry moved from Vienna to Tyrolia 1 artillery and 1 infantry moved from Vienna to Trieste 1 fighter moved from Vienna to Romania 1 artillery moved from Trieste to Tyrolia Combat - AustroHungarians Battle in Tyrolia AustroHungarians attack with 1 artillery and 3 infantry Italians defend with 1 infantry AustroHungarians roll dice for 1 artillery and 3 infantry in Tyrolia, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tyrolia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the AustroHungarians lost in Tyrolia Italians and AustroHungarians reach a stalemate . Battle score for attacker is -3 Casualties for AustroHungarians: 1 infantry Battle in Romania AustroHungarians attack with 6 artilleries, 3 fighters and 13 infantry Russians defend with 10 artilleries and 1 infantry AustroHungarians roll dice for 6 artilleries, 3 fighters and 13 infantry in Romania, round 2 : 12/22 hits, 10.33 expected hits Russians roll dice for 10 artilleries and 1 infantry in Romania, round 2 : 6/11 hits, 5.50 expected hits 1 infantry owned by the Russians, 6 infantry owned by the AustroHungarians and 10 artilleries owned by the Russians lost in Romania AustroHungarians win, taking Romania from Russians with 6 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 25 Casualties for AustroHungarians: 6 infantry Casualties for Russians: 10 artilleries and 1 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 1 artillery, 1 fighter, 5 infantry and 1 tank placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.50 AustroHungarians regular : -0.00 -
RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
Game History
Round: 3 Puchase Units - Ottomans Ottomans buy 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans 2 artilleries, 1 fighter and 11 infantry moved from Syrian Desert to Mesopotamia 2 artilleries and 4 infantry moved from Ankara to Mesopotamia 2 fighters moved from Constantinople to Mesopotamia 3 artilleries and 10 infantry moved from Constantinople to Smyrna 1 infantry moved from Bulgaria to Constantinople Combat Move - Ottomans Place Units - Ottomans 3 artilleries, 1 fighter and 1 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
Game History
Round: 3 Puchase Units - Germans Germans buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Kamerun to Nigeria 1 artillery and 5 infantry moved from Galicia to Ukraine 4 infantry moved from Poland to Livonia 1 infantry moved from Poland to Livonia 1 artillery and 3 infantry moved from Silesia to Poland 13 artilleries, 1 fighter and 20 infantry moved from Ruhr to Munich 1 infantry moved from Belgium to Ruhr 1 artillery and 2 infantry moved from Hanover to Munich 1 fighter moved from Berlin to Poland 3 infantry moved from Tyrolia to Trieste 2 fighters moved from Galicia to Trieste 1 artillery and 3 infantry moved from Berlin to Silesia 2 artilleries and 4 infantry moved from Berlin to Hanover 1 artillery moved from Galicia to Ukraine 7 artilleries and 21 infantry moved from Galicia to Poland Combat - Germans Battle in Ukraine Germans attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Germans win, taking Ukraine from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Livonia Germans attack with 5 infantry Russians defend with 1 infantry Germans win, taking Livonia from Russians with 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Combat Move - Germans Place Units - Germans 2 artilleries, 2 fighters and 7 infantry placed in Berlin Turn Complete - Germans Germans collect 44 PUs; end with 46 PUs -
RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
Game History
Round: 3 Puchase Units - AustroHungarians AustroHungarians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - AustroHungarians 1 artillery and 3 infantry moved from Albania to Trieste 2 infantry moved from Vienna to Trieste 1 infantry moved from Vienna to Trieste 1 infantry moved from Tyrolia to Trieste 6 artilleries, 1 fighter and 24 infantry moved from Galicia to Romania 2 fighters moved from Vienna to Romania 3 infantry moved from Vienna to Galicia 1 artillery and 9 infantry moved from Tyrolia to Trieste Combat - AustroHungarians AustroHungarians creates battle in territory SZ 18 Air Battle in Romania AustroHungarians attacks with 3 units heading to Romania Russians launches 2 interceptors out of Romania Attackers Fire, : 3/3 hits, 1.00 expected hits Defenders Fire, : 1/2 hits, 0.67 expected hits 1 fighter owned by the AustroHungarians lost in Romania 2 fighters owned by the Russians lost in Romania Air Battle is over, the defenders have all died Battle in Romania AustroHungarians attack with 6 artilleries, 2 fighters and 24 infantry Russians defend with 10 artilleries and 20 infantry AustroHungarians roll dice for 6 artilleries, 2 fighters and 24 infantry in Romania, round 2 : 18/32 hits, 13.67 expected hits Russians roll dice for 10 artilleries and 20 infantry in Romania, round 2 : 