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    Posts made by Private-Panic

    • RE: World at War game 22

      Sorry - @captainwalker Yam is up

      posted in Team Games
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      Private-Panic
    • RE: World at War game 22

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World At War

      Game History

      Round: 12
      
          Combat Move - French
              1 Tank moved from N.Algeria to N.Tunisia
                    French take N.Tunisia from Italians
              1 Tank moved from N.Tunisia to S.Algeria
              1 Adv.Fighter, 2 Artillerys, 7 Infantrys and 1 Tank moved from E.Morocco to S.Algeria
              2 Tanks moved from W.Morocco to S.Algeria
              1 Tank moved from French Equatorial Africa to Liberia
              1 Infantry moved from French Sudan to Liberia
      
          Purchase Units - French
              French buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 6 PUs; 
      
          Combat - French
              Battle in Liberia
                  French attack with 1 Infantry and 1 Tank
                  Neutral defend with 1 Infantry
                      French roll dice for 1 Infantry and 1 Tank in Liberia, round 2 : 1/2 hits, 0.67 expected hits
                      Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in Liberia
                      1 Infantry owned by the Neutral lost in Liberia
                  French loses 0 PUs for violating Liberias neutrality.
                  French win, taking Liberia from Neutral with 1 Tank remaining. Battle score for attacker is 0
                  Casualties for French: 1 Infantry
                  Casualties for Neutral: 1 Infantry
              Battle in S.Algeria
                  French attack with 1 Adv.Fighter, 2 Artillerys, 7 Infantrys and 4 Tanks
                  Germans defend with 1 Infantry
                      French roll dice for 1 Adv.Fighter, 2 Artillerys, 7 Infantrys and 4 Tanks in S.Algeria, round 2 : 4/14 hits, 4.67 expected hits
                      Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in S.Algeria
                  French win, taking S.Algeria from Italians with 1 Adv.Fighter, 2 Artillerys, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
      
          Non Combat Move - French
              1 Adv.Fighter moved from S.Algeria to E.Morocco
              1 AAGun moved from W.Morocco to E.Morocco
              1 AAGun moved from E.Morocco to S.Algeria
              1 Transport moved from 34 Sea Zone to 31 Sea Zone
              2 Infantrys moved from W.Morocco to 31 Sea Zone
              1 Destroyer, 2 Infantrys and 1 Transport moved from 31 Sea Zone to 41 Sea Zone
              2 Infantrys moved from 41 Sea Zone to N.Algeria
              2 Infantrys moved from Mauritania to W.Morocco
      
          Place Units - French
              2 Artillerys and 2 Infantrys placed in E.Morocco
              1 Infantry and 1 Tank placed in W.Morocco
      
          Turn Complete - French
              French collect 34 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      French regular : -0.33
      Neutral regular : 0.67
      

      Savegame

      posted in Team Games
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      Private-Panic
    • RE: World at War game 22

      TripleA Turn Summary: Dutch round 11

      TripleA Turn Summary for game: World At War

      Game History

      Round: 11
      
          Purchase Units - Dutch
              Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 2 PUs; 
      
          Non Combat Move - Dutch
              2 Infantrys moved from Sumatra to Java
      
          Place Units - Dutch
              1 Bunker placed in Java
              1 Bunker and 2 Infantrys placed in Sumatra
      
          Turn Complete - Dutch
              Dutch collect 12 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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      Private-Panic
    • RE: World at War game 22

      TripleA Turn Summary: Anzac round 11

      TripleA Turn Summary for game: World At War

      Game History

      Round: 11
      
          Combat Move - Anzac
              1 Artillery, 4 Infantrys and 1 Tank moved from West Papua to Hollandia
      
