TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 carrier, 10 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 5 mech_infantrys moved from Novosibirsk to Shensi
Germans take Kansu from Chinese
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
7 artilleries moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Persia to West India
Germans take West India from UK_Pacific
1 armour and 1 mech_infantry moved from Eire to United Kingdom
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
3 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 4 infantry moved from Eire to 109 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
3 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
3 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
3 fighters and 2 tactical_bombers moved from Gibraltar to United Kingdom
Combat - Germans
Battle in Tsinghai
Germans attack with 7 artilleries
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 6 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Shensi
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 2 armour and 1 mech_infantry
Germans win, taking Shensi from Chinese with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in United Kingdom
Germans attack with 1 armour, 3 artilleries, 3 bombers, 9 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers
French defend with 1 fighter; British defend with 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 21 infantry
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 3 artilleries, 4 fighters, 9 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Casualties for British: 3 aaGuns, 2 armour, 2 artilleries, 1 fighter and 21 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
3 bombers moved from United Kingdom to France
4 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
3 armour and 4 mech_infantrys moved from Northwest Persia to Persia
14 armour and 5 mech_infantrys moved from Trans-Jordan to Iraq
5 armour moved from Iraq to Persia
2 armour and 2 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Caucasus to Persia
2 mech_infantrys moved from Volgograd to Sikang
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Novosibirsk to Sikang
Place Units - Germans
1 carrier and 2 submarines placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
3 armour placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
9 infantry placed in Western Germany
2 artilleries placed in Caucasus
1 bomber could not land in 110 Sea Zone and was removed
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Germans collect 81 PUs (5 lost to blockades); end with 107 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 121 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 123 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 143 PUs
triplea_39350_Ger12.tsvg