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    Posts made by pr0c3ss

    • RE: C V C 2

      eh big boy…before you said abt paras, I spent 10 on research…

      Research Technology - Germans
                  Germans spend 10 on tech rolls
                      Germans roll 5,3 and gets 0 hits
                  Germans removing all Technology Tokens after unsuccessful research.

      then you edited the file to add 20.  So I take it I still spend 10 on research next round?  And will this be for every nation?  On round 2 all nations spend 10 ye?

      posted in Play Boardgames
      P
      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :1

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Research Technology - Germans
                  Germans spend 10 on tech rolls
                      Germans roll 5,3 and gets 0 hits
                  Germans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Germans
                  Germans buy 6 infantry; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 118 Sea Zone to 109 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 artillery moved from Holland Belgium to Normandy Bordeaux
                  1 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 artillery moved from Holland Belgium to France
                  2 infantry moved from Holland Belgium to France
                  3 armour moved from Holland Belgium to France
                  1 mech_infantry moved from Western Germany to Normandy Bordeaux
                  3 infantry moved from Western Germany to France
                  1 mech_infantry moved from Western Germany to Southern France
                  2 mech_infantrys moved from Western Germany to France
                  1 fighter moved from Holland Belgium to 111 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  1 armour moved from Greater Southern Germany to Southern France
                  1 fighter moved from Slovakia Hungary to Southern Italy
                  1 tactical_bomber moved from Germany to France
                  1 tactical_bomber moved from Poland to France
                  5 infantry moved from Greater Southern Germany to Yugoslavia
                  2 artilleries moved from Greater Southern Germany to Yugoslavia
                  2 armour moved from Greater Southern Germany to Yugoslavia
                  1 infantry moved from Greater Southern Germany to Slovakia Hungary
                  11 infantry moved from Germany to Poland
                  1 transport moved from 114 Sea Zone to 113 Sea Zone
                  2 infantry moved from Denmark to 113 Sea Zone
                  1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                  2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                  1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 artillery moved from Western Germany to France
                  1 artillery moved from Germany to Slovakia Hungary
                  2 artilleries moved from Germany to Poland
                  1 infantry moved from Slovakia Hungary to Romania

      Combat - Germans
                  British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                  British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                  Turning on Edit Mode
                  EDIT: Adding Technology Airborne_Forces for Germans
                  EDIT: Adding Technology Airborne_Forces for Russians
                  EDIT: Adding Technology Airborne_Forces for Japanese
                  EDIT: Adding Technology Airborne_Forces for Americans
                  EDIT: Adding Technology Airborne_Forces for British
                  EDIT: Adding Technology Airborne_Forces for Chinese
                  EDIT: Adding Technology Airborne_Forces for UK_Pacific
                  EDIT: Adding Technology Airborne_Forces for Italians
                  EDIT: Adding Technology Airborne_Forces for ANZAC
                  EDIT: Adding Technology Airborne_Forces for French
                  EDIT: Turning off Edit Mode
                  Battle in 106 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  1/1 hits
                          1 submarine owned by the Germans lost in 106 Sea Zone
                      British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 submarine
                  Battle in France
                      Germans attack with 3 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                          AA guns fire in France :  0/2 hits
                          Germans roll dice for 3 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 1 :  7/14 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  3/11 hits
                          6 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                          Germans roll dice for 3 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 :  3/11 hits
                          French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 2 :  4/5 hits
                          1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 2 mech_infantrys owned by the Germans lost in France
                          Germans roll dice for 3 armour, 2 artilleries and 2 tactical_bombers in France, round 3 :  6/7 hits
                          French roll dice for 1 armour and 1 fighter in France, round 3 :  1/2 hits
                          1 armour owned by the French , 1 fighter owned by the French and 1 artillery owned by the Germans lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 3 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 25
                      Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in 111 Sea Zone
                      Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
                      British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 111 Sea Zone, round 1 :  3/4 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  3/4 hits
                      Units damaged: 1 battleship owned by the Germans
                          1 cruiser owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                          Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 111 Sea Zone, round 2 :  3/3 hits
                          British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 2 :  1/2 hits
                          1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                      Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 24
                      Casualties for Germans: 2 fighters and 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                  Battle in Yugoslavia
                      Germans attack with 2 armour, 2 artilleries and 5 infantry
                      Neutral_Allies defend with 5 infantry
                          Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Yugoslavia, round 1 :  5/9 hits
                          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  2/5 hits
                          2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                      Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 5 infantry
                      Casualties for Germans: 2 infantry
                  Battle in 110 Sea Zone
                      Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
                      French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                          Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                          Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  5/6 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 3 fighters in 110 Sea Zone, round 1 :  1/3 hits
                          British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  1/3 hits
                          1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the British , 1 fighter owned by the French , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 :  4/5 hits
                          British roll dice for 1 fighter in 110 Sea Zone, round 2 :  1/1 hits
                          British roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                          1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                      Germans win with 1 bomber, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 48
                      Casualties for Germans: 2 fighters and 1 submarine
                      Casualties for French: 1 cruiser and 1 fighter
                      Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                  Battle in 109 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 submarine
                  Battle in Normandy Bordeaux
                      Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  0/4 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                          Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/4 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                          1 infantry owned by the French lost in Normandy Bordeaux
                          Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/4 hits
                          French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                          1 artillery owned by the French lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in Southern France
                      Germans attack with 1 armour and 1 mech_infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 1 :  0/2 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                          1 mech_infantry owned by the Germans lost in Southern France
                          Germans roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                          1 armour owned by the Germans lost in Southern France
                      French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                      Casualties for Germans: 1 armour and 1 mech_infantry
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 bomber moved from 110 Sea Zone to Germany
                  1 bomber moved from 111 Sea Zone to Greater Southern Germany
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 tactical_bomber moved from 110 Sea Zone to Western Germany
                  2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
                  1 tactical_bomber moved from France to Southern Italy
                  1 tactical_bomber moved from France to Holland Belgium
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  2 infantry moved from 112 Sea Zone to Norway
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                  1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                  1 aaGun moved from Western Germany to Holland Belgium

