@simon33 I think NCMs with Italy usually are fine such as the one you did.
Best posts made by Pejon_88
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RE: Pejon_88 (Allies) vs Simon33 (Axis) BM Game IIIposted in League
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RE: L22 Pejon_88 (X) vs. Gamerman01 (+12) BM4 game1posted in League
@gamerman01 Yeah, I know the rules but I also think I understand how you mean AAA does it wrong. Something to keep in mind. Thanks!
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RE: L22 Pejon_88 (X) vs. Gamerman01 (+12) BM4 game1posted in League
@gamerman01 I understand and can relate to all the above :)
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RE: L22 Pejon_88 (X) vs. Gamerman01 (+12) BM4 game1posted in League
@gamerman01 yes that’s very true. I think to me this was one of the more extreme cases since I only did 2 battles. I feel that those numbers usually give me more correct info on the outcome of a round, so to speak. Interesting!
Yes, Japan has really started out well.
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RE: L22 Pejon_88 (X) vs. Gamerman01 (+12) BM4 game1posted in League
@gamerman01 Hmm, some people but they don’t know what they are talking about haha!
Yeah, born and raised just outside Stockholm. It’s my wife’s name actually and its Finnish, one of the most common surnames apparently. I don’t know Finnish, but it’s a cool name :)
We do learn English from age 7 (probably even younger nowadays) so it’s very much my 2nd language. Thanks!
You’ll be known as the guy who randomly edits posts :D
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RE: L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2posted in League
@gamerman01 Your 2nd round in Paris went exceptionally well.
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RE: L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2posted in League
@gamerman01 Interesting! Started well with the Chinese. No scramble thanks.
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RE: Pejon_88 (Allies +16) vs. Naviator (X), BM4, game 1posted in League
@naviator No problem! Just wanted to check.
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RE: Pejon_88 (Allies +16) vs. Naviator (X), BM4, game 1posted in League
@Naviator btw, if you want to share the turn summary like I do, you jsut copy/paste from the View Turn Summary page.
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RE: L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2posted in League
@gamerman01 Hmm, yeah but normally that AB pays off sooner or later, not counting you could’ve spent those 15IPC differently right now of course.
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RE: L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2posted in League
@gamerman01 Haha that’s sometimes what happens! Yeah, you don’t want to be stuck around Novgorod as the Germans any longer than needed either.
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RE: Pejon_88 (Allies +16) vs. Naviator (X), BM4, game 1posted in League
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 4 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Northern Italy to Greater Southern Germany 1 infantry moved from Bulgaria to Romania 1 bomber and 1 fighter moved from Greece to Romania 1 fighter moved from Greece to Slovakia Hungary 3 fighters moved from United Kingdom to Greater Southern Germany 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 marine moved from Northern Italy to Greater Southern Germany 1 tactical_bomber moved from 97 Sea Zone to Greater Southern Germany 1 fighter moved from 97 Sea Zone to Slovakia Hungary Combat - Americans Battle in Paulau Island Battle in Romania Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Romania Americans win, taking Paulau Island from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Greater Southern Germany Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Greater Southern Germany, round 2 : 5/7 hits, 2,67 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Slovakia Hungary Americans attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Americans win, taking Slovakia Hungary from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 aaGun moved from Northern Italy to Yugoslavia 3 infantry moved from Greece to Bulgaria 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Romania to Greece 1 bomber moved from Romania to Greece 1 fighter moved from Slovakia Hungary to 97 Sea Zone 3 fighters moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Greater Southern Germany to 97 Sea Zone 1 fighter moved from Gibraltar to Greece 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from Morocco to Algeria 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Johnston Island to 30 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 11 fighters, 2 infantry, 1 marine, 1 mech_infantry, 8 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 34 Sea Zone 6 fighters moved from Hawaiian Islands to 34 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Slovakia Hungary to Yugoslavia Place Units - Americans 1 artillery, 1 infantry and 1 mech_infantry placed in Greece Americans undo move 1. 