Darn, I did not select it.
The 2 bombers are aiming for the factory, the 2 tacticals for the air field.
Posts made by Panzerstahl-Helm
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RE: PanzerStahl vs barnee EXPposted in Play Boardgames
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RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Hello,
I need your scramble orders for London.
Furthermore I am attackick with 2nd Waffen-SS-Army Poland. I activated Oberst_2 to activate the army.
In Bessarabia I am marching in with the Army Group Centre and 1st Panze army is accessoire only, hence deactivated.
I hope this is working. -
RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Good morning. ✌️
I am going through your post and also through the rule book to plan my G5. There I will attack with my Army Group Center in Romania your 1 inf in Bessarabia (surprise 😉).
I have a few questions to Army Groups and their advantage. I struggle to understand, why only 1 army can be active within an Army Group? What is the purpose of this? Is the inactive Army not taking place in the battle?
The Army Group symbol has a movement of 2, but the attack and defense value is 0. According to the rules this should be 4 respectively 5 by 2 dices.How do I dice out the battle in Bessarabia by using only my AG Center to attack your 1 inf? (the outcome will be clear for the AG to win, but future battles will involve more defense units)
Perhaps you can demonstrate it on my G5 turn and send me the file with the correct setup for this attack.
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RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Hi,
I hope your machine will keep on running!
Comment 1: I moved your 2 fighters from London to Gibraltar.
Comment 2: I edited 1 Elite unit to Kwangsi and 1 to Hunan (that would be my non-combat move, since this is the Elite that started from there). I also moved 1 transport back to SZ 36.
I couldn´t remove 1 infanteries in PHI as compensation, so I will try it in my J4 turn again.Game History
Round: 4 Purchase Units - Italians Italians buy 1 air_transport, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy EDIT: 2 uk_fighters moved from United Kingdom to Gibraltar EDIT: 2 elites moved from Philippines to Kwangsi EDIT: 1 elite moved from Kwangsi to Hunan EDIT: 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 air_transport and 1 infantry moved from Southern Italy to Egypt 2 fighters moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Northern Italy to Southern France Place Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Southern Italy 1 air_transport, 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Good morning/afternoon,
thanks fir the hint. I missed that restriction about Elite Infantry. I will adf this to the unit overview sheet I amworking on.
This is a 2-pager and is planned to be a quick overview.
I will move 2 back to China and place 1 in each territory (need to check if these movements aill be legal) and remove 1 inf from PHI as compensation.
I also will edit your fighters from London to Gibraltar as you stated.
I will do that once I am back home from work.Br
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RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Konnichiwa and good night!
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 Hvy_Ind_2, 4 Japan_destroyers, 2 air_transports, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Japan being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in Japan Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 carrier moved from 37 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 armour, 1 artillery, 1 elite and 3 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 1 artillery, 1 elite, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 elite and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 elite, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 armour, 2 artilleries, 2 elites and 5 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 artillery and 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter moved from Anhwe to Yunnan EDIT: 1 Japanese_LCV and 1 elite moved from Hainan to Philippines Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,33 expected hits British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2,33 expected hits British roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 1 armour, 2 artilleries, 2 bombers, 3 elites, 2 fighters, 5 infantry and 2 tactical_bombers Changer defend; Americans defend with 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters Americans roll AA dice in Philippines : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 Japanese_LCV, 1 armour, 2 artilleries, 2 bombers, 3 elites, 2 fighters, 5 infantry and 2 tactical_bombers in Philippines, round 2 : 5/20 hits, 7,33 expected hits Americans roll dice for 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 2/7 hits, 3,50 expected hits 1 Japanese_LCV owned by the Japanese and 1 infantry owned by the Japanese lost in Philippines 1 usa_fighter owned by the Americans, 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 elites, 2 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 3 : 8/19 hits, 7,17 expected hits Americans roll dice for 4 Fortifications and 1 usa_fighter in Philippines, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 usa_fighter owned by the Americans and 4 Fortifications owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 2 artilleries, 2 bombers, 3 elites, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 Japanese_LCV and 2 infantry Casualties for Americans: 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters Non Combat Move - Japanese Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 Japan_destroyer, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 Japan_destroyer moved from 36 Sea Zone to 42 Sea Zone 1 Japan_destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi 1 infantry moved from Chahar to Hopei 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow 1 japanese_para moved from Hunan to Kweichow 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Hopei 1 air_transport and 1 infantry moved from Japan to Kwangsi 1 Japan_destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 4 Japan_destroyers placed in 6 Sea Zone 2 air_transports, 1 elite and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 49 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -1,17 Japanese regular : -2,67 Americans AA : -0,50 British regular : -0,67 -
RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Howdy,
good action! The first SS-Group is created - now its getting ugly!
With this and the 1st Panzer Army I created Army Group Center, lead by Gen. Heinz Guderian!
Fürs Vaterland!I used edit mode to simulate the attacks against your paratroops! Good news - it worked like charme and you can even see the results in the game history! Bad news - all your paratroops died! …but long live the Queen (respectivly the King!)
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1941 and Nations Around the World are Producing Naval Mines to Protect their Sea Lanes.<br />Use Edit to Place and Remove Naval Mines as Needed.<b></body> Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Convoys .... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionJapanese Trigger GermansNavalMines: buyNavalMine added to productionAmericans Trigger GermansNavalMines: buyNavalMine added to productionBritish Trigger GermansNavalMines: buyNavalMine added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionItalians Trigger GermansNavalMines: buyNavalMine2 added to productionGermans Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans Trigger GermansNavalMines: buyNavalMine2 added to productionBritish Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC Trigger GermansNavalMines: buyNavalMine2 added to productionItalians Trigger GermansNavalMines: buyNavalMine3 added to productionGermans Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans Trigger GermansNavalMines: buyNavalMine3 added to productionBritish Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC Trigger GermansNavalMines: buyNavalMine3 added to productionItalians triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Turning on Edit Mode EDIT: Changing PUs for Germans from 66 to 63 EDIT: Turning off Edit Mode Germans buy 1 Panzer_Grndrs, 1 Repair_BB, 1 air_transport, 1 artillery, 1 bomber, 1 carrier, 1 elite, 5 infantry and 1 transport; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 waffen_infantry 1 Waffen_Oberst placed in Germany 1 Repair_BB placed in 110 Sea Zone Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 1 unit repaired. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 110 Sea Zone 3 infantry moved from Finland to Norway 1 fighter moved from 110 Sea Zone to Norway 1 artillery and 2 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from 110 Sea Zone to Denmark 1 bomber moved from Western Germany to 104 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from France to Holland Belgium 1 Panzer_Grndrs, 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Western Germany to Southern France Combat - Germans Turning on Edit Mode EDIT: Battle in Norway EDIT: Germans attack with 1 fighter and 3 infantry EDIT: British defend with 1 uk_para EDIT: 0/1 hits, 0,17 expected hits EDIT: 1/4 hits, 1,00 expected hits EDIT: 1/1 hits, 0,33 expected hits EDIT: 1 infantry owned by the Germans lost in Norway EDIT: 1 uk_para owned by the British lost in Norway EDIT: Germans takes Norway from British EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1 EDIT: Battle in Holland Belgium EDIT: Germans attack with 1 artillery and 2 infantry EDIT: British defend with 1 uk_para EDIT: 1/1 hits, 0,17 expected hits EDIT: 1/1 hits, 0,67 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1 uk_para owned by the British lost in Holland Belgium EDIT: Germans takes Holland Belgium from British EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4 EDIT: Battle in Denmark EDIT: Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber EDIT: British defend with 1 uk_para EDIT: 0/1 hits, 0,17 expected hits EDIT: 2/4 hits, 1,33 expected hits EDIT: 1/1 hits, 0,33 expected hits EDIT: 1 infantry owned by the Germans lost in Denmark EDIT: 1 uk_para owned by the British lost in Denmark EDIT: Germans takes Denmark from British EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1 EDIT: Battle in Southern France EDIT: Germans attack with 1 Panzer_Grndrs, 1 fighter, 1 infantry and 1 mech_infantry EDIT: British defend with 1 factory_minor, 1 harbour and 1 uk_para EDIT: 0/1 hits, 0,17 expected hits EDIT: 1/4 hits, 1,17 expected hits EDIT: 1/1 hits, 0,33 expected hits EDIT: 1 infantry owned by the Germans lost in Southern France EDIT: 1 uk_para owned by the British lost in Southern France EDIT: Germans takes Southern France from British EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1 EDIT: Turning off Edit Mode Battle in 104 Sea Zone Germans attack with 1 GermanUBoat and 1 bomber Americans defend with 1 destroyer Germans roll Wolfpack_Attack dice in 104 Sea Zone : 0/0 hits, 0,00 expected hits Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 GermanUBoat and 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Normandy Bordeaux Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from 104 Sea Zone to Western Germany 1 fighter moved from Southern France to 110 Sea Zone 1 tactical_bomber moved from Denmark to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 armour moved from Western Germany to Slovakia Hungary 1 Waffen_Oberst moved from Germany to Romania 2 Me_109Ts and 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 Rail and 1 elite moved from Germany to Normandy Bordeaux 1 German_Engineer moved from Germany to Romania 1 Rail and 1 artillery moved from Germany to Romania 2 infantry moved from Germany to Slovakia Hungary 1 waffen_infantry moved from Romania to Germany 3 fighters and 3 tactical_bombers moved from Syria to Western Germany 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Romania to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Romania EDIT: 1 1stPanzerArmy moved from Romania to Army Group Centre EDIT: 1 German_Engineer, 1 aaGun, 2 armour, 3 artilleries and 3 infantry moved from Romania to Army Group Centre EDIT: 1 ArmyGroupActive moved from Army Group Centre to Romania EDIT: Germans undo move 20. 1 Waffen_Arty moved from Romania to Germany Place Units - Germans 1 carrier and 1 transport placed in 110 Sea Zone 1 air_transport, 1 bomber and 1 infantry placed in Western Germany 1 Panzer_Grndrs, 1 artillery, 1 elite and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Germans regular : 0,00 EDIT: : 2,83 Germans Wolfpack_Attack : 0,00 -
RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Good morning.
I will use the edit mode for the paratroops and the dicebot for the results. I will do some testing again and to try to do thr battle rounds in one run.
My G4 will come later on when I am back home. I have to go to the office today.The text-file you send looks interesting. Lot of numbers 😜
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RE: #3: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | Anniversary 1942, no bidposted in Play Boardgames
Here we go! Let´s rumble!
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 3 infantry moved from Caucasus to Eastern Ukraine 2 armour moved from Russia to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 1 bomber moved from Russia to Germany Combat - Russians Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 : 0/5 hits, 1,50 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Belorussia, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 4 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Belorussia, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Eastern Ukraine Russians attack with 2 armour, 1 artillery and 3 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 artillery and 3 infantry in Eastern Ukraine, round 2 : 4/6 hits, 2,00 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Russians lost in Eastern Ukraine 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine 1 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus Germans win with 1 armour remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 aaGun and 3 infantry moved from Karelia S.S.R. to Archangel 1 bomber moved from Germany to Karelia S.S.R. 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Urals to Russia 1 armour moved from Caucasus to Russia 2 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 3 infantry moved from Soviet Far East to Yakut S.S.R. 1 submarine moved from 4 Sea Zone to 2 Sea Zone 1 fighter moved from Belorussia to Russia Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans AA : -0,17 Germans regular : -1,67 Russians regular : 0,83 -
RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Test dicebot (to see how it works)
[dice 1d6<=2]
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RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Hi,
I am simulating my G4 move and besides others I am attacking Norway to liberate it from the UK-Paratrooper by using 3 inf + 1 bomber.
The very first round your paratroop defends with a pre-shot at “1”
The Paratroop hit the “1” and now I have to select a casuality without firing a shot.According to the rules a paratrop defends at “3” the first round, but no pre-shot like in below example.

Is that correct?
If not, how should I proceed?BR
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RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Che cazzo! - I was sweating after the first round in Egypt, were the British hit 7 out of 9! But all good at the end. :-) Egypt is liberated and people can enjoy good italian food now rather than the British junk food. :D
I used the LVC in Syria and tried to move them via Edit through SZ98 into Egypt, but TripleA wouldn´t allowe it. So I moved them through Trans-Jordan into Egypt. While doing that Trans-Jordan was conquered by Italy. I changed the ownership back to UK.