          Combat - Anzac
              Battle in Hollandia
                  Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank
                  Hisaichi defend with 1 Artillery and 4 Infantrys; Yamamoto defend with 2 Infantrys
                      Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hollandia, round 2 : 3/6 hits, 1.67 expected hits
                      Yamamoto roll dice for 1 Artillery and 6 Infantrys in Hollandia, round 2 : 5/7 hits, 2.33 expected hits
                      1 Artillery owned by the Anzac and 4 Infantrys owned by the Anzac lost in Hollandia
                      3 Infantrys owned by the Hisaichi lost in Hollandia
                  1 Tank owned by the Anzac retreated to West Papua
                  Yamamoto win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is -6
                  Casualties for Anzac: 1 Artillery and 4 Infantrys
                  Casualties for Hisaichi: 3 Infantrys
      
          Non Combat Move - Anzac
      
          Turn Complete - Anzac
      

      Combat Hit Differential Summary :

      Yamamoto regular : 2.67
      Anzac regular : 1.33
      

      Savegame

      posted in Team Games
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      Private-Panic
    • RE: World at War game 22

      @captainwalker Hisachi is up

      posted in Team Games
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      Private-Panic
    • RE: World at War game 22

      TripleA Turn Summary: Chinese round 11

      TripleA Turn Summary for game: World At War

      Game History

      Round: 11
      
          Combat Move - Chinese
              1 Adv.Fighter moved from Hupeh to N.French Indochina
              1 Infantry moved from Yunnan to N.French Indochina
              1 Infantry moved from Suiyuan to Chahar
              1 Adv.Fighter moved from Hupeh to Chahar
              1 Infantry moved from Szechwan to Kweichow
              1 Artillery moved from Yunnan to Kweichow
              1 Artillery moved from Shansi to Chahar
              1 Fighter moved from Hupeh to N.French Indochina
      
          Purchase Units - Chinese
              Chinese buy 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in N.French Indochina
                  Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                  Yamamoto defend with 1 Infantry
                      Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits
                      Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in N.French Indochina, round 3 : 1/3 hits, 1.00 expected hits
                      Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Yamamoto lost in N.French Indochina
                  Chinese win, taking N.French Indochina from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Yamamoto: 1 Infantry
              Battle in Kweichow
                  Chinese attack with 1 Artillery and 1 Infantry
                  Yamamoto defend with 1 Infantry
                      Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                      Yamamoto roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 Artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                      Yamamoto roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 Artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                      Yamamoto roll dice for 1 Infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                      1 Artillery owned by the Chinese lost in Kweichow
                  Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 1 Artillery and 1 Infantry
              Battle in Chahar
                  Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                  Hisaichi defend with 1 Infantry
                      Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Chahar, round 2 : 3/3 hits, 1.17 expected hits
                      Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Chahar
                  Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 1 Infantry
      
          Non Combat Move - Chinese
              1 Adv.Fighter and 1 Fighter moved from N.French Indochina to Hupeh
              1 Adv.Fighter moved from Chahar to Hupeh
              1 Infantry moved from Shansi to Hupeh
              1 AAGun moved from Shansi to Shensi
              1 Elite moved from Shansi to Hupeh
              2 Infantrys moved from Szechwan to Hupeh
              1 Infantry moved from Lanchow to Szechwan
              3 Infantrys moved from Ningsia to Suiyuan
              1 Infantry moved from Shensi to Shansi
              1 Infantry moved from Shensi to Hupeh
              1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
              1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
              6 Infantrys moved from Hsining to E.Qinghai
              4 ArmoredCars and 1 Tank moved from Khobdo to Ningsia
              4 ArmoredCars moved from Urumqi to Gobi Altai
              6 Tanks moved from Shansi to Hupeh
              10 Tanks moved from Yunnan to Hupeh
              3 Tanks moved from Hupeh to Shensi
              2 Infantrys moved from Lanchow to Szechwan
      
          Place Units - Chinese
              2 Artillerys placed in Ningsia
              6 Infantrys placed in Hsining
              2 ArmoredCars and 2 Tanks placed in Urumqi
      
          Turn Complete - Chinese
              Chinese collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : 0.00
      Chinese regular : -1.17
      Hisaichi regular : -0.33
      

