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    Posts made by Radiant

    • RE: L15 Radiant (Axis) vs Odonis (Allies+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Italians
                  Italians buy 2 artilleries, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

      Politics - Italians
                  Italians takes Political Action: Political Action Italians To War With Chinese
                      Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

      Combat Move - Italians
                  2 artilleries moved from Romania to Bessarabia
                  1 armour moved from Romania to Eastern Poland
                  5 infantry moved from Yugoslavia to Romania
                  1 mech_infantry moved from Northern Italy to Romania
                  1 mech_infantry moved from Northern Italy to Romania
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                  1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                  1 fighter moved from Southern Italy to Alexandria
                  1 infantry moved from Northern Italy to Yugoslavia
                  1 infantry moved from Northern Italy to Yugoslavia

      Combat - Italians
                  Battle in Bessarabia
                      Italians attack with 2 artilleries
                      Russians defend with 1 infantry
                          Italians roll dice for 2 artilleries in Bessarabia, round 2 :  1/2 hits
                          Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Bessarabia
                      Italians win, taking Bessarabia from Russians with 2 artilleries remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Eastern Poland
                      Italians attack with 1 armour
                      Russians defend with 1 infantry
                          Italians roll dice for 1 armour in Eastern Poland, round 2 :  0/1 hits
                          Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                          Italians roll dice for 1 armour in Eastern Poland, round 3 :  1/1 hits
                          Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
                      Russians win with no units remaining. Battle score for attacker is -3
                      Casualties for Italians: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Alexandria
                      Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                      British defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  4/7 hits
                          British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                          1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                      Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - Italians
                  1 fighter moved from Alexandria to Tobruk

      Place Units - Italians
                  1 transport placed in 95 Sea Zone
                  2 artilleries and 1 mech_infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 9 PUs; end with 10 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

      posted in League
      R
      Radiant
    • RE: 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2

      What a minute the map you loaded wasn’t our game.

      posted in League
      R
      Radiant
    • RE: 15L axis-dominion (axis) vs BerntBernt (allies +23)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Java to 42 Sea Zone
                  1 infantry moved from Java to 42 Sea Zone
                  2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  3 fighters moved from Java to Malaya
                  1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Egypt to Trans-Jordan
                  1 submarine moved from 62 Sea Zone to 54 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from 41 Sea Zone to Sumatra
                        ANZAC take Sumatra from Dutch
                  1 infantry moved from 41 Sea Zone to Sumatra
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch

      Place Units - ANZAC
                  1 fighter placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 19 PUs total

      posted in League
      R
      Radiant
    • RE: 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2

      sz 33 is Caroline Island.  The closest US ship is in sz 54, 2 sections away.  Maybe you are looking at a different game.

      posted in League
      R
      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      Even the British fleet just bounces off you.  continue like this…  :|

      posted in League
      R
      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 4 transports; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 8 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - British
                  1 battleship, 2 cruisers and 4 destroyers moved from 38 Sea Zone to 42 Sea Zone
                  1 fighter moved from Yunnan to Kiangsi
                  1 fighter moved from Yunnan to Kiangsi
                  1 tactical_bomber moved from Yunnan to Kiangsi
                  1 artillery and 5 infantry moved from Yunnan to Hunan
                  1 infantry moved from Siam to Shan State
                  7 infantry moved from Burma to Yunnan
                  4 infantry moved from Yunnan to Szechwan
                  5 mech_infantrys moved from India to Yunnan
                  2 artilleries and 3 infantry moved from Iraq to Syria
                  3 armour moved from Union of South Africa to Belgian Congo
                  1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                  1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 transport moved from 106 Sea Zone to 103 Sea Zone
                  1 destroyer moved from 117 Sea Zone to 104 Sea Zone

      Combat - British
                  Battle in Normandy Bordeaux
                  Battle in Syria
                      British attack with 2 artilleries and 3 infantry
                      Italians defend with 1 artillery and 1 infantry
                          British roll dice for 2 artilleries and 3 infantry in Syria, round 2 :  1/5 hits
                          Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 :  0/2 hits
                          1 infantry owned by the Italians lost in Syria
                          British roll dice for 2 artilleries and 3 infantry in Syria, round 3 :  1/5 hits
                          Italians roll dice for 1 artillery in Syria, round 3 :  0/1 hits
                          1 artillery owned by the Italians lost in Syria
                      British win, taking Normandy Bordeaux from Germans, taking Syria from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 artillery and 1 infantry
                  Battle in Kiangsi
                      British attack with 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 armour
                          British roll dice for 2 fighters and 1 tactical_bomber in Kiangsi, round 2 :  0/3 hits
                          Japanese roll dice for 1 armour in Kiangsi, round 2 :  0/1 hits
                          British roll dice for 2 fighters and 1 tactical_bomber in Kiangsi, round 3 :  2/3 hits
                          Japanese roll dice for 1 armour in Kiangsi, round 3 :  0/1 hits
                          1 armour owned by the Japanese lost in Kiangsi
                      British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
                  Battle in 42 Sea Zone
                      British attack with 1 battleship, 2 cruisers and 4 destroyers
                      Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                          British roll dice for 1 battleship, 2 cruisers and 4 destroyers in 42 Sea Zone, round 2 :  2/7 hits
                          Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  7/17 hits
                      Units damaged: 1 battleship owned by the British
                          2 destroyers owned by the Japanese, 2 cruisers owned by the British and 4 destroyers owned by the British lost in 42 Sea Zone
                          British roll dice for 1 battleship in 42 Sea Zone, round 3 :  0/1 hits
                          Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 3 :  10/15 hits
                          1 battleship owned by the British lost in 42 Sea Zone
                      Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -60
                      Casualties for British: 1 battleship, 2 cruisers and 4 destroyers
                      Casualties for Japanese: 2 destroyers

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan

      Place Units - British
                  4 transports placed in 110 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,1,1,2,2
                  British collect 32 PUs (1 lost to blockades); end with 34 PUs total

      Place Units - UK_Pacific
                  8 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
                  UK_Pacific collect 12 PUs (4 lost to blockades); end with 13 PUs total
                  Some Units in India change ownership: 8 mech_infantrys

      posted in League
      R
      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      It is now just expected.

      Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 :  0/4 hits

      posted in League
      R
      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 3 artilleries, 6 infantry and 6 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 battleship moved from 63 Sea Zone to 42 Sea Zone
                  1 cruiser, 2 destroyers and 2 submarines moved from 38 Sea Zone to 42 Sea Zone
                  5 submarines moved from 25 Sea Zone to 6 Sea Zone
                  4 infantry moved from Brazil to 86 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                  4 infantry moved from 91 Sea Zone to Gibraltar
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                  2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
                  2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  1 infantry moved from 110 Sea Zone to Holland Belgium

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Battle in Gibraltar
                      Americans attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                      Germans defend with 2 infantry; Italians defend with 1 harbour
                          Americans roll dice for 1 battleship in Gibraltar, round 2 :  0/1 hits
                          Americans roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Gibraltar, round 2 :  4/10 hits
                          Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                          1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Holland Belgium
                  Battle in 6 Sea Zone
                      Americans attack with 5 submarines
                      Japanese defend with 1 destroyer and 3 fighters
                          Americans roll dice for 5 submarines in 6 Sea Zone, round 2 :  1/5 hits
                          Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 :  2/4 hits
                          1 destroyer owned by the Japanese and 2 submarines owned by the Americans lost in 6 Sea Zone
                      3 submarines owned by the Americans Submerged
                      Japanese win, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is -4
                      Casualties for Americans: 2 submarines
                      Casualties for Japanese: 1 destroyer
                  Battle in 93 Sea Zone
                      Americans attack with 1 tactical_bomber
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 93 Sea Zone
                      Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in 42 Sea Zone
                      Americans attack with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
                      Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                          Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  2/2 hits
                      Units damaged: 2 battleships owned by the Japanese
                          Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 :  0/4 hits
                          Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  7/17 hits
                          2 submarines owned by the Americans, 1 battleship owned by the Americans, 1 cruiser owned by the Americans and 2 destroyers owned by the Americans lost in 42 Sea Zone
                      Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -60
                      Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

      Non Combat Move - Americans
                  1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  6 transports placed in 101 Sea Zone
                  3 artilleries and 6 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 57 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      posted in League
      R
      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      Another prefect roll for ya, +45.  I am starting to wonder why continue.

      posted in League
      R
      Radiant
    • RE: Giallo(axis) vs Radiant(allies+19)

      Yea 3 to 110, none to 111. Thanks.

