TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
7 infantry moved from Hunan to Kiangsi
1 infantry moved from Shantung to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 7 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 7 infantry in Kiangsi, round 2 : 0/7 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 6 infantry in Kiangsi, round 3 : 1/6 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 5 infantry in Kiangsi, round 4 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 0/1 hits
Chinese roll dice for 5 infantry in Kiangsi, round 5 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits
Chinese roll dice for 5 infantry in Kiangsi, round 6 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 6 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs