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    Best posts made by PGsquig

    • RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)

      Hi everyone!
      So glad I found this site last week! I started playing Axis and Allies with the original Pacific from 2001. Loved the game since I first played but really got interested when g40 came out. Recently I’ve been playing bm3 on tripleA with my roommate which has been a blast. Our only house rule so far has been that attacking true neutrals is illegal because it seems unbalanced to us if for example the US owned Spain.

      Currently my roommate and I have a very strange game going where he’s (axis) taken Calcutta, Moscow, and all of China while I (allies) have taken all of Africa and Western Europe (W. Ger, Norway, Denmark, N. Italy, S. Italy, and all of France). We’re 16 turns in and I’ve got about 1500 TUV to his 1000 and I’m ahead in production by about 30 but he doesn’t want to concede.

      I’m trying to improve my gameplay and strategy and have greatly enjoyed reading these forums, especially the “Allied Playbook” essays and the warfare prinicples by AndrewAAGamer. I’d appreciate if anyone could link me any other “must read” articles!

      Would love to play face to face in the Seattle area!

      posted in Welcome
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    • RE: Axis & Allies .org 2026 Support Drive

      Just put in for Gold. Thanks Dave! I really appreciate your work and the new updates to the site are exciting!

      posted in Website/Forum Discussion
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    • RE: G40 Balance Mod - Rules and Download

      Hi, I’m new to the site so apologies if this post is in the wrong place.

      I play on TripleA and have been enjoying balanced mod 3. When I discovered this website recently, I noticed people are playing balanced mod 4. However, when I try to find balanced mod 4 on the “download maps” page of TripleA, it isn’t there- I can only see balanced mod 3. Can someone tell me where to find balance mod 4? Also, does anyone know what changed from 3 to 4? I have tried searching but I cannot find any information on what changed.

      Thanks

      posted in Other Axis & Allies Variants
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    • Axis and Allies Stalingrad

      Hey everyone, good news! Renegade are releasing a new Stalingrad game!

      Here’s the link to the video announcement:
      https://www.youtube.com/watch?v=4jWRGFMx7hQ

      It is meant to release in August of 2025.
      I am a fan of North Africa, so this is has got me really excited.

      They are also reprinting Battle of the Bulge.

      posted in News stalingrad
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    • RE: Unit Movement After Advance Convoys?

      @cmmiles Yes, units can move after unloading from convoy in phase 1

      posted in Axis & Allies North Africa
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    • RE: G40 Balance Mod - Rules and Download

      @barnee thank you! I definitely spent at least an hour searching but it’s great to know I’ve already been playing it

      posted in Other Axis & Allies Variants
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    • RE: What is your biggest comeback in Global 40?

      @dazedwit
      One time I was playing my roommate, who was playing the Axis. At the end of his turn, he had two giant German stacks next to Moscow. If I did nothing but buy and place units with Russia, he would have a 90% win on Moscow on his next turn.
      I strafed one of his stacks with a huge stack of infantry and got super lucky dice. Then with UK I did a nearly suicidal run into his barely protected German air force.
      On his next turn, he had only a 25% chance on Moscow. The game went on for a long time after that, but his troops never recovered, and his morale was crushed entirely.

      posted in Axis & Allies Global 1940
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    • RE: Bid for both Scenarios

      @AndrewAAGamer This behind the curtain stuff is really interesting to read, thanks for typing out your thoughts. My friends and I who play together appreciate how much care was put into this game, and I completely agree that it is the most balanced A&A game.

      One other interesting thing about North Africa is that since units have different abilities like targeted attack (as well as the supply cost of each round of rolling and the ability of defenders to retreat), there is no battle calculator available (yet). While I use a calculator frequently on every other version, I’ve enjoyed not knowing my exact % win on large battles as it adds another layer of tension to the game. It adds some unpredictability for both sides to deal with, which I find to be very fun.

      posted in Axis & Allies North Africa
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    • RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)

      @crockett36 Thanks Crockett! Will do. Creating a real sense of doom and dread by surrounding Europe and cutting off Axis options is probably my favorite part of playing as the Allies.

      posted in Welcome
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    • RE: Axis & Allies .org 2025 Support Drive

      Just put in for Gold. Thanks Dave!!

      posted in Website/Forum Discussion
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    • RE: Anyone ever used Ceylon?