      Savegame

      posted in Team Games
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    • RE: World at War game 22

      @captainwalker Yam is up

      posted in Team Games
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      Private-Panic
    • RE: World at War game 22

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World At War

      Game History

      Round: 11
      
          Combat Move - French
              1 Tank moved from W.Morocco to N.Algeria
                    French take N.Algeria from Italians
      
          Purchase Units - French
              French buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - French
      
          Non Combat Move - French
              1 Tank moved from W.Morocco to E.Morocco
              5 Infantrys moved from W.Morocco to E.Morocco
              2 Tanks moved from French Sudan to W.Morocco
              1 Infantry moved from French Equatorial Africa to 38 Sea Zone
              1 Infantry moved from Angola to 38 Sea Zone
              2 Infantrys and 1 Transport moved from 38 Sea Zone to 34 Sea Zone
              1 Transport moved from 31 Sea Zone to 36 Sea Zone
              2 Infantrys moved from 34 Sea Zone to Mauritania
              1 Adv.Fighter moved from French Equatorial Africa to E.Morocco
              1 Infantry moved from French Equatorial Africa to French Sudan
              1 AAGun and 2 Infantrys moved from New Valley to Kufra
              2 Infantrys moved from Lower Egypt to New Valley
      
          Place Units - French
              2 Artillerys and 2 Infantrys placed in E.Morocco
              2 Infantrys placed in W.Morocco
              1 Tank placed in French Equatorial Africa
      
          Turn Complete - French
              French collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: World at War game 22

      Whilst we are talking about holidays, I am off for 5 weeks on Friday. I will have my laptop on me, buy turns will sometimes be delayed by enjoying myself! If I have not taken a turn within 3 days (say) then my allies should do it for me.

      posted in Team Games
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      Private-Panic
    • RE: World at War game 22

      @karl7 Your minors are up

      posted in Team Games
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      Private-Panic
    • RE: World at War game 22

      TripleA Turn Summary: Dutch round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Purchase Units - Dutch
              Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 3 PUs; 
      
          Non Combat Move - Dutch
              2 Infantrys moved from Sumatra to Java
      
          Place Units - Dutch
              1 Bunker and 2 Infantrys placed in Sumatra
              1 Bunker placed in Java
              Turning on Edit Mode
              EDIT: Adding units owned by British to Sumatra: 2 Infantrys
              EDIT: Removing units owned by British from Sumatra: 2 Infantrys
              EDIT: Adding units owned by British to Malaya: 2 Infantrys
              EDIT: Removing units owned by British from 65 Sea Zone: 1 Infantry and 1 Transport
              EDIT: Removing units owned by British from 65 Sea Zone: 1 Infantry and 1 Transport
              EDIT: Adding units owned by British to 65 Sea Zone: 2 Transports
              EDIT: Turning off Edit Mode
      
          Turn Complete - Dutch
              Dutch collect 15 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      Hi All. I am actually away for 5 weeks, not 3. So it’s best if I drop out, especially as I don’t wish to provide @MadWaldi with more pleasant surprises. Have a good game!

      posted in Team Games
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      Private-Panic
    • RE: World at War game 22

      Back at you @captainwalker

      posted in Team Games
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    • RE: World at War game 22

      TripleA Manual Gamesave Post: Chinese round 10

      TripleA Manual Gamesave Post for game: World At War

      Game History

      Round: 10
      
          Combat Move - Chinese
              1 Adv.Fighter moved from Shensi to Chahar
              1 Infantry moved from Suiyuan to Chahar
              1 Infantry moved from Hupeh to Kweichow
              1 Adv.Fighter moved from Hupeh to Kweichow
              1 Elite moved from Hupeh to Kweichow
              4 Tanks moved from Shensi to Yunnan
              2 Tanks moved from Hupeh to Yunnan
              1 Artillery, 1 Elite and 1 Infantry moved from Hupeh to Anhwei
              1 Fighter moved from Hupeh to Anhwei
              4 ArmoredCars moved from Urumqi to Khobdo
              1 Tank moved from Gobi Altai to Khobdo
              6 Tanks moved from Hupeh to Shansi
              1 Artillery, 1 Elite and 2 Infantrys moved from Suiyuan to Shansi
              1 Infantry moved from Szechwan to Yunnan
              4 Tanks moved from Hupeh to Yunnan
      
          Purchase Units - Chinese
              Chinese buy 4 ArmoredCars, 1 Factory and 6 Infantrys; Remaining resources: 2 PUs; 
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
                  Yamamoto defend with 2 Infantrys
                      Chinese roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                      Yamamoto roll dice for 2 Infantrys in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Chinese lost in Kweichow
                      1 Infantry owned by the Yamamoto lost in Kweichow
                      Chinese roll dice for 1 Adv.Fighter and 1 Elite in Kweichow, round 3 : 2/2 hits, 0.83 expected hits
                      Yamamoto roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Yamamoto lost in Kweichow
                  Chinese win, taking Kweichow from Yamamoto with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
                  Casualties for Yamamoto: 2 Infantrys
              Battle in Yunnan
                  Chinese attack with 1 Infantry and 10 Tanks
                  Yamamoto defend with 1 Artillery and 1 Infantry
                      Chinese roll dice for 1 Infantry and 10 Tanks in Yunnan, round 2 : 4/11 hits, 5.17 expected hits
                      Yamamoto roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Chinese lost in Yunnan
                      1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yunnan
                  Chinese win, taking Yunnan from Yamamoto with 10 Tanks remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 Infantry
                  Casualties for Yamamoto: 1 Artillery and 1 Infantry
              Battle in Anhwei
                  Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                  Yamamoto defend with 1 Artillery and 1 Infantry
                      Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Anhwei, round 2 : 2/4 hits, 1.33 expected hits
                      Yamamoto roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                      1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Anhwei
                  Chinese win, taking Anhwei from Yamamoto with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                  Casualties for Yamamoto: 1 Artillery and 1 Infantry
              Battle in Shansi
                  Chinese attack with 1 Artillery, 1 Elite, 2 Infantrys and 6 Tanks
                  Yamamoto defend with 1 Artillery and 2 Infantrys
                      Chinese roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 6 Tanks in Shansi, round 2 : 4/10 hits, 4.17 expected hits
                      Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Chinese lost in Shansi
                      1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Shansi
                  Chinese win, taking Shansi from Yamamoto with 1 Artillery, 1 Elite, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 6
                  Casualties for Chinese: 1 Infantry
                  Casualties for Yamamoto: 1 Artillery and 2 Infantrys
              Battle in Chahar
                  Chinese attack with 1 Adv.Fighter and 1 Infantry
                  Hisaichi defend with 1 Infantry
                      Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Chahar
                      1 Infantry owned by the Hisaichi lost in Chahar
                  Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 Infantry
                  Casualties for Hisaichi: 1 Infantry
              Battle in Khobdo
                  Chinese attack with 4 ArmoredCars and 1 Tank
                  Neutral defend with 2 Infantrys
                      Chinese roll dice for 4 ArmoredCars and 1 Tank in Khobdo, round 2 : 3/5 hits, 1.83 expected hits
                      Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits
                      2 Infantrys owned by the Neutral lost in Khobdo
                  Chinese loses 0 PUs for violating Khobdos neutrality.
                  Chinese win, taking Khobdo from Neutral with 4 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Neutral: 2 Infantrys
      
          Non Combat Move - Chinese
              1 Adv.Fighter moved from Chahar to Hupeh
              1 Fighter moved from Anhwei to Hupeh
              1 Adv.Fighter moved from Kweichow to Hupeh
              1 Artillery and 1 Infantry moved from Szechwan to Yunnan
              3 Infantrys moved from Lanchow to Szechwan
              1 Infantry moved from Ningsia to Suiyuan
              2 Infantrys moved from Ningsia to Shensi
              3 Infantrys moved from E.Qinghai to Ningsia
              3 Infantrys moved from E.Qinghai to Lanchow
              2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
              2 Tanks moved from Gobi Altai to Shensi
              1 AAGun moved from Shensi to Shansi
      
