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    Best posts made by Ragnell804

    • RE: TGC (CP) vs Ragnell804 (Entente) - 1914 Balanced

      @The_Good_Captain

      I assumed it would active after the Russia collect income not at the start of the German turn lol

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Germany) vs. VF (Allies) | Original Europe with Balance 2.0, Game 13

      @Ragnell804

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone
              1 artillery, 1 battleship, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Sicilian Sea Sea Zone
              1 artillery and 1 infantry moved from Sicilian Sea Sea Zone to Malta
              1 destroyer moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone
              1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone
              1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone
                    Germans take British Convoy 3 Sea Zone from British
              1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone
              1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone
              1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone
              1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone
                    Germans take British Convoy 4 Sea Zone from British
              1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone
              1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone
              1 submarine moved from Barents Sea Sea Zone to North Sea Sea Zone
              1 submarine moved from Danish Sea Sea Zone to English Channel Sea Zone
              1 submarine and 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone
              1 fighter moved from Northern Italy to English Channel Sea Zone
              1 fighter moved from Norway to North Sea Sea Zone
              1 fighter moved from France to Strait of Gibraltar Sea Zone
              3 infantry moved from Poland to Baltic States
              3 infantry moved from Poland to East Poland
              1 artillery moved from Poland to Baltic States
              1 armour moved from Poland to Baltic States
              1 armour moved from Poland to East Poland
              1 armour moved from Germany to East Poland
              1 fighter moved from Poland to North Sea Sea Zone
              1 bomber moved from Germany to Celtic Sea Sea Zone
              1 fighter moved from Germany to English Channel Sea Zone
              1 fighter moved from Germany to North Sea Sea Zone
              1 armour, 1 artillery and 3 infantry moved from Hungary to Bessarabia
              1 armour and 2 infantry moved from Rumania to Bessarabia
      