      @dazedwit When Calcutta falls, there is often no naval battle whatsoever. You would be better off spending the money on more infantry which will help your land defense rather than investing in infrastructure which will likely not be used. Any Anzac fighters can be used to defend the land territory of Calcutta and will have much more utility than if they were used in a sea battle.

      Even if there were a naval battle before an amphibious assault on Calcutta, only if the UK Pacific’s navy is large enough to nearly win a battle against the Japanese navy would a second airbase be useful. If your UK Pacific navy is strong enough to stand toe-to-toe with the Japanese navy, either something disastrous has happened to the Japanese navy (in which case the Allies probably have the game in the bag) or you have nearly no UK Pacific land units (in which case the Japanese army will walk their way to Calcutta and ignore your boats).

      posted in Axis & Allies Global 1940
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    • RE: Unit Movement After Advance Convoys?

      @cmmiles I think it’s fantastic! Stack limits and supply really creates a whole new way of thinking. You can’t simply stack 25 infantry, instead you must be creative and figure out the best unit combinations for any given situation.
      I also think the fight for control over the Med/ convoy raid system is really cool. It’s all on a knife’s edge for the first few rounds in my experience- very well balanced.

      posted in Axis & Allies North Africa
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    • RE: 2020 Master Players List Version 3.0

      Name: PGsquig
      Location: Seattle, WA
      Games: I have North Africa preordered. I don’t own any others but I have experience in global 1940 and 1942 SE.

      Notes: I’d love to get a game going face to face!

      posted in Player Locator
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    • RE: New Odds Battle Calculator

      @djensen Wow, this calculator is lightning fast.

      I would definitely enjoy a “clear” button to zero out all units.

      A “swap sides” button would be super convenient.

      “Must take territory/ Kill one land unit last” would be helpful as well.

      If you are able to make it more complex, it would be great to have the option to calculate two wave attacks.

      posted in Website/Forum Discussion
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    • RE: Global 2nd edition Q+A ( AAG40.2)

      @simon33 said in Global 2nd edition Q+A ( AAG40.2):

      @PGsquig said in Global 2nd edition Q+A ( AAG40.2):

      @simon33 Just to clarify, you mean yes it is legal to do a combat move that is dependent upon landing fighters on a newly purchased carrier? I thought I remembered reading something in the rules that specifically prohibits this but I can’t find it now.

      Yes.

      Pac rules, p13 “A fighter or tactical bomber can move its full 4 spaces to attack in a sea zone instead of saving movement, but only if a carrier
      could be there for it to land on by the conclusion of the Mobilize New Units phase.”

      @gamerman01 said in Global 2nd edition Q+A ( AAG40.2):

      Is page 14 in Europe 2nd edition

      Thanks for the quick replies guys!!

      posted in Axis & Allies Global 1940
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    • RE: New Odds Battle Calculator

      @djensen
      For example, say we’re playing 1942 and I’m the Allies.
      I’d want to be able to calculate my odds to take Berlin if UK attacks and then US immediately attacks in the same round. There should also be an option to add reinforcements since Japan will get a chance to add units to Berlin before the US turn.
      This calculator in advanced mode allows for two (and three) wave attacks: https://aa1942calc.com/

      posted in Website/Forum Discussion
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    • RE: Loading a transport after you’ve moved it one space

      @bratcher You must right click the transport, then right click the units you want to load, then right click the sea zone you want the transports to move to, then right click the territory you want to unload units into. Hope it works for you.

      posted in Axis & Allies 1942 Online
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    • RE: New Odds Battle Calculator

      @SeaYa I agree that I’d re-evaluate after the first wave. I’d absolutely want to know what my chances are overall before I launch the first wave, though, which is why the two-wave function is so important.

      posted in Website/Forum Discussion
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