      Place Units - Germans
                  6 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 41 PUs; end with 62 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
          France : 1 flag, 1 airfield, 3 armour, 1 artillery and 1 factory_minor
          Greater Southern Germany : 1 flag, 1 bomber
          Slovakia Hungary : 1 flag, 1 armour, 1 artillery and 2 infantry
          Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
          Romania : 1 flag, 1 armour and 2 infantry
          Poland : 1 flag, 1 armour, 2 artilleries and 14 infantry
          Germany : 1 flag, 3 aaGuns, 1 bomber, 1 factory_major and 6 infantry
          Norway : 1 flag, 2 infantry
          Holland Belgium : 1 flag, 2 aaGuns and 2 tactical_bombers
          Southern Italy : 1 flag, 1 fighter and 1 tactical_bomber
          112 Sea Zone : 1 flag, 1 cruiser and 1 transport
          Bulgaria : 1 flag, 5 infantry
          Yugoslavia : 1 flag, 2 armour, 2 artilleries and 3 infantry
          Finland : 1 flag, 7 infantry
          110 Sea Zone : 1 flag, 1 submarine
          111 Sea Zone : 1 flag, 1 battleship

      Production/PUs Summary :

      Germans : 41 / 67
          Russians : 37 / 49
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      P
      pr0c3ss
    • RE: C V C 2

      now you tell me…i dont even know how to fkin use the paras!

      posted in Play Boardgames
      P
      pr0c3ss
    • RE: C V C 2

      ok lets try again…scramb?

      scr.tsvg

      posted in Play Boardgames
      P
      pr0c3ss
    • RE: C V C 2

      shit fuk…. i woulda had more planes in 111 but brought back to place else where & forgot to replace any there… fked that

      posted in Play Boardgames
      P
      pr0c3ss
    • RE: C V C 2

      scramble?

      scr.tsvg

      posted in Play Boardgames
      P
      pr0c3ss
    • RE: C V C 2

      you taking europe could take a while… very unlikely i will…though germany still have some standing…
      really dissapointed this 1 didnt pan out… think i fked up with letting america over into morroco + more so the japanese annihilation!

      posted in Play Boardgames
      P
      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :7

      Purchase Units - Japanese
                  Japanese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  1 tactical_bomber moved from Borneo to 36 Sea Zone

      Combat - Japanese
                  Battle in 36 Sea Zone
                      Japanese attack with 1 tactical_bomber
                      ANZAC defend with 3 destroyers and 1 transport; British defend with 1 transport
                          Japanese roll dice for 1 tactical_bomber in 36 Sea Zone, round 1 :  1/1 hits
                          ANZAC roll dice for 3 destroyers and 2 transports in 36 Sea Zone, round 1 :  1/3 hits
                          1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
                      ANZAC win with 2 destroyers and 2 transports remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 tactical_bomber
                      Casualties for ANZAC: 1 destroyer

      Non Combat Move - Japanese

      Place Units - Japanese
                  2 infantry placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 14
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,6,4,4,1,4,2,1,1,2,1
                  Japanese collect 2 PUs (14 lost to blockades); end with 3 PUs total

      Territory Summary for Japanese :

      Iwo Jima : 1 flag, 1 infantry
          Japan : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 15 infantry and 1 mech_infantry
          Borneo : 1 flag, 1 infantry
          Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour

      Production/PUs Summary :

