Sorry, busy weekend. Got a question though, how does Japan get the 10IPC bonus if it has taken Kwangtung and Malaya from the UK thus declaring war against them? So the US then can declare war right? I forget how this works???
Posts made by questioneer
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RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
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RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
Something was wrong with the email setup- wouldn’t save- anyway here is the turn.
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RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 41 Sea Zone -
RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 fighter moved from Sumatra to YunnanNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
Yep, that’s a good ol dice whoopin’ That’s Axis and Allies-I’m sure my dice whoopin will come also at some point.
OOL- I’ll lose the 3 infantry please.
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RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to India
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
3 infantry moved from Shan State to Yunnan
7 infantry moved from Burma to Yunnan
1 artillery moved from Burma to IndiaCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 battleship and 1 cruiser
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
1 mech_infantry owned by the British, 1 armour owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British retreated to Egypt
Italians win with 1 armour remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Battle in EthiopiaNon Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
1 carrier and 2 destroyers placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 109 Sea Zone: 2 fighters
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 2 infantry
EDIT: Removing units owned by British from Scotland: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
British collect 24 PUs (3 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 6 infantry and 1 mech_infantry -
RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
9 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
Sorry for the post- it said it wasn’t posting right. I think I have to take my email off the post. Anyway I’ll continue.
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RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 battleship and 1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 38 Sea Zone to 39 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 38 Sea Zone to 39 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
Hey Colt, I’m getting and error msg when loading the game. I do have the latest version 1.9 I believe. Its been fine before this turn. Help anyone?
Image attached.
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RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
12 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Buryatia to Yakut S.S.R.
2 artilleries moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 armour moved from Russia to Belarus
1 armour moved from Russia to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Eastern PolandPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 fighter moved from United Kingdom to NorwayCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
French win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 11
Casualties for French: 1 infantry
Casualties for Italians: 2 aaGuns and 1 artilleryNon Combat Move - French
Turn Complete - French
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RE: G40 2E Colt vs questioneer(+15)posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern France: 2 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 63 Sea Zone to 49 Sea Zone
2 fighters moved from New Zealand to New South Wales
1 infantry moved from Malaya to Shan StateNon Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs