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    Posts made by Panzerstahl-Helm

    • RE: PanzerStahl vs barnee EXP

      @barnee

      Sir,

      I need your scramble orders in SZ 110.

      Furthermore I reduced my IPCs from 66 to 65 and placed the 1 SS-Waffen-Infantery from my wrong purchase from round 2.
      I will do the same with the SS-Oberst once I will be able to place him.

      I also purchased an engineer, althoug I couldn´t find them in the rule book. Only the Combat Engineers are mentioned somewhere. I assume the regular Engineers have the same abilities, but less movement. In case the engineers are not available yet, I will replace it by a tank.

      Very cool game so far and the new options and strategies that comes with the new units are amazing! I realy like it!
      Also I am getting more and more used to the new unit-icons and they bring the game to a complete new level!

      exp-game-1-stahl-g-3_scramble.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee

      Ciao!

      As mentioned we used to play as we are proceeding in our game - if Japan declares war on UK/ANZAC, the US can declare war on Japan in the same round. Issue is the unclear definition of “turn” - is this meant to be round or turn in the meaning of each nations turn per round.
      Anyway, I was expecting that the US will declare war and attack right on, as we used to play it in our gaming group.

      For future this scenarion can be more clearly defined in the wording. Furthermore I would suggest that in our scenario, the US cannot attack in the same round as Japan declared war on UK/ANZAC, but gets in war mode at the end of the round by collecting the bonus income for beeing at war and that the minor ICs are promoted to major IC. Just like TripleA does when Japan (or Germany or Italy) does not declare war on the US (or Japan in addition to UK/ANZAC) and the US enters the war in round 4. The US collects the bonus income at the end of round 3 + major IC.

      Anyways, this little ambiguity should not affect our game. I was ‘prepared’ anyways and knew, that the US cann and very likely will also attack Japan right after the DOW to UK/ANZAC.

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
              Turning on Edit Mode
                  EDIT: Italians takes Syria from French
              EDIT: Turning off Edit Mode
              1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
              2 infantry moved from Northern Italy to 95 Sea Zone
              1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
              2 infantry moved from 99 Sea Zone to Greece
              2 armour and 2 infantry moved from Albania to Greece
              2 fighters moved from Western Germany to Greece
              1 bomber moved from Western Germany to 98 Sea Zone
              1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              EDIT: 1 italian_para moved from Southern Italy to Syria
              EDIT: 2 Italian_LCVs, 2 artilleries and 2 infantry moved from Southern Italy to Syria
      
          Combat - Italians
              Battle in 98 Sea Zone
                  Italians attack with 1 bomber
                  British defend with 1 destroyer
                      Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 bomber owned by the Italians lost in 98 Sea Zone
                      1 destroyer owned by the British lost in 98 Sea Zone
                  British win with no units remaining. Battle score for attacker is -5
                  Casualties for Italians: 1 bomber
                  Casualties for British: 1 destroyer
              Battle in Alexandria
                  Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 1/8 hits, 2,33 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Greece
                  Italians attack with 2 armour, 2 fighters and 4 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
                      Italians roll dice for 2 armour, 2 fighters and 4 infantry in Greece, round 2 : 0/8 hits, 2,67 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                      2 infantry owned by the Italians lost in Greece
                      1 infantry owned by the Neutral_Allies lost in Greece
                      Italians roll dice for 2 armour, 2 fighters and 2 infantry in Greece, round 3 : 2/6 hits, 2,33 expected hits
                      Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Italians lost in Greece
                      2 infantry owned by the Neutral_Allies lost in Greece
                      Italians roll dice for 2 armour, 2 fighters and 1 infantry in Greece, round 4 : 2/5 hits, 2,17 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 3 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
              2 fighters moved from Greece to Southern Italy
              2 infantry moved from Yugoslavia to Northern Italy
              1 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -3,67
      Neutral_Allies regular : 0,33
      British regular : 0,33
      

      exp-game-1-stahl-it-2.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee
      Good morning. I haven’t looked at the game map yet, but I guess in OOB the US can declare war after Japan DOW to UK/ANZAC. Thst is my understanding of the rules and I guess we used to play it in the normal G40 games.
      Nevertheless, in case US cannot declare war to Japan yet, wouldn’t it be enough to adjust the income of the US (I think they receove a bonus when entering the war, so this amount could be reduced) instead of re-dping the whole turn?

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee

      Hello,

      I downloaded the latest 1.85 and it works like a charme.
      I had to edit the Paratroops and the LCV+2 Inf from Tokyo to Kiangsu according to the rules.

      Battles so far in my favor I guess, SZ97 (the Brits were surely on tea break!) or the battles in Asia were mostly without or only very few casualities! This usually comes back like a boomerang later on… :sa:

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 Japan_destroyers, 1 carrier, 1 elite, 1 harbour and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
              1 artillery and 2 infantry moved from Chahar to Hopei
              1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
              2 infantry moved from Kiangsi to Kwangtung
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 infantry moved from Kwangsi to Kwangtung
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 fighter moved from 36 Sea Zone to 41 Sea Zone
              1 fighter moved from 36 Sea Zone to 42 Sea Zone
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
              1 submarine moved from 36 Sea Zone to 43 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
              1 bomber moved from Kwangsi to Borneo
              1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
              3 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
              1 bomber moved from Kwangsi to Kwangtung
              5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Celebes
              Battle in 41 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                      Japanese roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 transport in 41 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
                      Japanese roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 transport in 41 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in 43 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  British defend with 1 cruiser
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the British lost in 43 Sea Zone
                  Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
                  Casualties for British: 1 cruiser
              Battle in Borneo
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1,33 expected hits
                      British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Borneo
                  Japanese win, taking Borneo from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,33 expected hits
                      British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 destroyer
              Battle in Hopei
                  Japanese attack with 2 artilleries, 5 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Hopei, round 2 : 2/8 hits, 2,00 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 5 fighters, 4 infantry and 5 tactical_bombers
                  Chinese defend with 5 infantry
                      Japanese roll dice for 5 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/14 hits, 6,50 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      5 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 5 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi
              5 fighters and 5 tactical_bombers moved from Yunnan to Anhwe
              1 artillery and 3 infantry moved from Jehol to Anhwe
              1 artillery moved from Hunan to Kwangsi
              1 bomber moved from Kwangtung to Anhwe
              1 bomber moved from Borneo to Kwangsi
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
              1 fighter moved from 41 Sea Zone to 36 Sea Zone
              1 fighter moved from 42 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
              1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 Rails moved from Kiangsu to Manchuria
              2 Rails and 2 infantry moved from Manchuria to Kwangsi
              1 air_transport and 1 elite moved from Japan to Kwangsi
              1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
              EDIT: 1 japanese_para moved from Japan to Kiangsu
              EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Kiangsu
      
          Place Units - Japanese
              2 Japan_destroyers, 1 carrier and 1 transport placed in 6 Sea Zone
              1 elite placed in Japan
              1 harbour placed in Hainan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Kiangsu: 1 Japanese_LCV and 2 infantry
              EDIT: Adding units owned by Japanese to Japan: 1 Japanese_LCV and 2 infantry
              EDIT: Removing units owned by Japanese from Japan: 1 Japanese_LCV and 2 infantry
              EDIT: Adding units owned by Japanese to Kiangsu: 1 Japanese_LCV and 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 43 PUs; end with 44 PUs
              Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 45 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,00
      Japanese regular : 1,83
      ANZAC regular : 0,00
      British regular : -0,83
      

      exp-game-1-stahl-j-2.tsvg

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 Japan_destroyers, 1 carrier, 1 elite, 1 harbour and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
              1 artillery and 2 infantry moved from Chahar to Hopei
              1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
              2 infantry moved from Kiangsi to Kwangtung
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 infantry moved from Kwangsi to Kwangtung
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 fighter moved from 36 Sea Zone to 41 Sea Zone
              1 fighter moved from 36 Sea Zone to 42 Sea Zone
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
              1 submarine moved from 36 Sea Zone to 43 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
              1 bomber moved from Kwangsi to Borneo
              1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
              3 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
              1 bomber moved from Kwangsi to Kwangtung
              5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Celebes
              Battle in 41 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                      Japanese roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 transport in 41 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
                      Japanese roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 transport in 41 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in 43 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  British defend with 1 cruiser
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the British lost in 43 Sea Zone
                  Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
                  Casualties for British: 1 cruiser
              Battle in Borneo
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1,33 expected hits
                      British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Borneo
                  Japanese win, taking Borneo from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,33 expected hits
                      British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 destroyer
              Battle in Hopei
                  Japanese attack with 2 artilleries, 5 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Hopei, round 2 : 2/8 hits, 2,00 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 5 fighters, 4 infantry and 5 tactical_bombers
                  Chinese defend with 5 infantry
                      Japanese roll dice for 5 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/14 hits, 6,50 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      5 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 5 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi
              5 fighters and 5 tactical_bombers moved from Yunnan to Anhwe
              1 artillery and 3 infantry moved from Jehol to Anhwe
              1 artillery moved from Hunan to Kwangsi
              1 bomber moved from Kwangtung to Anhwe
              1 bomber moved from Borneo to Kwangsi
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
              1 fighter moved from 41 Sea Zone to 36 Sea Zone
              1 fighter moved from 42 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
              1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 Rails moved from Kiangsu to Manchuria
              2 Rails and 2 infantry moved from Manchuria to Kwangsi
              1 air_transport and 1 elite moved from Japan to Kwangsi
              1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
              EDIT: 1 japanese_para moved from Japan to Kiangsu
              EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Kiangsu
      