      Germans : 30 / 36
          Russians : 56 / 76
          Japanese : 16 / 3
          Americans : 56 / 76
          Chinese : 23 / 29
          British : 30 / 33
          UK_Pacific : 16 / 22
          Italians : 12 / 20
          ANZAC : 22 / 32
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      P
      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :7

      Purchase Units - Germans
                  Germans buy 15 infantry; Remaining resources: 1 PUs;

      Combat Move - Germans
                  14 infantry moved from Poland to Slovakia Hungary
                  1 infantry moved from Germany to Poland
                  2 infantry moved from Germany to Slovakia Hungary
                  2 artilleries moved from Germany to Slovakia Hungary
                  3 artilleries moved from Poland to Slovakia Hungary
                  1 fighter moved from Poland to Normandy Bordeaux
                  1 fighter moved from Poland to Slovakia Hungary
                  2 infantry moved from Western Germany to Holland Belgium
                  1 mech_infantry moved from Western Germany to Holland Belgium
                  1 armour moved from Western Germany to Holland Belgium
                  2 infantry moved from Western Germany to Germany

      Combat - Germans
                  Battle in Holland Belgium
                      Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                      British defend with 2 infantry
                          Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 1 :  0/4 hits
                          British roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                          Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/4 hits
                          British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                          1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                          Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 :  1/3 hits
                          British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                          1 infantry owned by the British lost in Holland Belgium
                      Germans win, taking Holland Belgium from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for British: 2 infantry
                  Battle in Slovakia Hungary
                      Germans attack with 5 artilleries, 1 fighter and 16 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 5 artilleries, 1 fighter and 16 infantry in Slovakia Hungary, round 1 :  6/22 hits
                          Russians roll dice for 1 infantry in Slovakia Hungary, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Slovakia Hungary
                      Germans win, taking Slovakia Hungary from Russians with 5 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  1 fighter moved from Slovakia Hungary to Greater Southern Germany

      Place Units - Germans
                  10 infantry placed in Germany
                  5 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 35 PUs; end with 36 PUs total

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
          France : 1 flag, 1 airfield and 1 factory_minor
          Greater Southern Germany : 1 flag, 1 fighter
          Slovakia Hungary : 1 flag, 5 artilleries and 16 infantry
          Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
          Poland : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
          Germany : 1 flag, 1 factory_major and 12 infantry
          Holland Belgium : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
          Bulgaria : 1 flag
          Greece : 1 flag
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 35 / 36
          Russians : 50 / 71
          Japanese : 16 / 7
          Americans : 56 / 76
          Chinese : 23 / 29
          British : 30 / 33
          UK_Pacific : 16 / 22
          Italians : 13 / 20
          ANZAC : 22 / 32
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :6

      Purchase Units - Italians
                  Italians buy 8 infantry; Remaining resources: 2 PUs;

      Combat Move - Italians
                  2 infantry moved from Northern Italy to 95 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                  1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                  2 infantry moved from 94 Sea Zone to Tunisia
                  1 battleship moved from 92 Sea Zone to 94 Sea Zone
                  4 transports moved from 92 Sea Zone to 95 Sea Zone
                  2 destroyers moved from 92 Sea Zone to 94 Sea Zone

      Combat - Italians
                  Battle in Tunisia
                      Italians attack with 2 infantry
                      Russians defend with 1 armour
                          Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 1 :  1/2 hits
                          Russians roll dice for 1 armour in Tunisia, round 1 :  1/1 hits
                          1 armour owned by the Russians and 1 infantry owned by the Italians lost in Tunisia
                      Italians win, taking Tunisia from Russians with 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 armour
                      Casualties for Italians: 1 infantry

      Non Combat Move - Italians
                  5 infantry moved from Northern Italy to Greater Southern Germany

      Place Units - Italians
                  8 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 13 PUs; end with 15 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

      Territory Summary for Italians :

      Malta : 1 flag
          Algeria : 1 flag
          Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
          Tunisia : 1 flag, 1 infantry
          Greater Southern Germany : 1 flag, 5 infantry
          Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 8 infantry
          Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
          95 Sea Zone : 1 flag, 1 carrier and 4 transports
          94 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport
          93 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 29 / 46
          Russians : 53 / 71
          Japanese : 16 / 7
          Americans : 56 / 76
          Chinese : 23 / 29
          British : 33 / 33
          UK_Pacific : 16 / 22
          Italians : 13 / 20
          ANZAC : 22 / 34
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :6

      Purchase Units - Japanese
                  Japanese buy 2 artilleries; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  1 tactical_bomber moved from Borneo to 43 Sea Zone
                  1 tactical_bomber moved from Borneo to 36 Sea Zone
                  1 tactical_bomber moved from 36 Sea Zone to Hainan

      Combat - Japanese
                  Battle in 43 Sea Zone
                      Japanese attack with 1 tactical_bomber
                      British defend with 1 transport
                          1 transport owned by the British lost in 43 Sea Zone
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport

      Non Combat Move - Japanese
                  1 tactical_bomber moved from 43 Sea Zone to Borneo

      Place Units - Japanese
                  2 artilleries placed in Japan
                  1 transport placed in 6 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 11
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,4
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,3,4,1,2,3,5,5,6,4,2
                  Japanese collect 6 PUs (11 lost to blockades); end with 7 PUs total

      Territory Summary for Japanese :

      Iwo Jima : 1 flag, 1 infantry
          Japan : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
          Hainan : 1 flag, 1 tactical_bomber
          Borneo : 1 flag, 1 infantry and 1 tactical_bomber
          Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
          36 Sea Zone : 1 flag
          6 Sea Zone : 1 flag, 1 transport

      Production/PUs Summary :

      Germans : 32 / 46
          Russians : 54 / 71
          Japanese : 17 / 7
          Americans : 55 / 75
          Chinese : 23 / 29
          British : 29 / 29
          UK_Pacific : 16 / 21
          Italians : 13 / 26
          ANZAC : 22 / 34
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :6

      Research Technology - Germans
                  Germans spend 0 on tech rolls
                      Germans roll 6 and gets 1 hit
                  Germans removing all Technology Tokens after successful research.
                  Germans discover Improved Artillery Support

      Activate Technology - Germans
                  Germans activating Improved Artillery Support

      Purchase Units - Germans
                  Germans buy 2 artilleries, 1 cruiser, 2 infantry and 3 transports; Remaining resources: 1 PUs;

      Combat Move - Germans
                  4 armour moved from Novgorod to Nenetsia
                        Germans take Archangel from Russians
                        Germans take Nenetsia from Russians
                  14 infantry moved from Germany to Poland
                  1 mech_infantry moved from Novgorod to Karelia
                  2 artilleries moved from Baltic States to Poland
                  1 tactical_bomber moved from Baltic States to Karelia
                  1 armour moved from Novgorod to Karelia
                  1 mech_infantry moved from Normandy Bordeaux to Western Germany
                  1 armour moved from Normandy Bordeaux to Western Germany
                  1 infantry moved from Western Germany to Germany
                  2 fighters moved from Baltic States to Romania
                  1 infantry moved from Slovakia Hungary to Romania

      Combat - Germans
                  Battle in Romania
                      Germans attack with 2 fighters and 1 infantry
                      Russians defend with 1 artillery
                          Germans roll dice for 2 fighters and 1 infantry in Romania, round 1 :  1/3 hits
                          Russians roll dice for 1 artillery in Romania, round 1 :  1/1 hits
                          1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
                      Germans win with 2 fighters remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery
                  Battle in Karelia
                      Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Karelia, round 1 :  1/3 hits
                          Russians roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
                      Germans win, taking Karelia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from Karelia to Baltic States
                  2 fighters moved from Romania to Poland

      Place Units - Germans
                  2 artilleries and 2 infantry placed in Germany
                  1 cruiser and 3 transports placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 40 PUs; end with 41 PUs total
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
          France : 1 flag, 1 airfield and 1 factory_minor
          Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
          Poland : 1 flag, 2 aaGuns, 4 artilleries, 2 fighters and 14 infantry
          Germany : 1 flag, 2 artilleries, 1 factory_major and 3 infantry
          Holland Belgium : 1 flag, 3 aaGuns
          Karelia : 1 flag, 1 armour
          Baltic States : 1 flag, 1 tactical_bomber
          Nenetsia : 1 flag, 4 armour
          Archangel : 1 flag
          Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
          112 Sea Zone : 1 flag, 1 cruiser and 3 transports
          Bulgaria : 1 flag
          Greece : 1 flag
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 40 / 46
          Russians : 43 / 60
          Japanese : 18 / 9
          Americans : 55 / 75
          Chinese : 23 / 29
          British : 29 / 29
          UK_Pacific : 16 / 21
          Italians : 15 / 26
          ANZAC : 22 / 34
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :5

      Purchase Units - Italians
                  Italians buy 7 infantry; Remaining resources: 1 PUs;

      Combat Move - Italians
                  4 infantry moved from Southern Italy to 95 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  4 infantry moved from 92 Sea Zone to Gibraltar
                  1 armour moved from Morocco to 92 Sea Zone
                  1 artillery moved from Morocco to 92 Sea Zone
                  1 armour moved from 92 Sea Zone to Gibraltar
                  1 artillery moved from 92 Sea Zone to Gibraltar
                  1 transport moved from 92 Sea Zone to 95 Sea Zone
                  2 fighters moved from Baltic States to Archangel
                  2 bombers moved from Algeria to 91 Sea Zone
                  1 fighter moved from Algeria to 91 Sea Zone