Nice move with the paratroops! I need to keep an eye on these as well in the future. Oh boy, who would have thought that a world war can become stressfull…
It seems the hits per round are showing again in the turn summary.
Game History
Round: 3 Purchase Units - Italians Italians buy 1 air_transport, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Trans-Jordan from British EDIT: Changing ownership of Trans-Jordan from Italians to British EDIT: Turning off Edit Mode 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Southern Italy to Egypt EDIT: 2 Italian_LCVs moved from Syria to Egypt Combat - Italians Battle in Egypt Italians attack with 2 Italian_LCVs, 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry British defend with 1 bomber, 1 harbour, 2 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 Italian_LCVs, 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/12 hits, 4,00 expected hits British roll dice for 1 bomber, 5 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 2 : 7/9 hits, 3,50 expected hits 2 Italian_LCVs owned by the Italians and 5 infantry owned by the Italians lost in Egypt 1 bomber owned by the British, 1 infantry owned by the French and 2 infantry owned by the British lost in Egypt Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Egypt, round 3 : 5/7 hits, 3,00 expected hits British roll dice for 2 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 3 : 2/5 hits, 2,33 expected hits 2 artilleries owned by the Italians lost in Egypt 2 infantry owned by the ANZAC, 1 uk_fighter owned by the British, 1 uk_tactical_bomber owned by the British and 1 uk_armour owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 22 Casualties for Italians: 2 Italian_LCVs, 2 artilleries and 5 infantry Casualties for British: 1 bomber, 2 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber Casualties for French: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece 2 fighters moved from Egypt to Alexandria 1 italian_para moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 Rail and 1 infantry moved from Southern Italy to Greece Place Units - Italians 1 air_transport, 1 artillery and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 1,50 British regular : 3,17 -
RE: PanzerStahl vs barnee EXPposted in Play Boardgames
I just figured that the battle reoorts look different than the once for normal G40 or any other game. I am missing the number of hits for each battle round and the average hits per round. But thats not important and no need to fix.
I will take a look at the game after my coffee and I will go through your notes regarding player enforced movements etc.Syria was quit a gamble - you had ~10% chance of winning.
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RE: #2: Panzerstahl-Helm (Axis) - VictoryFirst (Allies) | Anniversary 1942, no bidposted in Play Boardgames
Good morning. I agree , Moscow and Russia is lost. I think if the German army can hold the Allies fleet and troops out of Europe, Russia is doomed.
Great game again!
Defending Moscow will be the key for winning the game as Allied. Not sure how to do that, but I am eager to try it in our next game.
I am looking forward to battle against you in another game.
Feel free to send me your J1.
BR
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RE: PanzerStahl vs barnee EXPposted in Play Boardgames
@barnee said in PanzerStahl vs barnee EXP:
OOL is bombers before tacticals. This is going to be a though battle for the Brits…but I happy you attack. :-)
Halsey asleep at the wheel and his Fleet is Sunk ! Nimitz promotes Spruance on the spot ! lol
What do you mean?
BR
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RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Howdy.
I will read me into how to use the dice bot. Haven´t done this before. Not doing so hasn´t affected our game yet, but it surely will become important to use these advantages.
