TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 1 cruiser, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 4 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to 3 Sea Zone
1 fighter moved from West Russia to 3 Sea Zone
1 cruiser moved from 36 Sea Zone to 60 Sea Zone
1 carrier moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from India to 60 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 47 Sea Zone to 58 Sea Zone
1 infantry moved from India to French Indochina
British take French Indochina from Japanese
Combat - British
Battle in 3 Sea Zone
British attack with 1 battleship, 1 bomber and 1 fighter
Germans defend with 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
Units damaged: 1 battleship owned by the British
3 submarines owned by the Germans Submerged
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 battleship, 1 bomber and 1 fighter
Battle in 60 Sea Zone
British attack with 1 carrier, 1 cruiser and 1 fighter
Japanese defend with 1 battleship, 1 destroyer and 4 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 4 transports remaining. Battle score for attacker is -28
Casualties for Japanese: 1 destroyer
Casualties for British: 1 carrier, 1 cruiser and 1 fighter
Recording Battle Statistics
2 fighters owned by the Germans forced to land in Norway
Non Combat Move - British
Place Units - British
1 carrier, 1 cruiser and 1 submarine placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
1 unit repaired.