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    Posts made by Radiant

    • RE: L15 Radiant (Axis) vs Entek (Allies+15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 1 bomber and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

      Combat Move - Japanese
                  1 infantry moved from Amur to Siberia
                        Japanese take Siberia from Russians
                  1 artillery and 1 infantry moved from Amur to Sakha
                  1 mech_infantry moved from Manchuria to Sakha
                  1 artillery and 2 infantry moved from Hunan to Yunnan
                  1 artillery and 1 infantry moved from Kwangsi to Yunnan
                  1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                  1 infantry moved from Siam to 37 Sea Zone
                  1 infantry moved from Siam to 37 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                  1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 armour moved from Japan to 6 Sea Zone
                  6 fighters and 4 tactical_bombers moved from Manchuria to Sakha
                  1 artillery and 3 infantry moved from Anhwe to Kweichow
                  1 infantry moved from Kiangsi to Kwangsi
                  1 infantry moved from Kiangsi to Kwangsi
                  1 infantry moved from Kiangsu to Kiangsi
                  1 infantry moved from Kiangsu to Kiangsi
                  1 fighter moved from Kwangsi to Kweichow
                  1 tactical_bomber moved from Kwangsi to Kweichow
                  1 bomber moved from Kwangsi to Yunnan
                  1 bomber moved from Kwangsi to Yunnan
                  3 fighters and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                  1 tactical_bomber moved from Kwangsi to Kweichow

      Combat - Japanese
                  Battle in Kweichow
                      Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 :  5/7 hits
                          Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Sakha
                      Japanese attack with 1 artillery, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                      Russians defend with 2 aaGuns and 3 infantry
                          AA fire in Sakha :  1/6 hits
                          1 fighter owned by the Japanese lost in Sakha
                          Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Sakha, round 2 :  7/12 hits
                          Russians roll dice for 2 aaGuns and 3 infantry in Sakha, round 2 :  2/3 hits
                          3 infantry owned by the Russians, 1 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sakha
                      Japanese win, taking Sakha from Russians with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Russians: 2 aaGuns and 3 infantry
                      Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                  Battle in Yunnan
                      Japanese attack with 2 artilleries, 2 bombers and 3 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 artilleries, 2 bombers and 3 infantry in Yunnan, round 2 :  3/7 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                          1 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  1 bomber moved from Yunnan to Kwangsi
                  1 bomber moved from Yunnan to Kwangsi
                  1 fighter and 2 tactical_bombers moved from Kweichow to Kwangsi
                  5 fighters and 4 tactical_bombers moved from Sakha to Manchuria

      Place Units - Japanese
                  3 mech_infantrys placed in Manchuria
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 armour, 1 infantry and 1 transport
                  EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                  EDIT: Adding units owned by Japanese to Korea: 1 armour and 1 infantry
                  EDIT: Turning off Edit Mode
                  1 bomber placed in Japan
                  3 mech_infantrys placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 34 PUs; end with 41 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs Entek (Allies+15)

      Yea attacking with inf. you need to roll yahtzee’s, looking for 1’s.

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs Entek (Allies+15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 infantry moved from Baltic States to Novgorod
                  7 infantry moved from Finland to Karelia
                  1 infantry moved from Bessarabia to Ukraine
                  1 infantry moved from Bessarabia to Ukraine
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 armour moved from Eastern Poland to Western Ukraine
                  1 armour moved from Eastern Poland to Belarus
                  1 armour moved from Eastern Poland to Ukraine
                  1 armour moved from Eastern Poland to Ukraine
                  1 armour moved from Eastern Poland to Novgorod
                  1 bomber moved from Poland to Ukraine
                  1 bomber moved from Poland to Ukraine
                  1 fighter moved from Poland to Belarus
                  3 artilleries and 1 infantry moved from France to Normandy Bordeaux
                  1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                  2 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
                  1 tactical_bomber moved from Poland to Western Ukraine

      Combat - Germans
                  Battle in Novgorod
                      Germans attack with 1 armour, 2 fighters, 3 infantry and 3 tactical_bombers
                      Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                          Germans roll dice for 1 armour, 2 fighters, 3 infantry and 3 tactical_bombers in Novgorod, round 2 :  3/9 hits
                          Russians roll dice for 4 infantry in Novgorod, round 2 :  2/4 hits
                          3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                          Germans roll dice for 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers in Novgorod, round 3 :  2/7 hits
                          Russians roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                          1 infantry owned by the Russians lost in Novgorod
                      Germans win, taking Novgorod from Russians with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 4 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 3 artilleries, 1 infantry and 1 tactical_bomber
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 3 artilleries, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  0/5 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                          1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                          Germans roll dice for 2 artilleries and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/3 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                          1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in Karelia
                      Germans attack with 7 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 7 infantry in Karelia, round 2 :  1/7 hits
                          Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Karelia
                      Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine
                      Germans attack with 2 armour, 2 bombers and 2 infantry
                      Russians defend with 1 factory_minor and 3 infantry
                          Germans roll dice for 2 armour, 2 bombers and 2 infantry in Ukraine, round 2 :  3/6 hits
                          Russians roll dice for 3 infantry in Ukraine, round 2 :  2/3 hits
                          3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                      Germans win, taking Ukraine from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Western Ukraine
                      Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Belarus
                      Germans attack with 1 armour and 1 fighter
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour and 1 fighter in Belarus, round 2 :  0/2 hits
                          Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                          1 armour owned by the Germans lost in Belarus
                      retreated to Belarus
                      Russians win with 1 infantry remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 armour

      Non Combat Move - Germans
                  1 infantry moved from Poland to Baltic States
                  1 infantry moved from Poland to Baltic States
                  6 artilleries moved from Germany to Poland
                  2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                  4 armour and 4 mech_infantrys moved from France to Germany
                  1 infantry moved from Poland to Baltic States
                  1 infantry moved from Poland to Baltic States
                  1 infantry moved from Poland to Baltic States
                  3 artilleries and 8 infantry moved from Poland to Eastern Poland
                  1 fighter moved from Belarus to Baltic States
                  2 fighters and 3 tactical_bombers moved from Novgorod to Baltic States
                  1 tactical_bomber moved from Normandy Bordeaux to France
                  1 tactical_bomber moved from France to Western Germany
                  1 submarine moved from 91 Sea Zone to 83 Sea Zone
                  1 submarine moved from 83 Sea Zone to 82 Sea Zone
                  1 tactical_bomber moved from Western Ukraine to Baltic States
                  1 bomber moved from Ukraine to Eastern Poland
                  1 bomber moved from Ukraine to Eastern Poland

      Place Units - Germans
                  1 bomber and 1 fighter placed in Western Germany
                  10 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                  Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

      posted in League
      R
      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      When I open the the file you post for Italy its in edit mode that is why you can’t select casualties.  And I noticed the UK I wanted in Normany ended up in UK  :-P

      posted in League
      R
      Radiant
    • RE: Giallo(axis) vs Radiant(allies+19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Iraq to Northwest Persia
                        French take Northwest Persia from Neutral_Allies

      Turn Complete - French

      posted in League
      R
      Radiant
    • RE: Giallo(axis) vs Radiant(allies+19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 artillery and 2 infantry moved from Yunnan to Hunan
                  1 cruiser and 1 destroyer moved from 40 Sea Zone to 57 Sea Zone
                  1 fighter moved from Yunnan to Hopei
                  1 fighter moved from Yunnan to Hopei
                  1 fighter moved from Queensland to 37 Sea Zone
                  1 fighter moved from Yunnan to Hopei
                  1 fighter moved from New South Wales to Queensland

      Combat - ANZAC
                  Battle in 37 Sea Zone
                      ANZAC attack with 1 fighter
                      Japanese defend with 1 transport
                      ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - ANZAC
                  1 fighter moved from 37 Sea Zone to Shan State
                  1 infantry moved from Queensland to New South Wales
                  1 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  2 destroyers and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs Entek (Allies+15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  1 infantry moved from 92 Sea Zone to Gibraltar
                  1 infantry moved from 92 Sea Zone to Gibraltar
                  1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
                  1 bomber moved from Northern Italy to 96 Sea Zone
                  1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France

      Combat - Italians
                  Battle in 96 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                      British defend with 1 destroyer and 1 transport
                          Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                          Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  2/3 hits
                          British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                          1 transport owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
                      Italians win with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in Gibraltar
                  Battle in Italian Somaliland
                      Italians attack with 1 artillery and 2 infantry
                      British defend with 1 artillery and 1 infantry
                          Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 :  0/3 hits
                          British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 :  1/2 hits
                          1 infantry owned by the Italians lost in Italian Somaliland
                          Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 :  0/2 hits
                          British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 :  0/2 hits
                          Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 4 :  0/2 hits
                          British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 4 :  1/2 hits
                          1 infantry owned by the Italians lost in Italian Somaliland
                          Italians roll dice for 1 artillery in Italian Somaliland, round 5 :  1/1 hits
                          British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 5 :  1/2 hits
                          1 artillery owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                      British win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is -7
                      Casualties for Italians: 1 artillery and 2 infantry
                      Casualties for British: 1 infantry
                  Battle in Tunisia
                      Italians attack with 1 artillery and 1 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                          French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                          1 infantry owned by the French lost in Tunisia
                      Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Southern France
                      Italians attack with 1 armour, 2 artilleries and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 :  1/5 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                          1 infantry owned by the Italians and 1 infantry owned by the French lost in Southern France
                          Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 :  2/4 hits
                          French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                          1 artillery owned by the French lost in Southern France
                      Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 infantry
                      Casualties for French: 1 artillery and 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from 96 Sea Zone to Southern Italy
                  1 infantry moved from Albania to Bulgaria
                        Italians take Bulgaria from Neutral_Axis
                  4 infantry moved from Southern Italy to Northern Italy
                  1 bomber moved from Southern Italy to Northern Italy
                  1 aaGun moved from Southern Italy to Northern Italy
                  1 aaGun moved from Southern Italy to Northern Italy

      Place Units - Italians
                  1 fighter placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                  Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

      posted in League
      R
      Radiant
    • RE: L15 Radiant (Axis) vs Entek (Allies+15)

      Yep scramble all 3 fighters.

      posted in League
      R
      Radiant
    • RE: G40L 2015 Radiant (allies +16) -vs- dawgoneit (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 12 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 submarine moved from 125 Sea Zone to 111 Sea Zone
                  1 infantry moved from Belarus to Novgorod
                  1 artillery moved from Belarus to Novgorod
                  1 infantry moved from Belarus to Novgorod
                  3 infantry moved from Central Mongolia to Ulaanbaatar
                  1 infantry moved from Buryatia to Ulaanbaatar
                  4 infantry moved from Buryatia to Amur
                  14 infantry moved from Buryatia to Sakha
                  2 infantry moved from Kansu to Novosibirsk
                  1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                  3 mech_infantrys moved from Sikang to Yunnan

      Combat - Russians
                  Battle in Novgorod
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                          Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  0/3 hits
                          Germans roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Novgorod
                          Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 :  1/2 hits
                          Germans roll dice for 1 armour in Novgorod, round 3 :  0/1 hits
                          1 armour owned by the Germans lost in Novgorod
                      Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in 111 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 cruiser, 1 submarine and 1 transport
                          Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Russians lost in 111 Sea Zone
                      Germans win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                      Casualties for Russians: 1 submarine
                  Battle in Ulaanbaatar
                      Russians attack with 4 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 4 infantry in Ulaanbaatar, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Ulaanbaatar
                      Russians win, taking Ulaanbaatar from Japanese with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Amur
                      Russians attack with 4 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                      Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Sakha
                      Russians attack with 14 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 14 infantry in Sakha, round 2 :  0/14 hits
                          Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                          Russians roll dice for 14 infantry in Sakha, round 3 :  1/14 hits
                          Japanese roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Sakha
                      Russians win, taking Sakha from Japanese with 14 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  1 aaGun moved from Buryatia to Sakha
                  1 aaGun moved from Buryatia to Sakha
                  3 artilleries and 2 infantry moved from Ukraine to Bryansk
                  1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                  2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk
                  8 infantry moved from Russia to Bryansk

      Place Units - Russians
                  3 infantry placed in Ukraine
                  9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 33 PUs; end with 34 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

      posted in League
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      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      I can’t edit it and and unload my UK troops cause my laptop screen is too small to click the okay button at the bottom.  Can you edit it and put all my UK troops in Normandy.  Thanks.

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      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - British
                  1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                  1 infantry moved from Norway to 112 Sea Zone
                  4 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                  1 carrier, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                  1 fighter moved from Norway to Normandy Bordeaux
                  1 fighter moved from Norway to Normandy Bordeaux
                  2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
                  3 armour moved from Union of South Africa to Belgian Congo
                  6 infantry and 2 mech_infantrys moved from Shan State to Malaya
                  2 fighters and 1 tactical_bomber moved from India to Malaya
                  6 mech_infantrys moved from India to Eastern Persia

