Posts made by Panzerstahl-Helm
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RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Hello,
I see barnee is taken care of your questions.
@barnee Many thanks for that!
Italy is getting strong! In the EXP version Italy has quit some good options to expand.
BR
Game History
Round: 4 Purchase Units - Italians Italians buy 1 Escort, 1 Italian_LCV, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 infantry moved from Alexandria to Egypt Italians take Egypt from British 2 infantry moved from Southern Italy to 97 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Greece to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/4 hits, 1,50 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from Trans-Jordan to Greece 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 air_transport moved from Alexandria to Northern Italy 1 armour moved from Tunisia to Tobruk 1 infantry moved from Morocco to Algeria EDIT: 1 Italian_LCV moved from Gibraltar to Southern France Place Units - Italians 1 Escort placed in 97 Sea Zone 1 Italian_LCV, 1 artillery and 1 infantry placed in Southern Italy 1 fighter, 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : -0,50 British regular : -1,00 -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Guten Abend,
I forgot to point out to save up to 52 IPC at the end of your Russian turn to get the maximum out of the Red Army Conscript, but it looks you are already aware of that! Well done!
With the additional 26 Infantries coming next round, the Russians will have plenty of meat for the German army! Maybe too much for the Krauts? We will see…Game History
Round: 4 Purchase Units - Japanese Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 uk_fighter EDIT: Turning off Edit Mode Japanese buy 1 Escort, 1 armour, 1 carrier, 1 elite, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 artilleries and 5 infantry moved from Kweichow to Shensi 3 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 3 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 mech_infantry moved from Kweichow to Suiyuyan 2 bombers moved from Kweichow to Suiyuyan 1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan 1 artillery moved from Hopei to Suiyuyan Combat - Japanese Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Sikang from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese win, taking Shensi from Chinese with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 2 infantry moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from Sikang to Kweichow 2 bombers, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow 2 J_Rails moved from Kiangsu to Shantung 2 J_Rails and 2 infantry moved from Shantung to Kweichow 2 infantry and 1 japanese_para moved from Kiangsi to Kwangsi 2 artilleries and 1 elite moved from Korea to Manchuria 1 armour moved from Korea to Jehol 3 aaGuns and 3 infantry moved from Korea to Manchuria EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Japan to Korea EDIT: 1 Japanese_LCV moved from Korea to Japan 1 elite and 3 infantry moved from Japan to 6 Sea Zone 1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 elite moved from 36 Sea Zone to Kwangsi 3 infantry moved from 36 Sea Zone to Kwangsi 1 battleship and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 2 Japan_destroyers, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 Escort, 1 carrier and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 1 armour, 1 elite and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 44 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
You may want to adjusts your casualities in SZ110. Perhaps take the french fighter as one of the casualities.
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RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Guten Morgen,
SZ110 has a few more steel coffins lie at the bottom… R.I.P.
Germany is marching.Smaal hint: A corps or army group can only move as fast as its slowest unit. I therefore recommend having only fast units (so-called 2-movers -> 2M) in each corps in order to be able to move faster and further with the corps.
BR
Game HistoryRound: 4 Purchase Units - Germans Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status ! Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn. Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger GermansElitePanzer: buyElitePanzer added to productionGermans Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 ElitePanzer, 3 GermanUBoats, 2 Panzer_Grndrss, 1 bomber, 1 elite, 1 german_para, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Rostov from Russians EDIT: Germans takes Caucasus from Russians EDIT: Changing ownership of Rostov from Germans to Russians EDIT: Turning off Edit Mode 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine EDIT: 1 german_para moved from Romania to Caucasus EDIT: 1 German_LCV and 2 infantry moved from Romania to Ukraine EDIT: 1 tactical_bomber moved from Romania to Ukraine EDIT: 4 infantry moved from Army Group North to Baltic States EDIT: 4 infantry moved from Baltic States to Belarus EDIT: 1 elite moved from Baltic States to Belarus 1 bomber moved from Romania to Belarus 2 infantry moved from Gold Coast to French West Africa 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to French West Africa 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone 1 artillery moved from France to Holland Belgium Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Ukraine Germans attack with 1 German_LCV, 2 infantry and 1 tactical_bomber; Changer loiter and taunt Changer defend; Russians defend with 1 infantry Germans win, taking Ukraine from Russians with 1 