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    paul

    @paul

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    Latest posts made by paul

    • Please, please add a "go back" option

      There are many times where the board is “too busy” to see things correctly when in the non-combat phase of the game. It’s often not until you move to the next part of your turn that you notice a bug in where you clicked so that your forces are not where you want them. There is nothing unfair about allow a player “in their turn” to go back and correct this. This should be the default level of play given how complex the board can be.

      This is the most important feature (even above the silly game crashes sometimes) to implement and I’d mark this the top priority to fix. Please correct this so that games are not lost due to the inability to be able to see clearly where forces are placed.

      posted in Axis & Allies 1942 Online
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      paul
    • RE: We NEED a "go back" step

      Another way to look at this is there could be a “view completed phase” button where you could view what your board will look like before proceeding. This would help remove the lines everywhere giving you better vision into what is happening. If we cannot support a “go back” button, could we at least support a “view completed phase” button?

      posted in Axis & Allies 1942 Online
      P
      paul
    • We NEED a "go back" step

      I cannot tell you how often I’ve moved to the final step (item placement) by accident and did not get a chance to fully complete my non-combat step. There is no disadvantage to the opponent as they have not taken any steps in the middle of my turn. Listen, we are not all perfect and accidents happen. Having a “go back” step would allow a player to correct mistakes they have made “during their turn” and to not lose games due to a simple oversight.

      posted in Axis & Allies 1942 Online
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      paul