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    Posts made by Radiant

    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser and 2 transports; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 armour moved from New South Wales to 62 Sea Zone
                  1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                  1 infantry moved from 34 Sea Zone to Paulau Island
                  1 armour moved from 34 Sea Zone to Paulau Island
                  1 battleship and 1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                  2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                  2 bombers moved from Anhwe to Korea

      Combat - ANZAC
                  Battle in Paulau Island
                  Battle in Korea
                      ANZAC attack with 2 bombers
                      Japanese defend with 2 infantry
                          ANZAC roll dice for 2 bombers in Korea, round 2 :  0/2 hits
                          Japanese roll dice for 2 infantry in Korea, round 2 :  1/2 hits
                          1 bomber owned by the ANZAC lost in Korea
                          ANZAC roll dice for 1 bomber in Korea, round 3 :  1/1 hits
                          Japanese roll dice for 2 infantry in Korea, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Korea
                          ANZAC roll dice for 1 bomber in Korea, round 4 :  1/1 hits
                          Japanese roll dice for 1 infantry in Korea, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Korea
                      ANZAC win, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is -6
                      Casualties for ANZAC: 1 bomber
                      Casualties for Japanese: 2 infantry

      Non Combat Move - ANZAC
                  1 bomber moved from Korea to Jehol

      Place Units - ANZAC
                  1 cruiser and 2 transports placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 20 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

      triplea_37170.0_ANZ16.tsvg

      posted in League
      R
      Radiant
    • RE: 16L G40 ArtofWar1947 (Axis) vs. Radiant (Allies + 21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 1 armour, 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  2 infantry moved from Bessarabia to Western Ukraine
                  3 infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Eastern Poland to Western Ukraine
                  3 infantry moved from Baltic States to Belarus
                  1 armour moved from Russia to Western Ukraine
                  1 armour moved from Volgograd to Ukraine
                  1 infantry moved from Caucasus to Rostov
                  1 infantry moved from Caucasus to Rostov
                  1 mech_infantry moved from Volgograd to Caucasus
                  1 mech_infantry moved from Russia to Volgograd
                  1 fighter moved from Russia to Rostov
                  1 tactical_bomber moved from Russia to Rostov
                  1 fighter moved from Novgorod to Rostov
                  2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                  1 infantry moved from Archangel to Belarus
                  2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                  3 infantry moved from Vyborg to Novgorod
                  1 infantry moved from Karelia to Novgorod
                  1 infantry moved from Karelia to Novgorod
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                  6 infantry moved from Buryatia to Yakut S.S.R.
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  6 infantry moved from Amur to Buryatia

      Place Units - Russians
                  3 artilleries placed in Ukraine
                  1 armour and 1 tactical_bomber placed in Volgograd
                  2 infantry placed in Novgorod

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 39 PUs total

      triplea_37602_Rus1.tsvg

      posted in League
      R
      Radiant
    • RE: 16L G40 ArtofWar1947 (Axis) vs. Radiant (Allies + 21)

      I’ll scramble the 1 fighter to sz 111.  Thanks.

      posted in League
      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16

      Purchase Units - British
                  British buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 1x factory_major; Remaining resources: 26 PUs;
                  UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Eastern Poland to Novgorod
                  1 mech_infantry moved from Eastern Poland to Novgorod
                  1 armour moved from Eastern Poland to Novgorod
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to Novgorod
                  1 armour moved from Romania to Greece
                        British take Bulgaria from Germans
                        British take Greece from Italians
                  1 armour moved from Romania to Albania
                        British take Albania from Italians
                  1 armour moved from Romania to Slovakia Hungary
                  8 armour moved from Eastern Poland to Slovakia Hungary
                  6 armour and 3 mech_infantrys moved from Ukraine to Romania
                  2 artilleries and 1 infantry moved from Ukraine to Bessarabia
                  6 armour and 3 mech_infantrys moved from Caucasus to Ukraine
                  2 infantry moved from Caucasus to Rostov
                  2 infantry moved from Northwest Persia to Caucasus
                  3 armour moved from Persia to Caucasus
                  4 armour moved from Eastern Persia to Northwest Persia
                  3 mech_infantrys moved from Iraq to Caucasus
                  3 armour moved from Egypt to Iraq
                  4 armour moved from India to Eastern Persia
                  3 infantry moved from Kwangsi to Kiangsi
                  3 armour moved from Anhwe to Manchuria
                  1 armour and 1 mech_infantry moved from Kansu to Dzavhan
                  1 mech_infantry moved from Belgian Congo to Egypt
                  3 mech_infantrys moved from Union of South Africa to Belgian Congo

