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    Posts made by Radiant

    • RE: 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 mech_infantrys; Remaining resources: 2 PUs;

      Combat Move - British
                  3 infantry moved from Persia to Iraq
                  1 fighter and 2 tactical_bombers moved from Egypt to Iraq
                  1 armour moved from Libya to Tunisia
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery moved from Union of South Africa to 71 Sea Zone
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia
                  1 infantry moved from 72 Sea Zone to Kenya
                  5 infantry moved from Burma to Yunnan
                  1 fighter moved from India to Yunnan
                  1 infantry moved from Kwangtung to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Kwangtung to Kwangsi
                        Chinese take Kwangsi from Japanese
                  1 cruiser and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
                  1 battleship moved from 76 Sea Zone to 80 Sea Zone
                  1 fighter moved from Iceland to 106 Sea Zone
                  1 fighter moved from United Kingdom to 106 Sea Zone
                  1 bomber moved from United Kingdom to Western United States

      Combat - British
                  Battle in Yunnan
                      British attack with 1 fighter and 5 infantry
                      Japanese defend with 2 artilleries
                      British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 2 artilleries
                  Battle in Iraq
                      British attack with 1 fighter, 3 infantry and 2 tactical_bombers
                      Neutral_Axis defend with 3 infantry
                      British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for British: 1 infantry
                      Casualties for Neutral_Axis: 3 infantry
                  Battle in Kenya
                  Battle in Ethiopia

      Non Combat Move - British
                  1 fighter moved from Malta to Anglo Egyptian Sudan
                  1 tactical_bomber moved from Iraq to Eastern Persia
                  1 tactical_bomber moved from Iraq to Eastern Persia
                  1 fighter moved from Iraq to Eastern Persia
                  6 infantry moved from India to Burma
                  1 fighter moved from Yunnan to Burma
                  1 aaGun moved from India to Burma

      Place Units - British
                  1 carrier and 2 destroyers placed in 106 Sea Zone

      Turn Complete - British
                  British collect 34 PUs; end with 34 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

      Place Units - UK_Pacific
                  4 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                  UK_Pacific collect 9 PUs (1 lost to blockades); end with 11 PUs total
                  Some Units in India change ownership: 4 mech_infantrys

      posted in League
      R
      Radiant
    • RE: 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  4 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs total

      posted in League
      R
      Radiant
    • RE: 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 armour, 1 factory_minor, 2 infantry and 3 transports; Remaining resources: 1 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 transport moved from 101 Sea Zone to 86 Sea Zone
                  2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 11 Sea Zone
                  4 fighters moved from Eastern United States to Alaska
                  1 armour moved from Eastern United States to Western United States
                  4 mech_infantrys moved from Eastern United States to Western United States
                  1 infantry moved from Eastern United States to Central United States
                  1 bomber moved from Hawaiian Islands to Alaska
                  1 battleship, 2 cruisers, 3 destroyers and 1 submarine moved from 23 Sea Zone to 25 Sea Zone
                  1 battleship, 1 cruiser and 2 submarines moved from 26 Sea Zone to 8 Sea Zone

      Non Combat Move - Americans
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies

      Place Units - Americans
                  2 armour and 2 infantry placed in Western United States
                  1 factory_minor placed in Alaska
                  3 transports placed in 10 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5,4
                  Americans collect 54 PUs; end with 55 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

      posted in League
      R
      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Hunan to Anhwe
                        Chinese take Anhwe from Japanese
                  1 infantry moved from Hunan to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Hunan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  3 artilleries and 4 infantry moved from Hunan to Anhwe

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  4 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      posted in League
      R
      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                  1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                  1 transport moved from 110 Sea Zone to 102 Sea Zone
                  3 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                  3 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 108 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                  1 carrier moved from 110 Sea Zone to 112 Sea Zone
                  1 carrier moved from 110 Sea Zone to 112 Sea Zone
                  1 fighter moved from 110 Sea Zone to 125 Sea Zone
                  1 fighter moved from 110 Sea Zone to 125 Sea Zone
                  1 fighter moved from 110 Sea Zone to 125 Sea Zone
                  1 fighter moved from 110 Sea Zone to 125 Sea Zone
                  1 cruiser moved from 110 Sea Zone to 112 Sea Zone