          Place Units - Japanese
              2 Japan_destroyers, 1 carrier and 1 transport placed in 6 Sea Zone
              1 elite placed in Japan
              1 harbour placed in Hainan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Kiangsu: 1 Japanese_LCV and 2 infantry
              EDIT: Adding units owned by Japanese to Japan: 1 Japanese_LCV and 2 infantry
              EDIT: Removing units owned by Japanese from Japan: 1 Japanese_LCV and 2 infantry
              EDIT: Adding units owned by Japanese to Kiangsu: 1 Japanese_LCV and 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 43 PUs; end with 44 PUs
              Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 45 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,00
      Japanese regular : 1,83
      ANZAC regular : 0,00
      British regular : -0,83
      

      exp-game-1-stahl-j-2.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee

      Howdy.

      I accidantally purchased 1 Waffen_Oberst + 1 waffen_infantry total of 4 IPC) , although I had no units to convert in Berlin. I only noticed in the placement phase. Hence I converted them into an artillery and placed it in Western Germany.

      The reparation of the Bismarck (BB) worked when following your procedure. :+1:

      I moved your French baguette from Syria to Trans-Jordan.

      And the Panzer General Heinz Guderian entered the game! :-) :muscle:

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
              Note to players Germans: <body><b>It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.<br />You may have up to 3 Army Groups. Only 1 may be active per Territory.<b></body>
              Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Amies. You may only have up to 3 Panze....
              Trigger PanzerGeneral: buyPanzer_General added to productionGermans
              Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
              Trigger Army Group: buyArmy_Group added to productionGermans
              triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
              triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
              triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
              triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
              Germans buy 2 German_LCVs, 2 Me_109Ts, 1 Panzer_General, 1 Repair_BB, 1 Waffen_Oberst, 2 artilleries, 1 carrier, 1 elite, 1 fighter, 5 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              1 Repair_BB placed in 112 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Repair_BB
              EDIT: Adding units owned by Germans to 111 Sea Zone: 1 Repair_BB
              EDIT: Turning off Edit Mode
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
              1 unit repaired.
              Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 111 Sea Zone
              1 fighter moved from Tobruk to 96 Sea Zone
              1 tactical_bomber moved from Southern Italy to 96 Sea Zone
              1 artillery moved from Holland Belgium to Normandy Bordeaux
              3 waffen_infantrys moved from France to Normandy Bordeaux
              1 armour moved from Southern France to Normandy Bordeaux
              2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
              1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
      
          Combat - Germans
              Battle in 96 Sea Zone
                  Germans attack with 1 fighter and 1 tactical_bomber
                  British defend with 1 cruiser
                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for British: 1 cruiser
              Battle in 97 Sea Zone
                  Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                  British defend with 1 carrier, 1 destroyer and 2 uk_fighters
                  Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 carrier, 1 destroyer and 2 uk_fighters
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 artillery and 3 waffen_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  Germans win, taking Normandy Bordeaux from French with 1 armour and 1 waffen_infantry remaining. Battle score for attacker is -5
                  Casualties for Germans: 1 artillery and 2 waffen_infantrys
                  Casualties for French: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Slovakia Hungary
              2 Rails moved from Germany to France
              2 Rails and 2 waffen_infantrys moved from France to Slovakia Hungary
              2 Waffen_Artys and 5 armour moved from France to Greater Southern Germany
              2 mech_infantrys moved from Southern France to Greater Southern Germany
              1 waffen_infantry moved from France to Greater Southern Germany
              2 infantry moved from Yugoslavia to Romania
              2 artilleries moved from Yugoslavia to Romania
              4 infantry moved from Yugoslavia to Slovakia Hungary
              3 armour moved from Yugoslavia to Slovakia Hungary
              1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Western Germany
              2 bombers moved from 97 Sea Zone to Western Germany
              1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 112 Sea Zone
              2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
              1 tactical_bomber moved from 97 Sea Zone to Southern Italy
              1 GermanUBoat and 1 battleship moved from 111 Sea Zone to 112 Sea Zone
              5 infantry moved from Bulgaria to Romania
      