      Combat - British
                  Battle in Novgorod
                      British attack with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                          British roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 :  7/7 hits
                          Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  1/3 hits
                          1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
                      British win, taking Novgorod from Germans with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for British: 1 mech_infantry
                  Battle in Manchuria
                      British attack with 3 armour
                      Japanese defend with 1 infantry
                          British roll dice for 3 armour in Manchuria, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 armour owned by the British lost in Manchuria
                      British win, taking Manchuria from Japanese with 2 armour remaining. Battle score for attacker is -3
                      Casualties for British: 1 armour
                      Casualties for Japanese: 1 infantry
                  Battle in Slovakia Hungary
                      British attack with 9 armour
                      Germans defend with 1 artillery and 5 infantry
                          British roll dice for 9 armour in Slovakia Hungary, round 2 :  4/9 hits
                          Germans roll dice for 1 artillery and 5 infantry in Slovakia Hungary, round 2 :  4/6 hits
                          4 infantry owned by the Germans and 4 armour owned by the British lost in Slovakia Hungary
                          British roll dice for 5 armour in Slovakia Hungary, round 3 :  1/5 hits
                          Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 :  1/2 hits
                          1 infantry owned by the Germans and 1 armour owned by the British lost in Slovakia Hungary
                          British roll dice for 4 armour in Slovakia Hungary, round 4 :  2/4 hits
                          Germans roll dice for 1 artillery in Slovakia Hungary, round 4 :  0/1 hits
                          1 artillery owned by the Germans lost in Slovakia Hungary
                      British win, taking Slovakia Hungary from Germans with 4 armour remaining. Battle score for attacker is -11
                      Casualties for Germans: 1 artillery and 5 infantry
                      Casualties for British: 5 armour

      Non Combat Move - British
                  1 bomber moved from Novgorod to Romania
                  2 fighters and 1 tactical_bomber moved from Novgorod to Belarus

      Place Units - British
                  3 armour placed in Persia
                  3 armour placed in Egypt
                  1 armour and 1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,1,4
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
                  British collect 41 PUs (5 lost to blockades); end with 41 PUs total

      Place Units - UK_Pacific
                  3 armour and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 20 PUs; end with 20 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                  Some Units in India change ownership: 3 armour and 2 mech_infantrys

      triplea_37170.0_UK_16.tsvg

      posted in League
      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 artilleries; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Anhwe to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Anhwe to Shantung
                        Chinese take Shantung from Japanese
                  3 artilleries and 3 infantry moved from Anhwe to Kiangsi
                  1 artillery and 3 infantry moved from Anhwe to Jehol
                  1 infantry moved from Anhwe to Kiangsi
                  1 infantry moved from Shensi to Hopei

      Combat - Chinese
                  Battle in Kiangsi
                      Chinese attack with 3 artilleries and 4 infantry
                      Japanese defend with 1 armour and 2 infantry
                          Chinese roll dice for 3 artilleries and 4 infantry in Kiangsi, round 2 :  1/7 hits
                          Japanese roll dice for 1 armour and 2 infantry in Kiangsi, round 2 :  1/3 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                          Chinese roll dice for 3 artilleries and 3 infantry in Kiangsi, round 3 :  3/6 hits
                          Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 3 :  1/2 hits
                          1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                      Chinese win, taking Kiangsi from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 armour and 2 infantry
                  Battle in Jehol
                      Chinese attack with 1 artillery and 3 infantry
                      Japanese defend with 1 armour
                          Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 :  1/4 hits
                          Japanese roll dice for 1 armour in Jehol, round 2 :  1/1 hits
                          1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                      Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 armour

      Non Combat Move - Chinese

      Place Units - Chinese
                  4 artilleries placed in Jehol

      Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 21 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

      triplea_37170.0_Chi16.tsvg

      posted in League
      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16

      Purchase Units - Americans
                  Americans buy 2 battleships, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 artilleries and 2 infantry moved from Marianas to 22 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 22 Sea Zone to 19 Sea Zone
                  2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                  1 battleship moved from 22 Sea Zone to 19 Sea Zone
                        Americans take 19 Sea Zone from Japanese
                  1 battleship moved from 22 Sea Zone to 19 Sea Zone
                  1 destroyer moved from 22 Sea Zone to 18 Sea Zone
                  1 destroyer moved from 22 Sea Zone to 18 Sea Zone
                  1 destroyer moved from 22 Sea Zone to 18 Sea Zone
                  3 destroyers moved from 22 Sea Zone to 19 Sea Zone
                  1 battleship, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone
                  1 destroyer and 1 submarine moved from 22 Sea Zone to 19 Sea Zone
                  1 destroyer moved from 22 Sea Zone to 19 Sea Zone
                  4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                  4 artilleries, 2 battleships, 5 carriers, 5 destroyers, 5 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                  4 artilleries, 5 fighters and 4 infantry moved from 93 Sea Zone to Southern France
                  4 carriers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
                  3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern France
                  3 battleships and 3 destroyers moved from 101 Sea Zone to 104 Sea Zone
                  1 bomber moved from Russia to Karelia
                  1 artillery and 1 infantry moved from Iraq to Northwest Persia
                  2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                  1 artillery and 1 infantry moved from Tobruk to Alexandria
                  3 artilleries and 3 infantry moved from Libya to Tobruk

      Combat - Americans
                  Battle in 17 Sea Zone
                      Americans attack with 1 battleship, 3 destroyers and 2 submarines
                      Japanese defend with 1 destroyer
                          Americans roll dice for 2 submarines in 17 Sea Zone, round 2 :  0/2 hits
                          Americans roll dice for 1 battleship and 3 destroyers in 17 Sea Zone, round 2 :  3/4 hits
                          Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 17 Sea Zone
                      Americans win, taking 17 Sea Zone from Japanese with 1 battleship, 3 destroyers and 2 submarines remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 18 Sea Zone
                      Americans attack with 3 destroyers
                      Japanese defend with 1 destroyer
                          Americans roll dice for 3 destroyers in 18 Sea Zone, round 2 :  0/3 hits
                          Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans lost in 18 Sea Zone
                          Americans roll dice for 2 destroyers in 18 Sea Zone, round 3 :  0/2 hits
                          Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 2 destroyers in 18 Sea Zone, round 4 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 18 Sea Zone, round 4 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 18 Sea Zone
                      Americans win with 2 destroyers remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 destroyer
                  Battle in 104 Sea Zone
                      Americans attack with 3 battleships and 3 destroyers
                      Germans defend with 1 destroyer
                          Americans roll dice for 3 battleships and 3 destroyers in 104 Sea Zone, round 2 :  4/6 hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Americans
                          1 destroyer owned by the Germans lost in 104 Sea Zone
                      Americans win with 3 battleships and 3 destroyers remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Kiangsu
                      Americans attack with 2 artilleries and 2 infantry
                      Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
                          Americans roll dice for 2 battleships in Kiangsu, round 2 :  2/2 hits
                          Americans roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 :  2/4 hits
                          Japanese roll dice for 1 aaGun and 3 infantry in Kiangsu, round 2 :  1/3 hits
                          3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                      Americans win, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 aaGun and 3 infantry
                  Battle in Karelia
                      Americans attack with 1 bomber
                      Germans defend with 2 infantry
                          Americans roll dice for 1 bomber in Karelia, round 2 :  1/1 hits
                          Germans roll dice for 2 infantry in Karelia, round 2 :  2/2 hits
                          1 bomber owned by the Americans and 1 infantry owned by the Germans lost in Karelia
                      Germans win with 1 infantry remaining. Battle score for attacker is -9
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 bomber
                  Battle in Southern France
                      Americans attack with 4 artilleries, 8 fighters, 4 infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor, 1 harbour and 6 infantry
                          Americans roll dice for 2 battleships in Southern France, round 2 :  2/2 hits
                          Americans roll dice for 4 artilleries, 8 fighters, 4 infantry and 1 tactical_bomber in Southern France, round 2 :  8/17 hits
                          Germans roll dice for 6 infantry in Southern France, round 2 :  3/6 hits
                          3 infantry owned by the Americans and 6 infantry owned by the Germans lost in Southern France
                      Americans win, taking Southern France from Germans with 4 artilleries, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Germans: 6 infantry
                      Casualties for Americans: 3 infantry
                  Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

