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    Posts made by Pomme

    • RE: XDAP 01 Team Imhotep (Axis) vs The Headless Neds (Allies)

      I don’t want to be a trouble maker, but the U.S. submarine and destroyer were move 4 sea zones (SZ35 to SZ31)!!!

      posted in Tournaments
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      Pomme
    • RE: XDAP 01 Team Imhotep (Axis) vs The Headless Neds (Allies)

      Antholin,

      You did an illegal move with your US submarine and destroyer in SZ32. Unfortunately TripleA allowed this move, but the rules say:

      Political Situation - United States:
      In addition to the normal restrictions (see Powers Not at War with One Another above), while it’s not at war with Japan, the United States may not move units into or through China or end the movement of its sea units in sea zones that are adjacent to Japanese-controlled territories.
      … and Marshall Islands is a Japanese-controlled territory!

      Please give us a “substitute move” and Septimus will edit the map within his turn.

      Thanks.

      posted in Tournaments
      P
      Pomme
    • RE: XDAP 01 Team Imhotep (Axis) vs The Headless Neds (Allies)

      Sorry guys for the delay!

      posted in Tournaments
      P
      Pomme
    • RE: XDAP 01 Team Imhotep (Axis) vs The Headless Neds (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :1

      Purchase Units - Japanese
                  Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 infantry moved from Kiangsi to Hunan
                  1 infantry moved from Kiangsi to Hunan
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter moved from Formosa to Hunan
                  2 bombers moved from Japan to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                      Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                      Japanese win with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry
                      Japanese win with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                  1 artillery moved from Kiangsu to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 fighter moved from Okinawa to Kwangsi
                  1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                  1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                  1 fighter moved from Korea to 36 Sea Zone
                  1 carrier moved from 6 Sea Zone to 36 Sea Zone
                  1 tactical_bomber moved from 6 Sea Zone to Kwangsi
                  1 fighter moved from 6 Sea Zone to 36 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 artillery moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  1 infantry moved from 36 Sea Zone to Kwangsi
                  1 artillery moved from 36 Sea Zone to Kwangsi
                  1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                  1 mech_infantry moved from Manchuria to Anhwe
                  1 artillery and 6 infantry moved from Manchuria to Jehol
                  4 infantry moved from Korea to Manchuria
                  3 infantry moved from Kiangsu to Kiangsi

      Place Units - Japanese
                  2 transports placed in 6 Sea Zone
                  1 factory_minor placed in Manchuria

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 30 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

      posted in Tournaments
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      Pomme
    • RE: Axisplaya (axis)_Pomme testing Triple A PBF

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Giving bonus movement to units
                  1 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 artillery
                      Casualties for Chinese: 1 infantry
                      Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 artillery
                      Casualties for Chinese: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Chinese
                  4 infantry moved from Szechwan to Shensi
                  2 infantry moved from Kweichow to Shensi
                  2 infantry moved from Suiyuyan to Shensi
                  1 fighter moved from Yunnan to Shensi

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (axis)_Pomme testing Triple A PBF

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :1

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  Setting uses for triggers used this phase.

      Purchase Units - Americans
                  Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Giving bonus movement to units

      Non Combat Move - Americans
                  1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                  1 fighter moved from Philippines to 30 Sea Zone
                  1 carrier moved from 10 Sea Zone to 30 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 fighter moved from Western United States to 30 Sea Zone
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 bomber moved from Central United States to Hawaiian Islands
                  1 fighter moved from Eastern United States to 10 Sea Zone
                  1 infantry moved from Central United States to Western United States
                  1 mech_infantry moved from Central United States to Western United States
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                  1 fighter and 1 tactical_bomber could not land in 26 Sea Zone and were removed

      Place Units - Americans
                  2 carriers and 1 transport placed in 10 Sea Zone
                  1 transport placed in 101 Sea Zone
                  2 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (axis)_Pomme testing Triple A PBF

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :1

      Politics - Russians
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Purchase Units - Russians
                  Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Russians
                  Giving bonus movement to units

      Non Combat Move - Russians
                  6 infantry moved from Buryatia to Yakut S.S.R.
                  6 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  2 infantry moved from Caucasus to Rostov
                  1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                  3 infantry moved from Vyborg to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 submarine moved from 127 Sea Zone to 111 Sea Zone
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  2 infantry moved from Eastern Poland to Western Ukraine
                  2 infantry moved from Bessarabia to Western Ukraine
                  1 fighter moved from Russia to Novgorod
                  1 tactical_bomber moved from Russia to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  1 armour moved from Russia to Bryansk
                  1 mech_infantry moved from Russia to Bryansk
                  2 aaGuns moved from Russia to Bryansk
                  1 artillery and 1 infantry moved from Russia to Bryansk
                  3 infantry moved from Baltic States to Belarus

      Place Units - Russians
                  1 artillery and 2 infantry placed in Ukraine
                  1 artillery and 2 infantry placed in Novgorod
                  2 infantry and 1 tactical_bomber placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      Correction: 2 Fgt ANZAC et DD Jap SZ42

      Axisplaya_vs_Pomme_G40_3iFra.AAM

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      FRANCE 3

      NCM:
      Inf Fea » Sud

      Axisplaya_vs_Pomme_G40_3iFra.AAM

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      Je voulais jouer les français tout de suite.