          Place Units - Germans
              2 German_LCVs, 1 Panzer_General, 2 artilleries, 1 elite and 4 infantry placed in Germany
              1 fighter and 1 infantry placed in Western Germany
              1 carrier placed in 93 Sea Zone
              2 Me_109Ts placed in 93 Sea Zone
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to 112 Sea Zone: 1 Wolfpack
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Germany: 1 Waffen_Oberst
              EDIT: Turning off Edit Mode
              Germans undo move 4.
              Germans undo move 3.
              Germans undo move 2.
              Germans undo move 1.
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Germany: 1 Waffen_Oberst
              EDIT: Turning off Edit Mode
              2 German_LCVs, 1 Panzer_General, 2 artilleries, 1 elite and 4 infantry placed in Germany
              1 fighter and 1 infantry placed in Western Germany
              1 carrier placed in 93 Sea Zone
              2 Me_109Ts placed in 93 Sea Zone
              Germans undo move 4.
              Germans undo move 3.
              Germans undo move 2.
              Germans undo move 1.
              2 infantry placed in France
              Germans undo move 1.
              1 fighter and 2 infantry placed in Western Germany
              1 carrier placed in 93 Sea Zone
              2 Me_109Ts placed in 93 Sea Zone
              2 German_LCVs, 1 Panzer_General, 2 artilleries, 1 elite and 3 infantry placed in Germany
              Germans undo move 4.
              Germans undo move 3.
              Germans undo move 2.
              Germans undo move 1.
              1 carrier placed in 93 Sea Zone
              2 Me_109Ts placed in 93 Sea Zone
              2 German_LCVs, 1 Panzer_General, 2 artilleries, 1 elite and 4 infantry placed in Germany
              1 fighter and 1 infantry placed in Western Germany
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Western Germany: 1 artillery
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 44 PUs; end with 44 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
      

      exp-game-1-stahl-G-2.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee

      Salve~

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 2 Italian_LCVs and 1 italian_para; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
              Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya
              Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Kwangtung
              Trigger Americans DemoAirfield: has removed 1 demo_airfield owned by Americans in Philippines
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
              1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
              2 fighters moved from Southern Italy to 93 Sea Zone
              1 bomber moved from Northern Italy to 93 Sea Zone
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                      1 submarine owned by the Italians lost in 93 Sea Zone
                      1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 submarine
                  Casualties for French: 1 cruiser and 1 destroyer
      
          Non Combat Move - Italians
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
              1 bomber moved from 93 Sea Zone to Western Germany
              2 fighters moved from 93 Sea Zone to Western Germany
              4 infantry moved from Southern Italy to Northern Italy
              2 artilleries moved from Northern Italy to Southern Italy
              1 armour moved from Northern Italy to Albania
              1 artillery and 1 infantry moved from Libya to Tobruk
              2 infantry moved from Northern Italy to Yugoslavia
              1 aaGun moved from Northern Italy to Southern France
      
          Place Units - Italians
              2 Italian_LCVs and 1 italian_para placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,4
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
              Italians collect 6 PUs (4 lost to blockades); end with 6 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      French regular : 0,17
      Italians regular : 1,17
      

      exp-game-1-stahl-it-1.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee

      Ciao. Thank you for the above explanations. I have also read through the instructions again and think I have understood the new mechanisms of the new units and options so far. And I really have to say that the new options are phenomanl and I like them already! Brilliant work! It will take a while to use the possibilities and potentials of the new stuff, but that’s what makes it so appealing! I’m already looking forward to the new strategies!

      I’ll see if I can cobble together some short notes for a quicker overview.

      I think the new map and especially the sea zones are great. The new unit design still takes a bit of getting used to, although I prefer single-coloured units with different models or symbols to the new units. But that’s just a matter of taste and getting used to it. All in all, a very nice map and better than the standard G40 map.
      I have played Global40 OOB in about 20 games so far and a few times live with friends.

      And about the current game.
      The Yank Fighter’s edit move is of course fine. I’m sure I’ll also forget something a few times.

      G1 went well on the whole, although I would have preferred to take Bordeaux instead of the South of France. But I don’t want to complain!