      Combat - Italians
                  Battle in Archangel
                      Italians attack with 2 fighters
                      Russians defend with 1 infantry
                          Italians roll dice for 2 fighters in Archangel, round 1 :  1/2 hits
                          Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Archangel
                      Italians win with 1 fighter remaining. Battle score for attacker is -7
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 fighter
                  Battle in 91 Sea Zone
                      Italians attack with 2 bombers and 1 fighter
                      Americans defend with 1 battleship, 1 carrier, 3 destroyers and 1 transport
                          Italians roll dice for 2 bombers and 1 fighter in 91 Sea Zone, round 1 :  1/3 hits
                      Units damaged: 1 battleship owned by the Americans
                          Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 1 transport in 91 Sea Zone, round 1 :  4/5 hits
                          1 fighter owned by the Italians and 2 bombers owned by the Italians lost in 91 Sea Zone
                      Americans win with 1 battleship, 1 carrier, 3 destroyers and 1 transport remaining. Battle score for attacker is -34
                      Casualties for Italians: 2 bombers and 1 fighter
                  Battle in Gibraltar
                      Italians attack with 1 armour, 1 artillery and 4 infantry
                      British defend with 1 harbour; Americans defend with 2 aaGuns and 4 infantry
                          Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  2/2 hits
                          Italians roll dice for 1 armour, 1 artillery and 4 infantry in Gibraltar, round 1 :  1/6 hits
                          British roll dice for 2 aaGuns and 4 infantry in Gibraltar, round 1 :  1/4 hits
                          2 aaGuns owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                          Italians roll dice for 1 armour, 1 artillery and 3 infantry in Gibraltar, round 2 :  0/5 hits
                          British roll dice for 3 infantry in Gibraltar, round 2 :  0/3 hits
                          Italians roll dice for 1 armour, 1 artillery and 3 infantry in Gibraltar, round 3 :  1/5 hits
                          British roll dice for 3 infantry in Gibraltar, round 3 :  0/3 hits
                          1 infantry owned by the Americans lost in Gibraltar
                          Italians roll dice for 1 armour, 1 artillery and 3 infantry in Gibraltar, round 4 :  1/5 hits
                          British roll dice for 2 infantry in Gibraltar, round 4 :  0/2 hits
                          1 infantry owned by the Americans lost in Gibraltar
                          Italians roll dice for 1 armour, 1 artillery and 3 infantry in Gibraltar, round 5 :  1/5 hits
                          British roll dice for 1 infantry in Gibraltar, round 5 :  0/1 hits
                          1 infantry owned by the Americans lost in Gibraltar
                      Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 17
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 2 aaGuns and 4 infantry

      Non Combat Move - Italians
                  1 fighter moved from Archangel to Baltic States
                  1 destroyer moved from 94 Sea Zone to 92 Sea Zone

      Place Units - Italians
                  3 infantry placed in Southern France
                  4 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 15 PUs; end with 16 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

      Territory Summary for Italians :

      Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 3 infantry
          Malta : 1 flag
          Morocco : 1 flag, 1 artillery and 1 infantry
          Algeria : 1 flag
          Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
          Tunisia : 1 flag
          Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 7 infantry
          Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
          Baltic States : 1 flag, 1 fighter
          95 Sea Zone : 1 flag, 1 carrier and 1 transport
          93 Sea Zone : 1 flag
          92 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 4 transports

      Production/PUs Summary :

      Germans : 38 / 48
          Russians : 45 / 60
          Japanese : 18 / 9
          Americans : 55 / 75
          Chinese : 23 / 29
          British : 29 / 29
          UK_Pacific : 16 / 21
          Italians : 15 / 26
          ANZAC : 22 / 39
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :5

      Purchase Units - Japanese
                  Japanese buy 7 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 armour moved from Korea to Amur
                  2 bombers moved from Japan to Amur
                  3 fighters moved from Kwangtung to Japan
                  4 tactical_bombers moved from Kwangtung to 43 Sea Zone

      Combat - Japanese
                  Battle in 43 Sea Zone
                      Japanese attack with 4 tactical_bombers
                      French defend with 1 destroyer; British defend with 2 destroyers
                          Japanese roll dice for 4 tactical_bombers in 43 Sea Zone, round 1 :  1/4 hits
                          British roll dice for 3 destroyers in 43 Sea Zone, round 1 :  2/3 hits
                          2 tactical_bombers owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                          Japanese roll dice for 2 tactical_bombers in 43 Sea Zone, round 2 :  1/2 hits
                          British roll dice for 2 destroyers in 43 Sea Zone, round 2 :  0/2 hits
                          1 destroyer owned by the British lost in 43 Sea Zone
                          Japanese roll dice for 2 tactical_bombers in 43 Sea Zone, round 3 :  1/2 hits
                          British roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                          1 destroyer owned by the French lost in 43 Sea Zone
                      Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Japanese: 2 tactical_bombers
                      Casualties for French: 1 destroyer
                      Casualties for British: 2 destroyers
                  Battle in Amur
                      Japanese attack with 1 armour and 2 bombers
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 armour and 2 bombers in Amur, round 1 :  3/3 hits
                          Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Amur
                      Japanese win, taking Amur from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  2 bombers moved from Amur to Japan
                  2 tactical_bombers moved from 43 Sea Zone to Borneo

      Place Units - Japanese
                  1 transport placed in 6 Sea Zone
                  7 infantry placed in Japan
                  Japanese undo move 1.

