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    Ragnell804

    @Ragnell804

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    Best posts made by Ragnell804

    • RE: North Africa, Ragnell804 (Allies) vs TGC (Axis)

      @The_Good_Captain @VictoryFirst

      All good with how the game is coded for air units with regard to desert zones. Air units cannot move into the desert spaces per the rules on pages 11 and 32.

      posted in Play Boardgames
      R
      Ragnell804
    • 1914 TripleA File

      Hello Community,

      I am have been trying to get the file for 1914 to work on my TripleA but everytime I download it from the TripleA files or from the link TheGoodCaptain put on his youtube channel I get the following error.

      “ava.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip”

      Any help to resolve this would be greatly appreciated as I would love to be able to play 1914 without having to set up my actual board game.

      posted in TripleA Support
      R
      Ragnell804
    • RE: Bombay Strategy - that leads to victory for the CPs

      @DoManMacgee

      I would prefer a 1v1 vice multiplayer.

      posted in Axis & Allies 1914
      R
      Ragnell804
    • RE: TGC (Entente) vs Ragnell804 (CP)

      @the_good_captain

      The CP does not accept the armistice.

      posted in Play Boardgames
      R
      Ragnell804
    • RE: 1914 TripleA File

      @barnee I literally just got it to work…

      So how I got it to work was the following. I unzipped the Good Captain’s file. Then when I got the unzipped folder, I had the following file path downloadedMaps\world_war_i_1914\world_war_i_1914\map.

      What I did was pull the second ‘world_war_i_1914’ to my downloaded games so now the file path reads: downloadedMaps\world_war_i_1914\map. When I started the game with the following file path, it worked and I am able to play the game.

      224b7b47-e95e-4136-b407-8ddb30847ad4-image.png

      Thank you for your help in this matter. Talking to you about it this way somehow got my brain to figure this out.

      posted in TripleA Support
      R
      Ragnell804
    • RE: L25 Classic VictoryFirst (Axis) vs. Ragnell804 (Allies)

      @VictoryFirst

      Fair enough. I will accept your unconditional surrender. You can start up the next game at your leisure.

      posted in League
      R
      Ragnell804
    • RE: Invitational Classic 2nd edition

      @Martin

      Hello, thank you for posting this so I can see. Looking forward to the games.

      posted in Tournaments
      R
      Ragnell804
    • RE: TGC (Entente) vs Ragnell804 (CP)

      @the_good_captain it shows it in the game history. The game took your tank but I edited it back in and took an extra inf from you.

      posted in Play Boardgames
      R
      Ragnell804
    • RE: L25 Ragnell804 Classic (Axis) vs. VictoryFirst (Allies), Game 2

      @VictoryFirst

      Game History

      Round: 14
      
          Research Technology - Japanese
              Japanese spend 20 on tech rolls
                  Japanese roll 4,4,5,1 and gets 0 hits
      
          Purchase Units - Japanese
              Japanese buy 4 armour and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 infantry moved from India to Persia
              1 armour moved from French Indo China to Persia
              3 fighters moved from India to Russia
              11 armour, 1 bomber, 2 fighters and 48 infantry moved from Novosibirsk to Russia
              3 infantry moved from Sinkiang to Kazakh S.S.R.
              1 armour moved from French Indo China to Kazakh S.S.R.
              2 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 armour moved from Manchuria to Evenki National Okrug
      
          Combat - Japanese
              Battle in Russia
                  Japanese attack with 11 armour, 1 bomber, 5 fighters and 48 infantry
                  British defend with 4 fighters and 3 infantry; Americans defend with 1 bomber, 11 fighters and 8 infantry; Russians defend with 1 aaGun, 1 factory, 2 fighters and 24 infantry
                      Russians roll AA dice in Russia : 3/6 hits, 1.00 expected hits
                      3 fighters owned by the Japanese lost in Russia
                      Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 48 infantry in Russia, round 2 : 19/62 hits, 15.17 expected hits
                      Russians roll dice for 1 bomber, 17 fighters and 35 infantry in Russia, round 2 : 22/53 hits, 23.17 expected hits
                      22 infantry owned by the Japanese lost in Russia
                      7 infantry owned by the Russians, 8 infantry owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the British lost in Russia
                      Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 26 infantry in Russia, round 3 : 12/40 hits, 11.50 expected hits
                      Russians roll dice for 17 fighters and 17 infantry in Russia, round 3 : 14/34 hits, 17.00 expected hits
                      14 infantry owned by the Japanese lost in Russia
                      12 infantry owned by the Russians lost in Russia
                      Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 12 infantry in Russia, round 4 : 12/26 hits, 9.17 expected hits
                      Russians roll dice for 17 fighters and 5 infantry in Russia, round 4 : 12/22 hits, 13.00 expected hits
                      12 infantry owned by the Japanese lost in Russia
                      5 infantry owned by the Russians, 3 fighters owned by the Americans and 4 fighters owned by the British lost in Russia
                      Japanese roll dice for 11 armour, 1 bomber and 2 fighters in Russia, round 5 : 5/14 hits, 7.17 expected hits
                      Russians roll dice for 10 fighters in Russia, round 5 : 7/10 hits, 6.67 expected hits
                      7 armour owned by the Japanese lost in Russia
                      5 fighters owned by the Americans lost in Russia
                      Japanese roll dice for 4 armour, 1 bomber and 2 fighters in Russia, round 6 : 2/7 hits, 3.67 expected hits
                      Russians roll dice for 5 fighters in Russia, round 6 : 3/5 hits, 3.33 expected hits
                      3 armour owned by the Japanese lost in Russia
                      2 fighters owned by the Americans lost in Russia
                      Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Russia, round 7 : 2/4 hits, 2.17 expected hits
                      Russians roll dice for 3 fighters in Russia, round 7 : 3/3 hits, 2.00 expected hits
                      2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in Russia
                      1 fighter owned by the Russians and 1 fighter owned by the Americans lost in Russia
                      Japanese roll dice for 1 armour in Russia, round 8 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 fighter in Russia, round 8 : 1/1 hits, 0.67 expected hits
                      1 armour owned by the Japanese lost in Russia
                  Russians win with 1 fighter remaining. Battle score for attacker is 38
                  Casualties for Japanese: 11 armour, 1 bomber, 5 fighters and 48 infantry
                  Casualties for Americans: 1 bomber, 11 fighters and 8 infantry
                  Casualties for British: 4 fighters and 3 infantry
                  Casualties for Russians: 1 fighter and 24 infantry
              Battle in Persia
                  Japanese attack with 1 armour and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Persia
                      1 infantry owned by the Americans lost in Persia
                  Japanese win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 1 armour and 3 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Kazakh S.S.R.
                      Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 4 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      1 infantry owned by the Americans lost in Kazakh S.S.R.
                  Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Evenki National Okrug
                  Japanese attack with 1 armour and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Evenki National Okrug
                      Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Evenki National Okrug
                      1 infantry owned by the Americans lost in Evenki National Okrug
                  Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              2 infantry moved from Yakut S.S.R. to Novosibirsk
              1 armour and 4 infantry moved from Manchuria to Yakut S.S.R.
              1 armour moved from Yakut S.S.R. to Novosibirsk
              2 infantry moved from Sinkiang to Novosibirsk
              4 infantry moved from French Indo China to Sinkiang
              2 armour and 4 infantry moved from Japan to Japan Sea Zone
              2 armour, 4 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
              4 transports moved from French Indo China Sea Zone to Japan Sea Zone
              2 armour and 4 infantry moved from Japan to Japan Sea Zone
              2 armour and 4 infantry moved from Japan Sea Zone to Manchuria
              2 armour and 4 infantry moved from French Indo China Sea Zone to French Indo China
      
          Place Units - Japanese
              4 armour and 8 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.33
      Russians regular : -2.83
      British regular : 0.67
      Russians AA : 2.00
      

      Jap 14 Failed Tech.tsvg

      GG, just wow on the AA rolls this whole game…

      posted in League
      R
      Ragnell804
    • RE: Invitational Classic 2nd edition

      @Martin

      I lost to TGC in the game where I was the axis and he was the allies

      TGC lost to me in the game where he was the axis and I was the allies

      aka we went 1 for 1 against each other

      posted in Tournaments
      R
      Ragnell804

    Latest posts made by Ragnell804

    • RE: Ragnell (Allies) vs TGC (Axis), Classic, No Neutral, Tech turn 4

      @The_Good_Captain

      Game History

      Round: 11
      
          Purchase Units - British
              British buy 1 armour and 6 infantry; Remaining resources: 8 PUs; 
      
          Combat Move - British
              2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
              2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
              1 bomber moved from Anglo Sudan Egypt to South Europe
              3 fighters moved from Novosibirsk to Ukraine S.S.R.
      
          Combat - British
              Strategic bombing raid in South Europe
                      Germans roll AA dice in South Europe : 0/1 hits, 0.17 expected hits
                  Bombing raid in South Europe rolls: 3 and costs: 3 PUs.
                  Bombing raid costs 3 PUs
              Battle in Ukraine S.S.R.
                  British attack with 5 fighters and 2 infantry
                  Germans defend with 2 infantry
                      British roll dice for 5 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/7 hits, 2.83 expected hits
                      Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Ukraine S.S.R.
                      2 infantry owned by the Germans lost in Ukraine S.S.R.
                  British win with 5 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - British
              2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
              1 fighter moved from Ukraine S.S.R. to Anglo Sudan Egypt
              1 fighter moved from Ukraine S.S.R. to Russia
              1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
              1 bomber moved from South Europe to Anglo Sudan Egypt
              6 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
              1 armour moved from Algeria to Anglo Sudan Egypt
              6 infantry moved from Algeria to French Equatorial Africa
              1 battleship, 1 carrier and 4 transports moved from West Spain Sea Zone to North Sea Zone
              1 armour and 6 infantry moved from United Kingdom to North Sea Zone
              1 armour, 1 battleship, 1 carrier, 6 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
              1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
      
          Place Units - British
              1 armour and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 24 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans AA : -0.17
      Germans regular : 1.33
      British regular : -0.83
      

      UK11.tsvg

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Classic Martin (X+8) vs Ragnell804 (L)

      @Martin

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 factory, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 fighters moved from United Kingdom to Baltic Sea Zone
              1 bomber moved from United Kingdom to Baltic Sea Zone
              1 transport moved from North Sea Zone to East Canada Sea Zone
              1 infantry moved from West Canada to East Canada Sea Zone
              1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
              1 infantry moved from North Sea Zone to Finland Norway
      
          Combat - British
              Battle in Finland Norway
                  British attack with 1 infantry
                  Germans defend with 1 armour and 1 infantry
                      British roll dice for 1 battleship in Finland Norway, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Finland Norway, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Finland Norway
                      1 infantry owned by the Germans lost in Finland Norway
                  Germans win with 1 armour remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Baltic Sea Zone
                  British attack with 1 bomber and 2 fighters
                  Germans defend with 1 submarine and 1 transport
                      British roll dice for 1 bomber and 2 fighters in Baltic Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 bomber and 2 fighters in Baltic Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                      Germans roll dice for 1 transport in Baltic Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 bomber and 2 fighters in Baltic Sea Zone, round 4 : 0/3 hits, 1.67 expected hits
                      Germans roll dice for 1 transport in Baltic Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 bomber and 2 fighters in Baltic Sea Zone, round 5 : 1/3 hits, 1.67 expected hits
                      Germans roll dice for 1 transport in Baltic Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in Baltic Sea Zone
                      British roll dice for 1 bomber and 2 fighters in Baltic Sea Zone, round 6 : 2/3 hits, 1.67 expected hits
                      Germans roll dice for 1 transport in Baltic Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Germans lost in Baltic Sea Zone
                  British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 submarine and 1 transport
      
          Non Combat Move - British
              1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
              1 fighter moved from Baltic Sea Zone to Caucasus
              1 bomber moved from Baltic Sea Zone to Caucasus
              1 fighter moved from Karelia S.S.R. to Caucasus
              1 infantry moved from South Africa to Kenya-Rhodesia
              1 infantry moved from Syria Jordan to Persia
              2 infantry moved from India to Indian Ocean Sea Zone
              2 infantry and 1 transport moved from Indian Ocean Sea Zone to Mozambique Sea Zone
              2 infantry moved from Mozambique Sea Zone to South Africa
              1 fighter moved from India to Caucasus
      
          Place Units - British
              2 infantry placed in United Kingdom
              1 transport placed in North Sea Zone
              1 factory placed in South Africa
      
          Turn Complete - British
              British collect 26 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.50
      British regular : -5.17
      

      UK1.tsvg

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Classic Martin (X+8) vs Ragnell804 (L)

      @Martin

      Game History

      Round: 1
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
      
          Non Combat Move - Russians
              1 armour moved from Soviet Far East to Novosibirsk
              4 infantry moved from Caucasus to Karelia S.S.R.
              2 armour moved from Russia to Karelia S.S.R.
              1 fighter moved from Russia to Karelia S.S.R.
              4 infantry moved from Russia to Karelia S.S.R.
              1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone
              1 infantry moved from Soviet Far East to Yakut S.S.R.
              2 infantry moved from Evenki National Okrug to Yakut S.S.R.
      
          Place Units - Russians
              8 infantry placed in Karelia S.S.R.
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
      

      R1.tsvg

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Allies) vs TGC (Axis), Classic, No Neutral, Tech turn 4

      @The_Good_Captain

      Game History

      Round: 11
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Novosibirsk: 1 armour
              EDIT: Adding units owned by Americans to Russia: 1 armour
              EDIT: Removing units owned by Americans from Novosibirsk: 2 fighters
              EDIT: Adding units owned by Americans to Karelia S.S.R.: 2 fighters
              EDIT: Turning off Edit Mode
              4 infantry moved from Novosibirsk to Yakut S.S.R.
              2 fighters moved from Karelia S.S.R. to Yakut S.S.R.
      
          Combat - Russians
              Battle in Yakut S.S.R.
                  Russians attack with 2 fighters and 4 infantry
                  Japanese defend with 3 infantry
                      Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.67 expected hits
                      Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians lost in Yakut S.S.R.
                      2 infantry owned by the Japanese lost in Yakut S.S.R.
                      Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Yakut S.S.R.
                      1 infantry owned by the Japanese lost in Yakut S.S.R.
                  Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 3 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Yakut S.S.R. to Evenki National Okrug
              1 aaGun moved from Novosibirsk to Evenki National Okrug
              4 infantry moved from Novosibirsk to Evenki National Okrug
              3 armour and 12 infantry moved from Novosibirsk to Russia
      
          Place Units - Russians
              8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.67
      Russians regular : 1.00
      

      Rus 11.tsvg

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Allies) vs TGC (Axis), Classic, No Neutral, Tech turn 4

      @The_Good_Captain

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 armour and 8 infantry; Remaining resources: 21 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
              2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
              3 armour, 2 fighters and 8 infantry moved from Novosibirsk to Sinkiang
              1 bomber moved from Karelia S.S.R. to Sinkiang
              1 infantry moved from Anglo Sudan Egypt to Syria Jordan
                    British take Syria Jordan from Japanese
      
          Combat - Americans
              Battle in Sinkiang
                  Americans attack with 3 armour, 1 bomber, 2 fighters and 8 infantry
                  Japanese defend with 14 infantry
                      Americans roll dice for 3 armour, 1 bomber, 2 fighters and 8 infantry in Sinkiang, round 2 : 3/14 hits, 4.50 expected hits
                      Japanese roll dice for 14 infantry in Sinkiang, round 2 : 5/14 hits, 4.67 expected hits
                      5 infantry owned by the Americans lost in Sinkiang
                      3 infantry owned by the Japanese lost in Sinkiang
                      Americans roll dice for 3 armour, 1 bomber, 2 fighters and 3 infantry in Sinkiang, round 3 : 5/9 hits, 3.67 expected hits
                      Japanese roll dice for 11 infantry in Sinkiang, round 3 : 2/11 hits, 3.67 expected hits
                      2 infantry owned by the Americans lost in Sinkiang
                      5 infantry owned by the Japanese lost in Sinkiang
                      Americans roll dice for 3 armour, 1 bomber, 2 fighters and 1 infantry in Sinkiang, round 4 : 3/7 hits, 3.33 expected hits
                      Japanese roll dice for 6 infantry in Sinkiang, round 4 : 1/6 hits, 2.00 expected hits
                      1 infantry owned by the Americans lost in Sinkiang
                      3 infantry owned by the Japanese lost in Sinkiang
                      Americans roll dice for 3 armour, 1 bomber and 2 fighters in Sinkiang, round 5 : 2/6 hits, 3.17 expected hits
                      Japanese roll dice for 3 infantry in Sinkiang, round 5 : 1/3 hits, 1.00 expected hits
                      1 armour owned by the Americans lost in Sinkiang
                      2 infantry owned by the Japanese lost in Sinkiang
                  2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                  2 armour owned by the Americans retreated to Novosibirsk
                  Japanese win with 1 infantry remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 armour and 8 infantry
                  Casualties for Japanese: 13 infantry
              Battle in Ukraine S.S.R.
                  Americans attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Americans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Ukraine S.S.R.
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                  Americans win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
              5 infantry moved from Karelia S.S.R. to Russia
              1 infantry moved from Karelia S.S.R. to Russia
              1 armour moved from Finland Norway to Russia
              8 infantry moved from Finland Norway to Karelia S.S.R.
              1 fighter moved from Karelia S.S.R. to Russia
              1 fighter moved from Karelia S.S.R. to Russia
              1 armour moved from Karelia S.S.R. to Novosibirsk
              2 fighters moved from Sinkiang to Novosibirsk
              1 bomber moved from Sinkiang to Karelia S.S.R.
              4 infantry moved from Karelia S.S.R. to Russia
              5 transports moved from North Sea Zone to East Canada Sea Zone
              1 armour and 8 infantry moved from West Canada to East Canada Sea Zone
              1 armour and 8 infantry moved from West US to West Canada
              1 armour, 8 infantry and 5 transports moved from East Canada Sea Zone to North Sea Zone
              1 armour and 8 infantry moved from North Sea Zone to Finland Norway
      
          Place Units - Americans
              1 armour and 8 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 34 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2.00
      Japanese regular : -2.33
      Germans regular : 0.67
      
      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Allies) vs TGC (Axis), Classic, No Neutral, Tech turn 4

      @The_Good_Captain

      Game History

      Round: 10
      
          Purchase Units - British
              British buy 1 armour and 6 infantry; Remaining resources: 8 PUs; 
      
          Combat Move - British
              1 infantry moved from Anglo Sudan Egypt to Italian East Africa
              2 infantry moved from Anglo Sudan Egypt to Syria Jordan
              1 infantry moved from Anglo Sudan Egypt to Syria Jordan
              1 fighter moved from Karelia S.S.R. to Syria Jordan
              1 bomber moved from Karelia S.S.R. to Italian East Africa
              1 infantry moved from Anglo Sudan Egypt to Italian East Africa
      
          Combat - British
              Battle in Italian East Africa
                  British attack with 1 bomber and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 bomber and 2 infantry in Italian East Africa, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Italian East Africa
                  British win, taking Italian East Africa from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Syria Jordan
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 3 infantry
                      British roll dice for 1 fighter and 3 infantry in Syria Jordan, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 3 infantry in Syria Jordan, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the British lost in Syria Jordan
                      1 infantry owned by the Japanese lost in Syria Jordan
                      British roll dice for 1 fighter and 1 infantry in Syria Jordan, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Syria Jordan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Syria Jordan
                      British roll dice for 1 fighter and 1 infantry in Syria Jordan, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Syria Jordan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Syria Jordan
                      British roll dice for 1 fighter in Syria Jordan, round 5 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Syria Jordan, round 5 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the British lost in Syria Jordan
                      1 infantry owned by the Japanese lost in Syria Jordan
                  Japanese win with no units remaining. Battle score for attacker is -12
                  Casualties for British: 1 fighter and 3 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to Syria Jordan: 1 infantry
              EDIT: Adding units owned by British to Anglo Sudan Egypt: 1 fighter
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Caucasus: 1 infantry
              EDIT: Changing ownership of Caucasus from Germans to Russians
              EDIT: Turning off Edit Mode
              4 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
              1 armour and 6 infantry moved from Algeria to French Equatorial Africa
              1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
              4 transports moved from West Spain Sea Zone to North Sea Zone
              1 armour and 6 infantry moved from United Kingdom to North Sea Zone
              1 fighter moved from United Kingdom to Karelia S.S.R.
              1 armour, 6 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
              1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
              1 bomber moved from Italian East Africa to Anglo Sudan Egypt
              2 infantry moved from Karelia S.S.R. to Caucasus
      
          Place Units - British
              1 armour and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 23 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.33
      British regular : 0.17
      

      UK10.tsvg

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Allies) vs TGC (Axis), Classic, No Neutral, Tech turn 4

      @The_Good_Captain

      Forgot to attack Caucasus

      2 inf [dice 2d6<=1]
      1ftr [dice 1d6<=3]

      german
      1 inf [dice 2d6<=2]

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Allies) vs TGC (Axis), Classic, No Neutral, Tech turn 4

      @The_Good_Captain

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 1 PUs; 
      
          Non Combat Move - Russians
              5 infantry moved from Russia to Novosibirsk
              1 armour moved from Novosibirsk to Russia
              1 armour moved from Novosibirsk to Russia
              1 infantry moved from Karelia S.S.R. to Caucasus
      
          Place Units - Russians
              2 infantry placed in Karelia S.S.R.
              6 infantry placed in Russia
              Russians undo move 2.
              1 infantry placed in Karelia S.S.R.
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Rus 10.tsvg

      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Allies) vs TGC (Axis), Classic, No Neutral, Tech turn 4

      @The_Good_Captain

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour and 8 infantry; Remaining resources: 19 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 infantry moved from Novosibirsk to Yakut S.S.R.
              1 infantry moved from Novosibirsk to Kazakh S.S.R.
              2 fighters moved from Novosibirsk to Yakut S.S.R.
              2 fighters moved from Karelia S.S.R. to Kazakh S.S.R.
              1 bomber moved from Karelia S.S.R. to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 5 and costs: 5 PUs.
                  Bombing raid costs 5 PUs
              Battle in Yakut S.S.R.
                  Americans attack with 2 fighters and 2 infantry
                  Japanese defend with 2 infantry
                      Americans roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yakut S.S.R.
                      Americans roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yakut S.S.R.
                  Americans win, taking Yakut S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in Kazakh S.S.R.
                  Americans attack with 2 fighters and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kazakh S.S.R.
                  Americans win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
              4 infantry moved from Russia to Novosibirsk
              1 armour and 8 infantry moved from Finland Norway to Karelia S.S.R.
              4 infantry moved from Karelia S.S.R. to Russia
              1 infantry moved from Karelia S.S.R. to Russia
              1 bomber moved from Germany to Karelia S.S.R.
              1 infantry moved from Karelia S.S.R. to Russia
              5 transports moved from North Sea Zone to East Canada Sea Zone
              1 armour and 8 infantry moved from West Canada to East Canada Sea Zone
              1 armour and 8 infantry moved from West US to West Canada
              1 armour, 8 infantry and 5 transports moved from East Canada Sea Zone to North Sea Zone
              1 armour and 8 infantry moved from North Sea Zone to Finland Norway
              2 fighters moved from Yakut S.S.R. to Novosibirsk
      
          Place Units - Americans
              1 armour and 8 infantry placed in West US
      
          Turn Complete - Americans
              Americans collect 31 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.83
      Japanese regular : -1.33
      Germans AA : -0.17
      
      posted in Play Boardgames
      R
      Ragnell804
    • RE: Ragnell (Allies) vs TGC (Axis), Classic, No Neutral, Tech turn 4

      @The_Good_Captain

      Game History

      Round: 9
      
          Purchase Units - British
              British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 6 PUs; 
      
          Combat Move - British
              3 infantry moved from Syria Jordan to Persia
              3 fighters moved from Karelia S.S.R. to Persia
              2 fighters moved from Novosibirsk to Persia
              1 bomber moved from Karelia S.S.R. to Germany
      
          Combat - British
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 1 and costs: 1 PU.
                  Bombing raid costs 1 PU
              Battle in Persia
                  British attack with 5 fighters and 3 infantry
                  Japanese defend with 3 infantry
                      British roll dice for 5 fighters and 3 infantry in Persia, round 2 : 4/8 hits, 3.00 expected hits
                      Japanese roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the British lost in Persia
                      3 infantry owned by the Japanese lost in Persia
                  British win, taking Persia from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - British
              2 fighters moved from Persia to Novosibirsk
              1 fighter moved from Persia to Novosibirsk
              2 fighters moved from Persia to Karelia S.S.R.
              1 bomber moved from Germany to Karelia S.S.R.
              1 armour moved from Algeria to Anglo Sudan Egypt
              4 infantry moved from Algeria to French Equatorial Africa
              4 transports moved from West Spain Sea Zone to North Sea Zone
              1 armour and 6 infantry moved from United Kingdom to North Sea Zone
              1 armour, 6 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
              1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
              1 infantry moved from Anglo Sudan Egypt to Syria Jordan
      
          Place Units - British
              1 armour, 1 fighter and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 25 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.00
      Germans AA : -0.17
      British regular : 1.00
      

      UK9.tsvg

      posted in Play Boardgames
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      Ragnell804