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    Topics created by Pvt.Ryan

    • Pvt.RyanP

      Dreadful Axis Mistakes

      World War II History
      • • • Pvt.Ryan
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      Omega1759O

      The biggest mistake was Germany not going full steam on the wartime economy until 1943 or so. The women were not working initially.

      The biggest shortfall was in the fighter production and the submarine production, Had there been an extra 100 subs and an extra 1,000 at the start of the war (especially a longer range fighter), it would have been much harder for the UK to resist. Losing the battle of britain was the biggest problem.

    • Pvt.RyanP

      Vichy France

      House Rules
      • • • Pvt.Ryan
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      Pvt.RyanP

      Yeah but thats for when there their own nation. In this version they just become Pro-Axis

    • Pvt.RyanP

      Axis and Allies: Pre-War

      Other Axis & Allies Variants
      • • • Pvt.Ryan
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      Pvt.RyanP

      Yes CWO (one of our residents history buffs  :-)) has some good points. What would you do if you were Japan? Invade China or pool resources for attacking ANZAC, UK, Russia, or even the US! All these options are open to you!

    • Pvt.RyanP

      8 VCs?

      Axis & Allies Global 1940
      • • • Pvt.Ryan
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      Pvt.RyanP

      Off Topic: Yeah I know about this stupid symbol. I changed it to it cause It’s default and I was playing Italy in a forum game. WAAAYYY OFF TOPIC: Hey I have played NOTD on Starcraft 2. Man I love that game. Class: Rifleman :Tech Tree: Survivor!!!

    • Pvt.RyanP

      Airsoft

      General Discussion
      • • • Pvt.Ryan
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      cminkeC

      thats why i hve a ppsh as well for those peskey russians

    • Pvt.RyanP

      Warhammer 40k Base Size's

      Other Games
      • • • Pvt.Ryan
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      Pvt.RyanP

      Actualy the average base size is 25mm. 40mm is used for tyranid warriors and 60mm for carnifexs. Thank you Google  :-D

    • Pvt.RyanP

      Lord of the Rings

      Other Games
      • • • Pvt.Ryan
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      Pvt.RyanP

      Yes I’ve heard of Games Workshop alot. I have a friend who collects Warhammer 40,000 models. He got alot online for a cheap price. Only the Lord of the Rings minis are expensive on the website and not much cheaper anywhere else.

    • Pvt.RyanP

      Favorite WWII Hero

      World War II History
      • • • Pvt.Ryan
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      T

      Wait is that the same person as the user here

      Ol’ Blood n’ Guts???
      :-D

    • Pvt.RyanP

      National Betrayals

      General Discussion
      • • • Pvt.Ryan
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      Pvt.RyanP

      No whatever game your talking about this is completely different. This is WW1 with different options so you can backstab if you want (but it should be rare)

    • Pvt.RyanP

      How do wars start?

      World War II History
      • • • Pvt.Ryan
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      Pvt.RyanP

      Lol yes Gar. “So the Germans can march in the shade”

    • Pvt.RyanP

      Halo: Strategy Evolved

      Other Games
      • • • Pvt.Ryan
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      R

      I just came across this forum, and decided to write a word in it to see if anyone was still interested in this idea.

      I have the risk game as well, with halo pieces. I have two copies and I thought, “why not add flood to world war 2?” I have the global war varient map, and it’s fantastic. As a matter of fact, it could be really easy to start a random invasion of the world with the flood. If you’ve ever played memoir 44, there’s a system where you drop troops from a certain height, and that’s where the groups start. We could do the same type of thing with Axis and allies, but a little more “chances guaranteed.” Make a chart of different territories on different continents, and then make a concentration chart of the level of flood you’d want in the invasion. I’d make charts where I could roll D12’s, because it’s a lot better that way.

      First thing is first, I would see how many territories it’s effecting (roll a 1D8 to see how many territories it effects.) Next, I would roll the territories with a D12, and the territories can’t overlap.

      1. Hunan (China)                                                                            1. 15    9 small, 2 carriers
      2. Brazil                                                                                        2. 20  14 small, 2 carriers
      3. Archangel                                                                                  3. 25  16 small, 3 carriers
      4. Central USA                                                                                4. 25  16 small, 3 carriers
      5. Greater Southern Germany                                                          5. 30  18 small, 4 carriers                                         
      6. Nigeria                                                                                      6. 30  18 small, 4 carriers
      7. Western Australia                                                                        7. 30  18 small, 4 carriers
      8. Novibrisk                                                                                    8. 35  20 small, 5 carriers
      9. Japan                                                                                        9. 35  20 small, 5 carriers
      10. India                                                                                      10. 40  22 small, 6 carriers
      11. Egypt                                                                                      11. 40  22 small, 6 carriers
      12. Quebec                                                                                  12. 50  20 small, 10 carriers

      splitting it up would be the tricky part. I would just try to evenly split the amount of “units” there are in the group and then split them that way amongst the territories. For easier understanding, carriers are still “3”, just in a different way (I’ll get to that.) The more there is, the easier it would be. Once you split them up, get ready for the chaos!

      Carriers are going to be pretty strong, but not ridiculously. The infection forms are going to be very important for the spread of the flood as it would in real life. Stats are below;
      Infection- 1/1/1/1
      Carrier- 2/2/1/3
      Juggernaut- 4/4/2/6- can only have one
      Base- 0/0/0/8

      Though they don’t use the official minerals of the earth, it still takes time and energy to make more flood. The flood don’t need the base to make more flood. The base will simply allow them to produce extra flood for free, making it more interesting.  You can figure there are animals and plenty of people for them to infect in the territory themselves. If you want to take it a step further, you can make population counts using the UNSC troops throughout the map, according to what’s realistic. In this case, colors of population wouldn’t matter as much, but you could still make it interesting if you wanted to. Just a thought.

      This is just an idea. Thoughts!!??

    • Pvt.RyanP

      Operation Exporter (Syria-Lebanon Campaign)

      World War II History
      • • • Pvt.Ryan
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      T

      so for every 4-5 brigades create 1 vichy infantry unit

    • Pvt.RyanP

      Axis and Allies Express: Operation Exporter

      Other Axis & Allies Variants
      • • • Pvt.Ryan
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      Pvt.RyanP

      Alright soon I will resume production on Exporter so be on the lookout!

    • Pvt.RyanP

      Axis and Allies Express:China Campaigns

      Other Axis & Allies Variants
      • • • Pvt.Ryan
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      Pvt.RyanP

      excellent. have you made any progress? I did some research and I’m going to make three maps. One for the Urban fighting, one for the landings, and one for the retreat.

    • Pvt.RyanP

      Eager new player looking for a warm welcome!

      Find Online Players
      • • • Pvt.Ryan
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      ghr2G

      Hey im interested, message me or something if your guys r starting a new game or something

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