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    Best posts made by Private-Panic

    • RE: NML 1914 Team Game 10

      @Witt What makes you think I wouldn’t make the same mistakes again?!

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: 2 v 2 Round 2

      @Witt Just trying to psread civilisation to the great unwashed my dear chap …

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 Team Game 11

      Darn it! I had 95% on Baluchistan!

      Great Britain.tsvg

      Game History

      Round: 11
      
          Research Technology - Britain
              Britain spend 5 on tech rolls
                  Britain rolls : 0/1 hits, 0.00 expected hits
      
          Combat Move - Britain
                  Britain loses 0 PUs for violating Majorcas neutrality.
              1 colonial moved from Madras to Sea Zone 73 Arabian Sea
              1 field_gun moved from Madras to Sea Zone 73 Arabian Sea
              1 colonial, 1 field_gun and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
              2 infantry moved from Goa to Sea Zone 79 Arabian Sea
              2 infantry and 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 72 Persian Gulf
              1 battleship moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
              3 battlecruisers moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
              1 colonial moved from Sea Zone 72 Persian Gulf to Sistan
              1 field_gun moved from Sea Zone 72 Persian Gulf to Sistan
              2 infantry moved from Sea Zone 72 Persian Gulf to Sistan
              1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
              2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
              1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
              1 field_gun and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
              1 field_gun moved from Sea Zone 72 Persian Gulf to Sistan
              1 infantry moved from Goa to Sea Zone 73 Arabian Sea
              1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan
              3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
              1 colonial moved from Madeira to Sea Zone 33 Mid Atlantic
              1 colonial and 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 54 Alboran Sea
              1 colonial moved from Sea Zone 54 Alboran Sea to Majorca
                    Britain take Majorca from Neutral
      
          Purchase Units - Britain
              Britain buy 2 colonials, 2 destroyers, 4 field_guns, 2 heavy_guns, 13 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat - Britain
              Battle in Sistan
                  Britain attack with 1 colonial, 2 field_guns and 2 infantry
                  Turkey defend with 1 field_gun, 2 infantry and 2 trenchs
                      Britain roll dice for 3 battlecruisers and 1 battleship in Sistan, round 2 : 3/4 hits, 2.67 expected hits
                  Units damaged: 1 trench owned by the Turkey
                      Britain roll dice for 1 colonial, 2 field_guns and 2 infantry in Sistan, round 2 : 2/5 hits, 1.67 expected hits
                      Turkey roll dice for 1 field_gun, 2 infantry and 2 trenchs in Sistan, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Turkey, 2 infantry owned by the Britain and 2 trenchs owned by the Turkey lost in Sistan
                      Britain roll dice for 1 colonial and 2 field_guns in Sistan, round 3 : 1/3 hits, 1.17 expected hits
                      Turkey roll dice for 1 field_gun and 1 infantry in Sistan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Turkey lost in Sistan
                      Britain roll dice for 1 colonial and 2 field_guns in Sistan, round 4 : 2/3 hits, 1.17 expected hits
                      Turkey roll dice for 1 field_gun in Sistan, round 4 : 0/1 hits, 0.33 expected hits
                      1 field_gun owned by the Turkey lost in Sistan
                  Britain win, taking Sistan from Turkey with 1 colonial and 2 field_guns remaining. Battle score for attacker is 10
                  Casualties for Britain: 2 infantry
                  Casualties for Turkey: 1 field_gun, 2 infantry and 2 trenchs
              Battle in Baluchistan
                  Britain attack with 1 field_gun and 3 infantry
                  Turkey defend with 1 Factory, 1 cavalry and 1 infantry
                      Britain roll dice for 1 field_gun and 3 infantry in Baluchistan, round 2 : 0/4 hits, 1.00 expected hits
                      Turkey roll dice for 1 cavalry and 1 infantry in Baluchistan, round 2 : 1/2 hits, 0.50 expected hits
                      1 infantry owned by the Britain lost in Baluchistan
                      Britain roll dice for 1 field_gun and 2 infantry in Baluchistan, round 3 : 0/3 hits, 0.83 expected hits
                      Turkey roll dice for 1 cavalry and 1 infantry in Baluchistan, round 3 : 1/2 hits, 0.50 expected hits
                      1 infantry owned by the Britain lost in Baluchistan
                      Britain roll dice for 1 field_gun and 1 infantry in Baluchistan, round 4 : 1/2 hits, 0.67 expected hits
                      Turkey roll dice for 1 cavalry and 1 infantry in Baluchistan, round 4 : 2/2 hits, 0.50 expected hits
                      1 infantry owned by the Britain, 1 cavalry owned by the Turkey and 1 field_gun owned by the Britain lost in Baluchistan
                  Turkey win with 1 infantry remaining. Battle score for attacker is -9
                  Casualties for Britain: 1 field_gun and 3 infantry
                  Casualties for Turkey: 1 cavalry
      