      Non Combat Move - Americans
                  8 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone

      Place Units - Americans
                  3 infantry placed in Western United States
                  2 battleships, 1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 63 PUs; end with 64 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

      triplea_37170.0_Ame16.tsvg

      posted in League
      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 16

      Purchase Units - Russians
                  Russians buy 6 armour; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 armour moved from Belarus to Baltic States
                        Russians take Baltic States from Germans
                  1 armour moved from Baltic States to Poland
                        Russians take Poland from Germans
                  6 infantry moved from Bryansk to Belarus
                  2 armour moved from Russia to Belarus
                  3 infantry moved from Bessarabia to Romania
                  3 armour moved from Ukraine to Romania
                  3 fighters and 2 tactical_bombers moved from Ukraine to Bulgaria
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Evenkiyskiy to Yenisey
                        Russians take Yenisey from Japanese
                  1 infantry moved from Timguska to Yenisey
                  1 mech_infantry moved from Iraq to Caucasus

      Combat - Russians
                  Battle in Bulgaria
                      Russians attack with 3 fighters and 2 tactical_bombers
                      Italians defend with 1 artillery
                          Russians roll dice for 3 fighters and 2 tactical_bombers in Bulgaria, round 2 :  1/5 hits
                          Germans roll dice for 1 artillery in Bulgaria, round 2 :  0/1 hits
                          1 artillery owned by the Italians lost in Bulgaria
                      Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 artillery

      Non Combat Move - Russians
                  3 fighters and 2 tactical_bombers moved from Bulgaria to Romania

      Place Units - Russians
                  3 armour placed in Ukraine
                  3 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 33 PUs; end with 34 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs

      triplea_37170.0_Rus16.tsvg

      posted in League
      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Combat Move - French

      Turn Complete - French

      triplea_37170.0_Fre15.tsvg

      posted in League
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      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Purchase Units - ANZAC
                  ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 bomber moved from Philippines to Shantung
                  1 bomber moved from Kiangsi to Shantung
                  2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                  1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone

      Combat - ANZAC
                  Battle in Shantung
                      ANZAC attack with 2 bombers
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 2 bombers in Shantung, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shantung
                      ANZAC win with 2 bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  2 bombers moved from Shantung to Anhwe

      Place Units - ANZAC
                  1 cruiser and 1 transport placed in 62 Sea Zone
                  1 armour placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 19 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

      triplea_37170.0_ANZ15.tsvg

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      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Purchase Units - British
                  British buy 6 armour; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 armour; Remaining resources: 2 PUs;

      Combat Move - British
                  4 armour and 2 mech_infantrys moved from Bessarabia to Romania
                  6 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
                  4 armour moved from Western Ukraine to Eastern Poland
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
                  2 artilleries and 1 infantry moved from Rostov to Ukraine
                  6 armour and 3 mech_infantrys moved from Caucasus to Ukraine
                  2 infantry moved from Northwest Persia to Caucasus
                  3 armour and 3 mech_infantrys moved from Iraq to Caucasus
                  2 infantry moved from Iraq to Northwest Persia
                  3 armour moved from Persia to Caucasus
                  3 mech_infantrys moved from Egypt to Iraq
                  1 armour and 1 mech_infantry moved from Sikang to Kansu
                        Chinese take Tsinghai from Japanese
                        Chinese take Kansu from Japanese
                  1 armour moved from Shensi to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  1 armour moved from Suiyuyan to Chahar
                  3 armour moved from Yunnan to Anhwe
                  1 fighter moved from Kwangtung to Anhwe
                  1 fighter moved from Anhwe to Chahar
                  4 armour moved from India to Eastern Persia
                  3 infantry moved from French Indo China to Kwangsi