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      SZ42 cwol

      ===========================

      NCM:
      Ftg SZ43 » Jav
      2 Ftg SZ42 » Ind
      2 Inf Nsw » Sau
      2 Inf Egy » Trj

      Placement: 1 SS, 1TRN SZ62

      Collect Income: 14 TT + 5 NA + 1 Save = 20 IPC

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      ANZAC 3

      Purchases:
      1 SS (6 IPC)
      1 TRN (7 IPC)
      SAVE 1 IPC

      CM:

      SZ43 (TRN)
      Fgt Wau (3/5)

      SZ42 (DD)
      2 Fgt Wau (2/5)
      DD SZ62

      ===========================

      SZ42
      DiceRolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (1, 6)
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      Mardeux…

      Irq ntwlo (3 Inf)

      NCM:

      1 Inf, 1 Art Ken » SZ72
      TRN, CA, BB SZ72 » SZ81
      1 Inf, 1 Art SZ81 » Egy
      1 Mech Ken » Egy
      1 Inf Con » Sud
      1 Art Ken » Sud
      1 Fgt, 1 Tac Irq » Trj
      1 Fgt, 1 Tac Irq » Egy
      1 Fgt SZ41 » Ind
      5 Inf Sco » UK
      1 DD SZ81 » SZ96
      1 Inf Ind » Bur
      1 Inf Egy » Trj

      Placement London: 1 Fgt UK, 1 minor IC Egy

      Placement India: 7 Inf, 1 AA gun

      Collect Income London : 31 TT - 6 = 25 IPC

      Collect Income India: 10 TT

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      CHINA 3

      NO PURCHASE, NO MOVE

      Collect Income: 2 TT + 20 Save = 22 IPC

      ============================================================

      UK 3

      Purchases London :
      1 Fgt (10 IPC)
      1 minor IC (12 IPC)
      Total = 22 IPC

      Purchases India :
      7 Inf (21 IPC)
      1 AA gun (6 IPC)
      Total = 26 IPC

      CM:

      Irq (3 Inf)
      Fgt, Tac Egy (2/4)
      Ftg, Tac Ind (4/5)
      3 Inf Cpr

      SZ41 (TRN)
      Fgt Ind (2/5)

      Yun
      1 Inf Bur (walk in)

      Eth
      1 Tnk Ken (walk in & blitz) » Sud

      ===========================

      Irq
      DiceRolls: 3@1 2@3 2@4; Total Hits: 43@1: (5, 6, 5)2@3: (2, 2)2@4: (4, 2)
      DiceRolls: 3@2; Total Hits: 33@2: (1, 2, 1)

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      Car twol

      ===========================

      NCM:

      Fgt SZ45 » SZ33
      Tac SZ34 » SZ33
      DD SZ46 » SZ33
      Ftg SZ16 » Mid
      Fgt Haw » SZ33
      CV, DD SZ10 » SZ26
      Fgt, Tac Eus » SZ26
      Tnk, Mech Eus » Wus
      SB Eus » UK

      Placement:
      TRN SZ10
      2 Inf Wus
      TRN, DD SZ101
      2 SB Eus

      Collect Income: 50 TT + 20 NO = 70 IPC

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      SZ34 cwol

      ===========================

      Car (no aircraft can reach the island, conduct Bombardment)
      DiceRolls: 2@1 4@2 3@3 2@4; Total Hits: 42@1: (1, 3)4@2: (6, 1, 4, 3)3@3: (2, 5, 4)2@4: (3, 6)
      DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      SZ45 cwol

      ===========================

      SZ34
      DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1)
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      SZ16 cwlo (1 Fgt)

      ===========================

      SZ45
      DiceRolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (2)
      DiceRolls: 1@2; Total Hits: 01@2: (3)

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      US 3

      DOW JAP, GER, ITA
      UPGRADE ALL IC

      Puchases:
      2 Inf (6 IPC)
      2 TRN (14 IPC)
      1 DD (8 IPC)
      2 SB (24 IPC)
      Total = 52 IPC

      CM:

      SZ16 (DD)
      2 Fgt SZ26 (2/4)

      SZ45 (DD)
      SS SZ54
      Fgt SZ54 (2/4)

      SZ34 (DD)
      SS SZ46
      Tac SZ54 (2/4)

      Car (2 Inf, 1 AA gun)
      Flotte SZ26 + 2 TRN full (BB, CA, 2 TRN, 2 Inf, 2 Art, 2 CV, 2 Fgt)
      Flotte SZ54 (TRN, 2 Inf, CV, BB, 2 CA, 2 DD)

      Sfe
      TRN SZ10 (Inf, Mech Wus)

      ===========================

      SZ16
      DiceRolls: 2@3; Total Hits: 22@3: (2, 1)
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      posted in Play Boardgames
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      Pomme
    • RE: Axisplaya (Axis) vs Pomme (Allies).

      Cmo twlo (1 Inf)

      NCM:
      6 inf Yen » Tim
      6 inf Yak » Yen
      4 inf Yak » Dza
      2 Fgt, 1 Tac Cmo » Dza
      SS SZ125 » SZ127
      BB SZ114 » SZ115
      2 Inf, 3 art Nov » Bel
      2 Art Sukr » Nukr
      2 Tnk Rus » Sukr

      Placement:
      3 Inf Nov
      3 Inf Sukr
      2 Inf Vol
      1 Tac Rus

      Collect Income: 32 TT

      Axisplaya_vs_Pomme_G40_3bRus.AAM

      posted in Play Boardgames
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      Pomme
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