I simply changed my tank to 2 inf. I hope that change was ok? The outcome of any battles did not affect that change.
Posts made by Pejon_88
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RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3posted in League
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RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3posted in League
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1 Research Technology - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 factory_minor EDIT: Turning off Edit Mode Purchase Units - Germans Germans buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to France 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4,83 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0,17 expected hits Germans roll dice for 6 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/17 hits, 6,00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/11 hits, 5,00 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits, 2,33 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 2/9 hits, 4,00 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/4 hits, 1,00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/3 hits, 0,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 10 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 5/15 hits, 4,17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 armour placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to Germany: 2 infantryCombat Hit Differential Summary :
Germans : -1,33 British : 0,83 AA fire in France : : -0,17 French : 0,67 Neutral_Allies : -0,67 -
RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3posted in League
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1 Research Technology - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 factory_minor EDIT: Turning off Edit Mode Purchase Units - Germans Germans buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to France 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4,83 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0,17 expected hits Germans roll dice for 6 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/17 hits, 6,00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/11 hits, 5,00 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits, 2,33 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 2/9 hits, 4,00 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/4 hits, 1,00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/3 hits, 0,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 10 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 5/15 hits, 4,17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 armour placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -1,33 British : 0,83 AA fire in France : : -0,17 French : 0,67 Neutral_Allies : -0,67 -
RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3posted in League
@Pejon_88 Please see my combat moves for scrambling purposes.
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RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3posted in League
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1 Research Technology - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 factory_minor EDIT: Turning off Edit Mode Purchase Units - Germans Germans buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to France 1 submarine moved from 117 Sea Zone to 106 Sea ZoneCombat Hit Differential Summary :
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RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3posted in League
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 21:42:16
Savegame -
RE: Find League Opponents Threadposted in League
Hi,
Yes let’s play a game. Do I understand correctly that BM3 is most common?
My e-mail is: peter.jonsson.8313@Hotmail.com -
RE: Find League Opponents Threadposted in League
@LennardF Hi LennardF. I am also new to the league. Looking for my first game. Are you up for one?
Best regards, l
Peter -
RE: Dutchman vs Pejon_88 BM3posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 15 infantry moved from Szechwan to Sikang Place Units - Chinese 2 artilleries and 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 115 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in 115 Sea Zone British attack with 1 bomber Germans defend with 1 cruiser and 1 transport British roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Trans-Jordan British attack with 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan 1 infantry moved from Siam to Shan State 1 artillery moved from India to Burma 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 1 bomber moved from 115 Sea Zone to Archangel Place Units - British 1 armour placed in Union of South Africa 1 factory_minor placed in Persia 1 destroyer placed in 71 Sea Zone 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,4,6,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Germans : -0,83 British : 3,00 Italians : -0,67 Americans : 2,83 Japanese : 0,33 -
RE: Dutchman vs Pejon_88 BM3posted in Play Boardgames
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 15 infantry moved from Szechwan to Sikang Place Units - Chinese 2 artilleries and 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
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RE: Dutchman vs Pejon_88 BM3posted in Play Boardgames
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : 2,83 Japanese : 0,33 -
RE: Dutchman vs Pejon_88 BM3posted in Play Boardgames
I have had the dice on my side so far I must admit!
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RE: trulpen (X) vs tysken (A+8) BM3posted in Play Boardgames
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Bryansk to Western Ukraine 1 artillery and 3 infantry moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Samara to Tambov 1 artillery and 1 infantry moved from Samara to Vologda Combat - Russians Battle in Eastern Persia Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 1/4 hits, 2,17 expected hits Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Persia Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win with 2 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Urals to Russia 2 aaGuns, 7 armour, 8 artilleries and 13 infantry moved from Samara to Russia 2 aaGuns, 8 artilleries and 15 infantry moved from Bryansk to Russia 3 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 81 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Changing ownership of Smolensk from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Russians from 25 to 26 EDIT: Turning off Edit Mode Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,33 Russians : -0,50 -
RE: trulpen (X) vs tysken (A+8) BM3posted in Play Boardgames
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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RE: trulpen (X) vs tysken (A+8) BM3posted in Play Boardgames
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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RE: Dutchman vs Pejon_88 BM3posted in Play Boardgames
Wow I was lucky in SZ115 with my sub and cruiser.
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RE: Dutchman vs Pejon_88 BM3posted in Play Boardgames
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Novgorod to Baltic States 2 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 1 fighter moved from Bessarabia to Bryansk 2 artilleries moved from Ukraine to Bryansk 2 aaGuns, 4 artilleries and 9 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk 5 infantry moved from Russia to Bryansk 4 artilleries and 3 infantry moved from Novgorod to Archangel 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 3 artilleries placed in Ukraine Russians undo move 1. 3 infantry placed in Ukraine 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -1,00 Russians : 1,83 -
RE: trulpen (X) vs tysken (A+8) BM3posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Turning off Edit Mode Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Southern France to France 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone 4 fighters moved from 33 Sea Zone to 18 Sea Zone 3 fighters moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Wake Island to 17 Sea Zone Combat - Americans Battle in France Americans attack with 3 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in France, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in France Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter Casualties for Germans: 3 infantry Battle in 17 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 17 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 4 fighters moved from 18 Sea Zone to 33 Sea Zone 4 fighters moved from 17 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Algeria to Morocco 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 carrier and 2 fighters moved from 88 Sea Zone to 110 Sea Zone 1 bomber moved from Russia to Iraq 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 fighters and 1 tactical_bomber moved from France to 110 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 110 Sea Zone 1 infantry placed in Southern France 1 artillery and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 45 PUs; British buy 1 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 2 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 3 fighters moved from Normandy Bordeaux to Scotland 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in 97 Sea Zone British attack with 1 bomber, 2 fighters and 1 submarine; Americans loiter and taunt Italians defend with 1 destroyer British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking Holland Belgium from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Scotland British attack with 5 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 5 fighters and 2 infantry in Scotland, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Scotland to United Kingdom 1 artillery moved from Southern France to Normandy Bordeaux 3 transports moved from 88 Sea Zone to 110 Sea Zone 1 bomber and 2 fighters moved from 97 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Persia to Iraq 3 fighters and 1 tactical_bomber moved from Russia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Sicily to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 3 aaGuns moved from West India to Eastern Persia Place Units - British 1 carrier placed in 110 Sea Zone 1 armour and 2 fighters placed in Iraq 1 infantry placed in Persia Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 British : -2,83 Italians : 0,67 Americans : -0,83 Chinese : -1,17 Japanese : -1,00 -
RE: trulpen (X) vs tysken (A+8) BM3posted in Play Boardgames
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : -1,17 Japanese : 0,00