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    Posts made by Patton+

    • RE: Berea Ky, Tuesday nights 6pm.

      Berea Ky, still playing Tuesday at 6pm.  We are playing 1940 Global now (alpha 2, awaiting alpha 3 rule changes), we have 4 consistent players (couple years now I have been playing since 92, and two of the others since 96, one since 2004).  If you are in the area and would like to join us please contact here, I will shoot you my phone number and directions.  I generally cook food for everyone involved, but it is byob hope that doesn’t offend anyone.

      Also, games are very casual and generally take 2 weeks as we only play till 10pm, some times 11pm if we are burning the midnight oil. I have a room devoted to the game so it isn’t disturbed.

      posted in Player Locator
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    • RE: Russian Strategy

      I may not be very adaptive, but ahhh…

      also I don’t play with NO’s (they are a optional rule), and I don’t really like to throw money away on tech.

      I still say men and tanks win the war, I generally build 3 tanks and 5 men on R1.  then proceed to build my best 8 from there on out.  t2 is usually 2 tanks 6 men (oh yeah, arty’s aren’t a unit in my book, one too many bad experiences with them  in the past), turn three… well it’s adaptive but it depends where the Germans have got themselves. turn three is where I take stock…

      am I gonna be alone, are the allies set up to start landing on France, how much longer till japan shows up?  T3 is usually when I start to take Russia on the offense if she is gonna have one.  if everything is in play the Germans have got themselves in deep enough into russia that she won’t be able to retreat fully.  The UK and USA are making demands for the german affection, this is the turn I would probably build all tanks and start pushing out… as for as the turns after that… back to superior men builds with a few tanks… let’s not forget the japanese are prolly only 2 turns out from being a sever threat…

      anyways, men and tanks are very boring but in my opinion the most effective.  I mean can russia ever have enough men?  also nothing beats the hitting and defensive power of a tank dollar per dollar… so yeah just men and tanks, lots of both, but mostly men.

      also turn one… while it is pain full, it generally helps save American fleet … I like stacking all 7 inf in the far east.  I call it bait, I mean what Japanese player would pass on eating up all those tasty Russian infantry?  it usually changes up what japan would  like to do otherwise… if you roll well you can sometimes get a fighter… but generally your gonna lose and lose bad in that bait fight.  also if your lucky you can draw japan up from the southern route to your capital, to the northern one which is a 5 territory track for her infantry.

      posted in 1941 Scenario
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    • Berea Ky, Tuesday nights 6pm.

      just got the anniversary edition last month… we have a group of 3-4 players on a constant basis, but would like to get a full 5-6 player game going on.  anyway, if your in the central Kentucky area and would like to join us on Tuesday nights (approx 6pm) just drop me a pm… I will get you directions, and some contact info.

      posted in Player Locator
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    • RE: KAF

      WOOOT only slightly more difficult than KJF… I have personally tried this several times just to do it  (I really can’t think of anyother reason except to lose the game…) In my weekly 5 player game… It almost worked the first time I tried it… but the next time my opponents saw it coming and started screening me off from my target destinations right from the get go…

      Anyway, I have even done crazy stuff with it like throwing down a industrial complex in france… that didn’t help much except the ability to throw down subs in SZ7 is kinda nice… you really need to get the bid for 12-15 to even contimplate that one, and have a national advantage like wolf packs. kinda fun to try and destroy all the allied fleets, if you can get them to seperate.

      oh, and if you are trying something this crazy you force your opponents off balance… america never gears up on transports they gear towards subs and destroyers, or atleast that is what I have noticed when I’ve done it, oh but japan has to be pushing on russia … otherwise your dead as Gemany early cause russia will just keep pushing on you since your not producing enough men to maintain a trading line and are falling back slowly while trying to compete in the atlantic… but hey couple lucky rolls and you might have a chance at fending off the russians as germany. not likely though

      posted in Axis & Allies Revised Edition
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    • RE: Does the Game need cost changes for naval units?