      Combat - Americans
                  Battle in 125 Sea Zone
                      Americans attack with 1 destroyer and 4 fighters; Russians loiter and taunt
                      Germans defend with 1 submarine
                          Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 :  3/5 hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                      Americans win with 4 fighters remaining. Battle score for attacker is -2
                      Casualties for Germans: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in Norway

      Non Combat Move - Americans
                  4 fighters moved from 125 Sea Zone to 112 Sea Zone
                  1 bomber moved from Eastern United States to United Kingdom

      Place Units - Americans
                  2 artilleries and 4 infantry placed in Eastern United States
                  1 carrier and 3 transports placed in 101 Sea Zone
                  2 fighters placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 55 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      posted in League
      R
      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      How is it turn after turn I do zero casualties?  :|

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs luckyinmaroon (Allies+16) - Game 2

      Sure I’ll take allies +16.

      Chinesse Inf. Yunnan
      UK Trans. sz 71
      UK Inf Anglo
      UK Inf Alexandria

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs luckyinmaroon (Allies+16) - Game 2

      I lost every battle, I quit.  Rematch, no way I can roll this way 3 games in a row?  :|

      posted in League
      R
      Radiant
    • RE: 2015 League Post Game Results Here

      Odonis (Allies+17) over Radiant (Axis)

      http://www.axisandallies.org/forums/index.php?topic=36592.60

      posted in League
      R
      Radiant
    • RE: Giallo(axis) vs Radiant(allies+19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  1 armour and 1 mech_infantry moved from Sikang to Yunnan
                  1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                  3 mech_infantrys moved from Volgograd to Sikang
                  1 fighter moved from Russia to Yunnan
                  2 aaGuns and 18 infantry moved from Buryatia to Amur
                  1 infantry moved from Archangel to Novgorod
                  1 aaGun moved from Belarus to Bryansk
                  1 aaGun moved from Belarus to Bryansk
                  1 artillery moved from Bryansk to Western Ukraine
                  1 artillery and 3 infantry moved from Russia to Bryansk
                  1 infantry moved from Ukraine to Bessarabia
                  2 infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Rostov to Bryansk
                  1 aaGun moved from Russia to Bryansk
                  1 aaGun moved from Russia to Bryansk

      Place Units - Russians
                  3 mech_infantrys placed in Volgograd
                  3 infantry placed in Novgorod
                  3 infantry placed in Ukraine
                  2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 38 PUs total

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs luckyinmaroon (Allies+16) - Game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Italians
                  Italians buy 4 mech_infantrys and 2 transports; Remaining resources: 2 PUs;

      Combat Move - Italians
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  1 infantry moved from Morocco to 92 Sea Zone
                  1 artillery moved from Morocco to 92 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                  1 bomber moved from Libya to 98 Sea Zone
                  1 infantry moved from 98 Sea Zone to Alexandria
                  1 artillery moved from 98 Sea Zone to Alexandria
                  1 armour moved from Northern Italy to Slovakia Hungary
                  1 mech_infantry moved from Northern Italy to Slovakia Hungary
                  1 mech_infantry moved from Northern Italy to Slovakia Hungary
                  1 armour moved from Eastern Poland to Archangel
                        Italians take Belarus from Russians
                        Italians take Archangel from Russians
                  2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
                        Italians take Western Ukraine from Russians
                  1 mech_infantry moved from Romania to Western Ukraine
                  2 mech_infantrys moved from Romania to Western Ukraine
                  1 infantry moved from Romania to Bessarabia

      Combat - Italians
                  Battle in 98 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser and 1 transport
                      British defend with 1 destroyer
                          Italians roll dice for 1 bomber, 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  1/2 hits
                          British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                      Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is -4
                      Casualties for Italians: 1 cruiser
                      Casualties for British: 1 destroyer
                  Battle in Alexandria
                      Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                      British defend with 1 infantry
                          Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  3/8 hits
                          British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                          1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                      Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from 98 Sea Zone to Southern Italy
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from Morocco to Algeria

      Place Units - Italians
                  2 transports placed in 97 Sea Zone
                  4 mech_infantrys placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 20 PUs; end with 22 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs Odonis (Allies+17)

