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    Posts made by pr0c3ss

    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :3

      Purchase Units - Americans
                  Americans buy 2 battleships, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry, 1 mech_infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                  1 artillery and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                  1 artillery moved from 6 Sea Zone to Korea
                  1 mech_infantry moved from 6 Sea Zone to Korea
                  1 infantry moved from 6 Sea Zone to Korea
                  1 infantry moved from Brazil to 86 Sea Zone
                  1 artillery moved from Brazil to 86 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                  1 submarine moved from 86 Sea Zone to 91 Sea Zone
                  2 fighters moved from West Indies to 91 Sea Zone
                  4 submarines moved from 101 Sea Zone to 91 Sea Zone
                  1 carrier moved from 101 Sea Zone to 91 Sea Zone
                  1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 submarine moved from 117 Sea Zone to 119 Sea Zone

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Japanese scrambles to create a battle in territory 6 Sea Zone
                  Battle in 6 Sea Zone
                      Americans attack with 2 transports
                      Japanese defend with 1 fighter and 2 tactical_bombers
                          Japanese roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 1 :  2/3 hits
                          2 transports owned by the Americans lost in 6 Sea Zone
                          1 artillery owned by the Americans , 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Korea
                      Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -14
                      Casualties for Americans: 2 transports
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

      Non Combat Move - Americans
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 artillery moved from 91 Sea Zone to Morocco
                  1 fighter moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  1 carrier placed in 101 Sea Zone
                  Americans undo move 1.
                  1 carrier placed in 101 Sea Zone
                  2 battleships and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Territory Summary for Americans :

      Wake Island : 1 flag, 1 airfield
          Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
          Midway : 1 flag, 1 airfield
          10 Sea Zone : 1 flag, 2 battleships, 1 destroyer and 1 submarine
          1 Sea Zone : 1 flag, 1 submarine
          Central United States : 1 flag, 1 factory_major and 1 mech_infantry
          Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
          Morocco : 1 flag, 1 artillery, 1 fighter and 1 infantry
          119 Sea Zone : 1 flag, 1 submarine
          106 Sea Zone : 1 flag, 1 submarine
          89 Sea Zone : 1 flag, 1 cruiser
          101 Sea Zone : 1 flag, 1 carrier
          Brazil : 1 flag, 3 infantry
          91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 transport

      Production/PUs Summary :

      Germans : 53 / 84
          Russians : 32 / 33
          Japanese : 56 / 61
          Americans : 52 / 72
          Chinese : 6 / 6
          British : 19 / 0
          UK_Pacific : 10 / 6
          Italians : 19 / 29
          ANZAC : 10 / 16
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :3

      Purchase Units - Russians
                  Russians buy 11 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Buyant-Uhaa to Manchuria
                  1 tactical_bomber moved from Tsagaan Olom to Manchuria
                  2 fighters moved from Tsagaan Olom to Manchuria
                  1 infantry moved from Ulaanbaatar to Amur
                        Russians take Amur from Japanese
                  1 infantry moved from Bessarabia to Ukraine
                  2 infantry moved from Rostov to Ukraine
                  1 artillery moved from Belarus to Novgorod
                  1 infantry moved from Belarus to Novgorod
                  1 armour moved from Russia to Archangel
                  1 infantry moved from Russia to Smolensk
                  1 mech_infantry moved from Russia to Archangel
                  1 infantry moved from Ukraine to Western Ukraine
                  1 mech_infantry moved from Turkmenistan to Volgograd

      Combat - Russians
                  Battle in Manchuria
                      Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                          AA guns fire in Manchuria :  1/3 hits
                          1 fighter owned by the Russians lost in Manchuria
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 1 :  2/3 hits
                          Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Manchuria, round 1 :  1/2 hits
                          1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                          Russians roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 :  1/2 hits
                          Japanese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Manchuria
                      Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                      Casualties for Russians: 1 fighter and 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Manchuria to Buyant-Uhaa
                  1 tactical_bomber moved from Manchuria to Buyant-Uhaa
                  3 infantry moved from Tsagaan Olom to Central Mongolia

      Place Units - Russians
                  1 transport placed in 115 Sea Zone
                  10 infantry placed in Russia
                  1 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 33 PUs total

      Territory Summary for Russians :

      Amur : 1 flag, 1 infantry
          Olgiy : 1 flag
          Dzavhan : 1 flag
          Central Mongolia : 1 flag, 3 infantry
          Buyant-Uhaa : 1 flag, 1 fighter and 1 tactical_bomber
          Ulaanbaatar : 1 flag
          Tsagaan Olom : 1 flag
          Belarus : 1 flag, 2 aaGuns
          Archangel : 1 flag, 1 armour and 1 mech_infantry
          Russia : 1 flag, 1 airfield, 1 factory_major and 10 infantry
          Ukraine : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 8 infantry
          Western Ukraine : 1 flag, 1 infantry
          Volgograd : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
          Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
          Smolensk : 1 flag, 1 infantry
          115 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport

      Production/PUs Summary :

      Germans : 53 / 84
          Russians : 32 / 33
          Japanese : 44 / 49
          Americans : 52 / 72
          Chinese : 7 / 6
          British : 19 / 0
          UK_Pacific : 14 / 6
          Italians : 19 / 29
          ANZAC : 10 / 16
          French : 6 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      Trans-Jordan : 1 flag, 1 infantry
          Scotland : 1 flag, 1 infantry
          French Equatorial Africa : 1 flag, 1 infantry
          80 Sea Zone : 1 flag, 1 destroyer

      Production/PUs Summary :

      Germans : 44 / 89
          Russians : 34 / 41
          Japanese : 45 / 49
          Americans : 52 / 72
          Chinese : 7 / 6
          British : 25 / 26
          UK_Pacific : 14 / 6
          Italians : 19 / 29
          ANZAC : 10 / 16
          French : 6 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Purchase Units - ANZAC
                  ANZAC buy 3 submarines; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  3 fighters moved from New Britain to Northern Territory

      Non Combat Move - ANZAC
                  1 aaGun moved from New South Wales to South Australia

      Place Units - ANZAC
                  3 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

      Territory Summary for ANZAC :

      Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
          Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
          Northern Territory : 1 flag, 3 fighters
          New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
          South Australia : 1 flag, 1 aaGun
          63 Sea Zone : 1 flag, 1 destroyer
          62 Sea Zone : 1 flag, 4 submarines

      Production/PUs Summary :

      Germans : 44 / 89
          Russians : 34 / 41
          Japanese : 45 / 49
          Americans : 52 / 72
          Chinese : 7 / 6
          British : 25 / 26
          UK_Pacific : 14 / 6
          Italians : 19 / 29
          ANZAC : 10 / 16
          French : 6 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Place Units - UK_Pacific
                  2 submarines placed in 39 Sea Zone
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,4,3,1,3
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2,2,5
                  UK_Pacific collect 6 PUs (8 lost to blockades); end with 6 PUs total
                  Units Change Ownership
                      Some Units in India change ownership: 3 infantry
                      Some Units in Malaya change ownership: 1 harbour
                      Some Units in 39 Sea Zone change ownership: 2 submarines

      Territory Summary for UK_Pacific :

      India : 1 flag, 1 factory_major
          Java : 1 flag
          41 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 44 / 89
          Russians : 34 / 41
          Japanese : 45 / 49
          Americans : 52 / 72
          Chinese : 7 / 6
          British : 28 / 26
          UK_Pacific : 14 / 6
          Italians : 15 / 20
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Combat Move - British
                  4 infantry moved from Scotland to United Kingdom
                  1 mech_infantry moved from Scotland to United Kingdom
                  1 fighter moved from Malta to Alexandria
                  5 infantry moved from Shan State to Malaya
                  2 infantry moved from Burma to Yunnan
                  2 infantry moved from India to Burma
                  1 tactical_bomber moved from Burma to Malaya
                  2 fighters moved from Burma to Yunnan
                  1 artillery moved from Burma to Yunnan
                  1 armour moved from India to Burma
                  1 destroyer moved from 39 Sea Zone to 41 Sea Zone