          Combat - Germans
              Battle in Davis Strait Sea Zone
                  Germans attack with 3 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 3 submarines in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in Davis Strait Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      1 transport owned by the British lost in Davis Strait Sea Zone
                      Germans roll dice for 3 submarines in Davis Strait Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                      British roll dice for 1 destroyer in Davis Strait Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 destroyer owned by the British lost in Davis Strait Sea Zone
                  Germans win with 3 submarines remaining. Battle score for attacker is 20
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Celtic Sea Sea Zone
                  Germans attack with 1 bomber and 3 submarines
                  British defend with 1 destroyer and 2 transports
                      Germans roll dice for 3 submarines in Celtic Sea Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 bomber in Celtic Sea Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 2 transports in Celtic Sea Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                      1 submarine owned by the Germans lost in Celtic Sea Sea Zone
                      2 transports owned by the British lost in Celtic Sea Sea Zone
                      Germans roll dice for 2 submarines in Celtic Sea Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 bomber in Celtic Sea Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 destroyer in Celtic Sea Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 destroyer owned by the British lost in Celtic Sea Sea Zone
                  Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer and 2 transports
              Battle in Strait of Gibraltar Sea Zone
                  Germans attack with 1 destroyer and 1 fighter
                  British defend with 1 destroyer
                      Germans roll dice for 1 destroyer and 1 fighter in Strait of Gibraltar Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer in Strait of Gibraltar Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Germans lost in Strait of Gibraltar Sea Zone
                      1 destroyer owned by the British lost in Strait of Gibraltar Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 destroyer
                  Casualties for British: 1 destroyer
              Battle in Malta
                  Germans attack with 1 artillery and 1 infantry
                  British defend with 1 fighter
                      Germans roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 fighter in Malta, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Malta
                      1 fighter owned by the British lost in Malta
                  Germans win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 fighter
              Battle in English Channel Sea Zone
                  Germans attack with 2 fighters and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in English Channel Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in English Channel Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer in English Channel Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 destroyer owned by the British lost in English Channel Sea Zone
                  Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 destroyer
              Battle in North Sea Sea Zone
                  Germans attack with 3 fighters, 2 submarines and 1 transport
                  British defend with 1 battleship, 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in North Sea Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 3 fighters and 1 transport in North Sea Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 destroyer and 1 transport in North Sea Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      1 transport owned by the Germans lost in North Sea Sea Zone
                      Germans roll dice for 2 submarines in North Sea Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 3 fighters in North Sea Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                      British roll dice for 1 battleship, 1 destroyer and 1 transport in North Sea Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                      2 submarines owned by the Germans lost in North Sea Sea Zone
                      1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in North Sea Sea Zone
                  Germans win with 3 fighters remaining. Battle score for attacker is 20
                  Casualties for Germans: 2 submarines and 1 transport
                  Casualties for British: 1 battleship, 1 destroyer and 1 transport
              Battle in Bessarabia
                  Germans attack with 2 armour, 1 artillery and 5 infantry
                  Russians defend with 1 armour and 1 infantry
                      Germans roll dice for 2 armour, 1 artillery and 5 infantry in Bessarabia, round 2 : 1/8 hits, 2.33 expected hits
                      Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                      Germans roll dice for 2 armour, 1 artillery and 5 infantry in Bessarabia, round 3 : 1/8 hits, 2.33 expected hits
                      Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                      1 armour owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour and 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in East Poland
                  Germans attack with 2 armour and 3 infantry
                  Russians defend with 4 infantry
                      Germans roll dice for 2 armour and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 4 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Germans lost in East Poland
                      2 infantry owned by the Russians lost in East Poland
                      Germans roll dice for 2 armour and 2 infantry in East Poland, round 3 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in East Poland, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in East Poland
                      2 infantry owned by the Russians lost in East Poland
                  Germans win, taking East Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 4 infantry
              Battle in Baltic States
                  Germans attack with 1 armour, 1 artillery and 3 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 0/5 hits, 1.50 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans lost in Baltic States
                      Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 3/3 hits, 1.17 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Germans
              1 artillery and 1 infantry moved from Czechoslovakia to Poland
              1 artillery and 1 infantry moved from Austria to Hungary
              2 infantry moved from Yugoslavia to Hungary
              2 infantry moved from Bulgaria to Rumania
              1 artillery and 2 infantry moved from Greece to Bulgaria
              2 armour moved from Northern Italy to Hungary
              1 armour moved from Germany to Poland
              2 armour moved from Netherlands-Belgium to Poland
              1 infantry moved from Denmark to Germany
              2 artilleries and 4 infantry moved from Germany to Poland
              4 infantry moved from Eastern France to Germany
              3 infantry moved from Netherlands-Belgium to Germany
              1 infantry moved from Northern Italy to Yugoslavia
              2 infantry moved from Southern Italy to Northern Italy
              1 aaGun moved from Northern Italy to Austria
              2 armour, 1 artillery and 4 infantry moved from France to Netherlands-Belgium
              2 armour moved from Netherlands-Belgium to Germany
              1 bomber moved from Celtic Sea Sea Zone to Germany
              2 fighters moved from English Channel Sea Zone to Netherlands-Belgium
              2 fighters moved from North Sea Sea Zone to Finland
              1 fighter moved from North Sea Sea Zone to Norway
              2 infantry moved from Norway to Finland
              1 fighter moved from Strait of Gibraltar Sea Zone to Algeria
              1 infantry moved from Morocco to Algeria
      
          Place Units - Germans
              1 artillery and 12 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 42 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : -0.50
      British regular : -0.83
      

      G1.tsvg

      Made an assumption but it didn’t matter since the ftrs hit

      posted in Play Boardgames
      R
      Ragnell804
    • RE: TGC (Allies) v Ragnell804(Axis), no IC, restricted attack, no neutrals, no tech

      @The_Good_Captain

      Sorry, messed up my buy. i meant to have tanks in it.