      Combat - British
                  Battle in Romania
                      British attack with 4 armour and 2 mech_infantrys
                      Italians defend with 2 infantry
                          British roll dice for 4 armour and 2 mech_infantrys in Romania, round 2 :  3/6 hits
                          Germans roll dice for 2 infantry in Romania, round 2 :  2/2 hits
                          2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Romania
                      British win, taking Romania from Germans with 4 armour remaining. Battle score for attacker is -2
                      Casualties for British: 2 mech_infantrys
                      Casualties for Italians: 2 infantry
                  Battle in Chahar
                      British attack with 1 armour and 1 fighter
                      Japanese defend with 1 infantry
                          British roll dice for 1 armour and 1 fighter in Chahar, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                          1 fighter owned by the British lost in Chahar
                          British roll dice for 1 armour in Chahar, round 3 :  1/1 hits
                          Japanese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 armour owned by the British lost in Chahar
                      Japanese win with no units remaining. Battle score for attacker is -13
                      Casualties for British: 1 armour and 1 fighter
                      Casualties for Japanese: 1 infantry
                  Battle in Eastern Poland
                      British attack with 10 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                      Germans defend with 2 infantry; Italians defend with 2 infantry
                          British roll dice for 10 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  8/17 hits
                          Germans roll dice for 4 infantry in Eastern Poland, round 2 :  2/4 hits
                          2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the Italians lost in Eastern Poland
                      British win, taking Eastern Poland from Germans with 10 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 2 infantry
                      Casualties for British: 2 mech_infantrys
                      Casualties for Italians: 2 infantry

      Non Combat Move - British
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine

      Place Units - British
                  3 armour placed in Persia
                  3 armour placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
                  British collect 39 PUs; end with 41 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

      Place Units - UK_Pacific
                  4 armour placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 20 PUs; end with 22 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                  Some Units in India change ownership: 4 armour

      triplea_37170.0_UK_15.tsvg

      posted in League
      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 artilleries; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  9 infantry moved from Kiangsi to Anhwe
                  1 infantry moved from Szechwan to Shensi

      Combat - Chinese
                  Battle in Anhwe
                      Chinese attack with 9 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 9 infantry in Anhwe, round 2 :  2/9 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                          1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  4 artilleries placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 11 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

      triplea_37170.0_Chi15.tsvg

      posted in League
      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Purchase Units - Americans
                  Americans buy 3 battleships and 3 destroyers; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 battleships, 5 carriers, 5 destroyers and 5 fighters moved from 92 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                  2 artilleries and 2 infantry moved from Alexandria to Egypt
                  1 artillery and 1 infantry moved from Libya to Tobruk
                  3 artilleries and 3 infantry moved from Tunisia to Libya
                  1 infantry moved from Kwangsi to Kiangsi
                  1 infantry moved from Kwangtung to Kiangsi
                  1 infantry moved from Wake Island to 31 Sea Zone
                  1 artillery moved from Wake Island to 31 Sea Zone
                  1 infantry moved from Wake Island to 31 Sea Zone
                  1 artillery moved from Wake Island to 31 Sea Zone
                  2 artilleries, 2 battleships, 8 destroyers, 2 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 22 Sea Zone
                  2 artilleries and 2 infantry moved from 22 Sea Zone to Marianas
                  1 battleship, 3 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
                  3 mech_infantrys moved from Alaska to Western United States
                  4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone

      Combat - Americans
                  Battle in 91 Sea Zone
                      Americans attack with 2 battleships, 5 carriers, 5 destroyers and 5 fighters
                      Germans defend with 1 destroyer
                          Americans roll dice for 2 battleships, 5 carriers, 5 destroyers and 5 fighters in 91 Sea Zone, round 2 :  5/12 hits
                          Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 91 Sea Zone
                      Americans win with 2 battleships, 5 carriers, 5 destroyers and 5 fighters remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Marianas

      Non Combat Move - Americans
                  4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  3 battleships and 3 destroyers placed in 101 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,3
                  Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

      triplea_37170.0_Ame15.tsvg

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      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Purchase Units - Russians
                  Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Urals to Evenkiyskiy
                        Russians take Evenkiyskiy from Japanese
                  1 infantry moved from Novosibirsk to Timguska
                        Russians take Timguska from Germans
                  1 armour and 3 artilleries moved from Bryansk to Belarus
                  3 fighters and 2 tactical_bombers moved from Russia to Belarus
                  3 infantry moved from Ukraine to Bessarabia
                  6 infantry moved from Russia to Bryansk