      Oh well, I will go to sleep now. My Italian move will follow tomorrow. It’s 1.00am here

      Buena notte

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee

      No scramble in SZ97 this time.

      I will get back to you later on regarding your above questions and some feedback. :-)

      Hopefully with my italian move as well ;-)

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee

      Howdy.

      here me J1 move.
      During my non-combat move I did transprt 2 units (1 inf. + 1 art.) vial rail from Kiangsu to Kwangsi. I used these 2 Rail symbols, which appeared during non-combat move in Kiangsu, but are not visible after the non-combat move anymore.
      Can these be used only once?
      Can I place these 2 Rail symbols to another territory and move 2 units from there via rail? Or does I have to rail from Kiangsu only?

      I purchased a paratroop and a LCV and played around with them in a local game. Somehow I can´t get the paratroops to move 3 spaces from Japan to Amur in Round 2 (I declared war on Russia) to attack it. Japan has an airfield, so the Paratroops should move 3. Or do I need to manually edit this move?
      Same for the LCV. Do I need to manually edit the movement before Combat move?

      Banzaiiiiii! …and good night!

      BR

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 Japanese_LCV, 1 air_transport, 1 elite, 1 japanese_para and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Formosa to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              2 bombers moved from Japan to Yunnan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 1/9 hits, 3,83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      1 infantry owned by the Chinese lost in Hunan
                      Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 3 : 5/8 hits, 3,67 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3,50 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Japanese
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Hunan
              2 bombers moved from Yunnan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              1 mech_infantry moved from Manchuria to Anhwe
              3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
              2 fighters moved from Caroline Islands to Kwangsi
              1 fighter moved from Okinawa to Kwangsi
              1 battleship and 1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 cruiser moved from 6 Sea Zone to 36 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from Kiangsu to Kiangsi
              2 infantry moved from Okinawa to 19 Sea Zone
              1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              2 Rails, 1 artillery and 1 infantry moved from Kiangsu to Hunan
              1 artillery and 3 infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              2 tactical_bombers moved from Japan to Kwangsi
              2 tactical_bombers moved from 6 Sea Zone to Kwangsi
              2 fighters moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from Formosa to 20 Sea Zone
              1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              4 infantry moved from 36 Sea Zone to Kwangsi
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 fighter moved from Korea to Japan
              1 Japan_destroyer, 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
      
          Place Units - Japanese
              2 transports placed in 6 Sea Zone
              1 Japanese_LCV, 1 air_transport, 1 elite and 1 japanese_para placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 38 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,00
      Japanese regular : -3,50
      

      exp-game-1-stahl-j-1.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee

      Here we go. I downloaded the newest map-version with the extension of Syria.
      No editing or else required this move.

      Game History

      Round: 1
      
          Purchase Units - Germans
              Note to players Germans:   IMPORTANT  Some Pacific Island Bonuses Do Not Work Correctly.Use Edit as Needed Explained in Game Notes.
              Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
              Trigger Me 109T: buyMe_109T added to productionGermans
              Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
              Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
              Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
              Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
              Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
              Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
              triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
              Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
              Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
              Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
              Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
              triggerAttachmen4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
              triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
              triggerAttachmen2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
              triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
              Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
              Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
              Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
              triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
              triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
              Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
              Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
              Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
              Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
              Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
              triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
              Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
              triggerAttachmenSZflow: Changer has 1 BoxFctry and 1 SZflow placed in SZflow Sea Zone
              triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
              triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
              Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
              triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
              triggerAttachmen3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
              Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
              Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
              triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
              Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
              Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
              triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
              triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
              Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
              triggerAttachmenOverflow2: Changer has 1 BoxFctry and 1 Overflow2 placed in Overflow2
              triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
              triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
              Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
              Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
              Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
              triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
              Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
              triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
              Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
              Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
              Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
              triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
              Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
              Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
              Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
              triggerAttachmenOverflow: Changer has 1 BoxFctry and 1 Overflow placed in Overflow
              Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
              triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
              triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
              Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
              triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
              Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
              Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
              Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
              Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
              triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
              Germans buy 2 GermanUBoats, 2 Waffen_Artys, 1 carrier and 6 waffen_infantrys; Remaining resources: 0 PUs; 
              triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
              triggerAttachmen3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
              triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
              triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
              triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
              triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
              triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
              triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
              triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
              triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
              triggerAttachmen2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
              triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
              triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
              triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
              triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
              triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
              triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
              triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
              triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
              triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
              triggerAttachmen4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
              triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
              triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
              triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry
              2 Waffen_Artys and 6 waffen_infantrys placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
              2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
              3 armour and 2 infantry moved from Holland Belgium to France
              2 Waffen_Artys moved from Germany to France
              3 mech_infantrys moved from Western Germany to Southern France
              1 armour moved from Greater Southern Germany to Southern France
              1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
              6 waffen_infantrys moved from Germany to France
              2 armour moved from Greater Southern Germany to France
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
              1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
              1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour and 1 infantry moved from Romania to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
      
          Combat - Germans
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 3 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  1 artillery owned by the Germans retreated to Holland Belgium
                  French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in France
                  Germans attack with 2 Waffen_Artys, 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 6 waffen_infantrys
                  British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 2 Waffen_Artys, 5 armour and 6 waffen_infantrys remaining. Battle score for attacker is 27
                  Casualties for Germans: 1 artillery, 5 infantry and 1 mech_infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 artillery and 1 uk_armour
              Battle in Southern France
                  Germans attack with 1 armour and 3 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 111 Sea Zone
                  Germans attack with 2 GermanUBoats, 1 battleship, 1 fighter and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                  Units damaged: 1 battleship owned by the British
                  Units damaged: 1 battleship owned by the Germans
                  Germans win with 1 GermanUBoat, 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                  Casualties for Germans: 1 GermanUBoat
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 2 GermanUBoats, 2 bombers, 3 fighters and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                  Units damaged: 1 battleship owned by the British
                  Germans win with 1 GermanUBoat, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
                  Casualties for French: 1 cruiser
                  Casualties for Germans: 1 GermanUBoat
                  Casualties for British: 1 battleship and 1 cruiser
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
              1 transport moved from 114 Sea Zone to 112 Sea Zone
              2 bombers moved from 110 Sea Zone to Western Germany
              3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 112 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
              1 GermanUBoat moved from 117 Sea Zone to 119 Sea Zone
              3 aaGuns, 1 artillery and 5 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              2 infantry moved from Norway to Finland
              1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 fighter moved from Yugoslavia to Tobruk
      
          Place Units - Germans
              2 GermanUBoats and 1 carrier placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
              Germans collect 39 PUs (3 lost to blockades); end with 58 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
      

      exp-game-4-stahl-vs-barnee-G1.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #2: Panzerstahl-Helm (Axis) - VictoryFirst (Allies) | Anniversary 1942, no bid

      @VictoryFirst

      Game History

      Round: 7
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 1 carrier and 3 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 bomber and 1 fighter moved from India to 38 Sea Zone
              1 bomber and 2 fighters moved from East Indies to 38 Sea Zone
              2 fighters moved from 62 Sea Zone to 38 Sea Zone
              2 infantry moved from Hupeh to Sikang
              1 armour, 1 artillery and 7 infantry moved from Ningxia to Sikang
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                    Japanese take Stanovoj Chrebet from Russians
              2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
      
          Combat - Japanese
              Battle in 38 Sea Zone
                  Japanese attack with 2 bombers and 5 fighters
                  Americans defend with 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport
                      Japanese roll dice for 2 bombers and 5 fighters in 38 Sea Zone, round 2 : 1/7 hits, 3,83 expected hits
                      Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 38 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                      3 fighters owned by the Japanese and 1 destroyer owned by the Americans lost in 38 Sea Zone
                      Japanese roll dice for 2 bombers and 2 fighters in 38 Sea Zone, round 3 : 4/4 hits, 2,33 expected hits
                      Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 38 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits
                      2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 38 Sea Zone
                      Japanese roll dice for 2 bombers in 38 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                      Americans roll dice for 1 fighter and 1 transport in 38 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                      1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 38 Sea Zone
                      1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 38 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 bomber and 5 fighters
                  Casualties for Americans: 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport
              Battle in Sikang
                  Japanese attack with 1 armour, 1 artillery and 9 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 9 infantry in Sikang, round 2 : 3/11 hits, 2,50 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from 38 Sea Zone to East Indies
              1 aaGun, 3 artilleries and 6 infantry moved from India to Persia
      
          Place Units - Japanese
              1 carrier and 3 fighters placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 36 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Americans regular : 0,33
      Japanese regular : -1,00
      

      jap7.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee

      Here we go.
      Play by Email seems to work as you explained. :+1:
      You need to go to Play by Email and than open the saved file. I used to do it the other way around.
      No Wolfspack this round, but hopefully next round. ;-)
      Waffen-SS used for France battle.

      exp-game-4-stahl-vs-barnee-G1_scramble.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee

      Howdy. attached my combat move which needs your scramble orders.