14/30 hits, 15.00 expected hits 18 infantry owned by the Russians and 14 infantry owned by the AustroHungarians lost in Romania Russians and AustroHungarians reach a stalemate . Battle score for attacker is 12 Casualties for AustroHungarians: 14 infantry Casualties for Russians: 18 infantry Battle in Trieste AustroHungarians attack with 2 artilleries and 16 infantry Italians defend with 2 infantry and 1 port AustroHungarians roll dice for 2 artilleries and 16 infantry in Trieste, round 2 : 6/18 hits, 6.67 expected hits Italians roll dice for 2 infantry in Trieste, round 2 : 0/2 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Trieste AustroHungarians win, taking Trieste from Italians with 2 artilleries and 16 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 artilleries, 1 fighter and 6 infantry placed in Vienna Turning on Edit Mode EDIT: Removing units owned by Italians from SZ 18: 1 mines EDIT: Adding units owned by AustroHungarians to SZ 18: 1 mines EDIT: Turning off Edit Mode Turn Complete - AustroHungarians AustroHungarians collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Defenders Fire, : 0.33 Attackers Fire, : 2.00 Russians regular : -1.00 AustroHungarians regular : 3.67 -
RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
Game History
Round: 2 Puchase Units - Ottomans Ottomans buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans Turning on Edit Mode EDIT: Removing units owned by Ottomans from Sevastopol: 1 infantry EDIT: Turning off Edit Mode 2 artilleries and 8 infantry moved from Bulgaria to Constantinople 1 fighter moved from Constantinople to Syrian Desert 1 artillery and 3 infantry moved from Arabia to Mesopotamia 1 infantry moved from Syrian Desert to Mesopotamia 2 artilleries and 4 infantry moved from Constantinople to Ankara Combat - Ottomans Battle in Mesopotamia Ottomans attack with 1 artillery and 4 infantry British defend with 1 infantry Ottomans roll dice for 1 artillery and 4 infantry in Mesopotamia, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Mesopotamia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Ottomans and 1 infantry owned by the British lost in Mesopotamia Ottomans win, taking Mesopotamia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Ottomans: 1 infantry Casualties for British: 1 infantry Combat Move - Ottomans Place Units - Ottomans Turning on Edit Mode EDIT: Adding units owned by Ottomans to Sevastopol: 1 infantry EDIT: Turning off Edit Mode 1 artillery, 2 fighters and 2 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Ottomans regular : -1.00 British regular : 0.50 -
RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
Game History
Round: 2 Puchase Units - Germans Germans buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 5 infantry moved from Prussia to Poland Germans take Poland from Russians 9 artilleries, 1 fighter and 26 infantry moved from Silesia to Galicia 1 fighter moved from Berlin to Galicia 1 artillery and 3 infantry moved from Berlin to Silesia 1 artillery, 1 fighter and 2 infantry moved from Berlin to Hanover 1 fighter moved from Hanover to Ruhr 3 artilleries and 7 infantry moved from Alsace to Ruhr 6 artilleries and 10 infantry moved from Belgium to Ruhr 1 battleship, 2 cruisers and 1 submarine moved from SZ 9 to SZ 10 1 artillery and 1 infantry moved from Angola to Belgian Congo 1 infantry moved from Nigeria to Kamerun Combat - Germans Battle in SZ 10 Germans attack with 1 battleship, 2 cruisers, 1 mines and 1 submarine Russians defend with 1 battleship Germans roll dice for 1 battleship, 2 cruisers and 1 submarine in SZ 10, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 battleship in SZ 10, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Russians lost in SZ 10 Germans win with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 battleship Battle in Belgian Congo Germans attack with 1 artillery and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 2 infantry in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Belgian Congo Germans win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 2 infantry Combat Move - Germans Place Units - Germans 3 artilleries, 1 fighter and 7 infantry placed in Berlin Turn Complete - Germans Germans collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.67 British regular : 1.00 -
RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
Game History