And yes, the Spitfires and the Messerschmitts just can´t hold it back. :-)
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 3 carriers, 1 elite and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu Trigger JapanDOW OnUSA: Americans has 6 infantry and 2 usa_fighters placed in Western United States 2 infantry moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Anhwe to Chahar 2 infantry moved from Hopei to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan 2 artilleries, 3 infantry and 1 mech_infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 Japan_destroyer, 1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from 36 Sea Zone to Malaya 1 bomber moved from Kwangsi to Malaya 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 japanese_para moved from Kiangsu to Hunan 1 bomber moved from Anhwe to Hunan 1 fighter moved from Anhwe to Chahar 2 Japan_destroyers, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 3 fighters moved from Japan to 8 Sea Zone 1 Japan_destroyer moved from 16 Sea Zone to 8 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/8 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 japanese_para and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll JapaneseAirborneAttack dice in Hunan : 0/0 hits, 0,00 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 japanese_para and 1 tactical_bomber in Hunan, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 japanese_para and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 3 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 3 transports in 37 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 3 transports in 37 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 3 transports in 37 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 3 transports remaining. Battle score for attacker is 13 Casualties for Americans: 1 destroyer and 1 submarine Battle in Malaya Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Malaya, round 2 : 6/11 hits, 4,67 expected hits British roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 artillery and 2 infantry British roll AA dice in Yunnan : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2,33 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,17 expected hits 2 infantry owned by the Japanese lost in Yunnan 1 aaGun owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for British: 1 aaGun, 1 artillery and 2 infantry Battle in 8 Sea Zone Japanese attack with 3 Japan_destroyers, 1 carrier, 4 fighters and 1 tactical_bomber Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber Japanese roll dice for 3 Japan_destroyers, 1 carrier, 4 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber in 8 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits 1 carrier owned by the Japanese lost in 8 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone Japanese roll dice for 3 Japan_destroyers, 4 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 4/8 hits, 3,67 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 usa_fighter and 1 usa_tactical_bomber in 8 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits 3 Japan_destroyers owned by the Japanese lost in 8 Sea Zone 1 usa_fighter owned by the Americans, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 usa_tactical_bomber owned by the Americans lost in 8 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Japanese: 3 Japan_destroyers and 1 carrier Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber Non Combat Move - Japanese Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi 4 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 elite and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 Japanese_LCV moved from Kiangsu to 19 Sea Zone 1 Japanese_LCV, 1 elite and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 Japanese_LCV and 1 elite moved from 36 Sea Zone to Hainan 2 infantry moved from Kiangsu to Kiangsi 2 Rails moved from Kiangsu to Manchuria 2 Rails and 2 infantry moved from Manchuria to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 1 bomber moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 bomber moved from Malaya to Kwangsi 1 air_transport moved from Kwangsi to Japan 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone Place Units - Japanese 1 Japan_destroyer, 3 carriers and 1 transport placed in 6 Sea Zone 1 elite placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 49 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : 2,17 Americans regular : -0,83 Japanese JapaneseAirborneAttack : 0,00 Japanese regular : 0,83 British AA : -0,33 ANZAC regular : 0,00 British regular : 0,67 -
RE: #2: Panzerstahl-Helm (Axis) - VictoryFirst (Allies) | Anniversary 1942, no bidposted in Play Boardgames
Ciao,
it seems that this lost little battle in Archangel broke the Russians neck , just like the game before in Beloruisa.