      Please check the following:

      1. I added the Wolfsrudel-marker in SZ110, because I am attacking with 3 U-Boots.
      2. I purchased a few units and was asked to place them befor my combat move. I am not sure if I can use them right away…

      If these moves are correct, let me know your scramble orders. Otherwise I will adjust my move accordingly.

      Furthermore I am still not able to start the game as PBEM, but only as local game.

      exp-game-4-stahl-vs-barnee-G1_scramble.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #2: Panzerstahl-Helm (Axis) - VictoryFirst (Allies) | Anniversary 1942, no bid

      @VictoryFirst

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 fighters moved from Italy to 6 Sea Zone
              2 artilleries moved from Italy to France
              3 infantry moved from Italy to France
              1 armour, 1 artillery and 8 infantry moved from Trans-Jordan to Persia
                    Italians take Persia from British
      
          Combat - Italians
              Battle in 6 Sea Zone
                  Italians attack with 2 fighters
                  British defend with 1 destroyer
                      Italians roll dice for 2 fighters in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                      British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Italians lost in 6 Sea Zone
                      Italians roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the British and 1 fighter owned by the Italians lost in 6 Sea Zone
                  British win with no units remaining. Battle score for attacker is -12
                  Casualties for Italians: 2 fighters
                  Casualties for British: 1 destroyer
              Battle in France
                  Italians attack with 2 artilleries and 3 infantry
                  British defend with 1 artillery and 1 infantry
                      Italians roll dice for 2 artilleries and 3 infantry in France, round 2 : 0/5 hits, 1,50 expected hits
                      British roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Italians lost in France
                      Italians roll dice for 2 artilleries and 1 infantry in France, round 3 : 1/3 hits, 1,00 expected hits
                      British roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in France
                      Italians roll dice for 2 artilleries and 1 infantry in France, round 4 : 0/3 hits, 1,00 expected hits
                      British roll dice for 1 artillery in France, round 4 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 2 artilleries and 1 infantry in France, round 5 : 1/3 hits, 1,00 expected hits
                      British roll dice for 1 artillery in France, round 5 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the British lost in France
                  Italians win, taking France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Italians: 2 infantry
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              1 armour moved from Italy to France
              1 armour moved from Bulgaria Romania to Ukraine
              3 armour, 1 fighter and 2 infantry moved from Ukraine to Eastern Ukraine
              1 infantry moved from Balkans to Bulgaria Romania
              1 infantry moved from Balkans to Bulgaria Romania
      
          Place Units - Italians
              1 armour, 1 fighter and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 11 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -3,00
      British regular : 1,33
      

      it6.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee Hello Sir, TripleA won´t let me start the game as “Play by Email”. I usually have the below fields filled out as in below screenshot, but I am not able to press the “Play” button.
      Can you try it?

      b0da5614-3c01-440e-8e7c-e580220f18e4-image.png

      What do you mean with
      “You Have To Move the Controlling/Attacking Player First then the defender or it won’t let you move the Attacker.” ? Which defenders would that be?

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: PanzerStahl vs barnee EXP

      @barnee let’s bring it on! The Wehrmacht is ready to rumble!

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Find Opponents Here!

      @barnee hiwdy and thanks for your reply. Count me in! I am up for a game. I will send you a PM with my details.

      BR

      posted in Find Online Players
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Find Opponents Here!

      Hello everyone. Somebody uo for a game by email or forum?
      I have some experience with Global40, AA50, 1942 and Classic.
      I am uo for “new” games such as 1914, D-Day or whatever you have in mind. 😁

      BR

      posted in Find Online Players
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #2: Panzerstahl-Helm (Axis) - VictoryFirst (Allies) | Anniversary 1942, no bid

      @VictoryFirst

      quite a hill to climb to Russia… :sweat:

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 artillery, 3 bombers and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Baltic States to Belorussia
              10 armour, 3 artilleries and 3 infantry moved from East Poland to Eastern Ukraine
              1 armour moved from Ukraine to Eastern Ukraine
              6 armour, 3 artilleries and 6 infantry moved from Ukraine to Eastern Ukraine
              4 bombers moved from Karelia S.S.R. to Russia
              1 fighter moved from Karelia S.S.R. to Belorussia
              3 infantry moved from Karelia S.S.R. to Archangel
              1 fighter moved from Karelia S.S.R. to Archangel
              1 armour moved from Karelia S.S.R. to Archangel
      