      Wow,

      I really think the only thing that is off with the game as far as navies are concerned is the Japanese fleet, I mean really only two transports to start the game, and I can’t remember the last time I got to start my turn as japan with more than one.  While I hate to agree with switch, The little fleet germany gets to start with is more than enough… Adding one extra piece is too much, and if it wasn’t people would let the axis go for a bid of 8… and the German player would add a transport / sub to the fleet depending what they wanted to do to the British or Russian player ( I personally like the extra trans in the med… The Caucasus falls fast…)

      Secondly, dropping the price of any naval units would eventually bode well for the allies… but could be horrible for Britain on turn two assuming germany just felt froggy on turn one, and decided to load up with tons of transports and subs and then link the med and Baltic fleets on ohhh pick any coast of Britain … then the game is a two turn waste of time … I mean It takes longer to set up the board.

      and as far as units no one ever buys… well that just isn’t true, I love buying destroyers to procect my british fleet one a turn for a bit while america covers me with carriers… then industrial tech combined bombardment… Its just fun, but again its never won the game for me… just ticked off the germans mighty fierce.

      posted in Axis & Allies Revised Edition
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    • RE: Making UK more exciting

      Adventure, excitement, A Jedi craves not these things. However, Britain has all kinds of fun stuff to do to japan If they are feeling frisky.

      My personal favorite, attack Borneo with two men from India vs the one… nothing else (this is not a great battle but ahhh Its not really about winning its about controlling japan on the first turn). Take the fighter from the carrier and go get the transport in sz 59. Use your Australian sub and go fight the Japanese sub (if your lucky you kill theres and yours survives or both die… if your unlucky oh well). Use that transport off Australia and take two men from Australia and go get new guinea (again not a great combat… but like I said, If Brittan is feeling frisky)

      Ok those are the combats… hopefully you got the transpot off Manchuria with out a loss… where to land? ahh I usually pick china but hey you can land on the carrier your non combating to sea zone 49 (this serves two purposes 1st it keeps japan from being able to take the one transport they have left to Borneo, 2nd it give the Japanese battleship a target it can’t ignore)… then non combat the two British fighters from the capital to western Canada. take the British destroyer from SZ 35 to 36 (WOOT! now the Japanese fleet in SZ 37 can’t be anywhere that it wants to be.) Of course you should take the bomber to Yakut… Now you have a threat on the Japanese build that is hella good, and you have made the British The new prime target for Japan and let the American fleet get away…

      After this first turn you should get back to focusing entirely on Germany… I mean really, that British pacific fleet is now gone, so you won’t have to worry forgeting any non combats to get the fleet back to a useful place in 5 turns or so… Side note there is alot more to this strategy that the us should do on turn one and Russia needs to do, also you don’t give up on Africa the first turn you should land in Algeria with you fleet and US joins you… and of course my first turn purchase is usually 5 men 3 tanks to secure the mainland from germany… build fleet on turns 2,3,4, and so on, and get into germany fast… while japan tries to get that turn back you just stole from her.

      posted in Axis & Allies Revised Edition
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    • RE: CIV 4

      After wasting what i would call a long month on it….

      I would call it fair… Civ 4 while is better and worse than civ 3 which rocked out … for every point they added to the game i feel they took one away… Its a little too graphic heavy IMHO… i mean its civ… has it ever looked good? hence longer loads between turns… so not worth it…

      The multi caliber political system… while it looks more complicated and more involved … ahh i feel its rather bah after i played a few times…

      the effects of land bonuses… ahh i simply think they over did it this game… ahh but it does add to being able to trade with your neighbor…

      The AI well its still cracked out … so that’s the same…

      anyway those are my humble opinions on the game… At least they didn’t go Masters of Orion 3 on it and ruin a good title… gawd that blew…

      posted in Other Games
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    • RE: Stopping japan

      you can do some cheap moves turn one to set them back a round… take out the transport off manchuria round 1 with the british destroyer, ahh take borneo with the british… take the one spot next to it with the british transport from australia and two men if your feeling lucky. go toe to toe with the japanese sub with your british sub

      Send the bomber from eastern us and the fighter from hawai to take out the japanese transports if they are on the outside of japan… or If the pearl harbor attack goes poorly for japan make a counter attack … ahh short of that I ain’t got any great ideas… I have tried KJF and had it tried on me… but it just doesn’t work fast enough…

      posted in Axis & Allies Revised Edition
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    • RE: Axis Powers out of Control

      You can say what you want to about my friend lowell, but he is good. And most weeks brings something new to the table. And anymore me and he have a 50/50 win ratio against each other…. Which side doesn’t really matter cause were bidding…

      So yeah i am talking about back in the day prolly 4 - 5months ago when we decided it was unbalanced in our games, and we decided this cause we were just getting to the point where everyone was acctually fairly good/we had seen each others moves developed our own, and were adapting to bad rolls incredibly well for our over all strategies… and we were all taking advantage of japan when ever the option was there… atleast for the first turn… I just love seeing japan with only one transport to start her first turn, when i am the allies…not so much when i am axis

      I personally thought it was stacked for the axis the first 3 times i played… then again i had only played axis and won all three times…

      Next 3 games i played allies won all three times. first game I took advantage of the Suez Canal as the brit’s and lined america up for a southern attack totally threw the new axis players for a loop, because they hadn’t seen it … and i had spent the game before dreading it possibly happening… cause the dice took advantage of me and i lost my battleship to the british destroyer in the med…

      Anyway the more games we played the better we have gotten… first off this isn’t the old version… and russia is a formidable power even making 24 to start… As the allies you just gotta get out of the old school of thought, like 8 men is a standard purchase, in the first three games i played that is what the russians always did… I usually build atleast one tank a turn… I personally like the 1 ftr, 1 tnk, and 3 men as a starting purchase, but sometimes i just go 3 men & 3 tanks depends on who i am up against and what i think they are gonna do with the axis powers…
      @Octopus:

      it just sounds like people just don’t know how to play Germany….and Japan for that matter.

      And lastly i reckon your about right on that one… cause this was the turning point in our games… The last game where we didn’t see the imbalance in the game against the germans… we just saw the 9 tanks / 6 fighters on the european mainland and were all to happy to play germany casue it was stacked a helluva lot better than the older version of axis and allies, But you have a longer supply route to russia for both japan and germany… and a more formidable russia if played correctly… oh dear. all she really needs is just a little help on the germans back side and she can break them …

      posted in Axis & Allies Revised Edition
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    • RE: Axis Powers out of Control

      Listen,

      I use to never bid, I would play either side at random and i would never lose… Oh the good ol’days of revised… back when it was fresh and I would waste hours and hours just looking at my moves, the ones that i had made the week before, and make counters for the next week when me and my group of five would step back to the table…

      Then one week i drew allies (in a solo game the night before our weekly game)… and i made a foolish mistake… and britan was lost on the second round… D’oh (homer couldn’t say it better) well regardless of my 2nd round folly i made it back to britan with the americans… I looked at the board… realized that the germans had but one fighter left… and a wimpy navy; america could deal with that… and start landings in norway… while the british recouped for the next two turns… so i decided even though the future looked bleak i could still win as the allies… the next two rounds for germany are text book, she bought 10 tanks and 6 men for a turn then 10 men and six tanks and barreled into russia… luckily i had been playing aggressive with russia and had turns to give… one thing leads to another… and germany is back in the horrid spot she always is… (trying to defend far too much coast line without any fodder so to speak) Anyway allies Russia and america creamed germany before japan could do much of anything so to speak …

      needless to say from that moment on we decided that bidding would be apart of the 5 person game every week… and in solo games aswell… usually are bids will go for as little as -2 or as high as 15… we play with one of the optional national advantages at random for each country so that effects the bidding considerably… (without national advantages usually germany will go for 8-7 ipc’s) gotta have a extra transport in the med…

      posted in Axis & Allies Revised Edition
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    • RE: Battle for the Atlantic

      I really don’t think this game was geared for germany taking the UK early… I mean did you read the Tournament rules?  OK(whew), so now that we have done that … moving on… Yeah… its just damn near impossible to stop two nations with one in any naval engagement … so i must say… Men and Tanks … yeah i know this may seem against germany, 8 ipc = 1 man one tank… oh wait… that also = transport… again i say make them fight your war… buy nothing but men and tanks off the bat… use what you got off the bat to attempt to stop/slow the us invasion… and when ever the chance allows itself destroy transports… you have a few subs… lots of airplains and a bomber… i like the norway air base on the first turn… it gives you all kinds of options for that end… really if a transport = 16 ipc against you … is a fighter(ipc) such a loss?

      posted in Axis & Allies Revised Edition
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    • RE: Russia Vs Germany

      I think i know exactly what you mean …

      While there are all kinds of ways to play this game, usually japan gets ignored in general, while the allies (all of them including America) hammer away on germany… so germany needs to be the anvil, take the punishment and survive build lots of men few tanks, and send what it can to the Russian theatre, all the while Japan is becoming a force to be reckoned with… and before you know it’s too late to put a kink in the plan and the axis win…

      I think that is what you meant? (yeah, no?)

      While i personally believe that Russia and Brittan can beat germany together with a little help from America in the African theatre, and America can solo take out japan at the same time, if focused mostly or whole heartedly on Japan… This is not common tactics or play that i have noticed… In my group, but it is more fun…

      But if you meant…
      That you build a navy while throwing all your starting units at the Russian player, ahh I stand befuddled as to how you win?  It looks like a bad time against mediocre players, all that America needs to do is send a fleet your way, ignore japan, and you lose your barely defended coasts and capital… All the while Russia should be slapping you around like he is your pimp on the mainland…

      Lastly…
      there is no full proof plan for this game… the standard first turn is about it… best moves always change, depending on dice rolls and little change ups… if you always made the same moves every single time eventually your opponent would catch on and exploit a weakness in it…

      posted in Axis & Allies Revised Edition
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    • RE: Where are you from? Sign our guestmap!

      Ok, I am in…
      Cheers yall

      posted in General Discussion
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    • RE: Why are we at war?

      First i must apologize to everyone…

      i started this thread to perhaps get some info into what some people think about why we are at war…
      i gave the three reasons that i thought we were at war when it all started and i got a few links of info which i checked out here and there… (even contimplated jumping back in earlier than now, but i just got CIV 5 and its been sucking my soul.)
      one from NCS oh hell let me just quote him…
      @ncscswitch:

      Initial story here http://www.cnn.com/2004/WORLD/meast/07/07/iraq.nuclear/

      and i checked that story, but alas low grade uranium isn’t a WMD, it has to be refined in facilities like the ones that Korea wants to build… err I haven’t kept up on them recently… but i do know they wanna, not sure if they have for certain… But i do know that no one wants them to have those facilities…

      Also, NCS I never realized that 43 had a hit on him? but sounds like a personal grudge hell i know the bush family has ties and money… shouldn’t they beable to take revenge without taking the nation to war?

      secondly i got a link from f_alk… Can we bring up the view finder (Patton looks towards his tech crew and grimaces for the delay) ahh here it comes…
      @F_alk:

      http://www.newamericancentury.org/RebuildingAmericasDefenses.pdf

      and well i read that along time ago… and while i agree it is a very strategic position… so is moscow… but hey … you gotta have a reason to occupy the region… but on that note…

      I just want you guys to remember that when this war started It was projected as a short term goal… 1.2 billion dollar goal ( this is what i remember, i lived through this and disagreed from the beginning, if you want i will go out and bring back a link)… and well the oil was suppose to take care of the rest… i do believe that was in the projection of spending… ahh anyway currently were at *100 that original goal (that would be 1.2b *100 = 120b) anyway i am just saying we were totally mislead… for others gains… and who got a unchecked bid to rebuild? please ahh anyone i leave that to you to research come back with a link please.(ahh another gimme… good ol burton)

      Lastly since i was schooled… i would just like point one two and three answered so i can learn point one was…
      Iraq = 9/11 ??? i thought it would be the Saudi royal family since they all share the same last name, and the fact that he is there son? ahh oh well … just a thought? yeah yeah i know some guy getting torture said it was connected to Iraq, but he also said later he said it to keep from getting zapped again… ahh wee torture works to get the info you wanna hear…

      point two … ahh well that was a gimme … yeah he is a bad man… just why was that finally important???(did anyone think about that?) we have had a war that was sanctioned in the past after he did the dirty deed of gassing, we didn’t take care of it then… and on a side note when he did it we didn’t really care, he was an ally then… (humm thinking back maybe baby bush doesn’t have the ties I thought he did, and has to take us to war for his own personal vengance… ahh just a thought don’t take it for more than it is.)

      point three… WMD none to be found… hell the weapon inspectors told us that … ahh yeah… its true that conspiracy theories riddle this question… but as a fact none are found, nor probably ever will be…

      and please, "FOR THE LOVE OF ALL THAT IS HOLY "quit answering my questions like this
      http://www.comedycentral.com/sitewide/media_player/play.jhtml?itemId=35712

      posted in General Discussion
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    • RE: Seen a good movie lately?

      I mean really
      1.evil dead 2 (classic cult)
      2.dead alive (another classic… where else could you get the line " I kick ass for the lord!!!“)
      3 buffalo soldiers (what the army does when its in peace time)
      4. bad santa (gotta have a christmas movie on the list … its just that time of year.)
      5.ghost busters ( just cause it rocks )
      6.spartacus (dude it just rocked…)
      7. legend of the drunken master ( it has a 45 min last boss fight scene… ROCKS)
      8. Boon Dock Saints ( to qoute " We could kill everyone!”)
      9. the big lebowski ( I bowl once a week, so i gotta give props)
      10. errr toss up Happy gilmore or lord of war…gonna have to go watch them again… oh hell it could be patton i do love that one… errr ok
      perhaps i can think of about oh 30 movies that are needing to be in my top ten… but 21 are tied for the 10 spot…

      posted in Events
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    • RE: Capital Punishment: case of Stanley "Tookie" Williams

      If i was a smart young black man i reckon this is what i might answer this thread like this…
      http://www.npr.org/templates/story/story.php?storyId=5022757
      unfortunately i am not smart or black… i guess i will just have to rely on my wealth then…

      posted in General Discussion
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    • RE: Help a rookie out…advice....

      and this is where we all start to argue…. ahh just depends on your opponents… i won’t go into detail… but if you are playing a long game i would suggest buying men early 10 men 2 tanks for the first few (one or 2) rounds…great long term game…  but deviate if you can…

      posted in Axis & Allies Revised Edition
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    • RE: Please comment on russian build strat

      I like it but would never suggest it to my russian ally… then again everyone should already know i am conservative i stick to the 8 man purchase… unless i am feeling frisky…

      posted in Axis & Allies Revised Edition
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    • Why are we at war?

      OK so recently i was attacked by people i don’t know, nor care to!!! but really… i was told i was schooled… and all kinds of things…

      first off, for what reason… in hind site, do we have to be in a wartime situation… besides our own greed for oil? I know before you tell me, i am a left wing wack job… so if you could leave that out and move on to the facts please do…

      The three basic reasons for going to war were? Does anyone know? well i don’t but i assumed it was
      1. al qaeda had something to do with Iraq???
      2. Saddam gassed the curds and is a bad man… but we went to war awhile back(the first gulf war) and that wasn’t the issue then… hell when he did it, it wasn’t issue then either cause he was on our side!!! but hey, we killed the Indians … let bygones be bygones…
      3. Where are the weapons of mass destruction… no really, i have been told i was schewld… from a past thread… where are they ??? I was apparently schewld… could you tell the world where you hid them? or what you actually meant to say…

      Side note please give me a link for a reason, i would like to see some fact behind your reasoning… since i am the wack job with out any education, from your humble opinion… please supply information in abundance…
      for now i can only tell you to go check out front line on PBS for your news… or hell just read transcripts … hell listen to BBC , PBS, or both…

      just stay away from 24 hour networks with news… they make it up when there isn’t any… and please don’t make me prove that last statement… cause Jon stewart has a few moment’s i would love to plug…

      posted in General Discussion
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    • RE: Help a rookie out…advice....

      I have said it before and i will say it again
      “The very last thing you need on turn one is a British carrier (fully loaded if you didn’t attack Egypt), transport and destroyer.” gotta at least make a quick run into Africa for the first few turns the rewards are too high with minimal cost…

      posted in Axis & Allies Revised Edition
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