      Combat - British
                  British creates battle in territory 109 Sea Zone
                  Battle in 41 Sea Zone
                      British attack with 1 destroyer
                      Japanese defend with 2 submarines
                          Japanese roll dice for 2 submarines in 41 Sea Zone, round 1 :  0/2 hits
                          British roll dice for 1 destroyer in 41 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Japanese lost in 41 Sea Zone
                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese lost in 41 Sea Zone
                      British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 12
                      Casualties for Japanese: 2 submarines
                  Battle in Malaya
                      British attack with 5 infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery and 1 harbour
                          British roll dice for 5 infantry and 1 tactical_bomber in Malaya, round 1 :  4/6 hits
                          Japanese roll dice for 1 artillery in Malaya, round 1 :  0/1 hits
                          1 artillery owned by the Japanese lost in Malaya
                      British win, taking Malaya from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Yunnan
                      British attack with 1 artillery, 2 fighters and 2 infantry
                      Japanese defend with 1 artillery
                          British roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 1 :  1/5 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                          1 artillery owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in 109 Sea Zone
                      British attack with 1 submarine
                      Germans defend with 1 submarine
                      1 submarine owned by the Germans Submerged
                          British roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                  Battle in United Kingdom
                      British attack with 4 infantry and 1 mech_infantry
                      Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                          British roll dice for 4 infantry and 1 mech_infantry in United Kingdom, round 1 :  2/5 hits
                          Germans roll dice for 1 armour in United Kingdom, round 1 :  0/1 hits
                          1 armour owned by the Germans lost in United Kingdom
                      British winBritish win, taking 109 Sea Zone from Germans with 1 submarine remaining, taking United Kingdom from Germans with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour

      Non Combat Move - British
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 aaGun moved from Scotland to United Kingdom
                  1 aaGun moved from Scotland to United Kingdom
                  1 aaGun moved from India to Burma
                  2 fighters moved from Yunnan to Burma
                  1 tactical_bomber moved from Malaya to Burma

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                  British collect 26 PUs (2 lost to blockades); end with 26 PUs total

      Territory Summary for British :

      Yunnan : 1 flag, 1 artillery and 2 infantry
          Burma : 1 flag, 4 aaGuns, 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
          India : 1 flag, 1 airfield and 1 harbour
          Malaya : 1 flag, 5 infantry
          Java : 1 flag, 1 infantry
          41 Sea Zone : 1 flag, 1 destroyer
          Iceland : 1 flag, 1 airfield
          Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
          Alexandria : 1 flag, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
          Gibraltar : 1 flag, 1 harbour
          New Brunswick Nova Scotia : 1 flag, 1 harbour
          Egypt : 1 flag, 1 harbour and 1 infantry
          Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
          Ontario : 1 flag, 1 artillery and 1 infantry
          Scotland : 1 flag, 1 airfield
          Malta : 1 flag, 1 aaGun and 1 infantry
          United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
          Rhodesia : 1 flag, 2 infantry
          109 Sea Zone : 1 flag, 1 submarine
          Eastern Persia : 1 flag
          71 Sea Zone : 1 flag, 1 destroyer
          Persia : 1 flag, 3 infantry

      Production/PUs Summary :

      Germans : 44 / 89
          Russians : 34 / 41
          Japanese : 45 / 49
          Americans : 52 / 72
          Chinese : 7 / 6
          British : 28 / 26
          UK_Pacific : 14 / 0
          Italians : 15 / 20
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      Territory Summary for Chinese :

      Szechwan : 1 flag, 5 infantry

      Production/PUs Summary :

      Germans : 50 / 89
          Russians : 34 / 41
          Japanese : 49 / 49
          Americans : 52 / 72
          Chinese : 6 / 6
          British : 20 / 0
          UK_Pacific : 11 / 21
          Italians : 15 / 20
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 cruiser and 4 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 submarine moved from 101 Sea Zone to 106 Sea Zone
                        Americans take 106 Sea Zone from Germans
                  1 submarine moved from 101 Sea Zone to 117 Sea Zone
                  1 submarine moved from 101 Sea Zone to 86 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                  1 fighter moved from Western United States to Eastern United States
                  2 fighters moved from Eastern United States to West Indies
                  1 carrier moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                  1 battleship moved from 26 Sea Zone to 33 Sea Zone
                  1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter moved from 26 Sea Zone to 33 Sea Zone
                  2 fighters moved from Hawaiian Islands to Caroline Islands
                  1 bomber moved from Hawaiian Islands to Caroline Islands
                  1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                  1 artillery and 1 transport moved from 10 Sea Zone to 4 Sea Zone