German_LCV, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French West Africa Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; French defend with 1 infantry Germans win, taking French West Africa from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for French: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 elite and 4 infantry; Changer loiter and taunt Changer defend; Russians defend with 3 infantry Germans win, taking Belarus from Russians with 1 bomber, 1 elite and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in 109 Sea Zone Germans attack with 5 GermanUBoats, 1 Wolfpack, 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 destroyer and 4 uk_fighters; French defend with 1 fighter 2 fighters owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans retreated British win with 1 fighter and 1 uk_fighter remaining. Battle score for attacker is 14 Casualties for Germans: 5 GermanUBoats and 1 Wolfpack Casualties for British: 1 destroyer and 3 uk_fighters Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Bessarabia Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 GermanUBoat moved from 91 Sea Zone to 109 Sea Zone 1 GermanUBoat moved from 91 Sea Zone to 85 Sea Zone 1 fighter and 1 tactical_bomber moved from French West Africa to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux 1 bomber moved from 109 Sea Zone to Western Germany 1 bomber moved from Belarus to Western Germany 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States 2 german_paras moved from Germany to Baltic States 1 armour moved from Poland to Baltic States 2 armour moved from Romania to Bessarabia 2 armour moved from Eastern Poland to Bessarabia 1 artillery moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 german_para moved from Romania to Bessarabia 1 G_Rail and 1 armour moved from Germany to Bessarabia 1 G_Rail and 1 Panzer_General moved from Germany to Bessarabia 3 infantry moved from Eastern Poland to Baltic States 3 infantry moved from Eastern Poland to Bessarabia 2 artilleries moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Bessarabia 1 elite moved from Poland to Baltic States 1 waffen_infantry moved from Germany to Baltic States 1 German_LCV and 1 artillery moved from Germany to Western Germany 1 elite moved from Germany to Western Germany 1 aaGun moved from Eastern Poland to Baltic States 1 G_air_transport and 1 infantry moved from Syria to Bessarabia 1 G_air_transport moved from Romania to Western Germany Place Units - Germans 3 GermanUBoats placed in 110 Sea Zone 1 ElitePanzer, 2 Panzer_Grndrss, 1 elite and 1 german_para placed in Germany 2 infantry placed in Germany 1 bomber and 3 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atCaucasus: Germans has 1 german_paraBoost placed in Caucasus Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Hello sir,
the Royal Airforce needs orders!
Any scramble?
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RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Ciao,
Italia is living it´s dream!
Only the Egyptians still refusing to be lead by Il Duce!BR
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Trans-Jordan from British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Italians takes Malta from British EDIT: Italians takes Morocco from French EDIT: Turning off Edit Mode 1 infantry moved from Syria to Iraq Italians take Iraq from British EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Syria to Egypt EDIT: 1 infantry moved from Syria to Trans-Jordan EDIT: 1 italian_para moved from Syria to Egypt EDIT: 2 infantry moved from Syria to Trans-Jordan EDIT: 1 bomber moved from Southern Italy to Egypt 2 armour, 2 artilleries and 2 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Libya to Tunisia EDIT: 1 italian_para moved from Southern Italy to Malta EDIT: 1 italian_para moved from Malta to Tunisia EDIT: 1 infantry moved from Algeria to Morocco Combat - Italians Battle in Bessarabia Italians attack with 2 armour, 2 artilleries and 2 infantry Russians defend with 1 infantry Italians win, taking Bessarabia from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Egypt Italians attack with 1 Italian_LCV, 1 artillery, 1 bomber, 1 infantry and 1 italian_para British defend with 1 harbour and 1 infantry; ANZAC defend with 2 infantry Italians win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Italians: 1 Italian_LCV, 1 artillery, 1 infantry and 1 italian_para Casualties for British: 1 infantry Casualties for ANZAC: 2 infantry Battle in Tunisia Italians attack with 1 armour, 1 italian_para and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is -5 Casualties for Italians: 1 italian_para and 1 mech_infantry Casualties for French: 1 infantry Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to Greece EDIT: 1 Italian_LCV and 1 infantry moved from Algeria to Gibraltar 1 air_transport and 1 infantry moved from Southern Italy to Alexandria Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,6 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
@Alexander said in Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis):
Seems I forgot some easy moves in the UK turn lol, interested to see what Italy does
Hello,
feel free to do the adjust your UK turn and do the moves you missed, or let ne know what you forgot and I will do it before m IT turn.
I used to handle the game like a live game, where (small) adjustments are still possible after your turn. ✌️BR
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RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Guten Abend,
I noticed in your saved files, that the email addresses and game name is missing, so I kept on filling these in.