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 15
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,6,3,6,3,4,1,3,5,5,2
                  Japanese collect 9 PUs (15 lost to blockades); end with 9 PUs total

      Territory Summary for Japanese :

      Iwo Jima : 1 flag, 1 infantry
          Paulau Island : 1 flag, 1 infantry
          Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
          Borneo : 1 flag, 2 infantry and 2 tactical_bombers
          Kwangtung : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
          Amur : 1 flag, 1 armour
          36 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 38 / 48
          Russians : 45 / 60
          Japanese : 24 / 9
          Americans : 52 / 72
          Chinese : 23 / 29
          British : 28 / 29
          UK_Pacific : 13 / 13
          Italians : 16 / 22
          ANZAC : 22 / 39
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :5

      Research Technology - Germans
                  Germans spend 0 on tech rolls
                      Germans roll 5 and gets 0 hits

      Purchase Units - Germans
                  Germans buy 15 infantry; Remaining resources: 2 PUs;

      Combat Move - Germans
                  11 infantry moved from Baltic States to Novgorod
                  2 mech_infantrys moved from Baltic States to Novgorod
                  2 fighters moved from Baltic States to Novgorod
                  4 armour moved from Baltic States to Novgorod
                  1 tactical_bomber moved from Baltic States to Novgorod
                  1 infantry moved from Romania to Slovakia Hungary
                  2 infantry moved from Bulgaria to Romania
                  2 artilleries moved from Poland to Baltic States
                  2 infantry moved from Normandy Bordeaux to 105 Sea Zone
                  1 artillery moved from Normandy Bordeaux to 105 Sea Zone
                  1 armour moved from Normandy Bordeaux to 105 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 109 Sea Zone
                  4 infantry moved from Western Germany to Germany
                  1 armour moved from Poland to Novgorod
                  1 armour, 1 infantry and 1 transport moved from 105 Sea Zone to 109 Sea Zone
                  2 infantry moved from 109 Sea Zone to Scotland
                  1 artillery moved from 109 Sea Zone to Scotland
                  1 armour moved from 109 Sea Zone to Scotland

      Combat - Germans
                  British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                  British scrambles to create a battle in territory 109 Sea Zone
                  Battle in 109 Sea Zone
                      Germans attack with 2 transports
                      British defend with 2 fighters
                          British roll dice for 2 fighters in 109 Sea Zone, round 1 :  1/2 hits
                          1 transport owned by the Germans lost in 109 Sea Zone
                          2 infantry owned by the Germans and 3 armour owned by the Germans lost in Scotland
                          British roll dice for 2 fighters in 109 Sea Zone, round 2 :  1/2 hits
                          1 transport owned by the Germans lost in 109 Sea Zone
                          2 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Scotland
                      British win with 2 fighters remaining. Battle score for attacker is -14
                      Casualties for Germans: 2 transports
                  Battle in Novgorod
                      Germans attack with 5 armour, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 17 infantry
                          AA guns fire in Novgorod :  0/3 hits
                          Germans roll dice for 5 armour, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 :  5/21 hits
                          Russians roll dice for 2 aaGuns and 17 infantry in Novgorod, round 1 :  5/17 hits
                          3 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                          Germans roll dice for 5 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 :  7/16 hits
                          Russians roll dice for 14 infantry in Novgorod, round 2 :  3/14 hits
                          7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                          Germans roll dice for 5 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 :  2/13 hits
                          Russians roll dice for 7 infantry in Novgorod, round 3 :  1/7 hits
                          2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                          Germans roll dice for 5 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 :  4/12 hits
                          Russians roll dice for 5 infantry in Novgorod, round 4 :  2/5 hits
                          4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                          Germans roll dice for 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 5 :  2/10 hits
                          Russians roll dice for 1 infantry in Novgorod, round 5 :  1/1 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                      Germans win, taking Novgorod from Russians with 5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                      Casualties for Germans: 11 infantry and 1 mech_infantry
                      Casualties for Russians: 2 aaGuns and 17 infantry
                  Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                  Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom

      Non Combat Move - Germans
                  2 fighters moved from Novgorod to Baltic States
                  1 tactical_bomber moved from Novgorod to Baltic States