This may be the only major “problem” of AA50 - one time bad dice for such small battles and it opens the door for the (final) shot!Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 2 bombers and 2 fighters moved from Karelia S.S.R. to Russia 17 armour, 6 artilleries and 9 infantry moved from Eastern Ukraine to Russia 9 armour moved from East Poland to Russia 2 fighters moved from India to Russia 3 bombers moved from Germany to Russia 1 artillery and 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Finland to 5 Sea Zone 1 infantry moved from Finland to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 1 artillery and 3 infantry British defend with 2 infantry Germans roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Northwestern Europe 1 infantry owned by the British lost in Northwestern Europe Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Russia Germans attack with 28 armour, 6 artilleries, 5 bombers, 4 fighters and 9 infantry British defend with 1 bomber, 5 fighters and 2 infantry; Americans defend with 1 bomber; Russians defend with 2 aaGuns, 7 armour, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 29 infantry Russians roll AA dice in Russia : 1/9 hits, 1,50 expected hits 1 bomber owned by the Germans lost in Russia Germans roll dice for 28 armour, 6 artilleries, 4 bombers, 4 fighters and 9 infantry in Russia, round 2 : 25/51 hits, 23,17 expected hits Russians roll dice for 7 armour, 2 artilleries, 3 bombers, 7 fighters and 31 infantry in Russia, round 2 : 19/50 hits, 19,67 expected hits 6 artilleries owned by the Germans, 9 infantry owned by the Germans and 4 armour owned by the Germans lost in Russia 22 infantry owned by the Russians, 1 bomber owned by the Russians, 1 bomber owned by the British and 1 infantry owned by the British lost in Russia Germans roll dice for 24 armour, 4 bombers and 4 fighters in Russia, round 3 : 15/32 hits, 16,67 expected hits Russians roll dice for 7 armour, 2 artilleries, 1 bomber, 7 fighters and 8 infantry in Russia, round 3 : 14/25 hits, 11,67 expected hits 14 armour owned by the Germans lost in Russia 7 infantry owned by the Russians, 4 armour owned by the Russians, 2 artilleries owned by the Russians, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Russia Germans roll dice for 10 armour, 4 bombers and 4 fighters in Russia, round 4 : 11/18 hits, 9,67 expected hits Russians roll dice for 3 armour and 7 fighters in Russia, round 4 : 8/10 hits, 6,17 expected hits 8 armour owned by the Germans lost in Russia 2 fighters owned by the Russians, 3 armour owned by the Russians and 5 fighters owned by the British lost in Russia Germans captures 18PUs while taking Russians capital Germans win, taking Russia from Russians with 2 armour, 4 bombers and 4 fighters remaining. Battle score for attacker is 49 Casualties for Germans: 26 armour, 6 artilleries, 1 bomber and 9 infantry Casualties for Russians: 7 armour, 2 artilleries, 1 bomber, 2 fighters and 29 infantry Casualties for British: 1 bomber, 5 fighters and 2 infantry Casualties for Americans: 1 bomber Non Combat Move - Germans 1 bomber and 2 fighters moved from Russia to Karelia S.S.R. 2 bombers moved from Russia to Karelia S.S.R. 1 aaGun moved from Eastern Ukraine to Russia 2 fighters moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. Place Units - Germans 2 armour, 2 artilleries and 5 infantry placed in Germany 1 carrier and 1 destroyer placed in 5 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 63 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : 3,50 Germans regular : 1,17 Russians AA : -0,50 British regular : 0,00 -
RE: PanzerStahl vs barnee EXPposted in Play Boardgames
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Turning on Edit Mode EDIT: Changing PUs for Germans from 66 to 65 EDIT: Turning off Edit Mode Germans buy 1 GermanUBoat, 1 German_Engineer, 1 Panzer_Grndrs, 2 artilleries, 1 bomber, 1 destroyer, 1 elite, 1 fighter, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 infantry 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 3 GermanUBoats, 1 Wolfpack, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 3 GermanUBoats, 1 Wolfpack, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Units damaged: 1 battleship owned by the Germans Germans win with 3 GermanUBoats, 1 Wolfpack, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Romania Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 infantry moved from Denmark to 112 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Western Germany to Alexandria 1 tactical_bomber moved from Southern Italy to Alexandria 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Syria 2 German_LCVs and 2 Rails moved from Germany to Romania 3 aaGuns, 3 armour, 1 artillery, 9 infantry and 2 waffen_infantrys moved from Slovakia Hungary to Romania 2 Waffen_Artys, 5 armour, 2 mech_infantrys and 1 waffen_infantry moved from Greater Southern Germany to Romania 1 Panzer_General and 2 waffen_infantrys moved from Germany to Romania 2 artilleries, 1 elite and 2 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to France EDIT: 1 aaGun moved from Southern France to Normandy Bordeaux EDIT: 1 Panzer_General and 5 armour moved from Romania to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Romania 2 Me_109Ts and 1 carrier moved from 93 Sea Zone to 99 Sea Zone Place Units - Germans 1 Panzer_Grndrs and 1 fighter placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone 1 GermanUBoat placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 German_Engineer, 2 artilleries, 1 bomber, 1 elite and 4 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 waffen_infantry EDIT: Adding units owned by Germans to Germany: 1 waffen_infantry EDIT: Turning off Edit Mode Germans undo move 4. 1 artillery, 1 bomber and 2 infantry placed in Western Germany 1 German_Engineer, 1 artillery, 1 elite and 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
RE: PanzerStahl vs barnee EXPposted in Play Boardgames
I just noticed that I missed to move zhr italian AAA from Southern France to Bordeaux. I would move it in my German NCM, if ok for you.