      Japanese attack with 2 artilleries, 3 bombers, 6 fighters, 5 infantry, 5 mech_infantrys and 6 tactical_bombers
                      British defend with 2 aaGuns, 1 artillery, 18 infantry and 8 mech_infantrys; ANZAC defend with 2 fighters

      60% chance to win the this battle and of course I get destroyed, rematch?  No way I can get such bad rolls 2 games in a row right?  :|

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs Odonis (Allies+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Japanese
                  Japanese buy 2 bombers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

      Combat Move - Japanese
                  2 artilleries, 5 infantry and 3 mech_infantrys moved from Szechwan to Yunnan
                  2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                  3 bombers, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
                  2 mech_infantrys moved from Kiangsi to Yunnan
                  3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                  3 fighters and 6 mech_infantrys moved from Manchuria to Amur
                  1 artillery moved from Philippines to 35 Sea Zone
                  1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                  1 artillery moved from 44 Sea Zone to Celebes
                  2 battleships, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 38 Sea Zone
                  3 carriers and 2 destroyers moved from 35 Sea Zone to 38 Sea Zone
                  3 mech_infantrys moved from Kiangsu to Kwangsi
                  1 artillery moved from Kwangtung to Kwangsi

      Combat - Japanese
                  Battle in Amur
                      Japanese attack with 3 fighters and 6 mech_infantrys
                      Russians defend with 1 infantry
                          Japanese roll dice for 3 fighters and 6 mech_infantrys in Amur, round 2 :  3/9 hits
                          Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
                      Japanese win, taking Amur from Russians with 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is -1
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Yunnan
                      Japanese attack with 2 artilleries, 3 bombers, 6 fighters, 5 infantry, 5 mech_infantrys and 6 tactical_bombers
                      British defend with 2 aaGuns, 1 artillery, 18 infantry and 8 mech_infantrys; ANZAC defend with 2 fighters
                          AA fire in Yunnan :  1/6 hits
                          1 fighter owned by the Japanese lost in Yunnan
                          Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 5 infantry, 5 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 :  9/26 hits
                          Chinese roll dice for 2 aaGuns, 1 artillery, 2 fighters, 18 infantry and 8 mech_infantrys in Yunnan, round 2 :  11/29 hits
                          5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British, 5 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Yunnan
                          Japanese roll dice for 1 artillery, 3 bombers, 5 fighters and 6 tactical_bombers in Yunnan, round 3 :  11/15 hits
                          Chinese roll dice for 1 artillery, 2 fighters, 11 infantry and 8 mech_infantrys in Yunnan, round 3 :  9/22 hits
                          1 artillery owned by the Japanese, 4 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese and 11 infantry owned by the British lost in Yunnan
                          Japanese roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in Yunnan, round 4 :  1/6 hits
                          Chinese roll dice for 1 artillery, 2 fighters and 8 mech_infantrys in Yunnan, round 4 :  6/11 hits
                          1 mech_infantry owned by the British, 1 fighter owned by the Japanese, 3 bombers owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in Yunnan
                      Chinese win with 1 artillery, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is -137
                      Casualties for British: 2 aaGuns, 18 infantry and 1 mech_infantry
                      Casualties for Japanese: 2 artilleries, 3 bombers, 6 fighters, 5 infantry, 5 mech_infantrys and 6 tactical_bombers
                  Battle in Sumatra
                  Battle in Celebes

      Non Combat Move - Japanese
                  3 fighters could not land in Amur and were removed

      Place Units - Japanese
                  2 bombers and 6 mech_infantrys placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
                  Japanese collect 45 PUs (3 lost to blockades); end with 47 PUs total

      posted in League
      R
      Radiant
    • RE: Giallo(axis) vs Radiant(allies+19)

      Yea all 3, I am due for some good luck.

      posted in League
      R
      Radiant
    • RE: 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2

      No scramble.

      posted in League
      R
      Radiant
    • RE: 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

      Combat Move - Russians
                  3 infantry moved from Buyant-Uhaa to Manchuria
                        Chinese take Manchuria from Japanese
                  3 infantry moved from Tsagaan Olom to Central Mongolia
                  1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                  3 mech_infantrys moved from Sikang to Yunnan
                  3 mech_infantrys moved from Volgograd to Sikang

      Combat - Russians
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 aaGuns, 1 artillery and 22 infantry moved from Novgorod to Belarus
                  1 artillery and 3 infantry moved from Smolensk to Belarus
                  1 aaGun moved from Smolensk to Russia
                  1 aaGun moved from Smolensk to Russia
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Ukraine to Bessarabia
                  4 infantry moved from Ukraine to Western Ukraine

      Place Units - Russians
                  3 mech_infantrys placed in Volgograd
                  3 infantry placed in Ukraine
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 33 PUs; end with 35 PUs total

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      Radiant
    • RE: L15 Radiant (Axis) vs Odonis (Allies+17)

      You got really lucky again.  :-(

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      Radiant
    • RE: L15 Radiant (Axis) vs Odonis (Allies+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 transport moved from 125 Sea Zone to 127 Sea Zone
                  1 infantry moved from Karelia to 127 Sea Zone
                  1 infantry moved from Karelia to 127 Sea Zone
                  1 infantry moved from 127 Sea Zone to Nenetsia
                  1 infantry moved from 127 Sea Zone to Nenetsia
                  2 armour and 2 infantry moved from Southern France to 93 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 93 Sea Zone to 99 Sea Zone
                  1 infantry moved from Greece to 97 Sea Zone
                  1 armour moved from Greece to 97 Sea Zone
                  1 armour, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                  3 bombers moved from Southern Italy to Egypt
                  3 bombers moved from France to Egypt
                  1 artillery and 2 infantry moved from Poland to Baltic States
                  1 bomber moved from Southern France to Ukraine
                  3 mech_infantrys moved from Eastern Poland to Ukraine
                  1 infantry moved from Novgorod to Archangel
                        Germans take Archangel from Russians
                  1 infantry moved from Novgorod to Belarus
                  1 artillery moved from Novgorod to Belarus
                  2 artilleries and 15 infantry moved from Novgorod to Archangel
                  5 armour, 13 artilleries, 11 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine

      Combat - Germans
                  Battle in Ukraine
                      Germans attack with 1 bomber and 3 mech_infantrys
                      Russians defend with 1 factory_minor and 3 infantry
                          Germans roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 2 :  1/4 hits
                          Russians roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                          Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 3 :  1/3 hits
                          Russians roll dice for 2 infantry in Ukraine, round 3 :  0/2 hits
                          1 infantry owned by the Russians lost in Ukraine
                          Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 4 :  1/3 hits
                          Russians roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                          1 infantry owned by the Russians lost in Ukraine
                      Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 3 infantry
                  Battle in Baltic States
                      Germans attack with 1 artillery and 2 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  2/3 hits
                          Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Baltic States
                      Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Belarus
                      Germans attack with 1 artillery and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  2/2 hits
                          Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Nenetsia
                  Air Battle in Egypt
                      Germans attacks with 6 units heading to Egypt
                      British launches 3 interceptors out of Egypt
                          Attackers Fire,  :  0/6 hits
                          Defenders Fire,  :  1/3 hits
                          1 bomber owned by the Germans lost in Egypt
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Egypt
                          AA fire in Egypt :  1/5 hits
                      1 bomber killed by AA
                      Bombing raid in Egypt rolls: 8,6 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Egypt rolls: 8,5 and causes: 6 damage to unit: airfield
                      Bombing raid in Egypt causes 12 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 6
                  Cleaning up after air battles

      Non Combat Move - Germans
                  2 armour and 3 infantry moved from 99 Sea Zone to Syria
                  1 armour moved from 99 Sea Zone to Syria
                  1 bomber moved from Egypt to Syria
                  1 bomber moved from Egypt to Syria
                  1 bomber moved from Egypt to Syria
                  1 bomber moved from Egypt to Syria
                  1 bomber moved from Ukraine to Bessarabia

      Place Units - Germans
                  3 mech_infantrys placed in Novgorod
                  2 mech_infantrys placed in Germany
                  3 infantry placed in France
                  10 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 55 PUs; end with 55 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

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      Radiant
    • RE: 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2

      Neither, thanks.

      posted in League
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      Radiant
    • RE: Giallo(axis) vs Radiant(allies+19)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Germans

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