TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 fighter and 2 infantry moved from Caucasus to West Russia
1 armour, 1 fighter and 1 infantry moved from Caucasus to Kazakh S.S.R.
Combat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking West Russia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Kazakh S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from West Russia to Russia
1 armour moved from Caucasus to Russia
Place Units - Russians
1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total