Sure, but I think its game over.
Posts made by Radiant
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RE: L15 Radiant (Axis) vs Oysteilo (Allies+18)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 artillery and 3 infantry moved from Tunisia to Libya
1 mech_infantry moved from Algeria to Libya
1 armour moved from Algeria to Libya
1 infantry moved from Algeria to Tunisia
1 bomber moved from Southern Italy to Bessarabia
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 artilleries and 5 infantry moved from Northern Italy to Greater Southern GermanyCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Eastern PolandPlace Units - Italians
5 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
RE: L15 Radiant (Axis) vs Oysteilo (Allies+18)posted in League
Okay no problem, I’ll done that too before.
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RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)posted in League
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 artillery moved from Normandy Bordeaux to Holland Belgium -
RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)posted in League
You must have a Ph.D in luck :wink:
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RE: L15 Radiant (Axis) vs Odonis (Allies+15)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Kwangtung
3 mech_infantrys moved from Kiangsu to Kwangtung
6 fighters, 4 infantry and 3 tactical_bombers moved from Suiyuyan to Kansu
3 mech_infantrys moved from Chahar to Kansu
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Hainan to 43 Sea Zone
1 battleship and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to KiangsuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 6 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 5 armour, 2 infantry and 5 mech_infantrys
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Russians: 1 aaGun, 5 armour, 2 infantry and 5 mech_infantrys
Casualties for Japanese: 5 fighters, 4 infantry and 3 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 3 fighters
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 submarine
Americans defend with 1 carrier
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Americans with 1 battleship and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrierNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Kansu to Jehol
3 fighters moved from Japan to Jehol
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 bomber moved from 43 Sea Zone to KwangtungPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
RE: L15 Luckyinmaroon (Axis) vs. Radiant (Allies +16)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield and 3 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 3 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 4 destroyers, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Tobruk to Gibraltar
1 fighter moved from Tobruk to 91 Sea Zone
1 fighter moved from Tobruk to 91 Sea Zone
1 tactical_bomber moved from Tobruk to Anglo Egyptian Sudan
1 bomber moved from Tobruk to Anglo Egyptian Sudan
1 infantry moved from Persia to Eastern Persia
1 fighter moved from 39 Sea Zone to India
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to KweichowCombat - British
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 81 Sea Zone
British attack with 2 battleships, 2 cruisers, 4 destroyers and 2 transports
Germans defend with 1 destroyer
British win with 2 battleships, 2 cruisers, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 airfield placed in GibraltarTurn Complete - British
British collect 28 PUs; end with 31 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 4 infantry -
RE: L15 Luckyinmaroon (Axis) vs. Radiant (Allies +16)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
7 artilleries and 14 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 7 artilleries and 14 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Shensi from Japanese with 7 artilleries and 13 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
RE: L15 Luckyinmaroon (Axis) vs. Radiant (Allies +16)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 bomber, 6 fighters and 2 tactical_bombers moved from Tobruk to 98 Sea Zone
1 bomber moved from Algeria to 98 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 battleships, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 1 battleship, 1 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
5 battleships, 3 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 2 bombers, 6 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 2 fighters and 2 transports
Americans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier, 2 fighters and 2 transports
Casualties for Americans: 2 fighters
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 bombers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Tobruk
1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
RE: L15 G40 PGMatt (axis) vs Radiant (allies +19)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Russia
2 infantry moved from Samara to Russia
3 infantry moved from Kansu to Novosibirsk
7 infantry moved from Novosibirsk to Samara
1 infantry moved from Finland to Norway
Russians take Norway from GermansCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
3 fighters and 1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Russians collect 20 PUs (3 lost to blockades); end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs -
RE: L15 Radiant (Axis) vs Odonis (Allies+15)posted in League
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Kwangtung
3 mech_infantrys moved from Kiangsu to Kwangtung
6 fighters, 4 infantry and 3 tactical_bombers moved from Suiyuyan to Kansu
3 mech_infantrys moved from Chahar to Kansu
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Hainan to 43 Sea Zone
1 battleship and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to KiangsuCombat - Japanese
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RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 destroyers; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to Tobruk
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 2 infantry moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 5/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 1/5 hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 111 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 battleship
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits
British roll dice for 2 artilleries and 4 infantry in Ethiopia, round 2 : 0/6 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries and 3 infantry in Ethiopia, round 3 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 4 : 3/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Tobruk to Malta
1 tactical_bomber moved from Tobruk to Malta
1 fighter moved from 96 Sea Zone to Malta
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 bomber and 1 fighter moved from 111 Sea Zone to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 fighter and 3 infantry placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in 39 Sea Zone change ownership: 2 destroyers -
RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiNon Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 submarines; Remaining resources: 4 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 10 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Central United States
1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Philippines to GuamNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 battleship and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total -
RE: L15 Radiant (Axis) vs Giallo (Allies+18)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 47 PUs;
Japanese buy 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 mech_infantrys moved from Manchuria to Amur
3 fighters moved from Shantung to Philippines
4 carriers, 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Shantung to Kiangsi
1 artillery and 6 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Timguska to Urals
1 bomber moved from Shantung to Amur
1 bomber moved from Shantung to Sikang
2 fighters and 2 tactical_bombers moved from Shantung to Kiangsi
2 fighters and 2 tactical_bombers moved from Shantung to HopeiCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Amur, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers in Hopei, round 2 : 3/11 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 4/8 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Urals, round 2 : 2/2 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Urals, round 2 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 bomber
British defend with 1 fighter
Japanese roll dice for 1 bomber in Sikang, round 2 : 1/1 hits
Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in Sikang
Chinese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from Hopei to Kiangsu
1 bomber moved from Amur to KiangsuPlace Units - Japanese
3 mech_infantrys placed in Shantung
2 fighters, 1 infantry and 3 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
RE: L15 Radiant (Axis) vs Oysteilo (Allies+18)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 battleship and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 artillery and 6 infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 3 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Jehol to Suiyuyan
2 artilleries and 2 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
4 infantry moved from Jehol to Chahar
2 bombers, 8 fighters and 5 tactical_bombers moved from Anhwe to Suiyuyan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 battleships, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 8 fighters, 6 infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 2 bombers, 8 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 bombers, 8 fighters and 5 tactical_bombers moved from Suiyuyan to Hopei
1 bomber moved from Hopei to Kweichow
1 bomber moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
5 tactical_bombers moved from Hopei to KweichowPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
RE: L15 G40 PGMatt (axis) vs Radiant (allies +19)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
RE: L15 G40 PGMatt (axis) vs Radiant (allies +19)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to New Guinea
1 fighter moved from Queensland to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in New Guinea, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs