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    Topics created by Pellulo

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      Axis & Allies 1914: Round Robin

      Axis & Allies Discussion & Older Games
      • a & a 1914 roundrobin • • Pellulo
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      Black with 7 troopers attack White’s hex from their Northern Greenland 1 VP hex, defended by a White trooper and Blue Jet and two Blue troopers. For a lost of two troopers Black takes the hex.

      Of course their own hex is undefended. From the NP region 11 troopers are coming to the ice hex( again due to hex limits, I let these troopers pass by the already crowded NP hexes).

      From main Black base, C with 2 troopers move two hexes closer, along with a Rattler to White main base. Builds a ice hex from Black the main base, towards the White main base.

      Builds for Black main base three troopers and NP base another 3 troopers.

      White uses special ability and just takes over Black’s undefended 1VP Northern Greenland hex, with 4 troopers. Also jet flies from Apogee base to 1VP island just below NP base.

      Buys 4 troopers for Main base and 5 troopers for Apogee base.

      Round Two: Black…

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      Was the 1914 game the last of the series of Axis and Allies type games?

      Axis & Allies Discussion & Older Games
      • • • Pellulo
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      @barnee Tutledove is a treasure trove for an Alien Invasion during Spring 1942 Axis & Allies Universe. Perhaps a Larry and Turtledove Kickstarter Game.

      Or u can wait for another exciting WOTC Axis & Allies 🧟‍♀️ 1914 Zombie Game. Thanks, Pellulo

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