Make sure you start the game via “Play By Email”. This will also send the dice results via email to both of us, so everybody can check the results. This may be important for League games or else.
Since this is a gentlemen game, I don´t bother much about the dice rolls.
You placed 2 LM in Belarus. Against which border are they defending?
Barnee has created 3 dedicated LM types for the common scenarios for Belarus.
You add these via Edit -> Changer (as you actually did for the LMs you placed).

In case the LM types for your scenario, just add a comment in the Comment Log.

Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 elite, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 artillery and 5 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan 4 infantry moved from Hunan to Yunnan 3 fighters and 3 tactical_bombers moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 2 bombers moved from Hunan to Shensi 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Yunnan Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Battle in Yunnan Japanese attack with 4 fighters, 5 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow 1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone 2 bombers moved from Shensi to Kweichow 2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow 1 artillery moved from Chahar to Hopei 2 J_Rails moved from Kiangsu to Jehol 2 J_Rails and 2 infantry moved from Jehol to Kweichow 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 elite moved from Kiangsi to Hunan 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea EDIT: Japanese undo move 17. EDIT: Japanese undo move 16. 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea EDIT: 1 Japanese_LCV, 1 aaGun and 1 elite moved from Japan to Korea EDIT: 1 Japanese_LCV moved from Korea to Japan 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in Shantung 1 harbour placed in Hainan 1 carrier placed in 6 Sea Zone 1 artillery, 1 elite and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 43 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Hello,
Germany launches “Unternehmen Barbarossa”.
You wil lget 10 extra IPC, which you can place after Germanys Movement, but before any combat. Since you are only allowed to place them it TT (territories), which are not under attacke, it became common to skip that and the Russian places (or saves) his 10 IPC before his purchase phase.
I guess in a live game this step is usefull.

And the Allies can send Land Lease units to Russia.

Anyways, Adolf is on his way to Moscow. General Wilhelm Ritter von Leeb is leading “Heeresgruppe Nord” to lead the gain to more Lebensraum.
Game History
Round: 3 Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Turning on Edit Mode EDIT: Removing units owned by British from Celebes: 1 Fortification EDIT: Changing PUs for British from 64 to 65 EDIT: Turning off Edit Mode Germans buy 3 GermanUBoats, 1 German_LCV, 1 Panzer_General, 1 Waffen_Arty, 2 Waffen_Obersts, 1 armour, 1 artillery, 1 destroyer, 1 elite, 2 german_paras, 3 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 artillery, 1 infantry and 2 waffen_infantrys 1 Waffen_Arty, 2 Waffen_Obersts and 1 waffen_infantry placed in Germany Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Note to players Russians: Unprovoked German Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Italy has Already Attacked. 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 armour, 1 elite and 4 infantry moved from Poland to Baltic States 3 armour moved from Germany to Baltic States 2 Panzer_Grndrss moved from Germany to Baltic States 1 Waffen_Arty and 2 waffen_infantrys moved from Germany to Baltic States 1 Waffen_Arty and 2 waffen_infantrys moved from Germany to Baltic States 2 Waffen_Obersts moved from Germany to Baltic States 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Gold Coast Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans creates battle in territory 109 Sea Zone Battle in Gold Coast Battle in Baltic States Germans attack with 2 Panzer_Grndrss, 2 Waffen_Artys, 2 Waffen_Obersts, 4 armour, 1 elite, 4 infantry and 4 waffen_infantrys Russians defend with 1 infantry Germans win, taking Gold Coast from British, taking Baltic States from Russians with 2 Panzer_Grndrss, 2 Waffen_Artys, 2 Waffen_Obersts, 4 armour, 1 elite, 4 infantry and 4 waffen_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans win, taking Eastern Poland from Russians with 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 infantry moved from Romania to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 Panzer_General moved from Germany to Baltic States 1 elite moved from Germany to Poland 2 german_paras moved from Germany to Romania 2 G_Rails and 2 German_LCVs moved from Germany to Romania 1 armour moved from Western Germany to Poland 2 infantry moved from Finland to Norway 1 GermanUBoat moved from 110 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone 2 GermanUBoats moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to Western Germany 2 armour moved from Greece to Romania 1 tactical_bomber moved from Alexandria to Romania 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Romania 1 G_air_transport and 1 infantry moved from Western Germany to Syria 1 G_air_transport and 1 artillery moved from Western Germany to Romania 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to Southern France EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Baltic States to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Baltic States EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Baltic States to 2nd Waffen EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Baltic States EDIT: 2 Panzer_Grndrss, 4 armour and 4 infantry moved from Baltic States to Army Group North EDIT: 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Baltic States to Army Group North EDIT: 1 ArmyGroupNorth moved from Army Group North to Baltic States Place Units - Germans 3 GermanUBoats placed in 110 Sea Zone 1 destroyer placed in 93 Sea Zone 1 German_LCV, 1 Panzer_General, 1 armour, 1 artillery, 1 elite and 2 german_paras placed in Germany 1 infantry placed in France 1 infantry placed in Southern France Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 2 infantry placed in Normandy Bordeaux 1 German_LCV, 1 Panzer_General, 1 armour, 1 elite and 2 german_paras placed in Germany 3 GermanUBoats placed in 112 Sea Zone 1 destroyer placed in 93 Sea Zone 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 49 PUs; end with 49 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Game History