          Place Units - Chinese
              6 Infantrys placed in Hsining
              4 ArmoredCars placed in Urumqi
              1 Factory placed in Ningsia
      
          Turn Complete - Chinese
              Chinese collect 34 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : -0.33
      Chinese regular : 1.67
      Neutral regular : -0.67
      Hisaichi regular : 0.00
      

      Savegame

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    • RE: World at War game 22

      @captainwalker Yam is up

      posted in Team Games
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    • RE: World at War game 22

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - French
                  French loses 0 PUs for violating Angolas neutrality.
              1 Adv.Fighter, 6 Artillerys, 10 Infantrys and 12 Tanks moved from W.Morocco to E.Morocco
              2 ArmoredCars and 1 Tank moved from Mauritania to E.Morocco
              1 Infantry moved from French Equatorial Africa to 38 Sea Zone
              1 Infantry moved from 38 Sea Zone to Angola
                    French take Angola from Neutral
      
          Purchase Units - French
              French buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 1 PUs; 
      
          Combat - French
              Battle in E.Morocco
                  French attack with 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 10 Infantrys and 13 Tanks
                  Italians defend with 1 AAGun, 2 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 19 Infantrys and 4 Tanks
                      Italians roll AA dice in E.Morocco : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 10 Infantrys and 13 Tanks in E.Morocco, round 2 : 15/32 hits, 12.33 expected hits
                  Units damaged: 1 Bunker owned by the Italians
                      Italians roll dice for 2 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 19 Infantrys and 4 Tanks in E.Morocco, round 2 : 14/33 hits, 11.50 expected hits
                      2 ArmoredCars owned by the French, 2 Artillerys owned by the French and 10 Infantrys owned by the French lost in E.Morocco
                      2 ArmoredCars owned by the Italians and 12 Infantrys owned by the Italians lost in E.Morocco
                      French roll dice for 1 Adv.Fighter, 4 Artillerys and 13 Tanks in E.Morocco, round 3 : 7/18 hits, 8.33 expected hits
                      Italians roll dice for 6 Artillerys, 1 Bunker, 1 Elite, 7 Infantrys and 4 Tanks in E.Morocco, round 3 : 7/19 hits, 7.17 expected hits
                      3 Tanks owned by the French and 4 Artillerys owned by the French lost in E.Morocco
                      7 Infantrys owned by the Italians lost in E.Morocco
                      French roll dice for 1 Adv.Fighter and 10 Tanks in E.Morocco, round 4 : 5/11 hits, 5.50 expected hits
                      Italians roll dice for 6 Artillerys, 1 Bunker, 1 Elite and 4 Tanks in E.Morocco, round 4 : 6/12 hits, 4.83 expected hits
                      6 Tanks owned by the French lost in E.Morocco
                      1 Elite owned by the Italians and 4 Artillerys owned by the Italians lost in E.Morocco
                      French roll dice for 1 Adv.Fighter and 4 Tanks in E.Morocco, round 5 : 2/5 hits, 2.50 expected hits
                      Italians roll dice for 2 Artillerys, 1 Bunker and 4 Tanks in E.Morocco, round 5 : 2/7 hits, 3.17 expected hits
                      2 Tanks owned by the French lost in E.Morocco
                      2 Artillerys owned by the Italians lost in E.Morocco
                      French roll dice for 1 Adv.Fighter and 2 Tanks in E.Morocco, round 6 : 0/3 hits, 1.50 expected hits
                      Italians roll dice for 1 Bunker and 4 Tanks in E.Morocco, round 6 : 5/5 hits, 2.50 expected hits
                      2 Tanks owned by the French and 1 Adv.Fighter owned by the French lost in E.Morocco
                  Italians win with 1 Bunker and 4 Tanks remaining. Battle score for attacker is -54
                  Casualties for French: 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 10 Infantrys and 13 Tanks
                  Casualties for Italians: 2 ArmoredCars, 6 Artillerys, 1 Elite and 19 Infantrys
      
