TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 battleships moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from Midway to 57 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 57 Sea Zone
Americans attack with 2 battleships and 1 fighter
Japanese defend with 1 battleship and 4 submarines
Japanese roll dice for 4 submarines in 57 Sea Zone, round 1 : 0/4 hits
Americans roll dice for 1 fighter in 57 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 battleships in 57 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 57 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 4 submarines in 57 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 fighter in 57 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 battleships in 57 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship in 57 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in 57 Sea Zone
Japanese roll dice for 3 submarines in 57 Sea Zone, round 3 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 fighter in 57 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 battleships in 57 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Japanese lost in 57 Sea Zone
Japanese roll dice for 2 submarines in 57 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 fighter in 57 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 2 battleships in 57 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Japanese lost in 57 Sea Zone
Japanese roll dice for 1 submarine in 57 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 fighter in 57 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 battleships in 57 Sea Zone, round 5 : 1/2 hits
1 submarine owned by the Japanese lost in 57 Sea Zone
Americans win with 2 battleships and 1 fighter remaining. Battle score for attacker is 44
Casualties for Japanese: 1 battleship and 4 submarines
Non Combat Move - Americans
1 fighter moved from 57 Sea Zone to Midway
Place Units - Americans
1 battleship, 2 destroyers and 1 transport placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 39 PUs; end with 41 PUs total
1 unit repaired.
Territory Summary for Americans :
Western United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
Central United States : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Eastern United States : 1 flag, 1 aaGun, 1 artillery and 1 factory
Hawaiian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 fighter and 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
56 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 1 transport
57 Sea Zone : 1 flag, 2 battleships
13 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 2 / 0
Germans : 57 / 73
British : 25 / 29
Japanese : 45 / 45
Americans : 39 / 41