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    Posts made by Raeder

    • RE: First Game: Axis Domination

      @Bruda_Iz:

      I’m wondering how Japan was able to get enough stuff to Australia to smash it on R1 as well as doing everything else you mentioned.

      You will always encounter these type of guys on the Internet. They can do what no one else can, apparently, and whether or not its technically impossible doesn’t matter. When you ask them to back their claims they disappear.

      posted in Axis & Allies Global 1940
      RaederR
      Raeder
    • RE: Re: Field Marshal Games Pieces Project Discussion thread

      @WOPR:

      These game pieces are in a class of their own and quite clearly do not belong on the same game board as the WOTC pieces. Anybody who argued that the FMG Germans should be black, or that FMG shouldn’t make a Bismarck/Panther/ME-109 sculpt so that the pieces would tie in with or expand the WOTC offering must realize their arguments were silly.

      Indeed. But I’m still hoping for an FW-190 Fighter for the Germans, since I like the design better than the Me-109.

      posted in Other Axis & Allies Variants
      RaederR
      Raeder
    • RE: "Finished" my first game of Global 40

      Building 5 Bombers for Germany doesn’t sound like the most sensible thing to do.

      posted in Axis & Allies Global 1940
      RaederR
      Raeder
    • RE: Are Bombers too powerful at 12 ipc's

      @lnmajor:

      @calvinhobbesliker:

      @docfav7:

      Our first Global Game, US hit the long range bombers.  With Air bases, they effectively move 9 SPACES!!  It was a definite game changer in our game.

      LRA only increases range by 1, not 2

      LRA only 1 not 2? since when?

      Since Airbases were introduced.

      posted in Axis & Allies Global 1940
      RaederR
      Raeder
    • RE: A few questions/issues relating to first Global game

      @SgtBlitz:

      Von Paulus’s

      Actually it’s just Friedrich Paulus, not Von Paulus.

      posted in Axis & Allies Global 1940
      RaederR
      Raeder
    • RE: A few questions/issues relating to first Global game

      @Tralis:

      Can, for example, the US spend money to build an airbase on a British space?
      What about the two British incomes? Can one build a facility and place it on the other board?

      Why doesn’t people just read the rules? It’s all in there. Maybe you don’t have the game?

      UK (Europe) collects IPC on the Europe board, and spends them only there. UK (Pacific) collects IPC on the Pacific board and spends them only there.

      posted in Axis & Allies Global 1940
      RaederR
      Raeder
    • RE: Please post when (and only when) you finally get your AAE40 home.

      Got mine today!  :-)

      posted in Axis & Allies Global 1940
      RaederR
      Raeder
    • RE: Germany True Neutral Crush G3

      @oztea:

      i think by the letter of the rules somewhere Greece does not touch Turkey.

      Transports must still be used to take out Turkey

      Look at the map, a small part of Turkey is in Europe. Just like in the real world.

      posted in Axis & Allies Global 1940
      RaederR
      Raeder
    • RE: One tough French destroyer

      @Tavenier:

      44 Italian IPC on the bottom of the Red Sea.

      That sounds like the Italians alright.  :-P

      But seriously, that’s one hell of a destroyer!

      posted in Axis & Allies Europe 1940
      RaederR
      Raeder
    • RE: German Push into USSR

      @calvinhobbesliker:

      Isn’t this exactly what Global was supposed to avoid(the JTDTM and KGF?)

      A couple of months ago I argued in another thread that the JTDTM was going to be alive and well in Global. Many disagreed.

      posted in Axis & Allies Global 1940
      RaederR
      Raeder
    • RE: Norway!

      @calvinhobbesliker:

      Does anyone think Sweden and Denmark should have a land bridge like in Diplomacy?

      That would be pretty unrealistic since there’s a body of water between them. But if it makes the game better, then sure.

      posted in Axis & Allies Europe 1940
      RaederR
      Raeder
    • RE: FMG GERMAN pieces

      @Lunarwolf:

      for me i’ll be cool with the stug and either the tiger or king tiger

      But not together with Panzer III, since they’re both on the same chassis. Kind of boring. But I’d be ok with Stug III and Tiger 1. Please no King Tiger. Not as iconic nor as cool as the Tiger.

      posted in Other Axis & Allies Variants
      RaederR
      Raeder
    • RE: A 'during the action' report

      @13thguardsriflediv:

      Oh, and the RAF demolished a German battleship and cruiser by rolling three ‘3s’ in the first roll. Did admiral Räder not like that.

      No, he did not.

      :wink:

      posted in Axis & Allies Global 1940
      RaederR
      Raeder
    • RE: FMG GERMAN pieces

      Panzer III and Tiger 1 sounds like the best combo to me. I would love that.

      posted in Other Axis & Allies Variants
      RaederR
      Raeder
    • RE: Can someone make an A&A style Napoleonic game?

      @FieldMarshalGames:

      CRAZY!  I did almost the same thing and did a play test with the rules last year.

      :-)

      Man, that looks beautiful. I see you used the AoN map, which is probably not a bad idea either. How did it work out, and what rules did you use?

      posted in Other Axis & Allies Variants
      RaederR
      Raeder
    • RE: Can someone make an A&A style Napoleonic game?

      So, I think I’ve figured it out. Now, this may or may not be in the style of A&A, depending on how you look at it, some things are very much A&A and some things are not…

      The games I will be combining for my personal variant of the Napoleonic age are: Napoleon in Europe (map and battle board), Age of Napoleon (almost the whole game, minus map and some parts), Viktory II (units and battle rules).

      Now, it basically works like this: the map that will be used is the one from NiE, simply because I like it (it’s beautiful) and it’s big with many territories (reminds me of A&A). I wanted the nice map combined with the nice units from Viktory II. From here on out, it’s more or less Age of Napoleon we’re playing, but with lots of plastic pieces.

      Age of Napoleon is a far better game than Nie, so this variant will be very similar to AoN. In most ways it works like AoN, and it’s probably more informative to list the things that are different, than those that are the same. So here goes:

      -The Battle rules are the ones from Viktory II, more or less, with some elements from AoN and NiE mixed in. Battles are decided using the Viktory II rules (mostly), which I find tense, fast and fun, played out on the battle board from NiE, with the addition of Corps counters from AoN. More on battles later.

      -While there are still a number of Corps moving around the board doing battle, they are now comprised of both the Corps counters from AoN and the plastic pieces from Viktory II. Losses will not be counted by the Corps, but by the Division or Brigade, i.e. whenever there is a loss from battle or attrition, you remove a number of plastic pieces from that Corps.
      A Corps consists of a counter from AoN, for example Napoleon, and eight plastic pieces; four infantry, two cavalry and two artillery. This combination of counter and pieces show both the quality and leadership value of the Corps, and also it’s current status. A Corps that sustained heavy casualties during a battle may be down to, say, two infantry and one artillery. Those casualties can of course be replenished, and the Corps brought back to full strength.

      -War at Sea. This feature does not exist in AoN, wich I think is a shame. NiE on the other hand, is made with naval warfare in mind, and the map works very well for this. And since the Frigate units from Viktory II are so beautiful (as are all of the units), and come in the right colours, it was a simple choice to put this in.

      -The Ottoman Empire is an active nation in this variant. In AoN they are not. The map from NiE was made to include the Ottomans, and I personally want them in the game. Since there are enough colours in the Viktory II set to include them, I will.

      There are probably some other things that are different as well, but it’s mostly small tweaks here and there to make it work. Apart from this, it’s basically AoN. You use cards for diplomacy and other stuff, some cards are used in battle. You raise Corps and move them much like in AoN, and they will suffer attrition in the same way. The diplomatic rules, with Coalition members, Insurgents, Neutrals, French allies and French dominions, are the same.

      The nation specific counters and the plastic pieces correspond amazingly well colourwise. French counters in AoN are blue, there are blue pieces in the VII set, and so on. So, red pieces for Britain, black for Prussia, yellow for Spain, white for Austria and green for Russia. The Ottomans have no counters, but will be using the gray pieces. As for the orange pieces, you can put some of them in the Orange Corps ;)

      I will explain more on battles soon… but right now I need som coffee.  :-)

      posted in Other Axis & Allies Variants
      RaederR
      Raeder
    • RE: Table Tactics New Product Release

      @Table:

      @Raeder:

      @Razor:

      I buy anything that has the same size as the regulare A&A pieces

      I will buy anything that’s the same size as A&A, the same colours as A&A and also has Infantry pieces that resemble A&A.

      OUCH! but I hear my infantry make nice pill boxes.  :cry:

      Don’t get me wrong. Your armor units are great! They’re just the wrong size. But your infantry is just not my cup of tea.

      posted in Other Axis & Allies Variants
      RaederR
      Raeder
    • RE: Table Tactics New Product Release

      @Razor:

      I buy anything that has the same size as the regulare A&A pieces

      I will buy anything that’s the same size as A&A, the same colours as A&A and also has Infantry pieces that resemble A&A.

      posted in Other Axis & Allies Variants
      RaederR
      Raeder
    • RE: My review copy of Axis & Allies Europe 1940 has arrived

      @allweneedislove:

      @Raeder:

      When I play Germany I will bring Sweden and Spain into the fold, no matter what!  :evil:

      your attacks on sweden and spain would have to be very strategic. it will give the allies a potenial 41 infantry in nuetrals that just sided with them. thats an extra 123ipc worth of units!

      Germany needs its Lebensraum.  :-P

      posted in Axis & Allies Europe 1940
      RaederR
      Raeder
    • RE: My review copy of Axis & Allies Europe 1940 has arrived

      When I play Germany I will bring Sweden and Spain into the fold, no matter what!  :evil:

      posted in Axis & Allies Europe 1940
      RaederR
      Raeder
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