TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Belarus to Novgorod
2 artilleries and 35 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Volgograd to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Belarus to Ukraine
1 armour moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 artilleries and 35 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 artilleries and 35 infantry in Bryansk, round 2 : 10/38 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries and 35 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Novgorod, round 2 : 1/12 hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 fighters
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
3 aaGuns, 1 armour and 4 infantry moved from Belarus to Bryansk
3 infantry and 3 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Timguska to Kansu
5 infantry moved from Timguska to Novosibirsk
1 aaGun and 5 infantry moved from Yenisey to Timguska
2 infantry moved from Buryatia to Amur
Place Units - Russians
1 mech_infantry placed in Volgograd
1 artillery placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Territory Summary for Russians :
Kansu : 1 infantry
Amur : 1 aaGun and 7 infantry
Timguska : 1 aaGun and 5 infantry
Bryansk : 3 aaGuns, 2 armour, 2 artilleries, 42 infantry and 3 mech_infantrys
Russia : 1 airfield, 1 factory_major, 9 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 mech_infantry
Novosibirsk : 5 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 7 mech_infantrys
109 Sea Zone : 1 submarine
Iraq : 1 mech_infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 42 / 58
Russians : 32 / 32
Japanese : 56 / 65
Americans : 53 / 74
Chinese : 7 / 9
British : 33 / 41
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0