1 airfield placed in Greece 1 fighter, 1 infantry and 1 mech_infantry placed in Greece 1 artillery and 3 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Americans collect 77 PUs (3 lost to blockades); end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 6 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from United Kingdom to Germany 1 armour, 5 fighters and 2 mech_infantrys moved from Northern Italy to Germany 1 bomber, 6 fighters and 2 tactical_bombers moved from Greece to Germany 1 infantry moved from Yugoslavia to Romania British take Romania from Germans 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kweichow 1 fighter moved from India to Kweichow Combat - British British creates battle in territory 105 Sea Zone Battle in Germany British attack with 1 armour, 1 bomber, 11 fighters, 2 mech_infantrys and 3 tactical_bombers Germans defend with 1 factory_major, 2 fighters, 10 infantry and 2 tactical_bombers British roll dice for 1 armour, 1 bomber, 11 fighters, 2 mech_infantrys and 3 tactical_bombers in Germany, round 2 : 12/18 hits, 9,00 expected hits Germans roll dice for 2 fighters, 10 infantry and 2 tactical_bombers in Germany, round 2 : 9/14 hits, 5,67 expected hits 2 mech_infantrys owned by the British, 10 infantry owned by the Germans, 2 tactical_bombers owned by the Germans and 7 fighters owned by the British lost in Germany British roll dice for 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers in Germany, round 3 : 5/9 hits, 5,17 expected hits Germans roll dice for 2 fighters in Germany, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in Germany British captures 71PUs while taking Germans capital British converts factory_major into different units British win, taking 105 Sea Zone from Germans, taking Germany from Germans with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -26 Casualties for British: 9 fighters and 2 mech_infantrys Casualties for Germans: 2 fighters, 10 infantry and 2 tactical_bombers Battle in Kweichow British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kweichow 2 fighters owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Hunan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters moved from Hunan to Yunnan 2 aaGuns, 3 artilleries and 3 infantry moved from Burma to Yunnan 2 fighters moved from Kweichow to Yunnan 1 mech_infantry moved from India to Yunnan 3 transports moved from 97 Sea Zone to 99 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Syria to 99 Sea Zone 1 aaGun, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Yugoslavia to Slovakia Hungary 3 artilleries, 3 infantry and 3 marines moved from Northern Italy to Yugoslavia 1 bomber, 2 fighters and 3 tactical_bombers moved from Germany to Slovakia Hungary 2 submarines moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from Trans-Jordan to Syria 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Syria 3 fighters moved from Egypt to Greece 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Egypt 3 fighters and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 45 PUs; end with 116 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 119 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 122 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 125 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 128 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -2,67 Americans regular : 1,67 Japanese regular : -1,33 Germans regular : 3,67 British regular : 4,00Saw the opportunity when doing US and had to take it. Had 99% chances and then I hit really well too.
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RE: L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2posted in League
@gamerman01 Yes, thought that was the best way to keep the pressure south and still defend Japan, among other reasons.
I had a different idea first (way more risky) and how I’ve seen you play my question about scramble was somewhat reasonable in this scenario.
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RE: Pejon_88 (Allies +16) vs. Naviator (X), BM4, game 1posted in League
@naviator Top 10 maybe. I think the top 3 aren’t playing right now to be fair. Some things I’ve learnt by playing quite many games which are really important to keep track of. Especially ANZAC figs on US ACs, building Air bases with US for UK. Can opening with US for UK or Italy for Germany. Keeping German bombers in China to prevent the Allies in the Pacific to block out Japan.
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RE: Post League Game Results Hereposted in League
@gargantua Haha!
@trulpen thanks for looking out for me :)
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RE: L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2posted in League
@gamerman01 No problem. It’s your turn now so I can’t affect things much. Yeah, was mostly considering that extreme outcomes in that battle and what it would mean :thinking_face:
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RE: L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2posted in League
@gamerman01 Hope you’ll have a great weekend :)