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs luckyinmaroon (Allies+16) - Game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 bombers, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  2 artilleries and 10 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  1 transport moved from 115 Sea Zone to 113 Sea Zone
                  1 mech_infantry moved from Poland to Novgorod
                        Germans take Novgorod from Russians
                  9 armour, 14 artilleries, 20 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                  3 infantry moved from Slovakia Hungary to Eastern Poland
                  2 infantry moved from Bulgaria to Albania
                  1 transport moved from 93 Sea Zone to 97 Sea Zone
                  1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
                  1 cruiser and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
                  2 fighters and 3 tactical_bombers moved from Alexandria to Tobruk
                  2 bombers moved from France to Southern Italy
                  2 artilleries and 1 infantry moved from France to Southern France
                  1 artillery moved from Germany to Poland
                  1 infantry moved from Western Germany to Germany

      Combat - Germans

      Non Combat Move - Germans

      Place Units - Germans
                  3 transports placed in 93 Sea Zone
                  2 mech_infantrys placed in Germany
                  2 bombers placed in France

      Turn Complete - Germans
                  Germans collect 47 PUs; end with 48 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs Odonis (Allies+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Japanese
                  Japanese buy 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                  2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                  1 infantry moved from Siberia to Sakha
                        Japanese take Sakha from Russians
                  2 infantry moved from Korea to Amur
                  1 bomber moved from Japan to Amur
                  3 mech_infantrys moved from Kiangsu to Kweichow
                        Japanese take Kweichow from Chinese
                  2 artilleries and 5 infantry moved from Hunan to Yunnan
                  1 artillery and 5 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  2 artilleries, 5 infantry and 1 mech_infantry moved from Hopei to Shensi
                        Japanese take Shensi from Chinese
                  2 bombers, 4 fighters and 2 tactical_bombers moved from Manchuria to Amur
                  1 artillery moved from Kwangsi to 36 Sea Zone
                  1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                  3 carriers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
                  1 infantry moved from Kwangsi to Yunnan
                  3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan

      Combat - Japanese
                  Battle in Amur
                      Japanese attack with 2 artilleries, 3 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
                      Russians defend with 1 aaGun and 8 infantry
                          AA fire in Amur :  0/3 hits
                          Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 :  5/15 hits
                          Russians roll dice for 1 aaGun and 8 infantry in Amur, round 2 :  3/8 hits
                          4 infantry owned by the Russians, 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
                          Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters, 1 infantry and 2 tactical_bombers in Amur, round 3 :  5/12 hits
                          Russians roll dice for 4 infantry in Amur, round 3 :  3/4 hits
                          4 infantry owned by the Russians, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Amur
                      Japanese win with 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Russians: 1 aaGun and 8 infantry
                      Casualties for Japanese: 2 artilleries and 4 infantry
                  Battle in Yunnan
                      Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
                      Chinese defend with 2 infantry
                          Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 :  7/14 hits
                          Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Japanese
                  3 fighters and 3 tactical_bombers moved from Yunnan to Shensi
                  3 bombers, 4 fighters and 2 tactical_bombers moved from Amur to Japan
                  1 aaGun moved from Korea to Manchuria
                  1 aaGun moved from Korea to Manchuria
                  3 fighters and 3 tactical_bombers moved from Shensi to Hopei

      Place Units - Japanese
                  3 mech_infantrys placed in Manchuria
                  3 mech_infantrys placed in Kiangsu
                  2 fighters placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                  Japanese collect 37 PUs; end with 37 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

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      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      2 games in a row where you get all the dice  :roll:

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      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 infantry moved from Bryansk to Western Ukraine
                  1 artillery moved from Bryansk to Western Ukraine
                  1 infantry moved from Volgograd to Rostov
                  1 infantry moved from Volgograd to Tambov
                  1 infantry moved from Timguska to Yenisey
                        Russians take Yenisey from Japanese
                  2 infantry moved from Novosibirsk to Samara
                  1 artillery and 1 infantry moved from Archangel to Novgorod
                  4 artilleries and 13 infantry moved from Archangel to Vologda
                  15 infantry and 3 mech_infantrys moved from Bryansk to Russia

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Novgorod
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Novgorod
                          Russians roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                          Germans roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                          Russians roll dice for 1 artillery in Novgorod, round 4 :  0/1 hits
                          Germans roll dice for 1 infantry in Novgorod, round 4 :  0/1 hits
                          Russians roll dice for 1 artillery in Novgorod, round 5 :  0/1 hits
                          Germans roll dice for 1 infantry in Novgorod, round 5 :  1/1 hits
                          1 artillery owned by the Russians lost in Novgorod
                      Germans win with 1 infantry remaining. Battle score for attacker is -7
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 aaGun moved from Bryansk to Russia
                  1 aaGun moved from Bryansk to Russia

      Place Units - Russians
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 22 PUs; end with 24 PUs total

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      Radiant
    • RE: L15 Radiant (Axis) vs Oysteilo (Allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Japanese
                  Japanese buy 2 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  1 infantry moved from Siberia to Amur
                        Japanese take Amur from Russians
                  1 infantry moved from Siberia to Amur
                  1 artillery moved from Manchuria to Amur
                  1 artillery moved from Manchuria to Amur
                  1 artillery and 1 infantry moved from Szechwan to Sikang
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 battleship moved from 6 Sea Zone to 35 Sea Zone
                  1 submarine moved from 44 Sea Zone to 37 Sea Zone
                  1 submarine moved from 45 Sea Zone to 37 Sea Zone
                  1 carrier moved from 36 Sea Zone to 35 Sea Zone
                  1 fighter moved from 36 Sea Zone to Philippines
                  1 tactical_bomber moved from 36 Sea Zone to Philippines
                  2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                  1 infantry moved from 44 Sea Zone to Celebes
                  1 battleship moved from 43 Sea Zone to 44 Sea Zone
                  1 transport moved from 36 Sea Zone to 20 Sea Zone
                  1 artillery moved from Kwangtung to 20 Sea Zone
                  1 infantry moved from Kwangtung to 20 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 artillery moved from 35 Sea Zone to Philippines
                  1 infantry moved from Kwangsi to 36 Sea Zone
                  1 artillery moved from Kwangsi to 36 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                  1 artillery moved from 37 Sea Zone to Malaya
                  1 infantry moved from 37 Sea Zone to Malaya
                  1 tactical_bomber moved from 37 Sea Zone to Malaya
                  2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                  1 cruiser moved from 43 Sea Zone to 44 Sea Zone
                  1 battleship, 1 cruiser and 2 destroyers moved from 43 Sea Zone to 37 Sea Zone
                  1 armour moved from Suiyuyan to Kansu
                        Japanese take Kansu from Chinese
                  1 armour moved from Kansu to Shensi
                  1 artillery and 5 infantry moved from Suiyuyan to Shensi
                  2 bombers, 8 fighters and 5 tactical_bombers moved from Kweichow to Sikang

      Combat - Japanese
                  Battle in Philippines
                      Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Americans: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Celebes
                      Japanese attack with 2 infantry
                      British defend with 1 infantry
                      Japanese win, taking Celebes from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Sikang
                      Japanese attack with 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
                      Chinese defend with 1 fighter and 4 infantry
                      Japanese win with 2 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
                      Casualties for Chinese: 1 fighter and 4 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Malaya
                      Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                      British defend with 1 harbour; ANZAC defend with 1 infantry
                      Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Shensi
                      Japanese attack with 1 armour, 1 artillery and 5 infantry
                      Chinese defend with 2 infantry
                      Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