      Combat - Americans

      Non Combat Move - Americans
                  1 armour moved from Central United States to Western United States
                  2 mech_infantrys moved from Central United States to Eastern United States
                  1 infantry moved from Central United States to Eastern United States
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 artillery moved from 86 Sea Zone to Brazil

      Place Units - Americans
                  1 carrier, 1 cruiser and 4 submarines placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 bomber and 2 fighters
          Wake Island : 1 flag, 1 airfield
          Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
          Midway : 1 flag, 1 airfield
          33 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
          10 Sea Zone : 1 flag, 1 destroyer
          1 Sea Zone : 1 flag, 1 submarine
          4 Sea Zone : 1 flag, 1 artillery, 1 infantry, 1 mech_infantry and 2 transports
          54 Sea Zone : 1 flag, 1 infantry and 1 transport
          West Indies : 1 flag, 2 fighters
          Central United States : 1 flag, 1 factory_major and 1 mech_infantry
          Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
          106 Sea Zone : 1 flag, 1 submarine
          86 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
          89 Sea Zone : 1 flag, 1 cruiser
          117 Sea Zone : 1 flag, 1 submarine
          101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 4 submarines
          Brazil : 1 flag, 1 artillery and 4 infantry

      Production/PUs Summary :

      Germans : 50 / 89
          Russians : 34 / 41
          Japanese : 49 / 49
          Americans : 52 / 72
          Chinese : 6 / 15
          British : 20 / 0
          UK_Pacific : 11 / 21
          Italians : 15 / 20
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and British from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and French from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Research Technology - Russians
                  Russians spend 5 on tech rolls
                      Russians roll 6 and gets 1 hit
                  Russians removing all Technology Tokens after successful research.
                  Russians discover Improved Artillery Support

      Activate Technology - Russians
                  Russians activating Improved Artillery Support

      Purchase Units - Russians
                  Russians buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 artillery moved from Smolensk to Belarus
                  1 infantry moved from Belarus to Baltic States
                  2 infantry moved from Caucasus to Rostov
                  5 infantry moved from Bessarabia to Ukraine
                  1 infantry moved from Ukraine to Bessarabia
                  1 armour moved from Novosibirsk to Russia
                  2 infantry moved from Olgiy to Tsagaan Olom
                  1 infantry moved from Dzavhan to Tsagaan Olom
                  1 infantry moved from Buyant-Uhaa to Manchuria
                        Chinese take Manchuria from Japanese
                  1 tactical_bomber moved from Yakut S.S.R. to Tsagaan Olom
                  1 fighter moved from Yakut S.S.R. to Tsagaan Olom
                  1 fighter moved from Yenisey to Tsagaan Olom
                  1 fighter moved from Russia to Baltic States
                  1 infantry moved from Smolensk to Belarus
                  1 armour moved from Volgograd to Ukraine
                  1 mech_infantry moved from Novosibirsk to Turkmenistan
                  1 mech_infantry moved from Novosibirsk to Russia

      Combat - Russians
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Smolensk to Belarus

      Place Units - Russians
                  2 transports placed in 127 Sea Zone
                  1 artillery placed in Novgorod
                  2 artilleries and 1 infantry placed in Ukraine
                  1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 36 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

      Territory Summary for Russians :