      Place Units - Germans
                  10 infantry placed in Germany
                  5 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 41 PUs; end with 43 PUs total
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
          France : 1 flag, 1 airfield and 1 factory_minor
          Slovakia Hungary : 1 flag, 1 infantry
          Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
          Romania : 1 flag, 2 artilleries, 2 infantry and 1 tactical_bomber
          Poland : 1 flag, 2 aaGuns and 2 artilleries
          Germany : 1 flag, 1 factory_major and 14 infantry
          Holland Belgium : 1 flag, 3 aaGuns
          Baltic States : 1 flag, 2 artilleries, 2 fighters and 1 tactical_bomber
          Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
          Bulgaria : 1 flag
          Greece : 1 flag
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 41 / 48
          Russians : 43 / 56
          Japanese : 23 / 28
          Americans : 52 / 72
          Chinese : 23 / 29
          British : 28 / 29
          UK_Pacific : 13 / 13
          Italians : 16 / 22
          ANZAC : 22 / 39
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :4

      Purchase Units - Italians
                  Italians buy 1 carrier and 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Italians
                  1 fighter moved from Algeria to Libya
                  1 bomber moved from Algeria to Libya
                  1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                  1 battleship moved from 92 Sea Zone to 94 Sea Zone
                  1 artillery moved from Northern Italy to 95 Sea Zone
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  1 artillery moved from Northern Italy to 95 Sea Zone
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  2 transports moved from 92 Sea Zone to 95 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                  1 armour moved from Libya to 96 Sea Zone
                  1 armour and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                  1 armour moved from 92 Sea Zone to Morocco
                  1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                  1 battleship moved from 94 Sea Zone to 92 Sea Zone
                  2 infantry moved from 92 Sea Zone to Morocco
                  2 artilleries moved from 92 Sea Zone to Morocco
                  2 infantry moved from Bulgaria to Romania
                  1 bomber moved from Southern France to Morocco
                  1 bomber moved from Libya to Morocco

      Combat - Italians
                  Battle in Morocco
                      Italians attack with 1 armour, 2 artilleries, 2 bombers and 2 infantry
                      Americans defend with 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
                          AA guns fire in Morocco :  0/2 hits
                          Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  2/2 hits
                          Italians roll dice for 1 armour, 2 artilleries, 2 bombers and 2 infantry in Morocco, round 1 :  5/7 hits
                          British roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 1 :  1/5 hits
                          1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 aaGun owned by the Americans , 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                      Italians win, taking Morocco from British with 1 armour, 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 18
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry

      Non Combat Move - Italians
                  2 bombers moved from Morocco to Algeria
                  1 fighter moved from Libya to Algeria

      Place Units - Italians
                  1 carrier placed in 95 Sea Zone
                  2 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 16 PUs; end with 17 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

      Territory Summary for Italians :

      Malta : 1 flag
          Morocco : 1 flag, 1 armour, 2 artilleries and 1 infantry
          French Equatorial Africa : 1 flag, 1 artillery and 2 infantry
          Algeria : 1 flag, 2 bombers and 1 fighter
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          Tunisia : 1 flag
          Romania : 1 flag, 1 armour and 2 infantry
          Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 3 infantry
          Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
          Baltic States : 1 flag, 2 fighters
          95 Sea Zone : 1 flag, 1 carrier and 2 transports
          94 Sea Zone : 1 flag, 1 destroyer
          93 Sea Zone : 1 flag
          92 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 3 transports

      Production/PUs Summary :

      Germans : 39 / 47
          Russians : 45 / 56
          Japanese : 23 / 28
          Americans : 52 / 72
          Chinese : 23 / 29
          British : 28 / 29
          UK_Pacific : 13 / 13
          Italians : 16 / 22
          ANZAC : 22 / 28
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :4

      Purchase Units - Japanese
                  Japanese buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Japan to 6 Sea Zone
                  1 armour moved from Japan to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Korea
                  1 armour moved from 6 Sea Zone to Korea
                  1 submarine moved from 42 Sea Zone to 46 Sea Zone
                  1 submarine moved from 37 Sea Zone to 44 Sea Zone
                  2 bombers moved from Kiangsu to Japan
                  1 tactical_bomber moved from Japan to Kwangtung
                  1 tactical_bomber moved from Japan to Kwangtung
                  1 tactical_bomber moved from Japan to Kwangtung
                  1 fighter moved from Japan to Kwangtung
                  1 carrier moved from 6 Sea Zone to 19 Sea Zone
                  1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                  1 tactical_bomber moved from 19 Sea Zone to Kwangtung
                  1 carrier moved from 19 Sea Zone to 6 Sea Zone

      Combat - Japanese
                  Battle in 44 Sea Zone
                      Japanese attack with 1 submarine
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 44 Sea Zone
                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                      Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 46 Sea Zone
                      Japanese attack with 1 submarine
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 46 Sea Zone
                          Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                      Japanese win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Korea