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Axis) vs. VF (Allies) | Classic, Game 1 - Tournament Rules

      @VictoryFirst

      Here is what not to do on G1…always keep the planes alive…
      G1 Fail.tsvg

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Axis) vs. VF (Allies) | Classic, Game 1 - Tournament Rules

      @VictoryFirst

      take a transport

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Axis) vs. VF (Allies) | Classic, Game 1 - Tournament Rules

      @VictoryFirst

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 6 armour; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              7 armour, 1 fighter and 20 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
              2 armour and 25 infantry moved from East Europe to Karelia S.S.R.
              1 bomber and 2 fighters moved from Germany to Karelia S.S.R.
              2 fighters moved from West Europe to Karelia S.S.R.
      
          Combat - Germans
              Battle in Karelia S.S.R.
                  Germans attack with 9 armour, 1 bomber, 5 fighters and 45 infantry
                  British defend with 2 armour, 1 bomber, 2 fighters and 8 infantry; Americans defend with 1 aaGun, 4 fighters and 13 infantry; Russians defend with 1 factory, 2 fighters and 20 infantry
                      Americans roll AA dice in Karelia S.S.R. : 1/6 hits, 1.00 expected hits
                      1 fighter owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 9 armour, 1 bomber, 4 fighters and 45 infantry in Karelia S.S.R., round 2 : 13/59 hits, 14.67 expected hits
                      Russians roll dice for 2 armour, 1 bomber, 8 fighters and 41 infantry in Karelia S.S.R., round 2 : 13/52 hits, 19.83 expected hits
                      13 infantry owned by the Germans lost in Karelia S.S.R.
                      13 infantry owned by the Americans lost in Karelia S.S.R.
                      Germans roll dice for 9 armour, 1 bomber, 4 fighters and 32 infantry in Karelia S.S.R., round 3 : 11/46 hits, 12.50 expected hits
                      Russians roll dice for 2 armour, 1 bomber, 8 fighters and 28 infantry in Karelia S.S.R., round 3 : 14/39 hits, 15.50 expected hits
                      14 infantry owned by the Germans lost in Karelia S.S.R.
                      3 infantry owned by the Russians and 8 infantry owned by the British lost in Karelia S.S.R.
                      Germans roll dice for 9 armour, 1 bomber, 4 fighters and 18 infantry in Karelia S.S.R., round 4 : 9/32 hits, 10.17 expected hits
                      Russians roll dice for 2 armour, 1 bomber, 8 fighters and 17 infantry in Karelia S.S.R., round 4 : 13/28 hits, 11.83 expected hits
                      13 infantry owned by the Germans lost in Karelia S.S.R.
                      9 infantry owned by the Russians lost in Karelia S.S.R.
                      Germans roll dice for 9 armour, 1 bomber, 4 fighters and 5 infantry in Karelia S.S.R., round 5 : 6/19 hits, 8.00 expected hits
                      Russians roll dice for 2 armour, 1 bomber, 8 fighters and 8 infantry in Karelia S.S.R., round 5 : 10/19 hits, 8.83 expected hits
                      5 infantry owned by the Germans and 5 armour owned by the Germans lost in Karelia S.S.R.
                      6 infantry owned by the Russians lost in Karelia S.S.R.
                      Germans roll dice for 4 armour, 1 bomber and 4 fighters in Karelia S.S.R., round 6 : 3/9 hits, 4.67 expected hits
                      Russians roll dice for 2 armour, 1 bomber, 8 fighters and 2 infantry in Karelia S.S.R., round 6 : 9/13 hits, 6.83 expected hits
                      4 fighters owned by the Germans, 1 bomber owned by the Germans and 4 armour owned by the Germans lost in Karelia S.S.R.
                      2 infantry owned by the Russians and 1 armour owned by the British lost in Karelia S.S.R.
                  Russians win with 1 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is -127
                  Casualties for Germans: 9 armour, 1 bomber, 5 fighters and 45 infantry
                  Casualties for Americans: 13 infantry
                  Casualties for British: 1 armour and 8 infantry
                  Casualties for Russians: 20 infantry
      
          Non Combat Move - Germans
      
          Place Units - Germans
              6 armour placed in Germany
      
          Turn Complete - Germans
              Germans collect 28 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Americans AA : 0.00
      Russians regular : -3.83
      Germans regular : -8.00
      

      G7.tsvg

      Well that is game…
      Go again?

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Allies) vs. VF (Axis) | Classic, Game 2 - Tournament Rules

      @VictoryFirst

      OOL
      US Transport
      UK Transports
      UK Carrier
      US Ftr

      posted in Play Boardgames
      R
      Ragnell804
    • RE: TGC (Allies) vs. Ragnell804 (German): D-Day plus Tactics Cards

      @The_Good_Captain

      I will use flooding the lowlands off of Omaha Beach

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Allies) vs. VF (Axis) | Classic, Game 2 - Tournament Rules

      @VictoryFirst

      Sure, what side do you want?

      posted in Play Boardgames
      R
      Ragnell804
    • RE: TGC (Allies) vs. Ragnell804 (German): D-Day plus Tactics Cards

      @The_Good_Captain

      I cant, there are no german inf in Omaha Beach…

      posted in Play Boardgames
      R
      Ragnell804
    • RE: AndrewAAgamer (Allies) vs. Germany (Ragnell804)

      @AndrewAAGamer

      First, the Axis will typically have 2 BH to fire onto the US units there. Every Allied player I have seen until you have used the Naval Bombardments to clear out the UK beaches to try and save the tanks from being destroyed, as it happened in this game. Because why would anyone not want to protect 3 of 14 available tanks, most of which do not get onto the board until the middle part of the game?
      That, in my opinion, shows some difference in experience since the allied tanks are a valuable resource to protect.

      The main point here is that, with your math, the odds of the US having more than 1 arty walk into Omaha are 50% at best. And the Axis mostly have 2 BH to fight with, which changes your numbers.

      Second, there is approximately a 33% chance that 6 dice rolling for a 1 will miss, which is common enough to say your attack into Omaha, at least with the inf, was not getting hosed by missing. But the Germans getting slightly warm dice, added to the lack of hits.

      Third, I did not have 6 more units on the board. Those 6 units were on the board from the start, and Omaha Beach is not set up for the Allies to walk over like Juno and Sword Beach. Using your logic, those units walking away from the beach also led to more Allied units surviving later in the game to fire more since you did not have to fight through them on the first few turns. As you would have in most other games. Your math also fails to consider that I can bring a tank, inf, or arty in on G1 to help push the odds in my favor to get those units free from the locked battle at Omaha. Which again changes your math and leads to their escape or the UK having to come in to bog them down again which affects you ability to power project to Caen.

      Yes, I had fewer German units on the board. But my play was also based on what resources I had available. Should I have had fewer units at my disposal, I would not have made the earlier attacks that I did since I could see from the board state at round 5, I was in a winning position.

      This was one game, so how can you say the game is balanced? Based on the results thus far the game is 100% in favor of the Germans as they are 1-0 right now. Why don’t we play another to put your money where your mouth is to see if you can make it 1-1?

      posted in Play Boardgames
      R
      Ragnell804
    • RE: 1914 Game - Ragnell804 (CP) vs TGC (Entente), 1914 Balanced

      @The_Good_Captain

      that is fine

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell804(Axis) vs. TGC(Allies) Tournament Game

      @The_Good_Captain

      Game History

      Round: 11
      
          Research Technology - Japanese
              Japanese spend 25 on tech rolls
                  Japanese roll 2,5,4,6,3 and gets 1 hit
              Japanese discover Heavy Bomber
      
          Activate Technology - Japanese
              Japanese activating Heavy Bomber
      
          Purchase Units - Japanese
              Japanese buy 1 armour and 15 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 fighters moved from Persia to Russia
              3 infantry moved from Sinkiang to Kazakh S.S.R.
              1 fighter moved from Ukraine S.S.R. to Russia
              8 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 fighter moved from Novosibirsk to Kazakh S.S.R.
              5 armour, 1 bomber, 1 fighter and 10 infantry moved from Novosibirsk to Russia
      
          Combat - Japanese
              Battle in Evenki National Okrug
                  Japanese attack with 8 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 8 infantry in Evenki National Okrug, round 2 : 0/8 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Evenki National Okrug
                      Japanese roll dice for 7 infantry in Evenki National Okrug, round 3 : 2/7 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Evenki National Okrug
                  Japanese win, taking Evenki National Okrug from Russians with 7 infantry remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Russia
                  Japanese attack with 5 armour, 1 bomber, 4 fighters and 10 infantry
                  British defend with 2 fighters and 2 infantry; Americans defend with 3 fighters and 7 infantry; Russians defend with 1 aaGun, 1 factory and 3 infantry
                      Russians roll AA dice in Russia : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 5 armour, 1 bomber, 4 fighters and 10 infantry in Russia, round 2 : 9/22 hits, 8.17 expected hits
                      Russians roll dice for 5 fighters and 12 infantry in Russia, round 2 : 7/17 hits, 7.67 expected hits
                      7 infantry owned by the Japanese lost in Russia
                      7 infantry owned by the Americans and 2 infantry owned by the British lost in Russia
                      Japanese roll dice for 5 armour, 1 bomber, 4 fighters and 3 infantry in Russia, round 3 : 9/15 hits, 7.00 expected hits
                      Russians roll dice for 5 fighters and 3 infantry in Russia, round 3 : 4/8 hits, 4.67 expected hits
                      3 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Russia
                      3 infantry owned by the Russians, 3 fighters owned by the Americans and 2 fighters owned by the British lost in Russia
                  Japanese captures 20PUs while taking Russians capital
                  Japanese win, taking Russia from Russians with 4 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 72
                  Casualties for Japanese: 1 armour and 10 infantry
                  Casualties for Americans: 3 fighters and 7 infantry
                  Casualties for British: 2 fighters and 2 infantry
                  Casualties for Russians: 3 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 1 fighter and 3 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.00 expected hits
                      Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Kazakh S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                      Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Japanese roll dice for 1 fighter in Kazakh S.S.R., round 5 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter in Kazakh S.S.R., round 6 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                  Japanese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 3 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Japanese
              3 infantry moved from India to Persia
              1 fighter moved from Kazakh S.S.R. to Persia
              4 fighters moved from Russia to Persia
              3 infantry moved from French Indo China to India
              2 infantry moved from French Indo China to India
              1 infantry moved from French Indo China to Sinkiang
              6 infantry moved from Manchuria to Yakut S.S.R.
              1 bomber moved from Russia to Yakut S.S.R.
              1 armour and 8 infantry moved from Japan to Japan Sea Zone
              1 armour, 8 infantry and 5 transports moved from Japan Sea Zone to French Indo China Sea Zone
              4 transports moved from French Indo China Sea Zone to Japan Sea Zone
              1 armour and 6 infantry moved from Japan to Japan Sea Zone
              1 armour and 6 infantry moved from Japan Sea Zone to Manchuria
              1 armour and 8 infantry moved from French Indo China Sea Zone to French Indo China
      
          Place Units - Japanese
              1 armour and 15 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.83
      Russians regular : -0.33
      Russians AA : -0.83
      

      Took Russia as requested, though the Germans are pissed the Japanese are in Moscow.

      J11.tsvg

      posted in Play Boardgames
      R
      Ragnell804
    • North Africa, Ragnell804 (Allies) vs TGC (Axis)

      @The_Good_Captain

      UK Pre Buy

      UK Pre Buy.tsvg

      posted in Play Boardgames
      R
      Ragnell804
    • RE: North Africa, Ragnell804 (Allies) vs TGC (Axis)

      @The_Good_Captain

      Use this file. I meant to have the UK attack from Desert Zone G and edited the German inf.

      UK7-final edits.tsvg

      posted in Play Boardgames
      R
      Ragnell804
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