Round: 2 Purchase Units - Italians Italians buy 1 air_transport, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Italians takes Syria from French EDIT: Turning off Edit Mode EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Algeria 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 cruiser, 1 destroyer and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 3 infantry moved from 99 Sea Zone to Syria 1 artillery moved from 99 Sea Zone to Syria EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria EDIT: 1 italian_para moved from Southern Italy to Syria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Syria Battle in Algeria Italians attack with 1 Italian_LCV, 1 bomber and 2 infantry French defend with 1 infantry Italians win, taking Algeria from French with 1 Italian_LCV, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Libya Italians attack with 1 armour and 1 mech_infantry French defend with 1 infantry Italians win, taking Libya from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Normandy Bordeaux 1 bomber moved from Algeria to Southern Italy 1 aaGun moved from Northern Italy to France 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 aaGun moved from Northern Italy to Normandy Bordeaux 2 artilleries and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 air_transport, 1 infantry and 1 italian_para placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
@Alexander
Guten Abend,I processed with barnees suggested adjustments.
Feel free to re-adjust/edit whereever you want and don´t hesitate to ask.BR
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 1 Japanese_LCV, 1 NavyFighter, 1 carrier, 1 elite, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 6 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Yunnan 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 mech_infantry moved from Chahar to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Yunnan 1 tactical_bomber moved from Jehol to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 6 infantry moved from Anhwe to Kweichow 4 infantry moved from Kiangsi to Hunan 1 aaGun and 1 artillery moved from Jehol to Anhwe 2 infantry moved from Korea to Manchuria 2 infantry moved from Manchuria to Jehol 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 elite and 1 japanese_para moved from Japan to 6 Sea Zone 1 elite, 1 japanese_para and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 elite and 1 japanese_para moved from 20 Sea Zone to Kiangsi EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Japan to Korea EDIT: 1 japanese_para moved from Japan to Manchuria 2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Hunan Place Units - Japanese 1 factory_minor placed in Shantung 1 Japan_destroyer, 1 NavyFighter, 1 carrier and 1 submarine placed in 6 Sea Zone 1 Japanese_LCV and 1 elite placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Guten Abend,
Here we go sir. Germany on fire.
The Royal Airforce and Royal Navy got a toughGame History
Round: 2 Purchase Units - Germans Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time. Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body> Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body> Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups. You may have up to 3 Army Groups. Only 1 may be active per Territory. Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3.... Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage. Trigger FlakTower: buyFlakTower added to productionGermans Trigger FlakTower: buyFlakTower added to productionRussians Trigger FlakTower: buyFlakTower added to productionBritish Trigger FlakTower: buyFlakTower added to productionItalians Trigger FlakTower: buyRepair_FlakTower added to productionGermans Trigger FlakTower: buyRepair_FlakTower added to productionRussians Trigger FlakTower: buyRepair_FlakTower added to productionBritish Trigger FlakTower: buyRepair_FlakTower added to productionItalians Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans Trigger Army Group: buyArmy_Group added to productionGermans Trigger AirCommander: buyGAirCommander added to productionGermans Trigger AirCommander: buyAirCommander added to productionRussians Trigger AirCommander: buyAirCommander added to productionAmericans Trigger PanzerGeneral: buyPanzer_General added to productionGermans triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940 triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940 triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940 triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 2 G_air_transports, 3 GermanUBoats, 2 German_LCVs, 1 Panzer_General, 2 Panzer_Grndrss, 1 Repair_BB, 2 artilleries, 1 elite, 2 german_paras and 7 infantry; Remaining resources: 0 PUs; Place Units - Germans 1 Repair_BB placed in 112 Sea Zone Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 unit repaired. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone 4 GermanUBoats and 1 Wolfpack moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 bomber moved from Western Germany to Syria 1 bomber and 1 tactical_bomber moved from Southern Italy to Syria 1 tactical_bomber moved from Northern Italy to 97 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone 1 armour and 4 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 Wolfpack, 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in Gibraltar Battle in Greece Germans attack with 2 armour and 4 infantry Neutral_Allies defend with 4 infantry Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 4 infantry Battle in 97 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 carrier Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 carrier Battle in Syria Germans attack with 2 bombers and 1 tactical_bomber British defend with 1 bomber and 1 uk_fighter; French defend with 1 infantry Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 1 bomber and 1 uk_fighter Casualties for French: 1 infantry Battle in 109 Sea Zone Germans attack with 5 GermanUBoats, 2 Wolfpacks, 3 fighters and 3 tactical_bombers British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport Units damaged: 1 battleship owned by the British Germans win, taking 109 Sea Zone from Neutral with 3 GermanUBoats, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 2 GermanUBoats and 2 Wolfpacks Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Western Germany 1 Waffen_Arty, 3 armour and 5 waffen_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 2 armour and 2 mech_infantrys moved from Southern France to Yugoslavia 2 artilleries moved from Yugoslavia to Romania 4 infantry moved from Yugoslavia to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland 1 elite moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from Syria to Alexandria 2 bombers moved from Syria to Southern Italy Place Units - Germans 3 GermanUBoats placed in 110 Sea Zone 2 German_LCVs, 1 Panzer_General, 2 Panzer_Grndrss, 1 elite and 2 german_paras placed in Germany 2 G_air_transports, 1 artillery and 2 infantry placed in Western Germany 1 artillery and 1 infantry placed in Germany 2 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 46 PUs; end with 46 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
and if you would like to scramble, what is your order of casualities?
-
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Hello sir,
feel free to adjust your UK purchase as barnee explained and suggested. It will not affect our game if you do so afterwards. This is your first game and mistakes are to learn.
Your boys on the AC in the Med are on fire! Oh boy, the Italian airforce got a bloody nose! At least the crew on the Italian transport were on the ball as well.
The Med is the hot spot of round 1.Game History
Round: 1 Purchase Units - Italians Italians buy 2 Italian_LCVs and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 infantry moved from Northern Italy to 95 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Kenya 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to Malta 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 carrier Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone British win with 1 carrier remaining. Battle score for attacker is -24 Casualties for Italians: 2 fighters and 1 submarine Battle in Malta Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 aaGun, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber British roll AA dice in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Malta, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 aaGun, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Malta, round 2 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Italians lost in Malta 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Malta, round 3 : 1/4 hits, 1,50 expected hits British roll dice for 1 uk_fighter and 1 uk_tactical_bomber in Malta, round 3 : 2/2 hits, 1,17 expected hits 2 infantry owned by the Italians lost in Malta 1 uk_tactical_bomber owned by the British lost in Malta Italians roll dice for 1 artillery and 1 bomber in Malta, round 4 : 1/2 hits, 1,00 expected hits British roll dice for 1 uk_fighter in Malta, round 4 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Italians lost in Malta 1 uk_fighter owned by the British lost in Malta Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 aaGun, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 bomber moved from Malta to Southern Italy 1 armour moved from Northern Italy to Romania 1 armour moved from Albania to Romania 2 infantry moved from Albania to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia Place Units - Italians 2 Italian_LCVs and 1 italian_para placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 11 PUs; end with 11 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : -2,50 British AA : -0,17 British regular : 2,67 -
RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)posted in Play Boardgames
Hello,
solid move and I see beelee is keeping an eye on it!
We are in best hands! He brought me to the game almost 3 years ago and we have been battling for 9 games so far. Good fights!Here is J1, nothing too exciting.
US and UK are up.
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 Japanese_LCV, 1 carrier, 1 elite and 2 japanese_paras; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 2 J_Rails moved from Kiangsu to Korea 2 J_Rails and 2 infantry moved from Korea to Kwangsi 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Korea to Manchuria 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Jehol to Chahar 2 infantry moved from Okinawa to 19 Sea Zone 1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Formosa to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from Okinawa to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 tactical_bombers moved from Japan to Manchuria 1 fighter moved from Korea to Manchuria 1 tactical_bomber moved from Manchuria to Jehol 1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 Japanese_LCV, 1 elite and 2 japanese_paras placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs