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 1 armour, 3 artilleries, 3 fighters and 2 tactical_bombers
                      Germans defend with 1 armour, 1 artillery and 2 infantry
                          Russians roll dice for 1 armour, 3 artilleries, 3 fighters and 2 tactical_bombers in Belarus, round 2 :  6/9 hits
                          Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 :  0/4 hits
                          2 infantry owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 armour, 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                      Casualties for Germans: 1 armour, 1 artillery and 2 infantry

      Non Combat Move - Russians
                  1 mech_infantry moved from Egypt to Iraq
                  3 fighters and 2 tactical_bombers moved from Belarus to Ukraine

      Place Units - Russians
                  3 armour placed in Ukraine
                  2 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 28 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs

      triplea_37170.0_Rus15.tsvg

      posted in League
      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Combat Move - French

      Turn Complete - French

      triplea_37170.0_Fre14.tsvg

      posted in League
      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Purchase Units - ANZAC
                  ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 21 Sea Zone to 19 Sea Zone
                  1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                  1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                  2 destroyers moved from 33 Sea Zone to 19 Sea Zone
                  2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                  3 bombers moved from Philippines to Jehol
                  2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                  1 bomber moved from New South Wales to Philippines

      Combat - ANZAC
                  Battle in Jehol
                      ANZAC attack with 3 bombers
                      Japanese defend with 1 armour and 1 artillery
                          ANZAC roll dice for 3 bombers in Jehol, round 2 :  1/3 hits
                          Japanese roll dice for 1 armour and 1 artillery in Jehol, round 2 :  1/2 hits
                          1 bomber owned by the ANZAC and 1 artillery owned by the Japanese lost in Jehol
                          ANZAC roll dice for 2 bombers in Jehol, round 3 :  1/2 hits
                          Japanese roll dice for 1 armour in Jehol, round 3 :  1/1 hits
                          1 bomber owned by the ANZAC and 1 armour owned by the Japanese lost in Jehol
                      ANZAC win with 1 bomber remaining. Battle score for attacker is -14
                      Casualties for ANZAC: 2 bombers
                      Casualties for Japanese: 1 armour and 1 artillery

      Non Combat Move - ANZAC
                  1 bomber moved from Jehol to Kiangsi

      Place Units - ANZAC
                  1 battleship and 1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 17 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      triplea_37170.0_ANZ14.tsvg

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      Radiant
    • RE: 2016 League Post Game Results Here

      MrRoboto (Axis) over Radiant (Allies+24)

      http://www.axisandallies.org/forums/index.php?topic=37344.0

      posted in League
      R
      Radiant
    • RE: MrRoboto (Axis) vs Radiant (Allies+24) Rematch

      The first time that I play Axis against such a high bid. I’m probably gonna get stomped

      You should of…

      posted in League
      R
      Radiant
    • RE: MrRoboto (Axis) vs Radiant (Allies+24) Rematch

      F$@! IT…

      posted in League
      R
      Radiant
    • RE: MrRoboto (Axis) vs Radiant (Allies+24) Rematch

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 10 infantry and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - Americans
                  4 artilleries, 3 infantry and 3 mech_infantrys moved from Korea to Manchuria
                  1 fighter moved from Soviet Far East to 6 Sea Zone
                  1 fighter moved from Queensland to New South Wales
                  1 mech_infantry moved from Western United States to Eastern United States
                  1 armour moved from Western United States to Eastern United States
                  1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 2 infantry and 5 transports moved from 10 Sea Zone to 89 Sea Zone
                  1 fighter moved from Eastern United States to 101 Sea Zone
                  1 fighter moved from Eastern United States to 101 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                  1 battleship moved from 101 Sea Zone to 89 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                  1 destroyer moved from 89 Sea Zone to 88 Sea Zone
                  1 destroyer moved from 89 Sea Zone to 103 Sea Zone
                  3 battleships and 3 destroyers moved from 20 Sea Zone to 37 Sea Zone
                        Americans take 36 Sea Zone from Japanese
                        Americans take 37 Sea Zone from Japanese
                  1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                  1 submarine moved from 20 Sea Zone to 37 Sea Zone
                  6 carriers, 9 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone

      Combat - Americans
                  Battle in Manchuria
                      Americans attack with 4 artilleries, 3 infantry and 3 mech_infantrys
                      Japanese defend with 1 infantry
                          Americans roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Manchuria, round 2 :  1/10 hits
                          Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                      Americans win, taking Manchuria from Japanese with 4 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  1 aaGun moved from Central United States to Western United States
                  1 aaGun moved from Central United States to Western United States
                  1 infantry moved from 89 Sea Zone to Southeast Mexico
                  1 infantry moved from 89 Sea Zone to Southeast Mexico
                  1 artillery moved from 89 Sea Zone to Southeast Mexico
                  1 fighter moved from New South Wales to Queensland

      Place Units - Americans
                  1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
                  10 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

      triplea_37344_Ame11.tsvg

      posted in League
      R
      Radiant
    • RE: Surprise Attack vs Radiant +12 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Purchase Units - British
                  British buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 armour; Remaining resources: 1 PUs;

      Combat Move - British
                  4 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
                  4 armour and 3 mech_infantrys moved from Ukraine to Bessarabia
                  6 armour and 3 mech_infantrys moved from Caucasus to Ukraine
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                  2 artilleries and 1 infantry moved from Caucasus to Rostov
                  3 armour moved from Persia to Caucasus
                  3 armour and 3 mech_infantrys moved from Iraq to Caucasus
                  2 infantry moved from Iraq to Northwest Persia
                  2 infantry moved from Trans-Jordan to Iraq
                  3 armour and 3 mech_infantrys moved from Egypt to Iraq
                  1 mech_infantry moved from Union of South Africa to Belgian Congo
                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                  3 armour moved from India to Yunnan
                  1 armour moved from Yunnan to Sikang
                  1 mech_infantry moved from Yunnan to Sikang
                  1 armour moved from Yunnan to Shensi
                        Chinese take Shensi from Japanese
                  3 infantry moved from Yunnan to French Indo China
                  1 fighter moved from Kwangtung to French Indo China

      Combat - British
                  Battle in 93 Sea Zone
                      British attack with 1 destroyer
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                          Germans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 93 Sea Zone
                      British win, taking 93 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Bessarabia
                      British attack with 4 armour and 3 mech_infantrys
                      Italians defend with 1 artillery and 3 infantry
                          British roll dice for 4 armour and 3 mech_infantrys in Bessarabia, round 2 :  3/7 hits
                          Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  1/4 hits
                          1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Bessarabia
                          British roll dice for 4 armour and 2 mech_infantrys in Bessarabia, round 3 :  2/6 hits
                          Italians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                          1 artillery owned by the Italians lost in Bessarabia
                      British win, taking Bessarabia from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for British: 1 mech_infantry
                      Casualties for Italians: 1 artillery and 3 infantry
                  Battle in Western Ukraine
                      British attack with 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 artillery and 4 infantry
                          British roll dice for 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  5/10 hits
                          Italians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 :  2/5 hits
                          2 mech_infantrys owned by the British, 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                      British win, taking Western Ukraine from Italians with 4 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 artillery and 4 infantry
                      Casualties for British: 2 mech_infantrys
                  Battle in French Indo China
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 mech_infantry
                          British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 :  0/4 hits
                          Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                          British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 :  1/4 hits
                          Japanese roll dice for 1 mech_infantry in French Indo China, round 3 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in French Indo China
                      British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Sikang
                      British attack with 1 armour and 1 mech_infantry
                      Japanese defend with 1 artillery
                          British roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 :  1/2 hits
                          Japanese roll dice for 1 artillery in Sikang, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Sikang
                      British win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - British
                  1 fighter moved from French Indo China to Kwangtung
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine

      Place Units - British
                  3 armour placed in Persia
                  3 mech_infantrys placed in Egypt
                  3 mech_infantrys placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                  British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

      Place Units - UK_Pacific
                  4 armour placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 20 PUs; end with 21 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                  Some Units in India change ownership: 4 armour

      triplea_37170.0_UK_14.tsvg

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