      Non Combat Move - Japanese
                  3 mech_infantrys moved from Hopei to Kweichow
                  2 bombers, 8 fighters and 5 tactical_bombers moved from Sikang to Kweichow
                  1 artillery moved from Kwangsi to Hunan
                  3 mech_infantrys moved from Kiangsu to Hunan
                  3 mech_infantrys moved from Shantung to Hunan
                  1 infantry moved from Kwangtung to Kiangsi
                  1 infantry moved from Kwangtung to Kiangsi
                  1 infantry moved from Chahar to Jehol
                  3 infantry moved from Chahar to Hopei
                  1 fighter moved from Philippines to 35 Sea Zone
                  1 tactical_bomber moved from Philippines to 35 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone

      Place Units - Japanese
                  3 mech_infantrys placed in Kiangsu
                  3 mech_infantrys placed in Shantung
                  2 bombers and 2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 52 PUs; end with 52 PUs total

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      Radiant
    • RE: L15 Radiant (Axis) vs Odonis (Allies+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 artillery and 8 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  2 infantry moved from Norway to Finland
                  1 transport moved from 113 Sea Zone to 105 Sea Zone
                  1 cruiser moved from 112 Sea Zone to 105 Sea Zone
                  1 battleship moved from 104 Sea Zone to 105 Sea Zone
                  1 fighter moved from Southern Italy to Tunisia
                  1 tactical_bomber moved from Southern Italy to Tunisia
                  2 fighters and 2 tactical_bombers moved from Alexandria to Tobruk
                  2 artilleries and 15 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  11 artilleries moved from Germany to Poland
                  1 infantry moved from Slovakia Hungary to Eastern Poland
                        Germans take Eastern Poland from Russians
                  2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
                  3 armour moved from Greece to Romania
                  3 armour moved from Southern France to Greater Southern Germany
                  1 artillery and 2 infantry moved from Western Germany to Germany
                  2 armour moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Southern Italy to Tunisia
                  1 bomber moved from Southern Italy to Tunisia
                  1 bomber moved from Western Germany to Tunisia
                  1 bomber moved from Western Germany to Tunisia

      Combat - Germans
                  Battle in Tunisia
                      Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                      French defend with 1 infantry
                      Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -8
                      Casualties for Germans: 1 tactical_bomber
                      Casualties for French: 1 infantry

      Non Combat Move - Germans
                  1 fighter moved from Tunisia to Tobruk
                  4 bombers moved from Tunisia to Southern Italy

      Place Units - Germans
                  7 mech_infantrys placed in Germany
                  1 infantry placed in Southern France
                  1 carrier and 1 transport placed in 93 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Holland Belgium: 1 tactical_bomber
                  EDIT: Adding units owned by Germans to 93 Sea Zone: 1 tactical_bomber
                  EDIT: Turning off Edit Mode

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                  Germans collect 46 PUs (3 lost to blockades); end with 48 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

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      Radiant
    • RE: L15 Radiant (Axis) vs luckyinmaroon (Allies+16) - Game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Italians
                  Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Italians
                  Italians takes Political Action: Political Action Axis To War With Russians
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Italians takes Political Action: Political Action Italians To War With Chinese
                      Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

      Combat Move - Italians
                  1 armour moved from Romania to Baltic States
                        Italians take Eastern Poland from Russians
                        Italians take Baltic States from Russians
                  1 armour moved from Romania to Bessarabia
                        Italians take Bessarabia from Russians
                  1 armour moved from Bessarabia to Eastern Poland
                  2 artilleries and 1 infantry moved from Romania to Eastern Poland
                  1 infantry moved from Bulgaria to Romania
                  3 mech_infantrys moved from Northern Italy to Romania
                  1 artillery and 1 infantry moved from Algeria to Morocco
                  1 bomber moved from Southern Italy to Morocco
                  1 infantry moved from Gibraltar to 92 Sea Zone
                  1 infantry moved from Gibraltar to 92 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                  1 infantry moved from 92 Sea Zone to Morocco
                  1 infantry moved from 92 Sea Zone to Morocco
                  1 infantry moved from Tanganyika Territory to Belgian Congo
                        Italians take Belgian Congo from British
                  1 fighter moved from Southern France to Southern Italy
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk

      Combat - Italians
                  Battle in Morocco
                      Italians attack with 1 artillery, 1 bomber and 3 infantry
                      French defend with 2 infantry
                      Italians win, taking Morocco from French with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for French: 2 infantry

      Non Combat Move - Italians
                  1 bomber moved from Morocco to Algeria
                  1 bomber moved from Algeria to Libya

      Place Units - Italians
                  3 armour and 2 mech_infantrys placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                  Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

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      Radiant
    • RE: L15 Radiant (Axis) vs Odonis (Allies+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Italians
                  Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 transport moved from 96 Sea Zone to 94 Sea Zone
                  1 infantry moved from Tunisia to 94 Sea Zone
                  1 artillery moved from Tunisia to 94 Sea Zone
                  1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                  1 infantry moved from 92 Sea Zone to Gibraltar
                  1 artillery moved from 92 Sea Zone to Gibraltar
                  1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                        Italians take 97 Sea Zone from British
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk

      Combat - Italians
                  Battle in Gibraltar
                      Italians attack with 1 artillery and 1 infantry
                      British defend with 1 armour, 1 harbour and 1 infantry
                      Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 infantry
                      Casualties for British: 1 armour and 1 infantry

      Non Combat Move - Italians
                  3 infantry moved from Northern Italy to Yugoslavia
                  2 artilleries moved from Yugoslavia to Romania
                  1 armour moved from Albania to Romania
                  2 infantry moved from Albania to Yugoslavia
                  1 aaGun moved from Northern Italy to Southern Italy
                  1 aaGun moved from Northern Italy to Southern Italy
                  4 infantry moved from Southern Italy to Northern Italy

      Place Units - Italians
                  1 infantry and 2 mech_infantrys placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 10 PUs; end with 10 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

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      Radiant
    • RE: L15 Radiant (Axis) vs Odonis (Allies+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 2 artilleries, 1 bomber, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Siberia to Amur
                  4 infantry moved from Manchuria to Amur
                  1 infantry moved from Korea to Amur
                  1 armour moved from Korea to Amur
                  1 infantry moved from Soviet Far East to Siberia
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 infantry moved from Hunan to Yunnan
                  1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
                        Japanese take Hopei from Chinese
                  1 artillery and 3 infantry moved from Anhwe to Hopei
                  1 artillery and 5 infantry moved from Jehol to Chahar
                  1 infantry moved from Japan to 6 Sea Zone
                  1 artillery moved from Japan to 6 Sea Zone
                  1 artillery moved from Japan to 6 Sea Zone
                  2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                  2 transports moved from 5 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                  1 fighter moved from Shantung to Amur
                  1 fighter moved from Korea to Amur
                  2 fighters and 2 tactical_bombers moved from Japan to Amur
                  1 bomber moved from Kwangsi to Amur
                  1 bomber moved from Kwangsi to Amur
                  3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                  1 cruiser moved from 45 Sea Zone to 41 Sea Zone

      Combat - Japanese
                  Battle in Amur
                      Japanese attack with 1 armour, 2 bombers, 4 fighters, 6 infantry and 2 tactical_bombers
                      Russians defend with 3 infantry
                      Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Russians: 3 infantry
                      Casualties for Japanese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                      Chinese defend with 2 infantry
                      Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Japanese
                  2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                  3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                  2 bombers, 4 fighters and 2 tactical_bombers moved from Amur to Manchuria
                  1 aaGun moved from Manchuria to Amur
                  2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
                  2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea

      Place Units - Japanese
                  1 factory_minor placed in Manchuria
                  3 mech_infantrys placed in Kiangsu
                  2 artilleries, 1 bomber and 2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 34 PUs; end with 34 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

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    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 infantry moved from Morocco to Algeria
                  1 destroyer moved from 39 Sea Zone to 38 Sea Zone

      Non Combat Move - French

      Turn Complete - French

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