          Non Combat Move - Britain
              2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
              2 infantry moved from Sea Zone 81 Bay of Bengal to Madras
              1 submarine moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea
              1 infantry moved from Cape Town to Cape Colony
              1 field_gun moved from Cape Town to Cape Colony
              2 cavalrys, 1 colonial and 3 infantry moved from Western Sudan to Congo
              3 field_guns and 2 infantry moved from Uganda to Congo
              1 infantry moved from British East Africa to Uganda
              2 colonials moved from Singapore to Sea Zone 84 Andaman Sea
              2 colonials and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 81 Bay of Bengal
              2 colonials moved from Sea Zone 81 Bay of Bengal to Madras
              1 submarine moved from Sea Zone 114 Pacific Ocean to Sea Zone 120 Arafura Sea
              1 battleship moved from Sea Zone 33 Mid Atlantic to Sea Zone 54 Alboran Sea
              4 cruisers moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea
              1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 32 Sargasso Sea
              1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
              2 colonials moved from Normandy to Picardy
              4 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
              1 fighter moved from London to Sweden
              3 field_guns and 2 infantry moved from London to Sea Zone 16 North Sea
              3 infantry moved from England to Sea Zone 16 North Sea
              3 field_guns, 5 infantry and 4 transports moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
              3 field_guns and 5 infantry moved from Sea Zone 13 Skagerrak to Sweden
              1 transport moved from Sea Zone 126 Java Sea to Sea Zone 84 Andaman Sea
              1 infantry moved from Champagne to Belgium
      
          Place Units - Britain
              2 heavy_guns, 1 infantry and 3 trenchs placed in Belgium
              2 infantry placed in Cape Town
              1 field_gun and 1 infantry placed in Bombay
              2 field_guns placed in Goa
              2 infantry placed in Calcutta
              2 destroyers placed in Sea Zone 126 Java Sea
              1 field_gun placed in London
              3 infantry placed in England
              2 colonials placed in Nova Scotia
              4 infantry placed in London
      
          Turn Complete - Britain
              Britain collect 98 PUs; end with 98 PUs
      

      Combat Hit Differential Summary :

      Britain rolls : 0.00
      Turkey regular : 2.50
      Britain regular : -0.17
      
      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 Team Game 12

      Germany or France? I have wanted to have an easy game as the US for yonks but the one time Wayne doesn’t nab them Seb sneaks in!

      I will do France again then.

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 game 13

      French Channel and Med fleets under the command of perfidious Albion!

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: 2v2 Round 4

      @Witt OK then!

      GB colonial at 2 [dice 1d6]
      GB HG at 2 [dice 1d6]
      GB supported cav at 2 [dice 1d6]
      GB cav at 1[dice 1d6]

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 game 13

      F got VBs - here are the dice rolls:

      [dice 2d6]

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 14

      @Elrood Somebody must have airbrushed that photo to make him better looking!

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 14

      @Elrood Sorry - my boffins are still celebrating their previous successes. I have executed a few to encourage the rest, so next turn is a certainty!

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 14

      We have shared our language with the rest of the world and all you do is bowdlerise it!

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 14

      Thank you all for keeping me entertained with the boffin variations. So much better than playing A&A!

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 14

      @FMErwinRommel Pure strategic brilliance of course!

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 14

      With @FMErwinRommel dropping out, that leaves four of us, if I include @dawgoneit , who may have been put off by the changes.

      So - do @Entek ,@VictoryFirst and @dawgoneit want to join me in another game with no major changes to the set up?

      May Captain Walker now join us? Or anyone else?

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 15

      @FMErwinRommel You enjoyed sinking my navy so much that I thought I should afford you the opportunity to continue to do so.

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 15

      @dawgoneit Russia has Armour! Whoo!

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 15

      @dawgoneit Done!

      Commies are up @Entek

      Triple A.tsvg

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 15

      @Elrood, that’s @Witt for you! Always the gentleman. Hence his Frenchies failure to take the Rhine!

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: NML 1914 team game 16

      @FMErwinRommel If you really wanted to do that, FM, you should have volunteered to play France.

      In any case, more interesting would be to revert to an adjustment that made the capture of Paris more difficult. After much experience of the game we used to do this. Then you joined us, FM, and were keen to stop it following a game in which my F survived. But, as I said at the time, it really was touch and go, despite the pro-French adjustment, which I think might have been the Industry tech.

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @simon-tressel PBF is okay as well as PBEM. Both send marti dice rolls to those nominated. We all used to use PBF but some of us (well, me at least!) started getting error messages and switched to PBEM. It is less convenient than PBF as you have to manually copy and paste your game turn view and also save and upload the game file. So if PBF is working for you then carry on using it.

      posted in Team Games
      Private-PanicP
      Private-Panic
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @FMErwinRommel Your comments are appreciated as always

      posted in Team Games
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      Private-Panic
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