          Combat - Germans
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 2/4 hits, 0,67 expected hits
                  2 bombers killed by AA
                  Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory
                  Bombing raid in Russia causes 12 damage total. 
              Battle in Belorussia
                  Germans attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Belorussia
                  Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 1 armour, 1 fighter and 3 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 1 armour, 1 fighter and 3 infantry in Archangel, round 2 : 1/5 hits, 1,50 expected hits
                      Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 1 armour, 1 fighter and 2 infantry in Archangel, round 3 : 1/4 hits, 1,33 expected hits
                      Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Archangel
                      Germans roll dice for 1 armour, 1 fighter and 2 infantry in Archangel, round 4 : 2/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 3 infantry
              Battle in Eastern Ukraine
                  Germans attack with 17 armour, 6 artilleries and 9 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 17 armour, 6 artilleries and 9 infantry in Eastern Ukraine, round 2 : 13/32 hits, 13,00 expected hits
                      Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Eastern Ukraine
                  Germans win, taking Eastern Ukraine from Russians with 17 armour, 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Belorussia to Karelia S.S.R.
              1 fighter moved from Archangel to Karelia S.S.R.
              2 bombers moved from Russia to Karelia S.S.R.
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Karelia S.S.R.
              9 armour moved from Germany to East Poland
              1 aaGun moved from Ukraine to Eastern Ukraine
      
          Place Units - Germans
              2 armour placed in Karelia S.S.R.
              1 artillery, 3 bombers and 1 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 40 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1,00
      Germans regular : -0,83
      Russians AA : 1,33
      

      g5.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #2: Panzerstahl-Helm (Axis) - VictoryFirst (Allies) | Anniversary 1942, no bid

      @VictoryFirst

      Game History

      Round: 6
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese repair damage of 4x factory; Remaining resources: 40 PUs; 
              Japanese buy 3 artilleries, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              5 infantry moved from Sikang to Ningxia
              1 artillery moved from Suiyuan to Ningxia
              1 infantry moved from Suiyuan to Ningxia
              1 infantry moved from Yunnan to Hupeh
              1 infantry moved from Suiyuan to Hupeh
              1 infantry moved from Suiyuan to Ningxia
              1 armour moved from Yunnan to Ningxia
              1 fighter moved from Yunnan to Hupeh
              1 bomber moved from India to Hupeh
              1 submarine moved from 36 Sea Zone to 60 Sea Zone
              1 destroyer moved from 36 Sea Zone to 60 Sea Zone
              1 destroyer moved from 36 Sea Zone to 50 Sea Zone
              1 submarine moved from 36 Sea Zone to 49 Sea Zone
              2 fighters moved from East Indies to 49 Sea Zone
              1 bomber moved from East Indies to 50 Sea Zone
              2 fighters moved from 36 Sea Zone to 50 Sea Zone
              2 fighters moved from 36 Sea Zone to 60 Sea Zone
              2 battleships, 3 carriers, 1 cruiser and 2 transports moved from 36 Sea Zone to 62 Sea Zone
              4 infantry moved from Japan to 62 Sea Zone
              4 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                    Japanese take Buryatia S.S.R. from Russians
      
          Combat - Japanese
              Battle in 50 Sea Zone
                  Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                  Americans defend with 1 destroyer, 1 submarine and 1 transport
                      Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 50 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                      Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 50 Sea Zone
                      Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 50 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 21
                  Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
              Battle in 60 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 60 Sea Zone
                  Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Hupeh
                  Japanese attack with 1 bomber, 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Hupeh, round 2 : 2/4 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hupeh
                  Japanese win, taking Hupeh from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Ningxia
                  Japanese attack with 1 armour, 1 artillery and 7 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 7 infantry in Ningxia, round 2 : 2/9 hits, 2,17 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Ningxia
                  Japanese win, taking Ningxia from Chinese with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 49 Sea Zone
                  Japanese attack with 2 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 fighters in 49 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                      Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 fighters in 49 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 49 Sea Zone
                  Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              2 fighters moved from 49 Sea Zone to East Indies
              1 bomber moved from 50 Sea Zone to East Indies
              2 fighters moved from 60 Sea Zone to 62 Sea Zone
              1 fighter moved from Hupeh to India
              1 bomber moved from Hupeh to India
              2 fighters moved from 50 Sea Zone to 62 Sea Zone
      
          Place Units - Japanese
              2 destroyers and 2 submarines placed in 62 Sea Zone
              3 artilleries placed in India
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 34 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Americans regular : -1,83
      Japanese regular : -1,67
      

      jap5.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
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