      Manchuria : 1 flag, 1 infantry
          Olgiy : 1 flag
          Dzavhan : 1 flag
          Central Mongolia : 1 flag
          Buyant-Uhaa : 1 flag, 1 infantry
          Ulaanbaatar : 1 flag, 1 infantry
          Tsagaan Olom : 1 flag, 2 fighters, 3 infantry and 1 tactical_bomber
          Belarus : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
          Karelia : 1 flag, 2 infantry
          Baltic States : 1 flag, 1 artillery, 1 fighter and 11 infantry
          Rostov : 1 flag, 2 infantry
          Vyborg : 1 flag, 3 infantry
          Eastern Poland : 1 flag, 1 artillery and 3 infantry
          Bessarabia : 1 flag, 1 infantry
          Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
          Ukraine : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 6 infantry
          Volgograd : 1 flag, 1 factory_minor
          Turkmenistan : 1 flag, 1 mech_infantry
          Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
          125 Sea Zone : 1 flag, 3 submarines
          127 Sea Zone : 1 flag, 1 destroyer and 2 transports
          115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 50 / 89
          Russians : 36 / 41
          Japanese : 29 / 33
          Americans : 52 / 52
          Chinese : 12 / 15
          British : 20 / 0
          UK_Pacific : 21 / 21
          Italians : 15 / 20
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  1 infantry moved from United Kingdom to Scotland
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from French West Africa to French Central Africa
                  1 infantry moved from Morocco to Algeria

      Non Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 80 Sea Zone

      Turn Complete - French

      Territory Summary for French :

      Trans-Jordan : 1 flag, 1 infantry
          Scotland : 1 flag, 1 infantry
          United Kingdom : 1 flag, 1 infantry
          French Central Africa : 1 flag, 1 infantry
          Algeria : 1 flag, 2 infantry
          80 Sea Zone : 1 flag, 1 destroyer

      Production/PUs Summary :

      Germans : 44 / 70
          Russians : 36 / 37
          Japanese : 32 / 33
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 26 / 30
          UK_Pacific : 21 / 21
          Italians : 15 / 20
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Politics - ANZAC
                  ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Purchase Units - ANZAC
                  ANZAC buy 1 submarine; Remaining resources: 4 PUs;

      Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 fighter moved from Queensland to 33 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                  2 fighters moved from New Zealand to New Britain

      Combat - ANZAC
                  Battle in Caroline Islands
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 :  1/1 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                          1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  0/2 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                          1 infantry owned by the ANZAC lost in Caroline Islands
                          ANZAC roll dice for 1 artillery in Caroline Islands, round 5 :  0/1 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                          ANZAC roll dice for 1 artillery in Caroline Islands, round 6 :  1/1 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 6 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 aaGun and 2 infantry
                      Casualties for ANZAC: 1 infantry

      Non Combat Move - ANZAC
                  1 fighter moved from 33 Sea Zone to New Britain

      Place Units - ANZAC
                  1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      Territory Summary for ANZAC :

      Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
          Malaya : 1 flag, 1 infantry
          Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
          New Britain : 1 flag, 3 fighters
          New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
          33 Sea Zone : 1 flag, 1 cruiser and 1 transport
          63 Sea Zone : 1 flag, 1 destroyer
          62 Sea Zone : 1 flag, 1 submarine
          Egypt : 1 flag, 2 infantry

      Production/PUs Summary :

      Germans : 44 / 70
          Russians : 36 / 37
          Japanese : 32 / 33
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 26 / 30
          UK_Pacific : 21 / 21
          Italians : 15 / 20
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C v C

      fek…not sure if i moved the units u said…i did…but then restarted the game thinking american could do politics on first move…but cant…then not sure if i replaced ur japs

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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Place Units - UK_Pacific
                  1 aaGun, 1 armour and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 21 PUs total
                  Some Units in India change ownership: 1 aaGun, 1 armour and 2 infantry

      Territory Summary for UK_Pacific :

      India : 1 flag, 1 factory_major
          Java : 1 flag

      Production/PUs Summary :

      Germans : 44 / 70
          Russians : 36 / 37
          Japanese : 32 / 33
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 30 / 30
          UK_Pacific : 21 / 21
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Summary Text: The site gave an error: 'Warning - while you were typing a new reply has been posted. You may wish to review your post.
      ’