Round: 2 Puchase Units - AustroHungarians AustroHungarians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 4 artilleries and 12 infantry moved from Serbia to Romania 1 fighter moved from Vienna to Romania 1 artillery and 3 infantry moved from Trieste to Albania 1 artillery and 5 infantry moved from Trieste to Tyrolia 3 infantry moved from Vienna to Galicia 1 battleship and 1 cruiser moved from SZ 18 to SZ 17 1 fighter moved from Vienna to Galicia 1 infantry moved from Vienna to Trieste Combat - AustroHungarians Battle in SZ 17 AustroHungarians attack with 1 battleship and 1 cruiser Italians defend with 1 battleship, 1 cruiser, 2 infantry, 1 mines and 1 transport; French defend with 1 transport Units damaged: 1 battleship owned by the Italians Units damaged: 1 battleship owned by the AustroHungarians AustroHungarians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 39 Casualties for Italians: 1 battleship, 1 cruiser, 2 infantry and 1 transport Casualties for French: 1 transport Battle in Albania AustroHungarians attack with 1 artillery and 3 infantry French defend with 1 infantry AustroHungarians win, taking Albania from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Romania AustroHungarians attack with 4 artilleries, 1 fighter and 12 infantry Neutral_Allied defend with 1 artillery and 5 infantry AustroHungarians win, taking Romania from Neutral_Allied with 4 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 10 Casualties for AustroHungarians: 3 infantry Casualties for Neutral_Allied: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 fighters and 6 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 33 PUs; end with 33 PUs -
RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
Game History
Round: 1 Puchase Units - Ottomans Ottomans buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans 1 artillery and 2 infantry moved from Trans-Jordan to Arabia 1 infantry moved from Syrian Desert to Arabia 1 artillery and 2 infantry moved from Mesopotamia to Sevastopol 1 infantry moved from Constantinople to Bulgaria Ottomans take Bulgaria from Neutral_Central 1 artillery moved from Constantinople to Bulgaria 1 infantry moved from Constantinople to Bulgaria 1 infantry moved from Constantinople to Bulgaria 1 infantry moved from Constantinople to Bulgaria 1 artillery and 6 infantry moved from Smyrna to Syrian Desert 1 artillery and 6 infantry moved from Ankara to Syrian Desert Combat - Ottomans Battle in Arabia Ottomans attack with 1 artillery and 3 infantry Neutral_Allied defend with 1 artillery and 1 infantry Ottomans roll dice for 1 artillery and 3 infantry in Arabia, round 2 : 2/4 hits, 1.67 expected hits Neutral_Allied roll dice for 1 artillery and 1 infantry in Arabia, round 2 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Neutral_Allied and 1 infantry owned by the Neutral_Allied lost in Arabia Ottomans win, taking Arabia from Neutral_Allied with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Neutral_Allied: 1 artillery and 1 infantry Battle in Sevastopol Ottomans attack with 1 artillery and 2 infantry Russians defend with 1 infantry and 1 port Ottomans roll dice for 1 artillery and 2 infantry in Sevastopol, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Sevastopol, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Ottomans lost in Sevastopol Ottomans win, taking Sevastopol from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Ottomans: 1 infantry Casualties for Russians: 1 infantry Combat Move - Ottomans Place Units - Ottomans 1 artillery, 1 fighter and 2 infantry placed in Constantinople Turning on Edit Mode EDIT: Removing units owned by Russians from SZ 21: 1 mines EDIT: Adding units owned by Ottomans to SZ 21: 1 mines EDIT: Turning off Edit Mode Turn Complete - Ottomans Ottomans collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Neutral_Allied regular : -1.00 Russians regular : 0.50 Ottomans regular : 0.00 -
RE: TGC (Entente) vs Ragnell804 (CP)posted in Play Boardgames
Game History
Round: 1 Puchase Units - Germans Germans buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans British roll mine dice in SZ 9 : 0/2 hits, 0.33 expected hits British roll mine dice in SZ 9 : 0/3 hits, 0.50 expected hits 2 submarines moved from SZ 7 to SZ 2 2 submarines moved from SZ 5 to SZ 9 1 battleship and 2 cruisers moved from SZ 10 to SZ 9 1 infantry moved from Togoland to Nigeria Germans take Nigeria from British 1 infantry moved from German East Africa to Belgian Congo Germans take Belgian Congo from Neutral_Allied 1 artillery and 1 infantry moved from South West Africa to Angola Germans take Angola from Neutral_Allied 1 infantry moved from Kamerun to Belgian Congo 3 artilleries and 13 infantry moved from Berlin to Silesia 6 infantry moved from Hanover to Silesia 1 infantry moved from Munich to Tyrolia 3 artilleries and 7 infantry moved from Ruhr to Belgium 3 artilleries and 7 infantry moved from Alsace to Belgium 3 artilleries and 7 infantry moved from Munich to Alsace 4 artilleries and 3 infantry moved from Kiel to Ruhr 3 artilleries moved from Prussia to Silesia 1 infantry moved from Prussia to Silesia 1 fighter moved from Berlin to Silesia 1 infantry moved from Munich to Alsace 2 infantry moved from Munich to Tyrolia Combat - Germans Battle in SZ 2 Germans attack with 2 submarines British defend with 1 cruiser and 1 transport Germans roll dice for 2 submarines in SZ 2, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 cruiser and 1 transport in SZ 2, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 2 Germans roll dice for 1 submarine in SZ 2, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 transport in SZ 2, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in SZ 2 1 transport owned by the British lost in SZ 2 Germans win with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 transport Battle in SZ 9 Germans attack with 1 battleship, 2 cruisers and 2 submarines British defend with 1 battleship, 2 cruisers, 1 mines and 1 transport Germans roll dice for 1 battleship, 2 cruisers and 2 submarines in SZ 9, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 1 battleship, 2 cruisers and 1 transport in SZ 9, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans, 2 cruisers owned by the British and 1 battleship owned by the British lost in SZ 9 1 transport owned by the British lost in SZ 9 Germans win with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 30 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 2 cruisers and 1 transport Battle in Belgium Germans attack with 6 artilleries and 14 infantry Neutral_Allied defend with 1 artillery and 3 infantry Germans roll dice for 6 artilleries and 14 infantry in Belgium, round 2 : 9/20 hits, 8.67 expected hits Neutral_Allied roll dice for 1 artillery and 3 infantry in Belgium, round 2 : 3/4 hits, 2.00 expected hits 1 artillery owned by the Neutral_Allied, 3 infantry owned by the Neutral_Allied and 3 infantry owned by the Germans lost in Belgium Germans win, taking Belgium from Neutral_Allied with 6 artilleries and 11 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Neutral_Allied: 1 artillery and 3 infantry Combat Move - Germans Place Units - Germans 2 artilleries, 2 fighters and 5 infantry placed in Berlin Turn Complete - Germans Germans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Neutral_Allied regular : 1.00 Germans regular : 2.00 British mine : -0.83 British regular : 0.33 -
RE: Find Opponents Here!posted in Find Online Players
Looking to play G40 2nd. OOB, no tech, no low luck. I should be able to post almost every day.
I haven’t played on a forum before so give me a few rounds to get used to it.
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RE: 1914 TripleA Fileposted in TripleA Support
@barnee All my other tripleA maps work as downloaded from the TripleA server. I checked the file path for them and all of them have a similar following file path:
downloadedMaps\world_war_ii_global-master.zip\world_war_ii_global-master\mapI don’t know why but for some reason 1914 only works for me with the shorter file of: downloadedMaps\world_war_i_1914\map.
But at least now 1914 can be played without having to break out the board and set up all the pieces.
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RE: 1914 TripleA Fileposted in TripleA Support
@barnee I literally just got it to work…
So how I got it to work was the following. I unzipped the Good Captain’s file. Then when I got the unzipped folder, I had the following file path downloadedMaps\world_war_i_1914\world_war_i_1914\map.
What I did was pull the second ‘world_war_i_1914’ to my downloaded games so now the file path reads: downloadedMaps\world_war_i_1914\map. When I started the game with the following file path, it worked and I am able to play the game.

Thank you for your help in this matter. Talking to you about it this way somehow got my brain to figure this out.
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RE: 1914 TripleA Fileposted in TripleA Support
@barnee I have trying the Good Captain’s link and editing the file you download off of TripleA both to do not for me.
Current;y, this is what my downloaded files look like:

but I still get the error when trying to start a local game of 1914

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RE: 1914 TripleA Fileposted in TripleA Support
@barnee My engine version is 2.5.22294. I saw you mentioned 2.6, could that be why the 1914 does not work for me?
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RE: 1914 TripleA Fileposted in TripleA Support
Hello @barnee,
I tried doing what you just mentioned by I still get the error. It seems like there is something wrong with the polygon.txt file.
Do you have a solution for that?
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1914 TripleA Fileposted in TripleA Support
Hello Community,
I am have been trying to get the file for 1914 to work on my TripleA but everytime I download it from the TripleA files or from the link TheGoodCaptain put on his youtube channel I get the following error.
“ava.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip”
Any help to resolve this would be greatly appreciated as I would love to be able to play 1914 without having to set up my actual board game.