      Non Combat Move - Japanese
                  1 aaGun moved from Shantung to Kiangsu

      Place Units - Japanese
                  3 infantry placed in Kwangtung
                  3 infantry placed in Kiangsu
                  3 infantry placed in Shantung
                  1 fighter placed in Japan
                  1 transport placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 28 PUs; end with 28 PUs total

      Territory Summary for Japanese :

      Iwo Jima : 1 flag, 1 infantry
          Paulau Island : 1 flag, 1 infantry
          Shantung : 1 flag, 1 factory_minor and 3 infantry
          Korea : 1 flag, 1 armour and 1 infantry
          Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
          Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
          Borneo : 1 flag, 2 infantry
          Kwangtung : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 4 tactical_bombers
          Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
          44 Sea Zone : 1 flag, 1 submarine
          43 Sea Zone : 1 flag, 1 submarine
          46 Sea Zone : 1 flag, 1 submarine
          36 Sea Zone : 1 flag
          6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 transports

      Production/PUs Summary :

      Germans : 39 / 47
          Russians : 45 / 56
          Japanese : 28 / 28
          Americans : 52 / 73
          Chinese : 18 / 23
          British : 29 / 28
          UK_Pacific : 13 / 10
          Italians : 15 / 23
          ANZAC : 22 / 28
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      pr0c3ss
    • RE: C V C 2

      hey up…tried texting but got no cred & its sala…

      My pus are fked up cause of the changes in the last round.  After chaging 1 major to 2 minors & transport i set my 37 to 0.  But now my pus on this new round are still 0?  Not sure what to calculate so I can fairly set my pus back…heeeeelp! x

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      pr0c3ss
    • RE: C V C 2

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

      Game History

      Round :4

      Research Technology - Germans
                  Germans spend 0 on tech rolls
                      Germans roll 1 and gets 0 hits

      Purchase Units - Germans
                  Germans buy 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Greece to Bulgaria
                  2 infantry moved from Baltic States to Novgorod
                  1 mech_infantry moved from Baltic States to Novgorod
                  1 artillery moved from Baltic States to Novgorod
                  1 mech_infantry moved from Poland to Baltic States
                  1 cruiser moved from 112 Sea Zone to 105 Sea Zone
                  1 artillery moved from Holland Belgium to Normandy Bordeaux
                  1 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 armour moved from Holland Belgium to Normandy Bordeaux
                  2 fighters moved from Western Germany to Novgorod
                  1 tactical_bomber moved from Poland to Novgorod
                  2 fighters moved from Western Germany to Normandy Bordeaux
                  1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                  1 armour moved from Western Germany to Poland
                  4 artilleries moved from Germany to Poland
                  1 armour moved from Eastern Poland to Baltic States
                  1 infantry moved from Eastern Poland to Baltic States

      Combat - Germans
                  Battle in Novgorod
                      Germans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                      Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                          Germans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 1 :  3/7 hits
                          Russians roll dice for 3 infantry in Novgorod, round 1 :  2/3 hits
                          3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                      Germans win, taking Novgorod from Russians with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 3 infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from Novgorod to Baltic States
                  2 fighters moved from Novgorod to Baltic States

      Place Units - Germans
                  3 transports placed in 105 Sea Zone
                  Germans undo move 1.
                  1 infantry placed in Normandy Bordeaux
                  2 transports placed in 105 Sea Zone
                  2 destroyers and 1 transport placed in 112 Sea Zone
                  3 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 42 PUs; end with 42 PUs total
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
          France : 1 flag, 1 airfield and 1 factory_minor
          Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
          Romania : 1 flag, 2 artilleries, 1 infantry and 1 tactical_bomber
          Poland : 1 flag, 2 aaGuns, 1 armour and 4 artilleries
          Germany : 1 flag, 1 factory_major
          Holland Belgium : 1 flag, 3 aaGuns
          Baltic States : 1 flag, 4 armour, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
          Eastern Poland : 1 flag, 1 infantry
          Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
          112 Sea Zone : 1 flag, 2 destroyers and 1 transport
          Bulgaria : 1 flag, 2 infantry
          Greece : 1 flag
          Yugoslavia : 1 flag
          105 Sea Zone : 1 flag, 1 cruiser and 2 transports

      Production/PUs Summary :

      Germans : 42 / 47
          Russians : 45 / 55
          Japanese : 25 / 0
          Americans : 52 / 73
          Chinese : 18 / 23
          British : 29 / 28
          UK_Pacific : 13 / 10
          Italians : 15 / 23
          ANZAC : 22 / 28
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      pr0c3ss
    • RE: C V C 2

      & no fkin file!

      posted in Play Boardgames
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      pr0c3ss
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