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Combat Move - British
                  3 infantry moved from Malaya to Shan State
                  2 infantry moved from India to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                  2 infantry moved from Burma to Shan State
                  4 infantry moved from India to Burma
                  1 tactical_bomber moved from India to Burma
                  1 fighter moved from India to Burma
                  1 artillery moved from India to Burma
                  1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 artillery moved from Egypt to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                  1 carrier moved from 98 Sea Zone to 99 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
                  1 infantry moved from Egypt to Alexandria
                  1 mech_infantry moved from Egypt to Alexandria
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 infantry moved from United Kingdom to Scotland
                  1 mech_infantry moved from United Kingdom to Scotland
                  1 fighter moved from Gibraltar to 99 Sea Zone

      Combat - British

      Non Combat Move - British
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 infantry moved from 42 Sea Zone to Java
                        UK_Pacific take Java from Dutch
                  1 infantry moved from 42 Sea Zone to Java
                  2 aaGuns moved from India to Burma
                  1 aaGun moved from India to Burma
                  1 infantry moved from 99 Sea Zone to Greece
                        British take Greece from Neutral_Allies
                  1 artillery moved from 99 Sea Zone to Greece
                  2 infantry moved from Union of South Africa to Rhodesia

      Place Units - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 bomber and 1 infantry
                  EDIT: Adding units owned by British to Scotland: 1 aaGun and 1 infantry
                  EDIT: Adding units owned by British to United Kingdom: 1 bomber
                  EDIT: Turning off Edit Mode
                  5 infantry placed in United Kingdom
                  1 submarine placed in 109 Sea Zone
                  2 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                  British collect 24 PUs (6 lost to blockades); end with 25 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs

      Territory Summary for British :

      Shan State : 1 flag, 5 infantry
          Burma : 1 flag, 3 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
          India : 1 flag, 1 airfield and 1 harbour
          Malaya : 1 flag, 1 harbour
          Kwangtung : 1 flag, 1 harbour and 2 infantry
          Java : 1 flag, 2 infantry
          42 Sea Zone : 1 flag, 1 transport
          41 Sea Zone : 1 flag, 1 cruiser
          37 Sea Zone : 1 flag, 1 battleship
          39 Sea Zone : 1 flag, 1 destroyer
          Iceland : 1 flag, 1 airfield
          Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
          Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
          Gibraltar : 1 flag, 1 harbour
          New Brunswick Nova Scotia : 1 flag, 1 harbour
          Egypt : 1 flag, 1 harbour and 1 infantry
          Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
          Ontario : 1 flag, 1 artillery and 1 infantry
          Scotland : 1 flag, 2 aaGuns, 1 airfield, 4 infantry and 1 mech_infantry
          Malta : 1 flag, 1 aaGun, 1 fighter and 1 infantry
          United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
          Rhodesia : 1 flag, 2 infantry
          109 Sea Zone : 1 flag, 1 submarine
          Greece : 1 flag, 1 artillery and 5 infantry
          99 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
          Eastern Persia : 1 flag, 1 infantry
          71 Sea Zone : 1 flag, 1 destroyer
          98 Sea Zone : 1 flag, 1 destroyer

      Production/PUs Summary :

      Germans : 44 / 70
          Russians : 36 / 37
          Japanese : 32 / 33
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 30 / 30
          UK_Pacific : 21 / 0
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  6 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan
                  1 infantry moved from Shensi to Suiyuyan
                  2 infantry moved from Kweichow to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 8 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  1/9 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  1/9 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                          1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Suiyuyan

      Place Units - Chinese
                  2 infantry placed in Suiyuyan
                  2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Territory Summary for Chinese :

      Yunnan : 1 flag, 9 infantry
          Suiyuyan : 1 flag, 1 fighter and 5 infantry

      Production/PUs Summary :

      Germans : 44 / 70
          Russians : 36 / 37
          Japanese : 32 / 33
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Purchase Units - Americans
                  EDIT: Turning off Edit Mode
                  Americans buy 1 artillery, 2 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 26 Sea Zone to 9 Sea Zone
                  1 submarine moved from 9 Sea Zone to 1 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from 10 Sea Zone to 26 Sea Zone
                  1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from Central United States to Hawaiian Islands
                  1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                  1 submarine moved from 35 Sea Zone to 44 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                  1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                  1 fighter moved from Philippines to Guam

      Non Combat Move - Americans

      Place Units - Americans
                  1 artillery placed in Western United States
                  2 destroyers and 1 submarine placed in 101 Sea Zone
                  2 submarines placed in 101 Sea Zone
                  2 transports placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      Territory Summary for Americans :

      Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
          Guam : 1 flag, 1 airfield and 1 fighter
          Wake Island : 1 flag, 1 airfield
          Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
          Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 infantry
          Midway : 1 flag, 1 airfield
          44 Sea Zone : 1 flag, 1 submarine
          35 Sea Zone : 1 flag, 1 destroyer
          26 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
          10 Sea Zone : 1 flag, 1 destroyer and 2 transports
          1 Sea Zone : 1 flag, 1 submarine
          54 Sea Zone : 1 flag, 1 infantry and 1 transport
          Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
          Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
          89 Sea Zone : 1 flag, 1 cruiser
          101 Sea Zone : 1 flag, 2 destroyers, 3 submarines and 1 transport

      Production/PUs Summary :

      Germans : 44 / 70
          Russians : 36 / 37
          Japanese : 33 / 33
          Americans : 52 / 52
          Chinese : 8 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Purchase Units - Russians
                  Russians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 fighter moved from Russia to Yakut S.S.R.
                  1 tactical_bomber moved from Russia to Yakut S.S.R.
                  1 mech_infantry moved from Volgograd to Novosibirsk
                  1 mech_infantry moved from Russia to Novosibirsk
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Archangel to Belarus
                  1 fighter moved from Novgorod to Yenisey
                  6 infantry moved from Sakha to Amur
                  6 infantry moved from Buryatia to Amur
                  1 armour moved from Russia to Novosibirsk
                  1 infantry moved from Belarus to Baltic States
                  1 infantry moved from Western Ukraine to Eastern Poland
                  1 artillery moved from Western Ukraine to Eastern Poland
                  3 infantry moved from Ukraine to Bessarabia
                  1 artillery moved from Russia to Smolensk
                  6 infantry moved from Novgorod to Baltic States
                  1 artillery moved from Novgorod to Baltic States

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Sakha to Amur
                  2 aaGuns moved from Russia to Smolensk

      Place Units - Russians
                  1 artillery and 1 infantry placed in Novgorod
                  1 fighter placed in Russia
                  Russians undo move 1.
                  1 destroyer and 2 submarines placed in 127 Sea Zone
                  1 artillery and 1 infantry placed in Ukraine

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      Territory Summary for Russians :

      Yenisey : 1 flag, 1 fighter
          Amur : 1 flag, 2 aaGuns and 18 infantry
          Yakut S.S.R. : 1 flag, 1 fighter and 1 tactical_bomber
          Belarus : 1 flag, 1 infantry
          Karelia : 1 flag, 2 infantry
          Baltic States : 1 flag, 1 artillery and 10 infantry
          Vyborg : 1 flag, 3 infantry
          Eastern Poland : 1 flag, 1 artillery and 3 infantry
          Bessarabia : 1 flag, 5 infantry
          Russia : 1 flag, 1 airfield, 1 factory_major and 1 fighter
          Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
          Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
          Volgograd : 1 flag, 1 armour and 1 factory_minor
          Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
          Caucasus : 1 flag, 2 infantry
          Smolensk : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
          125 Sea Zone : 1 flag, 1 submarine
          127 Sea Zone : 1 flag, 1 destroyer and 2 submarines
          115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 44 / 70
          Russians : 37 / 37
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 10 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      wtf is this?!

      Battle in 91 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 cruiser

      Battle in 106 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport

      Battle in 109 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport

      submarines on steroids?!?!?!?!

      Battle in 111 Sea Zone
                      Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                      British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter

      then all you lose is 1 fkin submarine?!?!?!?!!?

      this game is fuked up!!!

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      I not got time to go jolly fudging for 5+ hours over a board game!  Assignment deadline is nearing.  Buuuut, I can make my moves online a lot quicker - inbetween write ups.  Still gunna point my finger  8-)

      posted in Play Boardgames
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      pr0c3ss
    • RE: C v C

      cmon then ya cheating fuka…lets start another?! :evil:

      posted in Play Boardgames
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      pr0c3ss
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