TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 8 PUs;
Combat Move - Americans
1 armour, 1 artillery, 2 fighters and 4 infantry moved from Norway to Karelia S.S.R.
Combat - Americans
Battle in Karelia S.S.R.
Americans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Recording Battle Statistics
Non Combat Move - Americans
2 fighters moved from Karelia S.S.R. to Russia
1 bomber moved from Eastern United States to United Kingdom
3 transports moved from 3 Sea Zone to 1 Sea Zone
2 armour and 2 infantry moved from Eastern Canada to 1 Sea Zone
1 battleship moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 1 Sea Zone
1 carrier and 1 cruiser moved from 3 Sea Zone to 2 Sea Zone
1 battleship, 2 carriers, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
1 battleship, 2 carriers, 3 fighters, 4 infantry, 1 submarine and 2 transports moved from 52 Sea Zone to 44 Sea Zone
Place Units - Americans
3 armour and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 46 PUs total