      Combat - British
                  Battle in Malaya
                      British attack with 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 6 fighters, 1 harbour and 5 tactical_bombers
                          British roll dice for 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 :  2/11 hits
                          Japanese roll dice for 6 fighters and 5 tactical_bombers in Malaya, round 2 :  6/11 hits
                          2 tactical_bombers owned by the Japanese and 6 infantry owned by the British lost in Malaya
                          British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 3 :  2/5 hits
                          Japanese roll dice for 6 fighters and 3 tactical_bombers in Malaya, round 3 :  4/9 hits
                          2 mech_infantrys owned by the British, 2 fighters owned by the British and 2 tactical_bombers owned by the Japanese lost in Malaya
                          British roll dice for 1 tactical_bomber in Malaya, round 4 :  1/1 hits
                          Japanese roll dice for 6 fighters and 1 tactical_bomber in Malaya, round 4 :  7/7 hits
                          1 tactical_bomber owned by the British and 1 tactical_bomber owned by the Japanese lost in Malaya
                      Japanese win with 6 fighters remaining. Battle score for attacker is -2
                      Casualties for British: 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Casualties for Japanese: 5 tactical_bombers

      Non Combat Move - British
                  1 artillery and 5 infantry moved from Anhwe to Jehol

      Place Units - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  2 artilleries, 2 fighters and 2 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 30 PUs; end with 30 PUs total

      Place Units - UK_Pacific
                  2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,5,3
                  UK_Pacific collect 5 PUs (3 lost to blockades); end with 6 PUs total
                  Some Units in India change ownership: 2 mech_infantrys

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      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Anhwe to Hopei
                        Chinese take Hopei from Japanese
                  1 infantry moved from Anhwe to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Anhwe to Jehol
                        Chinese take Jehol from Japanese
                  1 infantry moved from Anhwe to Shantung
                        Chinese take Shantung from Japanese
                  1 infantry moved from Anhwe to Kiangsu
                        Chinese take Kiangsu from Japanese
                  3 artilleries and 4 infantry moved from Anhwe to Kiangsi

      Combat - Chinese
                  Battle in Kiangsi
                      Chinese attack with 3 artilleries and 4 infantry
                      Japanese defend with 1 aaGun and 1 infantry
                          Chinese roll dice for 3 artilleries and 4 infantry in Kiangsi, round 2 :  1/7 hits
                          Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 :  1/1 hits
                          1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Kiangsi
                          Chinese roll dice for 3 artilleries and 3 infantry in Kiangsi, round 3 :  2/6 hits
                          Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kiangsi
                      Chinese win, taking Kiangsi from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 5
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 aaGun and 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 16 PUs; end with 16 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

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      Radiant
    • RE: 15L BerntBernt (Axis) vs. Radiant (Allies +19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  3 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 108 Sea Zone to 110 Sea Zone
                  1 infantry moved from Norway to Finland
                        Americans take Finland from Germans
                  1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  1 armour, 4 artilleries, 10 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                  2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
                  1 transport moved from 102 Sea Zone to 101 Sea Zone
                  1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                  1 fighter moved from Hawaiian Islands to Western United States

      Combat - Americans
                  Battle in Normandy Bordeaux
                  Battle in Holland Belgium

      Non Combat Move - Americans

      Place Units - Americans
                  1 carrier placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone
                  2 artilleries and 3 infantry placed in Eastern United States
                  3 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 62 PUs; end with 63 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

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      Radiant
    • RE: 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  3 mech_infantrys moved from Sikang to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  3 infantry moved from Central Mongolia to Suiyuyan

      Combat - Russians

      Non Combat Move - Russians
                  1 infantry moved from Ukraine to Bryansk
                  1 infantry moved from Ukraine to Bryansk
                  1 artillery and 15 infantry moved from Western Ukraine to Bryansk
                  1 infantry moved from Ukraine to Bryansk
                  3 mech_infantrys moved from Volgograd to Bryansk
                  2 aaGuns, 2 artilleries and 25 infantry moved from Belarus to Bryansk
                  2 aaGuns and 5 infantry moved from Russia to Bryansk
                  1 infantry moved from Smolensk to Belarus
                  1 infantry moved from Smolensk to Bryansk
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone

      Place Units - Russians
                  1 infantry placed in Ukraine
                  Russians undo move 1.
                  1 fighter and 8 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 28 PUs total

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      Radiant
    • RE: L15 Radiant (Axis) vs Entek (Allies+15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Russians
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Combat Move - Japanese
                  4 infantry moved from Korea to Amur
                        Japanese take Amur from Russians
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery moved from Manchuria to Amur
                  6 infantry moved from Manchuria to Amur
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 fighter moved from Formosa to Hunan
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                  1 transport moved from 6 Sea Zone to 17 Sea Zone
                  1 infantry moved from Iwo Jima to 17 Sea Zone
                  1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 infantry moved from Kiangsu to 19 Sea Zone
                  1 artillery moved from Kiangsu to 19 Sea Zone
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  1 fighter moved from Okinawa to Manchuria
                  1 fighter moved from Korea to Manchuria
                  2 fighters and 2 tactical_bombers moved from Japan to Manchuria
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
                  2 bombers moved from Japan to Yunnan

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  5/9 hits
                          Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                          2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 4 infantry
                      Casualties for Japanese: 2 infantry
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

      Non Combat Move - Japanese
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  1 infantry moved from 36 Sea Zone to Kwangsi
                  1 artillery moved from 36 Sea Zone to Kwangsi
                  2 infantry moved from Kiangsu to Kiangsi
                  3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  1 infantry moved from 19 Sea Zone to Kiangsu
                  1 infantry moved from 19 Sea Zone to Kiangsu

      Place Units - Japanese
                  1 factory_minor placed in Kiangsu
                  1 factory_minor placed in Manchuria

      Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 33 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

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      Radiant
    • RE: G40L 2015 Radiant (allies +16) -vs- dawgoneit (axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa

      Turn Complete - French

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      Radiant
    • RE: G40L 2015 Radiant (allies +16) -vs- dawgoneit (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa

      Turn Complete - French

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      Radiant
    • RE: G40L 2015 Radiant (allies +16) -vs- dawgoneit (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 fighters moved from Queensland to Shan State
                  1 infantry moved from Java to 42 Sea Zone
                  1 infantry moved from Java to 42 Sea Zone
                  2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                  1 infantry moved from 38 Sea Zone to Shan State
                  1 infantry moved from 38 Sea Zone to Shan State
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  2 aaGuns and 1 infantry moved from New South Wales to Queensland
                  1 destroyer moved from 57 Sea Zone to 39 Sea Zone
                  1 cruiser moved from 56 Sea Zone to 58 Sea Zone

      Place Units - ANZAC
                  1 fighter and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total

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      Radiant
    • RE: G40L 2015 Radiant (allies +16) -vs- dawgoneit (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter moved from United Kingdom to 92 Sea Zone
                  1 tactical_bomber moved from Malta to 98 Sea Zone
                  1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                        British take Libya from Italians

      Combat - British
                  Battle in 92 Sea Zone
                      British attack with 1 fighter
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 92 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in 98 Sea Zone
                      British attack with 1 tactical_bomber
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 98 Sea Zone
                      British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in Tunisia
                      British attack with 1 armour and 1 mech_infantry
                      Italians defend with 1 artillery and 1 infantry
                          British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  0/2 hits
                          Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                          1 mech_infantry owned by the British lost in Tunisia
                          British roll dice for 1 armour in Tunisia, round 3 :  1/1 hits
                          Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  1/2 hits
                          1 armour owned by the British and 1 infantry owned by the Italians lost in Tunisia
                      Italians win with 1 artillery remaining. Battle score for attacker is -7
                      Casualties for British: 1 armour and 1 mech_infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 fighter moved from 92 Sea Zone to Morocco
                  2 artilleries and 3 infantry moved from Tobruk to Libya
                  1 tactical_bomber moved from 98 Sea Zone to Malta
                  1 transport moved from 76 Sea Zone to 71 Sea Zone
                  1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 infantry moved from Sumatra to 41 Sea Zone
                  1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                        UK_Pacific take Celebes from Dutch
                  1 infantry moved from British Guiana to Brazil
                        British take Brazil from Neutral_Allies
                  1 transport moved from 88 Sea Zone to 86 Sea Zone
                  4 mech_infantrys moved from India to Eastern Persia
                  3 aaGuns, 1 artillery and 5 infantry moved from Burma to Shan State
                  2 fighters and 1 tactical_bomber moved from India to Shan State
                  1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                  1 bomber moved from Quebec to French West Africa
                  2 fighters moved from United Kingdom to Morocco

      Place Units - British
                  1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                  2 destroyers and 1 transport placed in 106 Sea Zone

      Turn Complete - British
                  British collect 30 PUs; end with 31 PUs total

      Place Units - UK_Pacific
                  3 armour and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 24 PUs; end with 24 PUs total
                  Some Units in India change ownership: 3 armour and 1 mech_infantry

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      Radiant
    • RE: G40L 2015 Radiant (allies +16) -vs- dawgoneit (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kweichow
                  1 fighter moved from Yunnan to Kweichow
                  3 infantry moved from Suiyuyan to Shensi

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                      retreated to Kweichow
                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Yunnan

      Place Units - Chinese
                  5 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      posted in League
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      Radiant
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