          Non Combat Move - French
              2 Tanks moved from French Sudan to W.Morocco
              2 Infantrys moved from Mauritania to W.Morocco
              1 Infantry moved from French Sudan to 36 Sea Zone
              1 Infantry and 1 Transport moved from 36 Sea Zone to 31 Sea Zone
              1 Infantry moved from 31 Sea Zone to W.Morocco
              2 Infantrys moved from Lower Egypt to New Valley
              1 AAGun moved from Lower Egypt to New Valley
              2 Infantrys moved from Palestine to Lower Egypt
              2 Tanks moved from Darfur to French Sudan
      
          Place Units - French
              2 Infantrys placed in W.Morocco
              1 Adv.Fighter and 2 Infantrys placed in French Equatorial Africa
      
          Turn Complete - French
              French collect 19 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 4.83
      French regular : -1.17
      Italians AA : -0.17
      

      Savegame

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    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      If it is not too late can you use this version please

      Jap with edit.tsvg

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    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      TripleA Manual Gamesave Post: Japanese round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First

      Game History

      Round: 1
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Americans
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 mech_infantry moved from Manchuria to Chahar
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              2 bombers moved from Japan to 37 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 destroyer moved from 33 Sea Zone to 26 Sea Zone
              1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
              2 infantry moved from 31 Sea Zone to Wake Island
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
              1 transport moved from 20 Sea Zone to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
              1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
              1 fighter moved from Okinawa to Kwangtung
              1 fighter moved from Formosa to Hunan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter and 2 tactical_bombers moved from Japan to Kwangtung
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat - Japanese
              Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
              Battle in Wake Island
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.33 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Wake Island from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese lost in Yunnan
                      1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 3 : 3/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Yunnan
                      1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                      1 infantry owned by the Chinese lost in Yunnan
                  Chinese win with 1 infantry remaining. Battle score for attacker is -25
                  Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Casualties for Chinese: 3 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 2 bombers and 1 cruiser
                  British defend with 1 battleship
                      Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                      British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20
                  Casualties for British: 1 battleship
              Battle in 35 Sea Zone
                  Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                  Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in 26 Sea Zone
                  Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                  Americans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
                      Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                      Americans roll dice for 1 cruiser, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                      1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 26 Sea Zone
                      1 cruiser owned by the Americans lost in 26 Sea Zone
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 2 fighters and 1 transport in 26 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 26 Sea Zone
                      2 fighters owned by the Americans lost in 26 Sea Zone
                  Americans win with 1 transport remaining. Battle score for attacker is -18
                  Casualties for Japanese: 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                  Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
      
          Non Combat Move - Japanese
              2 fighters moved from Kwangtung to Kwangsi
              2 tactical_bombers moved from Kwangtung to Kwangsi
              2 tactical_bombers moved from Hunan to Kwangsi
              3 fighters moved from Hunan to Kwangsi
              1 aaGun and 4 infantry moved from Manchuria to Jehol
              1 fighter moved from Korea to Japan
              4 infantry moved from Korea to Manchuria
              1 artillery moved from Kiangsu to Kiangsi
              3 infantry moved from Kiangsu to Anhwe
              1 fighter moved from 35 Sea Zone to 20 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
              1 carrier moved from 33 Sea Zone to 20 Sea Zone
              2 bombers moved from 37 Sea Zone to Kwangsi
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              2 transports placed in 6 Sea Zone
      

      Combat Hit Differential Summary :

      Chinese regular : 2.67
      Americans regular : 1.00
      Japanese regular : -4.00
      UK_Pacific regular : 0.33
      British regular : -0.67
      

      Savegame

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    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      I will take the CC

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    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      Round 2

      Screenshot 2025-10-31 155923.png

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